GI 5.6.50 -> 5.6.51 TextMap + Readable

{5.6.50 → 5.6.51}/TextMap.md RENAMED
@@ -1,6483 +1,6629 @@
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  ## 2037775629
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  ### C
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  ### E
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- All party members' Nightsoul-aligned DMG increased by 75%.
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+ All party members' Nightsoul-aligned DMG will be increased by 75%.
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  ## 154240701
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- Create brochures.
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+ Create a brochure
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  ## 408668093
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  ### C
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- Cryo DMG dealt by all party members increased by 75%.
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+ Cryo DMG dealt by all party members will be increased by 75%.
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  ## 4154445624
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  ### C
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- Equipment prices in the shop will decrease by <color=#F39000>{0}%</color>, and high-quality equipment will appear less often.
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+ Equipment prices in the shop are reduced by <color=#F39000>{0}%</color>, but high-quality equipment appears less often
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  ## 3932741864
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  ### C
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  ### E
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- Equipment prices in the shop will increase by <color=#F39000>{0}%</color>, and high-quality equipment will appear more often.
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+ Equipment prices in the shop are increased by <color=#F39000>{0}%</color>, but high-quality equipment appears more often
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  ## 4109894864
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  ### C
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  ### E
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- Max HP<color=#F39000> increases by {0}</color>.
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+ Max Remaining HP <color=#F39000>increases by {0}</color>
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  ## 2233676156
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  ### C
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+ (test)1特训
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  ### E
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  ## 3131393804
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+ (test)2特训
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  ### E
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  ## 2301024876
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  ### C
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+ (test)3特训
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  ### E
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  ## 2700325603
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  ### C
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+ test启动玩具
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  ### E
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  ## 639107230
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  ### C
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+ test演奏吉他
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  ### E
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  ## 842604073
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+ {0}-{1}<color=#ad8d6a>({2}%)</color>
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  ### E
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  ## 1682956038, 3754856998, 4209911910
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  ### C
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+ 任务道具
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  ### E
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+ Quest Item
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  ## 2010400055
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  ### C
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+ 你听到深井之下传来嘶哑的声音:
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+ 「好…既然…那我就拿这个,与你换取…呵呵…」
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  ### E
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  ## 656199448
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  ### C
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+ 冒险金币
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  ### E
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  ## 2024129912
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  ### C
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+ 剩余血量
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  ### E
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  ## 45780494
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  ### C
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+ 对方已隐藏挑战记录
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  ### E
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  ## 3339049913
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  ### C
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+ 尾声任务已完成
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  ### E
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  ## 1161524518
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  ### C
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+ 无法获取视频信息,请稍后重试
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  ### E
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  ## 756032346
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  ### C
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+ 暂时无法使用
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  ### E
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  ## 1845558129
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  ### C
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+ 本次不再提示
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  ### E
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  ## 2509552542
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  ### C
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+ 查询到本地已有相关资源并未删除,本次仅需校验资源完整性,不会消耗网络流量。
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+ 是否开始校验?
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  ### E
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  ## 3197264064
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  ### C
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+ 累计获取{param0}份「推想记录」
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  ### E
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  ## 1950527603
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  ### C
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+ 获得奖励
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  ### E
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  ## 2066179527
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+ 资源下载失败,下载进程被打断
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  ### E
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  ## 3469846319
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+ 资源下载失败,网络链接中断
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  ### E
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  ## 1711444810
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  ### C
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  #不不,谢妮,你也知道准领队的手腕,应该做最好的打算——{M#他}{F#她}用我的炮台直接消灭所有魔物!
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  ### E
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- #What are you talking about, Chenee? You know how capable the Proto-Boss is — with {M#him}{F#her} in control, my cannon will wipe out those monsters in no time flat!
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+ #What are you talking about, Chenee? You know how capable our Proto-Boss is — with {M#him}{F#her} in control, my cannon will wipe out those monsters in no time flat!
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  ## 3430394178
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  ### C
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  #原来是您,侠士{NICKNAME},有新指示吗?
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  ### E
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- #Oh, it's you, hero {NICKNAME}. Have you any new orders?
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+ Oh, it's you, bold hero. Have you any new orders?
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  ## 2156716816
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  ### C
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  #越来越熟练了呢,不愧是{NICKNAME}。
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  ### E
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+ #You're getting better and better at this, {NICKNAME}.
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  ## 700150746
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  ### C
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  #那就欢迎你们来测试,{NICKNAME},当然了,哈哈,还有了不起的未来贤者派蒙!
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  ### E
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- #You're more than welcome to help out, {NICKNAME}. Of course, so is the "Very Smart Wise Old Paimon"!
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+ #You're more than welcome to help out, {NICKNAME}. Of course, so is Paimon — a sage in the making if I ever saw one!
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  ## 2601549037
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  ### C
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  $[K58]:$[S1151121]
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  ### E
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- $[K58]: $[S1151111]
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+ $[K58]:$[S1151121]
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  ## 3043967480
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  ### C
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  $[K58]:$[S1151121]
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  (角色最多装备1个「{SPRITE_PRESET#3008}特技」)
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  ### E
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- $[K58]: $[S1151111]
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+ $[K58]: $[S1151121]
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  (A character can only equip 1 {SPRITE_PRESET#3008}Technique at a time)
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  ## 676408514
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  ### C
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- (test)
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  ### E
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  ## 3382195442
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  ### C
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- (test)会是什么样的呢
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  ### E
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  ## 1151312106
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  ### C
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- (test)外面的世界...
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  ### E
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  ## 839942195
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  ### C
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- 0
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+ 1
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  ### E
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- 0
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+ 1
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  ## 3877672635
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- 1
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+ 2
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  ### E
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- 1
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+ 2
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  ## 1976285683
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  ### C
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- 2
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+ 3
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  ### E
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- 2
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+ 3
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  ## 2882383675
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  ### C
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  3连发冰元素
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  ### E
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- Triple Shot Cryo
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+ Triple Icy Shot
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  ## 3015533355
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  ### C
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  3连发火元素
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  ### E
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- Triple Shot Pyro
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+ Triple Incendiary Shot
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  ## 2274944922, 974604522
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  ### C
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  <color=#36D1EBFF>[{0}]</color>
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  ### E
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- {0}
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+ <color=#36D1EBFF>{0}</color>
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  ## 2985806858
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  ### C
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  <color=#36EB4CFF>[肃靖险乱]</color><color=#36D1EBFF>[{0}]</color>
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  ### E
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- <color=#36EB4CFF>[Tumult Subduer]</color><color=#36D1EBFF>[{0}]</color>
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+ <color=#36EB4CFF>[Tumult Subduer]</color> <color=#36D1EBFF>[{0}]</color>
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  ## 3573471259
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  ### C
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  <color=#36EB4CFF>[肃靖险乱][{0}]</color>
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  ### E
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- <color=#36EB4CFF>[Tumult Subduer][{0}]</color>
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+ <color=#36EB4CFF>[Tumult Subduer] [{0}]</color>
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  ## 60699150
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  ### C
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  <color=#4A5366FF>预估下载量:</color>{0:F2}GB
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  ### E
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- Expected download size: {0:F2}GB
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+ <color=#4A5366FF>Expected download size::</color> {0:F2}GB
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  ## 3761911656
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  ### C
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  <color=#C87D1DFF>我方切换角色后:</color>生成1个我方出战角色类型的元素骰。(每回合最多触发2次)
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  ### E
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- <color=#C87D1DFF>After you switch characters:</color> Create 1 Elemental Die of the same Type as your active character. (Twice per Round)
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+ <color=#C87D1DFF>After you switch characters:</color> Create 1 Elemental Die of the same Type as your active character. (Max 2 times per Round)
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  ## 2780915854
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  ### C
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  <color=#C87D1DFF>我方打出「武器」装备牌后:</color>生成2个万能元素骰。(每回合最多触发2次)
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  <color=#C87D1DFF>牌局开始时:</color>从牌组中随机抽取1张「武器」装备牌。
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  ### E
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- <color=#C87D1DFF>After you use a Weapon Card: </color> Create 2 Omni Dice. (Can be triggered up to 2 times per Round)
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- <color=#C87D1DFF>At the start of the match:</color> Draw 1 random Weapon Card from the deck.
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+ <color=#C87D1DFF>After you use a Weapon Card: </color> Create 2 Omni Dice. (Max 2 times per Round)
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+ <color=#C87D1DFF>At the start of the match:</color> Draw 1 random Weapon Card from your deck.
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  ## 4139159320
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  ### C
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  <color=#C87D1DFF>我方打出行动牌时:</color>少花费1个元素骰,并生成1个万能元素骰。(每回合至多触发3次)
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  ### E
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- <color=#C87D1DFF>When you play an Action Card:</color> Spend 1 fewer Elemental Die and create 1 Omni Die. (up to 3 times per Round)
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+ <color=#C87D1DFF>When you play an Action Card:</color> Spend 1 fewer Elemental Die and create 1 Omni Die. (Max 3 times per Round)
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  ## 249829654
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  ### C
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  <color=#C87D1DFF>我方角色进行重击时:</color>造成的伤害+1。结算后,我方抓1张牌。
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  ### E
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- <color=#C87D1DFF>When your character uses a Charged Attack: </color>DMG dealt +1. Draw 1 card after finalization.
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+ <color=#C87D1DFF>When your character uses a Charged Attack:</color> DMG dealt +1. Draw 1 card after finalization.
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  ## 2271307503
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  ### C
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  <color=#D3BC8EFF>【活动简介】</color>
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  为了解决孩子们提出的各种与魔物、生态、不同战士们相关的稀奇古怪的问题,教令院的学者决定开发一款模拟冒险的游戏,不过这个模拟养成的游戏仍在测试之中,帮助须弥学者完成测试,以获取丰厚的奖励吧。
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  <color=#D3BC8EFF>【参与条件】</color>
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  冒险等阶达到20,并完成以下前置任务:魔神任务「巨龙与自由之歌」。
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  <color=#D3BC8EFF>【活动规则】</color>
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  活动的第1天与第4天都将开启新的「伙伴冒险大战记」关卡,旅行者需要选择对应伙伴棋子组成己方阵容并不断强化,以应对关卡内越发强大的敌人的挑战。
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  活动的前3天,每天还会开启2个新的「茹果食补大调研」关卡,旅行者在关卡内要指挥派蒙规划树果采摘路线,采摘树果以完成目标。
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  参与活动玩法可以赢取「推想记录」,「推想记录」可用于提升推想等级,在「伙伴冒险大战记」的旅途中获得增益。
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  ### E
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  <color=#D3BC8EFF>Event Summary</color>
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- To solves the strange questions that the children have raised about various monsters, lifeforms, and various warriors, the researchers of the Akademiya have decided to create a game that simulates an adventure of sorts. This simulation is still in its testing phase, however, so there will likely be rich rewards awaiting those who will help the researchers test it.
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+ To answer the strange questions that the children have raised about different monsters, lifeforms, and various warriors, the researchers of the Akademiya have decided to create a game that simulates an adventure of sorts. However, this simulation is still in its testing phase, so there will likely be rich rewards awaiting those who will help the researchers test it.
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  <color=#D3BC8EFF>Eligibility</color>
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  Reach Adventure Rank 20, and complete the Archon Quest "Song of the Dragon and Freedom."
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  <color=#D3BC8EFF>Event Rules</color>
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- New "Companion Caper Chronicles" events will unlock on the 1st and 4th days of the event. here, you must select corresponding Companion Pieces to form teams that you will then enhance so as to challenge ever-more-powerful opponents.
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+ New "Companion Caper Chronicles" stages will unlock on the 1st and 4th days of the event. Here, you must select corresponding Companion Pieces to form teams that you will then enhance to challenge ever-more-powerful opponents.
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  Each of the first 3 days will also see 2 "Fruit Supplement Survey" stages unlocked. here, you must direct Paimon to plan fruit-harvesting routes and pick fruit to complete objectives.
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- Participation in event gameplay will award you Speculative Records. These can be used to increase your Speculation Level, which can grant you buffs in the "Companion Caper Chronicles."
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+ Participation in event gameplay will award you with Speculative Records. These can be used to increase your Speculation Level, which can grant you buffs in the "Companion Caper Chronicles."
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  ## 2475483879
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  ### C
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  <color=#D3BC8EFF>【活动简介】</color>
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  伟大的冒险总少不了热血的征途。通过模拟不同战斗情景,必将燃起胸中的豪情,激发冒险的热情,亦能为未来的旅途注入动力…
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  <color=#D3BC8EFF>【参与条件】</color>
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  冒险等阶达到20,并完成以下前置任务:「巨龙与自由之歌」。
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  <color=#D3BC8EFF>【活动规则】</color>
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  1.旅行者可通过单人匹配或队伍匹配两种方式游玩「追想练行·豪斗篇」,每次挑战包含3个关卡。
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  2.每次开启挑战时,将随机为本次挑战赋予练行主题,为部分元素反应带来额外的增益效果。旅行者可以选择合适的角色进行挑战,并进一步从追想支援中选择有利于自己的增益,为角色提供强化后进入关卡。
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  3.成功通过挑战后,将根据玩家的表现,获取对应数量的豪斗之星,根据豪斗之星的档位,可以领取对应的奖励。豪斗之星的上限将随活动开放的时间逐步提升。
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  ### E
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  <color=#D3BC8EFF>Event Guidelines</color>
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- No grand adventure is complete without a journey that sets your blood aflame. With these combat simulations, the heroic spirit and passion for adventure are sure to be reawakened to fuel the journey ahead...
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+ No grand adventure is complete without a journey that sets your blood aflame. With these combat simulations, your heroic spirit and passion for adventure are sure to be reawakened to fuel the journey ahead...
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  <color=#D3BC8EFF>Eligibility</color>
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  Reach Adventure Rank 20, and complete the Archon Quest "Song of the Dragon and Freedom."
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  <color=#D3BC8EFF>Event Rules</color>
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  1. Travelers can play Reminiscent Regimen: Combat challenges through Single-Player Matchmaking or Team Matchmaking, and each challenge has 3 stages.
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  2. Each time a challenge begins, a random Regimen Theme will be applied, granting additional buff effects for certain Elemental Reactions. Travelers can then choose characters that are suited to the challenge and select additional buff effects from the available Reminiscence Reinforcements to enhance them further.
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  3. After successfully completing a challenge, Travelers will gain Combat Stars based on their performance and can claim the corresponding rewards based on their Combat Stars. The upper limit for how many Combat Stars can be claimed will gradually increase as the event progresses.
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  ## 3918832519
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  ### C
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  <color=#D3BC8EFF>【活动简介】</color>
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  诡异的地脉紊乱点再度出现在了璃月的地中之盐一带,唯有深入叵测的秘境,战胜强敌,才能平息此地的动乱,并发掘非同寻常的秘宝…
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  <color=#D3BC8EFF>【参与条件】</color>
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  冒险等阶达到20,并完成前置任务「巨龙与自由之歌」。(完成魔神任务「危途疑踪」后体验更佳。)
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  <color=#D3BC8EFF>【活动规则】</color>
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  1.难度:在「肃靖险乱」中,玩家可以在5种难度中选择一种进行挑战,由简至难分为「普通」、「困难」、「险恶」、「无畏」、「死战」难度,通过「无畏」难度的挑战后,将解锁「死战」难度。在每个难度的挑战中,旅行者需要完成三个战斗阶段,每个战斗阶段均具有单独的限定时间,在限定时间击败所有敌人即可完成对应战斗阶段。初始所选的难度越高,挑战中的限制规则越多,面对敌人时的压力也将越大。
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  2.多人挑战:「肃靖险乱」允许多名旅行者组成队伍,进行多人挑战。多人挑战时,队伍中无法编入相同的角色。
352
373
  3.爆发奖励:挑战开启的前10天,地脉紊乱点将处于爆发状态。冒险等阶45及以上的旅行者在「险恶」及以上难度的挑战中完成战斗后,可以消耗原粹树脂、浓缩树脂、脆弱树脂或须臾树脂,激活特殊的紊乱地脉花,自选祝圣秘境并获取对应的1倍/2倍/3倍奖励;同时,将积累20/40/60「靖定值」。每积累120「靖定值」,将于自选祝圣秘境的两种圣遗物套装奖励的范围中,额外获取随机一件金色品质圣遗物。
353
374
  ### E
354
375
  <color=#D3BC8EFF>Event Guidelines</color>
355
376
  A strange Ley Line disorder has once again appeared, this time in Liyue's Sal Terrae. You must breach the depths of this unpredictable Domain, for only by defeating powerful foes can the turmoil be quelled... Of course, where danger awaits, so too do extraordinary treasures...
356
377
 
357
378
  <color=#D3BC8EFF>Eligibility</color>
358
379
  Reach Adventure Rank 20, and complete the Archon Quest "Song of the Dragon and Freedom." (Complete the Archon Quest "Perilous Trail" to get the best experience from this event.)
359
380
 
360
381
  <color=#D3BC8EFF>Event Rules</color>
361
382
  1.Difficulty: In Tumult Subduer, players can pick from 5 difficulty levels to challenge. In ascending order, they are "Normal," "Hard," "Menacing," "Fearless," and "Mortal." You must clear a challenge at "Fearless" difficulty to unlock "Mortal" difficulty. In every difficulty level, players must complete three phases of battle. Each combat phase has its own time limit. Defeat all enemies within the allotted time to complete the corresponding phase. The higher the initial difficulty selected, the more restrictive the rules applied during the challenge, and the tougher enemies will be.
362
383
  2. Co-Op Challenges: Tumult Subduer allows multiple players to form a team and attempt a Co-Op Mode challenge. In a Co-Op Mode challenge, different players cannot select the same character.
363
- 3. Outbreak Rewards: In the first 29 days from when the challenge is available, the Ley Line disturbance will be in an "Outbreak" state. Players with Adventure Rank 45 and above can challenge stages at "Menacing" difficulty onwards, and upon completing the stage, can consume Original Resin, Condensed Resin, Fragile Resin, or Transient Resin to revitalize disturbance-affected Ley Line Blossoms to earn 1x/2x/3x the rewards respectively. At the same time, they will accumulate 20/40/60 "Pacification Points" respectively. For every 120 "Pacification Points" accumulated, you will randomly receive one additional 5-star Artifact from the two available sets in your selected Domain of Blessing.
384
+ 3. Outbreak Rewards: In the first 10 days from when the challenge is available, the Ley Line disturbance will be in an "Outbreak" state. Players with Adventure Rank 45 and above can challenge stages at "Menacing" difficulty onwards, and upon completing the stage, can consume Original Resin, Condensed Resin, Fragile Resin, or Transient Resin to revitalize disturbance-affected Ley Line Blossoms to earn 1x/2x/3x the rewards respectively. At the same time, they will accumulate 20/40/60 "Pacification Points" respectively. For every 120 "Pacification Points" accumulated, you will randomly receive one additional 5-star Artifact from the two available sets in your selected Domain of Blessing.
364
385
 
365
386
  ## 4117060359
366
387
 
367
388
  ### C
368
389
  <color=#D3BC8EFF>【活动说明】</color>
369
390
  一处荒废的遗迹中突然出现了大量魔物。为了解决这次危机,来自警备队的「天才发明家」带来了他改良过的新式炮台。因而,他诚招专业人士来操控炮台,以击败这些难缠的魔物…
370
391
 
371
392
  <color=#D3BC8EFF>【参与条件】</color>
372
393
  冒险等阶达到20,并完成以下前置任务:「巨龙与自由之歌」。
373
394
 
374
395
  <color=#D3BC8EFF>【活动规则】</color>
375
396
  旅行者需要利用遥控装置操纵炮台,并根据来袭魔物的种类,合理规划有限的炮弹,以尽可能高效地击败敌人。
376
397
  ### E
377
398
  <color=#D3BC8EFF>Event Guidelines</color>
378
- The "Genius Inventor" of the Gardes has successfully improved on his novel cannon design. In order to test its combat effectiveness, he has invited you to participate in a new round of tests at a cluster of ruins that's crawling with monsters...
399
+ Monsters have appeared among a long-deserted complex of ruins. In order to avert disaster, a certain "Genius Inventor" from the Gardes is using his new improved cannon to clear them out and he's currently looking for a professional to operate it...
379
400
 
380
401
  <color=#D3BC8EFF>Eligibility</color>
381
- Reach Adventure Rank 20, and complete the Archon Quest "Song of the Dragon and Freedom."
402
+ Reach Adventure Rank 20 and complete the prerequisite Archon Quest "Song of the Dragon and Freedom."
382
403
 
383
404
  <color=#D3BC8EFF>Event Rules</color>
384
- Operate the cannon and blast away waves of monsters. The cannon can be loaded with a variety of different shells — choose carefully to make sure you have the most effective ammunition and knock back each wave. You have a limited number of shells, so use your resources strategically to defeat the monsters and claim rewards...
405
+ Players must control the turret remotely and, with limited ammunition, make use of a variety of different ammunition types to effectively deal with opponents.
385
406
 
386
407
  ## 619296466
387
408
 
388
409
  ### C
389
410
  <color=#D3BC8EFF>【规则】</color>
390
411
  大部分秘境的本质是试炼的场所,其中存在着各式各样的挑战。
391
412
  如果能完成这些挑战,就能利用「原粹树脂」、「浓缩树脂」、「脆弱树脂」或「须臾树脂」激活终点的石化古树,获取馈赠。
392
413
  激活藏有圣遗物的「祝圣秘境」、武器突破材料的「炼武秘境」、天赋培养素材的「精通秘境」中的石化古树,通常需要20点原粹树脂,也可以通过使用「浓缩树脂」一次获得完成两次挑战的物资产出,或者通过使用「脆弱树脂」或「须臾树脂」一次获得完成三次挑战的物资产出。
393
414
  炼武秘境与精通秘境在一周中不同的时间,会产生不同的物资。
394
415
  ### E
395
416
  <color=#D3BC8EFF>Rules</color>
396
417
  The vast majority of Domains serve, in essence, as the sites of trials, and all sorts of challenges can be found within.
397
418
  If you complete these challenges, you may use Original Resin, Condensed Resin, Fragile Resin, or Transient Resin to revitalize the Petrified Tree at the end of the Domain and obtain its gifts.
398
- It usually requires 20 Original Resin to activate Domains of Blessing that contain Artifacts, Domains of Forgery that contain Weapon Ascension Materials, and Domains of Mastery, which contain Talent Enhancement Material. Condensed Resin can also be used to obtain rewards equivalent to two normal challenges at once.
419
+ It usually requires 20 Original Resin to activate Domains of Blessing that contain Artifacts, Domains of Forgery that contain Weapon Ascension Materials, and Domains of Mastery, which contain Talent Enhancement Material. Condensed Resin can also be used to obtain rewards equivalent to two normal challenges at once, while Fragile Resin and Transient Resin can be used to obtain rewards equivalent to three normal challenges at once.
399
420
  Domains of Forgery and Mastery will produce different materials at different times of the week.
400
421
 
401
422
  ## 97978531
402
423
 
403
424
  ### C
404
425
  <color=#F39000>-{0}</color>
405
426
  ### E
406
- <color=#FFCC33>-{0}</color>
427
+ <color=#F39000>-{0}</color>
407
428
 
408
429
  ## 3136999916
409
430
 
410
431
  ### C
411
432
  <color=#F39000>0</color> ×{0}
412
433
  ### E
413
- 0 ×{0}
434
+ <color=#F39000>0</color> ×{0}
414
435
 
415
436
  ## 123792699, 1617403419, 1973749787, 2095436051, 2744400067, 3967637915, 429307483, 586595795, 686397859, 761611027
416
437
 
417
438
  ### C
418
439
  <color=#F39000>{0}</color>回合后,选择的棋子将返回,升阶,并带回探索到的物资
419
440
  ### E
420
- After <color=#F39000>{0}</color> turns, the selected chess piece will return, level up, and give you the resources it gathered.
441
+ After <color=#F39000>{0}</color> turn(s), the selected piece will return, level up, and give you the resources it has gathered
421
442
 
422
443
  ## 270333368, 3845269544
423
444
 
424
445
  ### C
425
446
  <color=#F39000>「关卡要点」</color>先击败扈从敌人,而后再对精锐敌人发起攻击。
426
447
  <color=#F39000>「关卡任务」</color>击败10名扈从敌人。
427
448
  <color=#F39000>「任务奖励」</color>扈从将无法强化精锐敌人,同时所有敌人的所有元素抗性和物理抗性降低。
428
449
 
429
450
  <color=#F39000>「关卡概述」</color>关卡中,精锐敌人拥有护卫它的扈从。扈从会使它的攻击力提升,所有元素抗性与物理抗性提高,并会为它持续恢复生命值;当场地中不存在扈从时,精锐敌人会失去上述的强化与恢复效果。
430
451
  ### E
431
- <color=#F39000>Stage Mechanic:</color> Elite monsters will be protected by Attendant monsters. Attendants enhance the elite's ATK, increase its All Elemental RES and Physical RES, and grant it continuous HP restoration. When no Attendants remain on the field, the elite enemy loses these buffs and healing effects.
432
- <color=#F39000>Stage Mission:</color> Defeat 10 Attendant monsters in total.
433
- <color=#F39000>Mission Reward(s):</color> Attendant monsters no longer provide any buffs to elites, and all opponents' All Elemental RES and Physical RES are decreased.
452
+ <color=#F39000>Stage Focus:</color> Defeat attendants before attacking elite opponents.
453
+ <color=#F39000>Stage Quest:</color> Defeat 10 attendants.
454
+ <color=#F39000>Quest Rewards:</color> Attendants no longer provide any buffs to elite opponents, and all opponents' All Elemental RES and Physical RES are decreased.
455
+
456
+ <color=#F39000>Stage Overview:</color> Elite opponents will be protected by "attendants," who will enhance their ATK, All Elemental RES, and Physical RES, as well as continuously restore their HP. When no attendants remain on the field, elite opponents will lose these buffs.
434
457
 
435
458
  ## 430757520
436
459
 
437
460
  ### C
438
461
  <color=#F39000>「关卡要点」</color>先击败扈从敌人,而后再对精锐敌人发起攻击。
439
462
  <color=#F39000>「关卡任务」</color>击败6名扈从敌人。
440
463
  <color=#F39000>「任务奖励」</color>扈从将无法强化精锐敌人,同时所有敌人的所有元素抗性和物理抗性降低。
441
464
 
442
465
  <color=#F39000>「关卡概述」</color>关卡中,精锐敌人拥有护卫它的扈从。扈从会使它的攻击力提升,所有元素抗性与物理抗性提高,并会为它持续恢复生命值;当场地中不存在扈从时,精锐敌人会失去上述的强化与恢复效果。
443
466
  ### E
444
- <color=#F39000>Stage Mechanic:</color> Elite monsters will be protected by Attendant monsters. Attendants enhance the elite's ATK, increase its All Elemental RES and Physical RES, and grant it continuous HP restoration. When no Attendants remain on the field, the elite enemy loses these buffs and healing effects.
445
- <color=#F39000>Stage Mission:</color> Defeat 6 Attendant monsters in total.
446
- <color=#F39000>Mission Reward(s):</color> Attendant monsters no longer provide any buffs to elites, and all opponents' All Elemental RES and Physical RES are decreased.
467
+ <color=#F39000>Stage Focus:</color> Defeat attendants before attacking elite opponents.
468
+ <color=#F39000>Stage Quest:</color> Defeat 6 attendants.
469
+ <color=#F39000>Quest Rewards:</color> Attendants no longer provide any buffs to elite opponents, and all opponents' All Elemental RES and Physical RES are decreased.
470
+
471
+ <color=#F39000>Stage Overview:</color> Elite opponents will be protected by "attendants," who will enhance their ATK, All Elemental RES, and Physical RES, as well as continuously restore their HP. When no attendants remain on the field, elite opponents will lose these buffs.
447
472
 
448
473
  ## 1079553536, 145986144
449
474
 
450
475
  ### C
451
476
  <color=#F39000>「关卡要点」</color>先击败拥有「高地」效果的敌人。
452
477
  <color=#F39000>「关卡任务」</color>击败1名拥有「高地」效果的敌人。
453
478
  <color=#F39000>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
454
479
 
455
480
  <color=#F39000>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
456
481
  ### E
457
- <color=#F39000>Stage Mechanic:</color> In the stage, monsters will enter the field with the "High Ground" effect: Monsters with this effect will increase the ATK, All Elemental RES, and Physical RES of other monsters in a certain area around them.
458
- <color=#F39000>Stage Mission:</color> Defeat 1 monster with the "High Ground" effect.
459
- <color=#F39000>Mission Reward(s):</color> Removes "High Ground" from subsequent monsters, and decreases the DEF of all monsters.
482
+ <color=#F39000>Stage Focus:</color> Defeat opponents with the "High Ground" effect first.
483
+ <color=#F39000>Stage Quest:</color> Defeat 1 opponent with the "High Ground" effect.
484
+ <color=#F39000>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
485
+
486
+ <color=#F39000>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
460
487
 
461
488
  ## 3025751080
462
489
 
463
490
  ### C
464
491
  <color=#F39000>「关卡要点」</color>先击败拥有「高地」效果的敌人。
465
492
  <color=#F39000>「关卡任务」</color>击败2名拥有「高地」效果的敌人。
466
493
  <color=#F39000>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
467
494
 
468
495
  <color=#F39000>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
469
496
  ### E
470
- <color=#F39000>Stage Mechanic:</color> In the stage, monsters will enter the field with the "High Ground" effect: Monsters with this effect will increase the ATK, All Elemental RES, and Physical RES of other monsters in a certain area around them.
471
- <color=#F39000>Stage Mission:</color> Defeat 2 monsters with the "High Ground" effect.
472
- <color=#F39000>Mission Reward(s):</color> Removes "High Ground" from subsequent monsters, and decreases the DEF of all monsters.
497
+ <color=#F39000>Stage Focus:</color> Defeat opponents with the "High Ground" effect first.
498
+ <color=#F39000>Stage Quest:</color> Defeat 2 opponents with the "High Ground" effect.
499
+ <color=#F39000>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
500
+
501
+ <color=#F39000>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
473
502
 
474
503
  ## 4000701320
475
504
 
476
505
  ### C
477
506
  <color=#F39000>「关卡要点」</color>先击败拥有「高地」效果的敌人。
478
507
  <color=#F39000>「关卡任务」</color>击败3名拥有「高地」效果的敌人。
479
508
  <color=#F39000>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
480
509
 
481
510
  <color=#F39000>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
482
511
  ### E
483
- <color=#F39000>Stage Mechanic:</color> In the stage, monsters will enter the field with the "High Ground" effect: Monsters with this effect will increase the ATK, All Elemental RES, and Physical RES of other monsters in a certain area around them.
484
- <color=#F39000>Stage Mission:</color> Defeat 3 monsters with the "High Ground" effect.
485
- <color=#F39000>Mission Reward(s):</color> Removes "High Ground" from subsequent monsters, and decreases the DEF of all monsters.
512
+ <color=#F39000>Stage Focus:</color> Defeat opponents with the "High Ground" effect first.
513
+ <color=#F39000>Stage Quest:</color> Defeat 3 opponents with the "High Ground" effect.
514
+ <color=#F39000>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
515
+
516
+ <color=#F39000>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
486
517
 
487
518
  ## 2585570376, 3715234400
488
519
 
489
520
  ### C
490
521
  <color=#F39000>「关卡要点」</color>利用下落攻击破除敌人的护盾。
491
522
  <color=#F39000>「关卡任务」</color>累积击破护盾4次。
492
- <color=#F39000>「任务奖励」</color>队伍中的所有角色的跳跃能力将被强化,同时场地中不再生成风场
523
+ <color=#F39000>「任务奖励」</color>敌人将不再能生成护盾和风场,同时队伍中的所有角色的跳跃能力将被强化。
493
524
 
494
- <color=#F39000>「关卡概述」</color>关卡中,敌人将在一段时间内为自己生成护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
525
+ <color=#F39000>「关卡概述」</color>关卡中,敌人将周期性地为自己生成持续一段时间的护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
495
526
  ### E
496
- <color=#F39000>Stage Mechanic:</color> Opponents will periodically equip Shields and create Wind Currents on the field at random positions. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying enemy shields.
497
- <color=#F39000>Stage Mission:</color> Break Shields 4 times.
498
- <color=#F39000>Mission Reward(s):</color> Wind Currents will no longer appear on the field, while all party members gain a jump height buff.
527
+ <color=#F39000>Stage Focus:</color> Use Plunging Attacks to break enemy Shields.
528
+ <color=#F39000>Stage Quest:</color> Break Shields 4 times.
529
+ <color=#F39000>Quest Rewards:</color> Wind Currents will no longer appear on the field, and all party members' jumping ability will be increased.
530
+
531
+ <color=#F39000>Stage Overview:</color> Opponents will periodically gain Shields and create Wind Currents at random locations. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying opponents' shields.
499
532
 
500
533
  ## 2083978384, 3422648296
501
534
 
502
535
  ### C
503
536
  <color=#F39000>「关卡要点」</color>利用下落攻击破除敌人的护盾。
504
537
  <color=#F39000>「关卡任务」</color>累积击破护盾6次。
505
- <color=#F39000>「任务奖励」</color>队伍中的所有角色的跳跃能力将被强化,同时场地中不再生成风场
538
+ <color=#F39000>「任务奖励」</color>敌人将不再能生成护盾和风场,同时队伍中的所有角色的跳跃能力将被强化。
506
539
 
507
- <color=#F39000>「关卡概述」</color>关卡中,敌人将在一段时间内为自己生成护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
540
+ <color=#F39000>「关卡概述」</color>关卡中,敌人将周期性地为自己生成持续一段时间的护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
508
541
  ### E
509
- <color=#F39000>Stage Mechanic:</color> Opponents will periodically equip Shields and create Wind Currents on the field at random positions. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying enemy shields.
510
- <color=#F39000>Stage Mission:</color> Break Shields 6 times.
511
- <color=#F39000>Mission Reward(s):</color> Wind Currents will no longer appear on the field, while all party members gain a jump height buff.
542
+ <color=#F39000>Stage Focus:</color> Use Plunging Attacks to break enemy Shields.
543
+ <color=#F39000>Stage Quest:</color> Break Shields 6 times.
544
+ <color=#F39000>Quest Rewards:</color> Wind Currents will no longer appear on the field, and all party members' jumping ability will be increased.
545
+
546
+ <color=#F39000>Stage Overview:</color> Opponents will periodically gain Shields and create Wind Currents at random locations. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying opponents' shields.
512
547
 
513
548
  ## 3142005624, 3419061728
514
549
 
515
550
  ### C
516
551
  <color=#F39000>「关卡要点」</color>利用攻击破除大灵的护盾。
517
552
  <color=#F39000>「关卡任务」</color>破除1次大灵护盾。
518
553
  <color=#F39000>「任务奖励」</color>队伍中所有角色造成的伤害提升。
519
554
 
520
555
  <color=#F39000>「关卡概述」</color>关卡中,将出现大灵敌人。
521
556
  ### E
522
- <color=#F39000>Stage Mechanic:</color> Wayob enemies will appear in this stage.
523
- <color=#F39000>Stage Mission:</color> Break a Wayob's shield 1 time.
524
- <color=#F39000>Mission Reward(s):</color> All characters gain an All DMG Bonus.
557
+ <color=#F39000>Stage Focus:</color> Use attacks to break the shields of Wayob opponents.
558
+ <color=#F39000>Stage Quest:</color> Break a Wayob's shield 1 time.
559
+ <color=#F39000>Quest Rewards:</color> All characters deal increased DMG.
560
+
561
+ <color=#F39000>Stage Overview:</color> Wayob opponents will appear in this stage.
525
562
 
526
563
  ## 3099251224, 62365240, 885350248
527
564
 
528
565
  ### C
529
566
  <color=#F39000>「关卡要点」</color>在兴盛期积攒元素能量,并在衰败期施放元素爆发。
530
567
  <color=#F39000>「关卡任务」</color>队伍中的角色累计施放6次元素爆发。
531
568
  <color=#F39000>「任务奖励」</color>挑战场地将始终处于兴盛期,同时队伍中所有角色的元素爆发伤害提升。
532
569
 
533
570
  <color=#F39000>「关卡概述」</color>关卡中,挑战场地将周期性出现兴盛期和衰败期。兴盛期期间,敌人被击败时将掉落额外的元素晶球;衰败期期间,角色的元素爆发伤害提升,但拾取元素晶球时不再恢复元素能量。
534
571
  ### E
535
- <color=#F39000>Stage Mechanic:</color> During the challenge, the combat environment will cycle between Periods of Bloom and Periods of Decay. During Periods of Bloom, monsters will drop extra Elemental Orbs when defeated. In Periods of Decay, your characters will not receive Energy from picking up Elemental Orbs, but your Elemental Burst DMG will increase.
536
- <color=#F39000>Stage Mission:</color> Characters use a total of 6 Elemental Bursts.
537
- <color=#F39000>Stage Reward(s):</color> The field will always be in a Period of Bloom, and all characters' Elemental Burst DMG is increased.
572
+ <color=#F39000>Stage Focus:</color> Accumulate Energy during Periods of Bloom, then use Elemental Bursts during Periods of Decay.
573
+ <color=#F39000>Stage Quest:</color> Use a total of 6 Elemental Bursts.
574
+ <color=#F39000>Quest Rewards:</color> The combat environment will always be in a Period of Bloom, and all characters' Elemental Burst DMG is increased.
575
+
576
+ <color=#F39000>Stage Overview:</color> During the challenge, the combat environment will cycle between Periods of Bloom and Periods of Decay. During Periods of Bloom, opponents will drop extra Elemental Orbs when defeated. In Periods of Decay, your characters will not receive Energy from picking up Elemental Orbs, but their Elemental Burst DMG will increase.
538
577
 
539
578
  ## 150752392, 1928753896, 629919568
540
579
 
541
580
  ### C
542
581
  <color=#F39000>「关卡要点」</color>尽量同时击败场上的敌人。
543
582
  <color=#F39000>「关卡任务」</color>击败前4名敌人时触发复苏次数不超过2次。
544
583
  <color=#F39000>「任务奖励」</color>敌人将不再能获得「与之同在」效果,同时完成练行主题所需的元素反应次数下降。
545
584
 
546
585
  <color=#F39000>「关卡概述」</color>关卡中,敌人登场时将获得「与之同在」的效果。「与之同在」:受此影响的敌人被击败超过一定时间后,若场上仍有携带「与之同在」效果的敌人,则该名敌人将复苏并完全恢复。
547
586
  ### E
548
- <color=#F39000>Stage Mechanic:</color> Opponents spawn with the "Till Death Do Us Part" effect: When you defeat a monster with this effect and a certain amount of time passes, if there are still monsters with this effect alive on the battlefield, the defeated monsters will revive with max HP.
549
- <color=#F39000>Stage Mission:</color> Trigger no more than 2 revives within 50s of the stage starting.
550
- <color=#F39000>Mission Reward(s):</color> Removes "Till Death Do Us Part" from subsequent monsters. The number of Elemental Reactions needed to activate the Regimen Theme is decreased.
587
+ <color=#F39000></color>Stage Focus:</color> Try to defeat opponents at the same time.
588
+ <color=#F39000></color>Stage Quest:</color> Defeat the first 4 opponents with no more than 2 revivals triggered.
589
+ <color=#F39000></color>Quest Rewards:</color> The "May It Be With You" effect will no longer be added to subsequent opponents, and the number of Elemental Reactions needed to activate the Regimen Theme will be reduced.
590
+
591
+ <color=#F39000>Stage Overview:</color> Opponents spawn with the "May It Be With You" effect: When you defeat an opponent with this effect and a certain amount of time passes, if there are still opponents with this effect on the field, the defeated opponent will be revived with full HP.
551
592
 
552
593
  ## 2838238504, 3316102464
553
594
 
554
595
  ### C
555
596
  <color=#F39000>「关卡要点」</color>尽量在安全区域内击败敌人。
556
597
  <color=#F39000>「关卡任务」</color>队伍在安全区域内击败共计22名敌人。
557
- <color=#F39000>「任务奖励」</color>角色不再受到禁令打击,同时队伍中的所有角色造成的伤害提升。
598
+ <color=#F39000>「任务奖励」</color>整个场地变为安全区,同时队伍中的所有角色造成的伤害获得额外提升。
558
599
 
559
- <color=#F39000>「关卡概述」</color>关卡中,将出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
600
+ <color=#F39000>「关卡概述」</color>关卡中,将周期性在场地的随机位置出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
560
601
  ### E
561
- <color=#F39000>Stage Mechanics:</color> Safe Zones will appear in this stage. When standing inside a Safe Zone, characters will gain an All DMG Bonus. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
562
- <color=#F39000>Stage Mission:</color> Defeat 22 opponents while standing inside Safe Zones.
563
- <color=#F39000>Mission Reward(s):</color> Characters will no longer take DMG from the Prohibition effect, and all characters gain an All DMG Bonus.
602
+ <color=#F39000>Stage Focus:</color> Defeat opponents while inside Safe Zones.
603
+ <color=#F39000>Stage Quest:</color> Defeat 22 opponents while inside Safe Zones.
604
+ <color=#F39000>Quest Rewards:</color> Characters will no longer take DMG from the Prohibition effect, and all characters will deal increased DMG.
605
+
606
+ <color=#F39000>Stage Overview:</color> Safe Zones will appear in this stage. When inside a Safe Zone, characters will deal increased DMG. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
564
607
 
565
608
  ## 472826408
566
609
 
567
610
  ### C
568
611
  <color=#F39000>「关卡要点」</color>尽量在安全区域内击败敌人。
569
612
  <color=#F39000>「关卡任务」</color>队伍在安全区域内击败共计24名敌人。
570
- <color=#F39000>「任务奖励」</color>角色不再受到落雷打击,同时敌人将每隔一段时间受到一次落雷打击。
613
+ <color=#F39000>「任务奖励」</color>整个场地变为安全区,同时敌人将每隔一段时间受到一次落雷打击。
571
614
 
572
615
  <color=#F39000>「关卡概述」</color>关卡中,将会出现不断缩小的安全区域,角色在安全区域外时,每隔一段时间会受到一次落雷打击,遭受雷元素伤害。
573
616
  ### E
574
- <color=#F39000>Stage Mechanic:</color> In the stage, there will be continuously shrinking Safe Zones. While outside the Safe Zone's radius, characters will periodically be attacked by thunderstrikes that deal Electro DMG.
575
- <color=#F39000>Stage Mission:</color> Defeat 24 opponents while standing inside Safe Zones.
576
- <color=#F39000>Mission Reward(s):</color> Your characters will no longer be attacked by thunderstrikes, and enemies will periodically be attacked by thunderstrikes.
617
+ <color=#F39000>Stage Focus:</color> Defeat opponents while inside Safe Zones.
618
+ <color=#F39000>Stage Quest:</color> Defeat 24 opponents while inside Safe Zones.
619
+ <color=#F39000>Quest Rewards:</color> Your characters will no longer be attacked by thunderstrikes, with thunderstrikes periodically attacking opponents instead.
620
+
621
+ <color=#F39000>Stage Overview:</color> Continuously shrinking Safe Zones will appear in this stage. When outside a Safe Zone, characters will periodically take Electro DMG from thunderstrikes.
577
622
 
578
623
  ## 3037477784, 3419212520
579
624
 
580
625
  ### C
581
626
  <color=#F39000>「关卡要点」</color>尽量在安全区域内击败敌人。
582
627
  <color=#F39000>「关卡任务」</color>队伍在安全区域内击败共计36名敌人。
583
- <color=#F39000>「任务奖励」</color>角色不再受到落雷打击,同时敌人将每隔一段时间受到一次落雷打击。
628
+ <color=#F39000>「任务奖励」</color>整个场地变为安全区,同时敌人将每隔一段时间受到一次落雷打击。
584
629
 
585
630
  <color=#F39000>「关卡概述」</color>关卡中,将会出现不断缩小的安全区域,角色在安全区域外时,每隔一段时间会受到一次落雷打击,遭受雷元素伤害。
586
631
  ### E
587
- <color=#F39000>Stage Mechanic:</color> In the stage, there will be continuously shrinking Safe Zones. While outside the Safe Zone's radius, characters will periodically be attacked by thunderstrikes that deal Electro DMG.
588
- <color=#F39000>Stage Mission:</color> Defeat 36 opponents while standing inside Safe Zones.
589
- <color=#F39000>Mission Reward(s):</color> Your characters will no longer be attacked by thunderstrikes, and enemies will periodically be attacked by thunderstrikes.
632
+ <color=#F39000>Stage Focus:</color> Defeat opponents while inside Safe Zones.
633
+ <color=#F39000>Stage Quest:</color> Defeat 36 opponents while inside Safe Zones.
634
+ <color=#F39000>Quest Rewards:</color> Your characters will no longer be attacked by thunderstrikes, with thunderstrikes periodically attacking opponents instead.
635
+
636
+ <color=#F39000>Stage Overview:</color> Continuously shrinking Safe Zones will appear in this stage. When outside a Safe Zone, characters will periodically take Electro DMG from thunderstrikes.
590
637
 
591
638
  ## 1523264392
592
639
 
593
640
  ### C
594
641
  <color=#F39000>「关卡要点」</color>尽量在安全区域内击败敌人。
595
642
  <color=#F39000>「关卡任务」</color>队伍在安全区域内击败共计8名敌人。
596
- <color=#F39000>「任务奖励」</color>角色不再受到禁令打击,同时队伍中的所有角色造成的伤害提升。
643
+ <color=#F39000>「任务奖励」</color>整个场地变为安全区,同时队伍中的所有角色造成的伤害获得额外提升。
597
644
 
598
- <color=#F39000>「关卡概述」</color>关卡中,将出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
645
+ <color=#F39000>「关卡概述」</color>关卡中,将周期性在场地的随机位置出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
599
646
  ### E
600
- <color=#F39000>Stage Mechanics:</color> Safe Zones will appear in this stage. When standing inside a Safe Zone, characters will gain an All DMG Bonus. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
601
- <color=#F39000>Stage Mission:</color> Defeat 8 opponents while standing inside Safe Zones.
602
- <color=#F39000>Mission Reward(s):</color> Characters will no longer take DMG from the Prohibition effect, and all characters gain an All DMG Bonus.
647
+ <color=#F39000>Stage Focus:</color> Defeat opponents while inside Safe Zones.
648
+ <color=#F39000>Stage Quest:</color> Defeat 8 opponents while inside Safe Zones.
649
+ <color=#F39000>Quest Rewards:</color> Characters will no longer take DMG from the Prohibition effect, and all characters will deal increased DMG.
650
+
651
+ <color=#F39000>Stage Overview:</color> Safe Zones will appear in this stage. When inside a Safe Zone, characters will deal increased DMG. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
603
652
 
604
653
  ## 134964240, 1356015368, 2291372344, 2525492080, 720515824
605
654
 
606
655
  ### C
607
656
  <color=#F39000>「关卡要点」</color>快速击败敌人以恢复生命值。
608
657
  <color=#F39000>「关卡任务」</color>在挑战开始后的60秒内没有角色倒下。
609
658
  <color=#F39000>「任务奖励」</color>完成关卡任务后,角色将不再持续损失生命值,另外,当角色的生命值高于50%时,角色造成的伤害提升100%。
610
659
 
611
660
  <color=#F39000>「关卡概述」</color>关卡中,角色将持续损失生命值。每当角色击败敌人时,队伍中的所有角色将在短时间内持续回复生命值。
612
661
  ### E
613
- <color=#F39000>Stage Mechanic:</color> In the stage, characters will constantly lose HP. Every time you defeat an opponent, you will gain a temporary continuous HP regeneration buff for all characters in the team.
614
- <color=#F39000>Stage Mission:</color> Have no characters fall for 60s after the battle starts.
615
- <color=#F39000>Mission Reward(s):</color> Remove the continuous HP loss debuff. When character HP is greater than 50%, all DMG dealt is increased by 100%.
662
+ <color=#F39000>Stage Focus:</color> Quickly defeat opponents to restore HP.
663
+ <color=#F39000>Stage Quest:</color> Have no characters fall for 60s after the battle begins.
664
+ <color=#F39000>Quest Rewards:</color> Your characters will no longer continuously lose HP, and when a character's HP is greater than 50%, their DMG dealt will be increased by 100%.
665
+
666
+ <color=#F39000>Stage Overview:</color> Characters will continuously lose HP. Every time you defeat an opponent, you will gain a temporary, continuous HP regeneration buff for all characters in your team.
616
667
 
617
668
  ## 2524107379
618
669
 
619
670
  ### C
620
671
  <color=#F39000>中等概率</color>恢复生命,但有可能损失一点财物…
621
672
  ### E
622
- <color=#F39000>Average chance</color> to recover HP, but there's also a chance that you'll lose some items.
673
+ <color=#F39000>Average chance</color> to recover HP, but there's also a chance that you'll lose some of your property
623
674
 
624
675
  ## 1627512267, 1958664699, 2591408531, 2801031179, 3704739627, 4267800555
625
676
 
626
677
  ### C
627
- <color=#F39000>中等概率</color>扣除<color=#F39000>{1}</color>点剩余生命,获得死域中的奖励
678
+ <color=#F39000>中等概率</color>扣除{{SPRITE_PRESET#21002}}<color=#F39000>{1}</color>,获得死域中的奖励
628
679
  ### E
629
- <color=#F39000>Average chance</color> to lose <color=#F39000>{1}</color> remaining HP, and obtain a reward from the Withering Zone.
680
+ <color=#F39000>Average chance</color> to lose <color=#F39000>{1}</color> Remaining HP and obtain a reward from the Withering Zone
630
681
 
631
682
  ## 1508479355, 2462917059, 263446635, 3050598691, 3317501363
632
683
 
633
684
  ### C
634
685
  <color=#F39000>中等概率</color>改造成功,失败将失去现有装备
635
686
  ### E
636
- <color=#F39000>Average chance</color> of a successful upgrade. If it fails, you will lose your current equipment.
687
+ <color=#F39000>Average chance</color> of a successful upgrade, but if it fails, you will lose your current equipment
637
688
 
638
689
  ## 1397768275, 1945296331, 267226147, 3635315963, 395497795, 4239298411, 703829907
639
690
 
640
691
  ### C
641
- <color=#F39000>中等概率</color>获得<color=#F39000>{1}</color>枚冒险金币,不过搜刮失败会被发现进入战斗
692
+ <color=#F39000>中等概率</color>获得{{SPRITE_PRESET#21001}}<color=#F39000>{1}</color>,不过搜刮失败会被发现进入战斗
642
693
  ### E
643
- <color=#F39000>Average chance</color> to obtain <color=#F39000>{1}</color> Adventure Coins, but if your scavenging fails, you will enter combat.
694
+ <color=#F39000>Average chance</color> to obtain <color=#F39000>{1}</color> Adventure Coin(s), but if your scavenging fails, you will enter combat
644
695
 
645
696
  ## 3210956643, 3520286595, 678515115
646
697
 
647
698
  ### C
648
- <color=#F39000>小概率</color>扣除<color=#F39000>{1}</color>点剩余生命,获得死域中的奖励
699
+ <color=#F39000>小概率</color>扣除{{SPRITE_PRESET#21002}}<color=#F39000>{1}</color>,获得死域中的奖励
649
700
  ### E
650
- <color=#F39000>Low chance</color> to lose <color=#F39000>{1}</color> remaining HP, and obtain a reward from the Withering Zone.
701
+ <color=#F39000>Low chance</color> to lose <color=#F39000>{1}</color> Remaining HP and obtain a reward from the Withering Zone
651
702
 
652
703
  ## 1461108627, 1998619939, 2462792355, 3615632531, 3710392371, 4207821699, 764145755
653
704
 
654
705
  ### C
655
- <color=#F39000>小概率</color>获得<color=#F39000>{1}</color>枚冒险金币,不过搜刮失败会被发现进入战斗
706
+ <color=#F39000>小概率</color>获得{{SPRITE_PRESET#21001}}<color=#F39000>{1}</color>,不过搜刮失败会被发现进入战斗
656
707
  ### E
657
- <color=#F39000>Low chance</color> to obtain <color=#F39000>{1}</color> Adventure Coins, but if your scavenging fails, you will enter combat.
708
+ <color=#F39000>Low chance</color> to obtain <color=#F39000>{1}</color> Adventure Coin(s), but if your scavenging fails, you will enter combat
658
709
 
659
710
  ## 1246212523, 1979922107, 2574420667, 2967880635, 3254392131, 3607956747, 3770369811
660
711
 
661
712
  ### C
662
- <color=#F39000>极大概率</color>获得<color=#F39000>{1}</color>枚冒险金币,不过搜刮失败会被发现进入战斗
713
+ <color=#F39000>极大概率</color>获得{{SPRITE_PRESET#21001}}<color=#F39000>{1}</color>,不过搜刮失败会被发现进入战斗
663
714
  ### E
664
- <color=#F39000>High chance</color> to obtain <color=#F39000>{1}</color> Adventure Coins, but if your scavenging fails, you will enter combat.
715
+ <color=#F39000>High chance</color> to obtain <color=#F39000>{1}</color> Adventure Coin(s), but if your scavenging fails, you will enter combat
665
716
 
666
717
  ## 1920810410
667
718
 
668
719
  ### C
669
720
  <color=#F39000>资源已补全</color>,查询到本地已有相关资源并未删除,此次资源补全未消耗网络流量。
670
721
  ### E
671
- Resources already downloaded.
672
- It has been detected that relevant resources still exist locally. As a result, this did not consume any data.
722
+ <color=#F39000>Resources already downloaded</color>. It has been detected that relevant resources still exist locally. As a result, this did not consume any data.
673
723
 
674
724
  ## 1410416259, 2539854627, 30282595, 3119670555, 3518984435
675
725
 
676
726
  ### C
677
727
  <color=#F39000>较大概率</color>改造成功,失败将失去现有装备
678
728
  ### E
679
- <color=#F39000>High chance</color> of a successful upgrade. If it fails, you will lose your current equipment.
729
+ <color=#F39000>High chance</color> of a successful upgrade, but if it fails, you will lose your current equipment
680
730
 
681
731
  ## 1184955980, 148275420
682
732
 
683
733
  ### C
684
- <color=#FFCC33>「主要」</color>击败敌人获得300分
734
+ <color=#FFCC33>「主要」</color>击败敌人获得300
685
735
  ### E
686
736
  <color=#FFCC33>Primary:</color> Defeat opponents to obtain 300 points
687
737
 
688
738
  ## 1005701676, 1083244244, 124553748, 1991520172, 2209288292, 2299524940, 3161951316, 3543744916, 4115789828, 4138926740, 431756012, 464084076
689
739
 
690
740
  ### C
691
- <color=#FFCC33>「主要」</color>击败敌人获得300分
741
+ <color=#FFCC33>「主要」</color>击败敌人获得300
692
742
  ### E
693
- <color=#FFCC33>Primary</color>: Defeat opponents to obtain 300 points
743
+ <color=#FFCC33>Primary:</color> Defeat opponents to obtain 300 points
694
744
 
695
745
  ## 3611361852
696
746
 
697
747
  ### C
698
748
  <color=#FFCC33>「关卡概述」</color>关卡中,将会出现不断缩小的安全区域,角色在安全区域外时,每隔一段时间会受到一次落雷打击,遭受雷元素伤害。
699
749
  <color=#FFCC33>「关卡任务」</color>队伍在安全区域内击败共计24名敌人。
700
- <color=#FFCC33>「任务奖励」</color>角色不再受到落雷打击,同时敌人将每隔一段时间受到一次落雷打击。
750
+ <color=#FFCC33>「任务奖励」</color>整个场地变为安全区,同时敌人将每隔一段时间受到一次落雷打击。
701
751
  ### E
702
- <color=#FFCC33>Stage Mechanic:</color> In the stage, there will be continuously shrinking Safe Zones. While outside the Safe Zone's radius, characters will periodically be attacked by thunderstrikes that deal Electro DMG.
703
- <color=#FFCC33>Stage Mission:</color> Defeat 24 opponents while standing inside Safe Zones.
704
- <color=#FFCC33>Mission Reward(s):</color> Your characters will no longer be attacked by thunderstrikes, and enemies will periodically be attacked by thunderstrikes.
752
+ <color=#FFCC33>Stage Overview:</color> Continuously shrinking Safe Zones will appear in this stage. When outside a Safe Zone, characters will periodically take Electro DMG from thunderstrikes.
753
+ <color=#FFCC33>Stage Quest:</color> Defeat 24 opponents while inside Safe Zones.
754
+ <color=#FFCC33>Quest Rewards:</color> Your characters will no longer be attacked by thunderstrikes, with thunderstrikes periodically attacking opponents instead.
705
755
 
706
756
  ## 2720066132, 3796206492
707
757
 
708
758
  ### C
709
759
  <color=#FFCC33>「关卡概述」</color>关卡中,将会出现不断缩小的安全区域,角色在安全区域外时,每隔一段时间会受到一次落雷打击,遭受雷元素伤害。
710
760
  <color=#FFCC33>「关卡任务」</color>队伍在安全区域内击败共计36名敌人。
711
- <color=#FFCC33>「任务奖励」</color>角色不再受到落雷打击,同时敌人将每隔一段时间受到一次落雷打击。
761
+ <color=#FFCC33>「任务奖励」</color>整个场地变为安全区,同时敌人将每隔一段时间受到一次落雷打击。
712
762
  ### E
713
- <color=#FFCC33>Stage Mechanic:</color> In the stage, there will be continuously shrinking Safe Zones. While outside the Safe Zone's radius, characters will periodically be attacked by thunderstrikes that deal Electro DMG.
714
- <color=#FFCC33>Stage Mission:</color> Defeat 36 opponents while standing inside Safe Zones.
715
- <color=#FFCC33>Mission Reward(s):</color> Your characters will no longer be attacked by thunderstrikes, and enemies will periodically be attacked by thunderstrikes.
763
+ <color=#FFCC33>Stage Overview:</color> Continuously shrinking Safe Zones will appear in this stage. When outside a Safe Zone, characters will periodically take Electro DMG from thunderstrikes.
764
+ <color=#FFCC33>Stage Quest:</color> Defeat 36 opponents while inside Safe Zones.
765
+ <color=#FFCC33>Quest Rewards:</color> Your characters will no longer be attacked by thunderstrikes, with thunderstrikes periodically attacking opponents instead.
716
766
 
717
767
  ## 2446941996, 3645355316
718
768
 
719
769
  ### C
720
770
  <color=#FFCC33>「关卡概述」</color>关卡中,将出现大灵敌人。
721
771
  <color=#FFCC33>「关卡任务」</color>破除1次大灵护盾。
722
772
  <color=#FFCC33>「任务奖励」</color>队伍中所有角色造成的伤害提升。
723
773
  ### E
724
- <color=#FFCC33>Stage Mechanic:</color> Wayob enemies will appear in this stage.
725
- <color=#FFCC33>Stage Mission:</color> Break a Wayob's shield 1 time.
726
- <color=#FFCC33>Mission Reward(s):</color> All characters gain an All DMG Bonus.
774
+ <color=#FFCC33>Stage Overview:</color> Wayob opponents will appear in this stage.
775
+ <color=#FFCC33>Stage Quest:</color> Break a Wayob's shield 1 time.
776
+ <color=#FFCC33>Quest Rewards:</color> All characters deal increased DMG.
727
777
 
728
778
  ## 1552124932, 543720756
729
779
 
730
780
  ### C
731
- <color=#FFCC33>「关卡概述」</color>关卡中,将出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
781
+ <color=#FFCC33>「关卡概述」</color>关卡中,将周期性在场地的随机位置出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
732
782
  <color=#FFCC33>「关卡任务」</color>队伍在安全区域内击败共计22名敌人。
733
- <color=#FFCC33>「任务奖励」</color>角色不再受到禁令打击,同时队伍中的所有角色造成的伤害提升。
783
+ <color=#FFCC33>「任务奖励」</color>整个场地变为安全区,同时队伍中的所有角色造成的伤害获得额外提升。
734
784
  ### E
735
- <color=#FFCC33>Stage Mechanics:</color> Safe Zones will appear in this stage. When standing inside a Safe Zone, characters will gain an All DMG Bonus. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
736
- <color=#FFCC33>Stage Mission:</color> Defeat 22 opponents while standing inside Safe Zones.
737
- <color=#FFCC33>Mission Reward(s):</color> Characters will no longer take DMG from the Prohibition effect, and all characters gain an All DMG Bonus.
785
+ <color=#FFCC33>Stage Overview:</color> Safe Zones will appear in this stage. When inside a Safe Zone, characters will deal increased DMG. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
786
+ <color=#FFCC33>Stage Quest:</color> Defeat 22 opponents while inside Safe Zones.
787
+ <color=#FFCC33>Quest Rewards:</color> Characters will no longer take DMG from the Prohibition effect, and all characters will deal increased DMG.
738
788
 
739
789
  ## 320512076
740
790
 
741
791
  ### C
742
- <color=#FFCC33>「关卡概述」</color>关卡中,将出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
792
+ <color=#FFCC33>「关卡概述」</color>关卡中,将周期性在场地的随机位置出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
743
793
  <color=#FFCC33>「关卡任务」</color>队伍在安全区域内击败共计8名敌人。
744
- <color=#FFCC33>「任务奖励」</color>角色不再受到禁令打击,同时队伍中的所有角色造成的伤害提升。
794
+ <color=#FFCC33>「任务奖励」</color>整个场地变为安全区,同时队伍中的所有角色造成的伤害获得额外提升。
745
795
  ### E
746
- <color=#FFCC33>Stage Mechanics:</color> Safe Zones will appear in this stage. When standing inside a Safe Zone, characters will gain an All DMG Bonus. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
747
- <color=#FFCC33>Stage Mission:</color> Defeat 8 opponents while standing inside Safe Zones.
748
- <color=#FFCC33>Mission Reward(s):</color> Characters will no longer take DMG from the Prohibition effect, and all characters gain an All DMG Bonus.
796
+ <color=#FFCC33>Stage Overview:</color> Safe Zones will appear in this stage. When inside a Safe Zone, characters will deal increased DMG. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
797
+ <color=#FFCC33>Stage Quest:</color> Defeat 8 opponents while inside Safe Zones.
798
+ <color=#FFCC33>Quest Rewards:</color> Characters will no longer take DMG from the Prohibition effect, and all characters will deal increased DMG.
749
799
 
750
800
  ## 2988738644, 3718939404
751
801
 
752
802
  ### C
753
803
  <color=#FFCC33>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
754
804
  <color=#FFCC33>「关卡任务」</color>击败1名拥有「高地」效果的敌人。
755
805
  <color=#FFCC33>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
756
806
  ### E
757
- <color=#FFCC33>Stage Mechanic:</color> In the stage, monsters will enter the field with the "High Ground" effect: Monsters with this effect will increase the ATK, All Elemental RES, and Physical RES of other monsters in a certain area around them.
758
- <color=#FFCC33>Stage Mission:</color> Defeat 1 monster with the "High Ground" effect.
759
- <color=#FFCC33>Mission Reward(s):</color> Removes "High Ground" from subsequent monsters, and decreases the DEF of all monsters.
807
+ <color=#FFCC33>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
808
+ <color=#FFCC33>Stage Quest:</color> Defeat 1 opponent with the "High Ground" effect.
809
+ <color=#FFCC33>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
760
810
 
761
811
  ## 3071053884
762
812
 
763
813
  ### C
764
814
  <color=#FFCC33>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
765
815
  <color=#FFCC33>「关卡任务」</color>击败2名拥有「高地」效果的敌人。
766
816
  <color=#FFCC33>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
767
817
  ### E
768
- <color=#FFCC33>Stage Mechanic:</color> In the stage, monsters will enter the field with the "High Ground" effect: Monsters with this effect will increase the ATK, All Elemental RES, and Physical RES of other monsters in a certain area around them.
769
- <color=#FFCC33>Stage Mission:</color> Defeat 2 monsters with the "High Ground" effect.
770
- <color=#FFCC33>Mission Reward(s):</color> Removes "High Ground" from subsequent monsters, and decreases the DEF of all monsters.
818
+ <color=#FFCC33>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
819
+ <color=#FFCC33>Stage Quest:</color> Defeat 2 opponents with the "High Ground" effect.
820
+ <color=#FFCC33>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
771
821
 
772
822
  ## 3751062572
773
823
 
774
824
  ### C
775
825
  <color=#FFCC33>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
776
826
  <color=#FFCC33>「关卡任务」</color>击败3名拥有「高地」效果的敌人。
777
827
  <color=#FFCC33>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
778
828
  ### E
779
- <color=#FFCC33>Stage Mechanic:</color> In the stage, monsters will enter the field with the "High Ground" effect: Monsters with this effect will increase the ATK, All Elemental RES, and Physical RES of other monsters in a certain area around them.
780
- <color=#FFCC33>Stage Mission:</color> Defeat 3 monsters with the "High Ground" effect.
781
- <color=#FFCC33>Mission Reward(s):</color> Removes "High Ground" from subsequent monsters, and decreases the DEF of all monsters.
829
+ <color=#FFCC33>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
830
+ <color=#FFCC33>Stage Quest:</color> Defeat 3 opponents with the "High Ground" effect.
831
+ <color=#FFCC33>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
782
832
 
783
833
  ## 1070687692, 3856120572, 4176149996
784
834
 
785
835
  ### C
786
836
  <color=#FFCC33>「关卡概述」</color>关卡中,挑战场地将周期性出现兴盛期和衰败期。兴盛期期间,敌人被击败时将掉落额外的元素晶球;衰败期期间,角色的元素爆发伤害提升,但拾取元素晶球时不再恢复元素能量。
787
837
  <color=#FFCC33>「关卡任务」</color>队伍中的角色累计施放6次元素爆发。
788
838
  <color=#FFCC33>「任务奖励」</color>挑战场地将始终处于兴盛期,同时队伍中所有角色的元素爆发伤害提升。
789
839
  ### E
790
- <color=#FFCC33>Stage Mechanic:</color> During the challenge, the combat environment will cycle between Periods of Bloom and Periods of Decay. During Periods of Bloom, monsters will drop extra Elemental Orbs when defeated. In Periods of Decay, your characters will not receive Energy from picking up Elemental Orbs, but your Elemental Burst DMG will increase.
791
- <color=#FFCC33>Stage Mission:</color> Characters use a total of 6 Elemental Bursts.
792
- <color=#FFCC33>Stage Reward(s):</color> The field will always be in a Period of Bloom, and all characters' Elemental Burst DMG is increased.
840
+ <color=#FFCC33>Stage Overview:</color> During the challenge, the combat environment will cycle between Periods of Bloom and Periods of Decay. During Periods of Bloom, opponents will drop extra Elemental Orbs when defeated. In Periods of Decay, your characters will not receive Energy from picking up Elemental Orbs, but their Elemental Burst DMG will increase.
841
+ <color=#FFCC33>Stage Quest:</color> Use a total of 6 Elemental Bursts.
842
+ <color=#FFCC33>Quest Rewards:</color> The combat environment will always be in a Period of Bloom, and all characters' Elemental Burst DMG is increased.
793
843
 
794
844
  ## 2586697980, 474373292
795
845
 
796
846
  ### C
797
- <color=#FFCC33>「关卡概述」</color>关卡中,敌人将在一段时间内为自己生成护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
847
+ <color=#FFCC33>「关卡概述」</color>关卡中,敌人将周期性地为自己生成持续一段时间的护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
798
848
  <color=#FFCC33>「关卡任务」</color>累积击破护盾4次。
799
- <color=#FFCC33>「任务奖励」</color>队伍中的所有角色的跳跃能力将被强化,同时场地中不再生成风场
849
+ <color=#FFCC33>「任务奖励」</color>敌人将不再能生成护盾和风场,同时队伍中的所有角色的跳跃能力将被强化。
800
850
  ### E
801
- <color=#FFCC33>Stage Mechanic:</color> Opponents will periodically equip Shields and create Wind Currents on the field at random positions. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying enemy shields.
802
- <color=#FFCC33>Stage Mission:</color> Break Shields 4 times.
803
- <color=#FFCC33>Mission Reward(s):</color> Wind Currents will no longer appear on the field, while all party members gain a jump height buff.
851
+ <color=#FFCC33>Stage Overview:</color> Opponents will periodically gain Shields and create Wind Currents at random locations. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying opponents' shields.
852
+ <color=#FFCC33>Stage Quest:</color> Break Shields 4 times.
853
+ <color=#FFCC33>Quest Rewards:</color> Wind Currents will no longer appear on the field, and all party members' jumping ability will be increased.
804
854
 
805
855
  ## 2680547628, 702165148
806
856
 
807
857
  ### C
808
- <color=#FFCC33>「关卡概述」</color>关卡中,敌人将在一段时间内为自己生成护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
858
+ <color=#FFCC33>「关卡概述」</color>关卡中,敌人将周期性地为自己生成持续一段时间的护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
809
859
  <color=#FFCC33>「关卡任务」</color>累积击破护盾6次。
810
- <color=#FFCC33>「任务奖励」</color>队伍中的所有角色的跳跃能力将被强化,同时场地中不再生成风场
860
+ <color=#FFCC33>「任务奖励」</color>敌人将不再能生成护盾和风场,同时队伍中的所有角色的跳跃能力将被强化。
811
861
  ### E
812
- <color=#FFCC33>Stage Mechanic:</color> Opponents will periodically equip Shields and create Wind Currents on the field at random positions. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying enemy shields.
813
- <color=#FFCC33>Stage Mission:</color> Break Shields 6 times.
814
- <color=#FFCC33>Mission Reward(s):</color> Wind Currents will no longer appear on the field, while all party members gain a jump height buff.
862
+ <color=#FFCC33>Stage Overview:</color> Opponents will periodically gain Shields and create Wind Currents at random locations. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying opponents' shields.
863
+ <color=#FFCC33>Stage Quest:</color> Break Shields 6 times.
864
+ <color=#FFCC33>Quest Rewards:</color> Wind Currents will no longer appear on the field, and all party members' jumping ability will be increased.
815
865
 
816
866
  ## 1544647164, 3017220116, 3923631820
817
867
 
818
868
  ### C
819
869
  <color=#FFCC33>「关卡概述」</color>关卡中,敌人登场时将获得「与之同在」的效果。「与之同在」:受此影响的敌人被击败超过一定时间后,若场上仍有携带「与之同在」效果的敌人,则该名敌人将复苏并完全恢复。
820
870
  <color=#FFCC33>「关卡任务」</color>击败前4名敌人时触发复苏次数不超过2次。
821
871
  <color=#FFCC33>「任务奖励」</color>敌人将不再能获得「与之同在」效果,同时完成练行主题所需的元素反应次数下降。
822
872
  ### E
823
- <color=#FFCC33>Stage Mechanic:</color> Opponents spawn with the "Till Death Do Us Part" effect: When you defeat a monster with this effect and a certain amount of time passes, if there are still monsters with this effect alive on the battlefield, the defeated monsters will revive with max HP.
824
- <color=#FFCC33>Stage Mission:</color> Trigger no more than 2 revives within 50s of the stage starting.
825
- <color=#FFCC33>Mission Reward(s):</color> Removes "Till Death Do Us Part" from subsequent monsters. The number of Elemental Reactions needed to activate the Regimen Theme is decreased.
873
+ <color=#FFCC33>Stage Overview:</color> Opponents spawn with the "May It Be With You" effect: When you defeat an opponent with this effect and a certain amount of time passes, if there are still opponents with this effect on the field, the defeated opponent will be revived with full HP.
874
+ <color=#FFCC33>Stage Quest:</color> Defeat the first 4 opponents with no more than 2 revivals triggered.
875
+ <color=#FFCC33>Quest Rewards:</color> The "May It Be With You" effect will no longer be added to subsequent opponents, and the number of Elemental Reactions needed to activate the Regimen Theme will be reduced.
826
876
 
827
877
  ## 3721968508, 796319172
828
878
 
829
879
  ### C
830
880
  <color=#FFCC33>「关卡概述」</color>关卡中,精锐敌人拥有护卫它的扈从。扈从会使它的攻击力提升,所有元素抗性与物理抗性提高,并会为它持续恢复生命值;当场地中不存在扈从时,精锐敌人会失去上述的强化与恢复效果。
831
881
  <color=#FFCC33>「关卡任务」</color>击败10名扈从敌人。
832
882
  <color=#FFCC33>「任务奖励」</color>扈从将无法强化精锐敌人,同时所有敌人的所有元素抗性和物理抗性降低。
833
883
  ### E
834
- <color=#FFCC33>Stage Mechanic:</color> Elite monsters will be protected by Attendant monsters. Attendants enhance the elite's ATK, increase its All Elemental RES and Physical RES, and grant it continuous HP restoration. When no Attendants remain on the field, the elite enemy loses these buffs and healing effects.
835
- <color=#FFCC33>Stage Mission:</color> Defeat 10 Attendant monsters in total.
836
- <color=#FFCC33>Mission Reward(s):</color> Attendant monsters no longer provide any buffs to elites, and all opponents' All Elemental RES and Physical RES are decreased.
884
+ <color=#FFCC33>Stage Overview:</color> Elite opponents will be protected by "attendants," who will enhance their ATK, All Elemental RES, and Physical RES, as well as continuously restore their HP. When no attendants remain on the field, elite opponents will lose these buffs.
885
+ <color=#FFCC33>Stage Quest:</color> Defeat 10 attendants.
886
+ <color=#FFCC33>Quest Rewards:</color> Attendants no longer provide any buffs to elite opponents, and all opponents' All Elemental RES and Physical RES are decreased.
837
887
 
838
888
  ## 2855140212
839
889
 
840
890
  ### C
841
891
  <color=#FFCC33>「关卡概述」</color>关卡中,精锐敌人拥有护卫它的扈从。扈从会使它的攻击力提升,所有元素抗性与物理抗性提高,并会为它持续恢复生命值;当场地中不存在扈从时,精锐敌人会失去上述的强化与恢复效果。
842
892
  <color=#FFCC33>「关卡任务」</color>击败6名扈从敌人。
843
893
  <color=#FFCC33>「任务奖励」</color>扈从将无法强化精锐敌人,同时所有敌人的所有元素抗性和物理抗性降低。
844
894
  ### E
845
- <color=#FFCC33>Stage Mechanic:</color> Elite monsters will be protected by Attendant monsters. Attendants enhance the elite's ATK, increase its All Elemental RES and Physical RES, and grant it continuous HP restoration. When no Attendants remain on the field, the elite enemy loses these buffs and healing effects.
846
- <color=#FFCC33>Stage Mission:</color> Defeat 6 Attendant monsters in total.
847
- <color=#FFCC33>Mission Reward(s):</color> Attendant monsters no longer provide any buffs to elites, and all opponents' All Elemental RES and Physical RES are decreased.
895
+ <color=#FFCC33>Stage Overview:</color> Elite opponents will be protected by "attendants," who will enhance their ATK, All Elemental RES, and Physical RES, as well as continuously restore their HP. When no attendants remain on the field, elite opponents will lose these buffs.
896
+ <color=#FFCC33>Stage Quest:</color> Defeat 6 attendants.
897
+ <color=#FFCC33>Quest Rewards:</color> Attendants no longer provide any buffs to elite opponents, and all opponents' All Elemental RES and Physical RES are decreased.
848
898
 
849
899
  ## 1201644724, 2538870316, 3720837444, 4105399460, 798682468
850
900
 
851
901
  ### C
852
902
  <color=#FFCC33>「关卡概述」</color>关卡中,角色将持续损失生命值。每当角色击败敌人时,队伍中的所有角色将在短时间内持续回复生命值。
853
903
  <color=#FFCC33>「关卡任务」</color>在挑战开始后的60秒内没有角色倒下。
854
904
  <color=#FFCC33>「任务奖励」</color>完成关卡任务后,角色将不再持续损失生命值,另外,当角色的生命值高于50%时,角色造成的伤害提升100%。
855
905
  ### E
856
- <color=#FFCC33>Stage Mechanic:</color> In the stage, characters will constantly lose HP. Every time you defeat an opponent, you will gain a temporary continuous HP regeneration buff for all characters in the team.
857
- <color=#FFCC33>Stage Mission:</color> Have no characters fall for 60s after the battle starts.
858
- <color=#FFCC33>Mission Reward(s):</color> Remove the continuous HP loss debuff. When character HP is greater than 50%, all DMG dealt is increased by 100%.
906
+ <color=#FFCC33>Stage Overview:</color> Characters will continuously lose HP. Every time you defeat an opponent, you will gain a temporary, continuous HP regeneration buff for all characters in your team.
907
+ <color=#FFCC33>Stage Quest:</color> Have no characters fall for 60s after the battle begins.
908
+ <color=#FFCC33>Quest Rewards:</color> Your characters will no longer continuously lose HP, and when a character's HP is greater than 50%, their DMG dealt will be increased by 100%.
859
909
 
860
910
  ## 1452862216
861
911
 
862
912
  ### C
863
- <color=#FFCC33>两次行动内</color>未能将盗果鼬赶走,或是采摘规划路线的终点<color=#FFCC33>停留在盗果鼬周围区域的格子</color>,盗果鼬会<color=#FFCC33>逃跑</color>,从场上随机一个格子重新出现,偷走格子里的三色树果冻或树果。
913
+ <color=#F39000>两次行动内</color>未能将盗果鼬赶走,或是采摘规划路线的终点<color=#F39000>停留在盗果鼬周围区域的格子</color>,盗果鼬会<color=#F39000>逃跑</color>,从场上随机一个格子重新出现,偷走格子里的三色树果冻或树果。
864
914
  ### E
865
- If you cannot chase the Fruit-Thieving Weasel away within <color=#FFCC33>two actions</color>, or if the end point of your planned path <color=#FFCC33>is next to the Fruit-Thieving Weasel</color>, it will <color=#FFCC33>flee</color> and reappear at a random grid square, upon which it will steal the Tri-Color Fruit Jelly or fruit in that grid.
915
+ If you cannot chase the Fruit-Thieving Weasel away within <color=#F39000>two actions</color>, or if the end point of your planned path <color=#F39000>is next to the Fruit-Thieving Weasel</color>, it will <color=#F39000>flee</color> and reappear at a random grid square, upon which it will steal the Tri-Color Fruit Jelly or fruit in that grid.
866
916
 
867
917
  ## 3551130248
868
918
 
869
919
  ### C
870
- <color=#FFCC33>任何类型</color>的树果都能够与盗果鼬所在的格子相连,只要采摘规划的路线经过它,就能将其赶跑,被赶跑的盗宝鼬,会在果园中留下<color=#FFCC33>三色树果冻</color>。
920
+ <color=#F39000>任何类型</color>的树果都能够与盗果鼬所在的格子相连,只要采摘规划的路线经过它,就能将其赶跑,被赶跑的盗宝鼬,会在果园中留下<color=#F39000>三色树果冻</color>。
871
921
  ### E
872
- <color=#FFCC33>Any type</color> of fruit can be connected to the square the Weasel sits in. So long as your route passes through it, you can chase it away. A Weasel that is chased off will drop a <color=#FFCC33>Tri-Color Fruit Jelly</color> into the orchard.
922
+ <color=#F39000>Any type</color> of fruit can be connected to the square the Weasel sits in. So long as your route passes through it, you can chase it away. A Weasel that is chased off will drop a <color=#F39000>Tri-Color Fruit Jelly</color> into the orchard.
873
923
 
874
924
  ## 3694524392
875
925
 
876
926
  ### C
877
927
  <color=#FFFFFFFF>加入手牌时:</color>若我方出战角色为火/水/雷/冰,则将此牌转化为对应元素。
878
928
  <color=#FFFFFFFF>打出或弃置此牌时:</color>造成1点<color=#FFFFFFFF>$[K105]</color>,然后将一张$[C115113]随机放进牌库。
879
929
  ### E
880
- <color=#FFFFFFFF>When this card is added to your Hand:</color> If your active character is Pyro/Hydro/Electro/Cryo, converts this card to their corresponding element.
881
- <color=#FFFFFFFF>When this card is played or discarded:</color> Deals 1 <color=#FFFFFFFF>$[K105]</color>, then randomly places 1 $[C115113] into your Deck.
930
+ <color=#FFFFFFFF>When this card is added to your Hand:</color> If your active character is Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
931
+ <color=#FFFFFFFF>When this card is played or discarded:</color> Deal 1 <color=#FFFFFFFF>$[K105]</color>, then randomly add 1 $[C115113] to your deck.
882
932
 
883
933
  ## 4219861616
884
934
 
885
935
  ### C
886
936
  <color=#FFFFFFFF>我方其他角色使用技能或特技后:</color>消耗<color=#FFFFFFFF>$[A1315]</color>1点<color=#FFFFFFFF>「夜魂值」</color>,造成1点$[K103]。(<color=#FFFFFFFF>$[A1315]</color>退出夜魂态后销毁)
887
937
  ### E
888
- <color=#FFFFFFFF>After another of your characters uses a Skill or a Technique: </color>Mavuika consumes 1 <color=#FFFFFFFF>"Nightsoul point"</color> and deals 1 Pyro DMG. (Destroys self after Mavuika exits the Nightsoul's Blessing state)
938
+ <color=#FFFFFFFF>After another of your characters uses a Skill or a Technique:</color> <color=#FFFFFFFF>$[A1315]</color> consumes 1 <color=#FFFFFFFF>"Nightsoul point"</color> and deals 1 $[K103]. (Destroys self after <color=#FFFFFFFF>$[A1315]</color> exits the Nightsoul's Blessing state)
889
939
 
890
940
  ## 2117576000
891
941
 
892
942
  ### C
893
- <color=#FFFFFFFF>我方受到伤害后:</color>减少1点<color=#FFFFFFFF>$[A1114]</color>的<color=#FFFFFFFF>「夜魂值」</color>,生成1层<color=#FFFFFFFF>$[C111142]</color>。
943
+ <color=#FFFFFFFF>我方角色受到伤害后:</color>减少1点<color=#FFFFFFFF>$[A1114]</color>的<color=#FFFFFFFF>「夜魂值」</color>,生成1层<color=#FFFFFFFF>$[C111142]</color>。
894
944
  当<color=#FFFFFFFF>$[A1114]</color>获得<color=#FFFFFFFF>「夜魂值」</color>并使自身<color=#FFFFFFFF>「夜魂值」</color>等于2时,对敌方出战角色造成1点$[K101]。
895
945
  <color=#FFFFFFFF>$[K4]:2</color>
896
946
  ### E
897
- <color=#FFFFFFFF>When your characters take DMG: </color>Deduct 1 <color=#FFFFFFFF>"Nightsoul point"</color> from <color=#FFFFFFFF>$[A1114]</color> and create 1 stack of <color=#FFFFFFFF>$[C111142]</color>.
898
- When <color=#FFFFFFFF>$[A1114]</color> gains <color=#FFFFFFFF>"Nightsoul points"</color> and their <color=#FFFFFFFF>"Nightsoul points"</color> reach 2, deal 1 $[K101] to the opponent's active character.
947
+ <color=#FFFFFFFF>When your characters take DMG:</color> Deduct 1 <color=#FFFFFFFF>Nightsoul point</color> from <color=#FFFFFFFF>$[A1114]</color> and create 1 stack of <color=#FFFFFFFF>$[C111142]</color>.
948
+ When <color=#FFFFFFFF>$[A1114]</color> gains <color=#FFFFFFFF>Nightsoul points</color> and her <color=#FFFFFFFF>Nightsoul points</color> reach 2, deal 1 $[K101] to the opponent's active character.
949
+ <color=#FFFFFFFF>$[K4]: 2</color>
899
950
 
900
951
  ## 1570447757
901
952
 
902
953
  ### C
903
954
  <color=#FFFFFFFF>我方打出特技牌后:</color>若可能,<color=#FFFFFFFF>$[A1315]</color>回复1点夜魂值。
904
955
  ### E
905
- <color=#FFFFFFFF>After you play a Technique card: </color>If possible, <color=#FFFFFFFF>$[A1315]</color> recovers 1 Nightsoul point.
956
+ <color=#FFFFFFFF>After you play a Technique card:</color> If possible, <color=#FFFFFFFF>$[A1315]</color> recovers 1 Nightsoul point.
906
957
 
907
958
  ## 2999702296
908
959
 
909
960
  ### C
910
961
  <color=#FFFFFFFF>我方打出特技牌时:</color>若本局游戏我方累计打出了6张<color=#FFFFFFFF>特技牌</color>,我方前台获得6点<color=#FFFFFFFF>$[K6]</color>,然后造成6点<color=#FFFFFFFF>$[K100]</color>。
911
962
  ### E
912
- <color=#FFFFFFFF>After you play Technique cards:</color> If you've played a total of 6 <color=#FFFFFFFF>Technique cards</color> this match, your active character gains 6 <color=#FFFFFFFF>$[K5]</color>, and deals 6 <color=#FFFFFFFF>$[K100]</color>.
963
+ <color=#FFFFFFFF>After you play Technique cards:</color> If you've played a total of 6 <color=#FFFFFFFF>Technique cards</color> this match, your active character gains 6 <color=#FFFFFFFF>$[K6]</color>, and deals 6 <color=#FFFFFFFF>$[K100]</color>.
913
964
 
914
965
  ## 721183848
915
966
 
916
967
  ### C
917
968
  <color=#FFFFFFFF>所附属角色受到伤害时:</color>如可能,$[K56]原本元素骰费用最高的1张手牌,以抵消1点伤害,然后累积1点<color=#FFFFFFFF>「团结」</color>。(每回合1次)
918
969
  <color=#FFFFFFFF>角色造成伤害时:</color>如果此牌已有<color=#FFFFFFFF>「团结」</color>,则消耗所有<color=#FFFFFFFF>「团结」</color>,使此伤害+1,并且每消耗1点<color=#FFFFFFFF>「团结」</color>就抓1张牌。
919
970
  (<color=#FFFFFFFF>「{SPRITE_PRESET#3205}单手剑」角色</color>才能装备。角色最多装备1件「{SPRITE_PRESET#3003}武器」)
920
971
  ### E
921
- <color=#FFFFFFFF>When the character to which this is attached takes DMG:</color> If possible, $[K56] 1 card from your Hand with the highest original Elemental Dice cost to negate 1 damage, and then gain 1 <color=#FFFFFFFF>Solidarity</color> point. (Once per Round)
972
+ <color=#FFFFFFFF>When the character to which this is attached takes DMG:</color> If possible, $[K56] 1 card from your Hand with the highest original Elemental Dice cost to negate 1 DMG, and then gain 1 <color=#FFFFFFFF>Solidarity</color> point. (Once per Round)
922
973
  <color=#FFFFFFFF>When a character deals DMG:</color> If there are <color=#FFFFFFFF>Solidarity</color> points already, consume all points and increase DMG dealt this instance by 1, then draw 1 card for each point consumed.
923
- (Only <color=#FFFFFFFF>{SPRITE_PRESET#3205}Sword Characters</color> can equip this. A character can equip a maximum of 1 {SPRITE_PRESET#3003}Weapon)
974
+ (Only <color=#FFFFFFFF>{SPRITE_PRESET#3205}Sword characters</color> can equip this. A character can equip a maximum of 1 {SPRITE_PRESET#3003}Weapon)
924
975
 
925
976
  ## 2534136232
926
977
 
927
978
  ### C
928
979
  <color=#FFFFFFFF>打出或弃置此牌时:</color>造成1点<color=#FFFFFFFF>$[K102]</color>,然后将一张$[C115113]随机放进牌库。
929
980
  ### E
930
- <color=#FFFFFFFF>When this card is played or discarded:</color> Deals 1 <color=#FFFFFFFF>$[K102]</color>, then randomly places 1 $[C115113] into your Deck.
981
+ <color=#FFFFFFFF>When this card is played or discarded:</color> Deal 1 <color=#FFFFFFFF>$[K102]</color>, then randomly add 1 $[C115113] to your deck.
931
982
 
932
983
  ## 284576616
933
984
 
934
985
  ### C
935
986
  <color=#FFFFFFFF>打出或弃置此牌时:</color>造成1点<color=#FFFFFFFF>$[K103]</color>,然后将一张$[C115113]随机放进牌库。
936
987
  ### E
937
- <color=#FFFFFFFF>When this card is played or discarded:</color> Deals 1 <color=#FFFFFFFF>$[K103]</color>, then randomly places 1 $[C115113] into your Deck.
988
+ <color=#FFFFFFFF>When this card is played or discarded:</color> Deal 1 <color=#FFFFFFFF>$[K103]</color>, then randomly add 1 $[C115113] to your deck.
938
989
 
939
990
  ## 907576424
940
991
 
941
992
  ### C
942
993
  <color=#FFFFFFFF>打出或弃置此牌时:</color>造成1点<color=#FFFFFFFF>$[K104]</color>,然后将一张$[C115113]随机放进牌库。
943
994
  ### E
944
- <color=#FFFFFFFF>When this card is played or discarded:</color> Deals 1 <color=#FFFFFFFF>$[K104]</color>, then randomly places 1 $[C115113] into your Deck.
995
+ <color=#FFFFFFFF>When this card is played or discarded:</color> Deal 1 <color=#FFFFFFFF>$[K104]</color>, then randomly add 1 $[C115113] to your deck.
945
996
 
946
997
  ## 184120952
947
998
 
948
999
  ### C
949
1000
  <color=#FFFFFFFF>敌方受到冻结或融化反应伤害后:</color>我方下2次造成的<color=#FFFFFFFF>$[K102]</color>和<color=#FFFFFFFF>$[K103]</color>+1,并使<color=#FFFFFFFF>$[A1114]</color>获得1点<color=#FFFFFFFF>夜魂值</color>。(每回合1次)
1001
+ (牌组中包含$[A1114],才能加入牌组)
950
1002
  ### E
951
- <color=#FFFFFFFF>After your opponent takes DMG from Frozen or Melt:</color> +1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color>.
1003
+ <color=#FFFFFFFF>After your opponent takes DMG from Frozen or Melt:</color></color> +1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color> dealt, and <color=#FFFFFFFF>$[A1114]</color><color=#FFFFFFFF> gains 1 <color=#FFFFFFFF>Nightsoul point</color>. (Once per Round)
952
1004
 
953
1005
  ## 3133215197
954
1006
 
955
1007
  ### C
956
1008
  <color=#FFFFFFFF>敌方受到冻结或融化反应后:</color>我方下2次造成的<color=#FFFFFFFF>$[K102]</color>和<color=#FFFFFFFF>$[K103]</color>+1,并使<color=#FFFFFFFF>$[A1114]</color>获得1点<color=#FFFFFFFF>夜魂值</color>。(每回合1次)
957
1009
  ### E
958
- <color=#FFFFFFFF>After your opponent takes DMG from Frozen or Melt:</color> </color>+1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color>, and <color=#FFFFFFFF>$[A1113]</color><color=#FFFFFFFF> gains 1 Nightsoul point.
1010
+ <color=#FFFFFFFF>After your opponent is affected by Frozen or Melt:</color></color> +1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color> dealt, and <color=#FFFFFFFF>$[A1114]</color><color=#FFFFFFFF> gains 1 <color=#FFFFFFFF>Nightsoul point</color>. (Once per Round)
959
1011
 
960
1012
  ## 2934833888
961
1013
 
962
1014
  ### C
963
- <color=#FFFFFFFF>本回合内,所附属角色被击倒时:</color>如可能,消耗等同于此牌「重燃」的元素骰,使角色$[K54],并治疗该角色到2点生命值。然后此牌「重燃」+1。
1015
+ <color=#FFFFFFFF>本回合内,所附属角色被击倒时:</color>如可能,消耗等同于此牌<color=#FFFFFFFF>「重燃」</color>的元素骰,使角色$[K54],并治疗该角色到2点生命值。然后此牌<color=#FFFFFFFF>「重燃」</color>+1。
964
1016
  ### E
965
- <color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> If possible, consumes Elemental Dice equal to this character's "Reignite" and grants them $[K54], then heals them for 2 HP. Afterwards, +1 to the "Reignite" on this card.
966
- <color=#FFFFFFFF>$[K4]: 1</color>
1017
+ <color=#FFFFFFFF>In this round, when the character to which this is attached would be defeated:</color> If possible, consumes Elemental Dice equal to this character's "Reignite" and grants them $[K54], then heals them for 2 HP. Afterwards, +1 to the "Reignite" on this card.
967
1018
 
968
1019
  ## 135796048
969
1020
 
970
1021
  ### C
971
1022
  <color=#FFFFFFFF>此卡牌入场时:</color>创建<color=#FFFFFFFF>$[C301306]</color>。(<color=#FFFFFFFF>我方打出特技牌时:</color>若本局游戏我方累计打出了6张<color=#FFFFFFFF>特技牌</color>,我方前台获得6点<color=#FFFFFFFF>$[K6]</color>,然后造成6点<color=#FFFFFFFF>$[K100]</color>)
972
1023
  $[K58]:$[S3130092]
973
1024
  <color=#FFFFFFFF>$[K3]:2</color>
974
1025
  ### E
975
- <color=#FFFFFFFF>When this card is played: </color>Create<color=#FFFFFFFF>$[C301306]</color>.
1026
+ <color=#FFFFFFFF>When this card is played:</color> Create <color=#FFFFFFFF>$[C301306]</color>. (<color=#FFFFFFFF>After you play Technique cards:</color> If you've played a total of 6 <color=#FFFFFFFF>Technique cards</color> this match, your active character gains 6 <color=#FFFFFFFF>$[K6]</color>, and deals 6 <color=#FFFFFFFF>$[K100]</color>)
976
1027
  $[K58]: $[S3130092]
977
1028
  <color=#FFFFFFFF>$[K3]: 2</color>
978
1029
 
979
1030
  ## 128131496
980
1031
 
981
1032
  ### C
982
1033
  <color=#FFFFFFFF>此卡牌可使用次数为0时:</color>抓4张牌。
983
1034
  $[K58]:$[S1131561]
984
1035
  (仅<color=#FFFFFFFF>$[A1315]</color>可用)
985
1036
  (角色最多装备1个「{SPRITE_PRESET#3008}特技」)
986
1037
  ### E
987
- <color=#FFFFFFFF>When this card has 0 Usages remaining: </color>Draw 4 cards.
1038
+ <color=#FFFFFFFF>When this card has 0 Usages remaining:</color> Draw 4 cards.
988
1039
  $[K58]: $[S1131561]
989
1040
  (Only usable by <color=#FFFFFFFF>$[A1315]</color>)
990
1041
  (A character can only equip 1 {SPRITE_PRESET#3008}Technique at a time)
991
1042
 
992
1043
  ## 713779808
993
1044
 
994
1045
  ### C
995
1046
  <color=#FFFFFFFF>此卡牌被打出时:</color>随机触发我方个「召唤物」的「结束阶段」效果。
996
1047
  $[K58]:$[S1131551]
997
1048
  (仅<color=#FFFFFFFF>$[A1315]</color>可用)
998
1049
  (角色最多装备1个「{SPRITE_PRESET#3008}特技」)
999
1050
  ### E
1000
- <color=#FFFFFFFF>When this card is played: </color>Randomly trigger the "End Phase" effect of a Summon on your side.
1051
+ <color=#FFFFFFFF>When this card is played:</color> Randomly trigger the "End Phase" effect of one of your Summons.
1001
1052
  $[K58]: $[S1131551]
1002
1053
  (Only usable by <color=#FFFFFFFF>$[A1315]</color>)
1003
1054
  (A character can only equip 1 {SPRITE_PRESET#3008}Technique at a time)
1004
1055
 
1005
1056
  ## 841724024
1006
1057
 
1007
1058
  ### C
1008
1059
  <color=#FFFFFFFF>此牌在手牌中被$[K56]后:</color>对敌方出战角色造成1点$[K103]。
1009
1060
  $[K58]:$[S1131541]
1010
1061
  (仅<color=#FFFFFFFF>$[A1315]</color>可用)
1011
1062
  (角色最多装备1个「{SPRITE_PRESET#3008}特技」)
1012
1063
  ### E
1013
- <color=#FFFFFFFF>After you $[K56] this card from your Hand:</color> Deal 1 $[K10] to the opponent's active character.
1064
+ <color=#FFFFFFFF>After you $[K56] this card from your Hand:</color> Deal 1 $[K103] to the opponent's active character.
1014
1065
  $[K58]: $[S1131541]
1015
1066
  (Only usable by <color=#FFFFFFFF>$[A1315]</color>)
1016
1067
  (A character can only equip 1 {SPRITE_PRESET#3008}Technique at a time)
1017
1068
 
1018
1069
  ## 14727128
1019
1070
 
1020
1071
  ### C
1021
1072
  <color=#FFFFFFFF>行动阶段开始时:</color>生成2个$[K411]。
1022
1073
  ### E
1023
- <color=#FFFFFFFF>When Action Phase begins:</color> Create 2 $[K411].
1074
+ <color=#FFFFFFFF>When the Action Phase begins:</color> Create 2 $[K411].
1024
1075
 
1025
1076
  ## 3535331874
1026
1077
 
1027
1078
  ### C
1028
- <color=#FFFFFFFF>阶段开始时:</color>获得2个万能元素骰。
1079
+ <color=#FFFFFFFF>行动阶段开始时:</color>生成2个万能元素骰。
1029
1080
  ### E
1030
- <color=#FFFFFFFF>At the start of the phase: <color=#FFFFFFFF>Obtain 2 Omni Dice.
1081
+ <color=#FFFFFFFF>At the start of the phase:</color> Obtain 2 Omni Dice.
1031
1082
 
1032
1083
  ## 2113288549
1033
1084
 
1034
1085
  ### C
1035
- <color=#FFFFFFFF>附属角色消耗1点夜魂值后:</color>该角色下次技能或载具技能造成伤害+1。(每回合2次)
1086
+ <color=#FFFFFFFF>附属角色消耗1点夜魂值后:</color>该角色下次技能或{SPRITE_PRESET#3008}特能造成伤害+1。(每回合2次)
1036
1087
  (角色最多装备1件「{SPRITE_PRESET#3004}圣遗物」)
1037
1088
  ### E
1038
- <color=#FFFFFFFF>After the attached character consumes 1 Nightsoul point:</color> The character's next Skill or vehicle skill gains +1 DMG. (Twice per Round)
1089
+ <color=#FFFFFFFF>After the character to which this is attached consumes 1 Nightsoul point:</color> The character's next Skill or vehicle skill deals +1 DMG. (Twice per Round)
1039
1090
  (A character can equip a maximum of 1 {SPRITE_PRESET#3004}Artifact)
1040
1091
 
1041
1092
  ## 1093233256
1042
1093
 
1043
1094
  ### C
1044
1095
  <color=#FFFFFFFF>附属角色消耗<color=#FFFFFFFF>「夜魂值」</color>后:</color>使我方充能未满的一个角色获得1点$[K310]。(每回合2次)
1045
1096
  (角色最多装备1件「{SPRITE_PRESET#3004}圣遗物」)
1046
1097
  ### E
1047
- <color=#FFFFFFFF>After the attached character consumes 1 <color=#FFFFFFFF>Nightsoul point</color>:</color> One of your characters without maximum Energy gains 1 $[K310] (Twice per Round)
1098
+ <color=#FFFFFFFF>After the character to which this is attached consumes <color=#FFFFFFFF>Nightsoul points</color>:</color> One of your characters without maximum Energy gains 1 $[K310] (Twice per Round)
1048
1099
  (A character can equip a maximum of 1 {SPRITE_PRESET#3004}Artifact)
1049
1100
 
1050
1101
  ## 941732696
1051
1102
 
1052
1103
  ### C
1053
1104
  <color=#FFFFFFFF>附属角色消耗<color=#FFFFFFFF>「夜魂值」</color>后:</color>该角色下次技能或{SPRITE_PRESET#3008}特技技能造成伤害+1。(每回合2次)
1054
1105
  (角色最多装备1件「{SPRITE_PRESET#3004}圣遗物」)
1055
1106
  ### E
1056
- <color=#FFFFFFFF>After the attached character consumes 1 <color=#FFFFFFFF>Nightsoul point</color>:</color> The character's next Skill or {SPRITE_PRESET#3008}Technique skill gains +1 DMG dealt. (Twice per Round)
1107
+ <color=#FFFFFFFF>After the character to which this is attached consumes <color=#FFFFFFFF>Nightsoul points</color>:</color> The character's next Skill or {SPRITE_PRESET#3008}Technique deals +1 DMG. (Twice per Round)
1057
1108
  (A character can equip a maximum of 1 {SPRITE_PRESET#3004}Artifact)
1058
1109
 
1059
1110
  ## 3439243021
1060
1111
 
1061
1112
  ### C
1062
1113
  <color=#FFFFFFFF>附属角色消耗夜魂值后:</color>使我方充能未满的一个角色获得1点充能。(每回合2次)
1063
1114
  (角色最多装备1件「{SPRITE_PRESET#3004}圣遗物」)
1064
1115
  ### E
1065
- <color=#FFFFFFFF>After the attached character consumes 1 Nightsoul point</color>:</color> One of your characters without maximum Energy gains 1 Energy (Twice per Round)
1116
+ <color=#FFFFFFFF>After the character to which this is attached consumes Nightsoul points</color>:</color> One of your characters without maximum Energy gains 1 Energy (Twice per Round)
1066
1117
  (A character can equip a maximum of 1 {SPRITE_PRESET#3004}Artifact)
1067
1118
 
1068
1119
  ## 4229519269
1069
1120
 
1070
1121
  ### C
1071
1122
  <size=24>亲爱的旅行者,为了更好的体验,您可以选择下载部分资源进行游戏以节约时间和空间。</size>
1072
1123
  <color=#4A5366C0>在下载及更新客户端资源的过程中,将无法进行游戏。
1073
1124
  资源可在后台静默下载,开启应用通知功能后,就可以在第一时间收到下载完成的通知啦!</color>
1074
1125
  ### E
1075
- Dear Traveler, to improve your playing experience, you can now selectively download resources required to play the game, reducing both download time and storage space.
1076
-
1077
- Once the download begins, you will not be able to enter the game until it is completed and the game's data is successfully updated.
1078
-
1079
- The game can continue downloading in the background and you will receive a notification once the download is complete (provided you have notifications enabled).
1126
+ <size=24>Dear Traveler, to improve your playing experience, you can selectively download resources required to play the game, reducing both download time and storage space.</size>
1127
+ <color=#4A5366C0>Once the download begins, you will not be able to enter the game until it is completed and the game's data is successfully updated.
1128
+ The game can continue downloading in the background and you will receive a notification once the download is complete (provided you have notifications enabled).</color>
1080
1129
 
1081
1130
  ## 561792824
1082
1131
 
1083
1132
  ### C
1084
- <size=24>选择「基础资源」后,仅会下载游戏主体运行所必须的基础资源。</size>
1133
+ <size=24>选择「基础资源」后,仅会下载游戏主体运行所必须的基础资源。</size>
1085
1134
  <color=#4A5366C0>将不会下载如魔神任务、传说任务和邀约事件等重要任务的任务资源。且会</color><color=#FF5E41>删除您设备上已经下载的这些可选资源内容</color><color=#4A5366C0>。旅行者后续也可以在「设置」-「资源」页签中修改对资源的设置。</color>
1086
1135
  ### E
1087
1136
  <size=24>After selecting Basic Resources, only the necessary resources required to run the game will be downloaded</size>.
1088
1137
  <color=#4A5366C0> Quest resources for important quests such as Archon Quests, Story Quests, and Hangout Events will not be downloaded</color>. <color=#FF5E41>Optional resources, such as those mentioned above, which are already on your device will be deleted</color>. <color=#4A5366C0>You can also adjust your resource preferences afterward in the Settings > Resources tab.</color>
1089
1138
 
1090
1139
  ## 2758311720
1091
1140
 
1092
1141
  ### C
1093
- <size=24>选择「基础资源」后,仅会下载游戏主体运行所必须的基础资源。</size>
1142
+ <size=24>选择「基础资源」后,仅会下载游戏主体运行所必须的基础资源。</size>
1094
1143
  <color=#4A5366C0>将不会下载如魔神任务、传说任务和邀约事件等重要任务的任务资源。后续版本更新时游戏也不会主动下载相关资源,在需要进行相关任务时,需手动下载任务资源方可继续体验任务。旅行者后续也可以在「设置」-「资源」页签中修改对资源的设置。</color>
1095
1144
  ### E
1096
1145
  <size=24>After selecting Basic Resources, only the necessary resources required to run the game will be downloaded</size>.
1097
1146
  <color=#4A5366C0> Quest resources for important quests such as Archon Quests, Story Quests, and Hangout Events will not be downloaded. Optional resources, such as those mentioned above, will not be automatically downloaded in future version updates. Should you wish to undertake such quests, you must manually download the relevant resources to continue experiencing the quests. You can also adjust your resource preferences afterward in the Settings > Resources tab.</color>
1098
1147
 
1099
1148
  ## 1296375764
1100
1149
 
1101
1150
  ### C
1102
1151
  <size=24>选择「完整资源」后,会下载游戏的全部资源以获得最佳体验。</size>
1103
- <color=#4A5366C0>下载内容包括游戏主体运行所必须的基础资源、魔神任务、传说任务和邀约事件等重要任务的任务资源。
1152
+ <color=#4A5366C0>下载内容包括游戏主体运行所必须的基础资源、魔神任务、传说任务和邀约事件等重要任务的任务资源。
1104
1153
  旅行者后续也可以在「设置」-「资源」页签中修改对资源的设置。</color>
1105
1154
  ### E
1106
1155
  <size=24>After selecting Full Resources, all game resources will be downloaded to provide you with the best experience. </size>
1107
1156
  <color=#4A5366C0>Downloaded resources include the necessary resources required to run the game, as well as important quest resources for Archon Quests, Story Quests, and Hangout Events.
1108
1157
  You can also adjust your resource preferences afterward in the Settings > Resources tab.</color>
1109
1158
 
1110
1159
  ## 996305431
1111
1160
 
1112
1161
  ### C
1113
1162
 
1114
1163
 
1115
1164
  <i>「以虚境的准则,仿写人界的律法。」
1116
1165
  「你可以称之为亵渎,亦或是从命运中解放出来的自由。」</i>
1117
1166
  ### E
1118
1167
 
1119
1168
 
1120
- <i>"To use the principles of the void, to mimic the human realm's laws."
1169
+ <i>"To mimic the human realm's laws using the principles of the void."
1121
1170
  "You may consider this blasphemy, or freedom from the prison of fate."</i>
1122
1171
 
1123
1172
  ## 675140071
1124
1173
 
1125
1174
  ### C
1126
1175
 
1127
1176
 
1128
- <i>「你打不过师父我的原因之一,就是喊招式名字比我慢了三倍。」</i>
1177
+ <i>「你打不过师父我的原因之一,就是喊招式名字比我慢了一半。」</i>
1129
1178
  ### E
1130
1179
 
1131
1180
 
1132
1181
  <i>"One of the reasons you cannot defeat me... is because you took three times as long to call out your skill's name."</i>
1133
1182
 
1134
1183
  ## 1204967807
1135
1184
 
1136
1185
  ### C
1137
1186
  ·具有冰元素的<color=#F39000>寒霜之铠</color>,寒霜之铠存在期间,技能会得到强化并且受到的伤害会降低,但是会在持续一定时间或受到一定程度的元素反应后破除。
1138
1187
  ### E
1139
- Cryo-infused <color=#F39000>Frost Armor</color>. While the Frost Armor exists, skills will be enhanced and less DMG taken, but the armor will break after a set period of time or after being subjected to enough Elemental Reactions.
1188
+ · Cryo-infused <color=#F39000>Frost Armor</color>. While the Frost Armor exists, skills will be enhanced and less DMG taken, but the armor will break after a set period of time or after being subjected to enough Elemental Reactions
1140
1189
 
1141
1190
  ## 3169599231
1142
1191
 
1143
1192
  ### C
1144
1193
  ·生命值降低到一定程度后,会突进至对手<color=#F39000>阵线后方</color>,释放剑气进行攻击
1145
1194
  ### E
1146
- Charges forward into the <color=#F39000>rear of the opponents' formation</color> after HP falls below a certain point, then attacks with sword waves
1195
+ · Charges forward into the <color=#F39000>rear of the opponents' formation</color> after HP falls below a certain point, then attacks with sword waves
1147
1196
 
1148
1197
  ## 3031905607
1149
1198
 
1150
1199
  ### C
1151
1200
  ·生命值降低到一定程度后,会释放雷暴造成<color=#b863ee>雷元素范围伤害</color>,并为自己生成<color=#b863ee>雷元素护罩</color>
1152
1201
  ### E
1153
- Unleashes blasting thunder when HP is low that deals AoE Electro DMG, and creates an <color=#b863ee>Electro Ward</color> to protect itself
1202
+ · Unleashes blasting thunder when HP falls below a certain point that deals <color=#b863ee>AoE Electro DMG</color>, and creates an <color=#b863ee>Electro Ward</color> to protect itself
1154
1203
 
1155
1204
  ## 3320273716
1156
1205
 
1157
1206
  ### C
1158
1207
  ·综合型棋子,可以挥舞重拳攻击对手,或间歇性发动震地打击,间歇性使用震地打击和重拳,造成<color=#2bb7d5>冰元素范围伤害</color>
1159
1208
  ### E
1160
- Utility Piece that can attack opponents with heavy blows or periodically unleash earthshaking attacks that deal <color=#2bb7d5>AoE Cryo DMG</color>
1209
+ · Utility Piece that can attack opponents with heavy blows or periodically unleash earthshaking attacks that deal <color=#2bb7d5>AoE Cryo DMG</color>
1161
1210
 
1162
1211
  ## 3688787916
1163
1212
 
1164
1213
  ### C
1165
1214
  ·综合型棋子,可以通过附着元素的斩击造成大范围<color=#2bb7d5>冰元素</color>与<color=#19c78e>风元素伤害</color>
1166
1215
  ### E
1167
- Utility Piece that can unleash Elemental slashes that deal large AoE <color=#2bb7d5>Cryo</color> and <color=#19c78e>Anemo DMG</color>
1216
+ · Utility Piece that can unleash Elemental slashes that deal large AoE <color=#2bb7d5>Cryo</color> and <color=#19c78e>Anemo DMG</color>
1168
1217
 
1169
1218
  ## 1305622823
1170
1219
 
1171
1220
  ### C
1172
1221
  ·被动:免疫<color=#0075de>水元素伤害</color>
1173
1222
  ### E
1174
- Passive: Immune to Hydro DMG
1223
+ · Passive: Immune to <color=#0075de>Hydro DMG</color>
1175
1224
 
1176
1225
  ## 1621625055, 173401295
1177
1226
 
1178
1227
  ### C
1179
1228
  ·被动:免疫<color=#19c78e>风元素伤害</color>
1180
1229
  ### E
1181
- Passive: Immune to <color=#19c78e>Anemo DMG</color>
1230
+ · Passive: Immune to <color=#19c78e>Anemo DMG</color>
1182
1231
 
1183
1232
  ## 551999231
1184
1233
 
1185
1234
  ### C
1186
1235
  ·被动:免疫<color=#2bb7d5>冰元素伤害</color>
1187
1236
  ### E
1188
- Passive: Immune to <color=#2bb7d5>Cryo DMG</color>
1237
+ · Passive: Immune to <color=#2bb7d5>Cryo DMG</color>
1189
1238
 
1190
1239
  ## 4016119039
1191
1240
 
1192
1241
  ### C
1193
1242
  ·被动:免疫<color=#2bb7d5>冰元素伤害</color>
1194
1243
  ### E
1195
- Passive: Immune to Cryo DMG
1244
+ · Passive: Immune to <color=#2bb7d5>Cryo DMG</color>
1196
1245
 
1197
1246
  ## 3079636839
1198
1247
 
1199
1248
  ### C
1200
- ·被动:免疫<color=#F39000>水元素伤害</color>
1249
+ ·被动:免疫<color=#0075de>水元素伤害</color>
1201
1250
  ### E
1202
- Passive: Immune to <color=#F39000>Hydro DMG</color>
1251
+ · Passive: Immune to <color=#F39000>Hydro DMG</color>
1203
1252
 
1204
1253
  ## 3923137903
1205
1254
 
1206
1255
  ### C
1207
1256
  ·被动:免疫<color=#b863ee>雷元素伤害</color>
1208
1257
  ### E
1209
- Passive: Immune to <color=#b863ee>Electro DMG</color>
1258
+ · Passive: Immune to <color=#b863ee>Electro DMG</color>
1210
1259
 
1211
1260
  ## 3812310095
1212
1261
 
1213
1262
  ### C
1214
1263
  ·被动:免疫<color=#b863ee>雷元素伤害</color>
1215
1264
  ### E
1216
- Passive: Immune to Electro DMG
1265
+ · Passive: Immune to <color=#b863ee>Electro DMG</color>
1217
1266
 
1218
1267
  ## 1176122279, 2506346895
1219
1268
 
1220
1269
  ### C
1221
1270
  ·被动:免疫<color=#ef5534>火元素伤害</color>
1222
1271
  ### E
1223
- Passive: Immune to <color=#ef5534>Pyro DMG</color>
1272
+ · Passive: Immune to <color=#ef5534>Pyro DMG</color>
1224
1273
 
1225
1274
  ## 2842167108, 4027247788
1226
1275
 
1227
1276
  ### C
1228
1277
  ·近战棋子,可以向前方喷吐冰雾,冰雾中的对手会持续受到<color=#2bb7d5>冰元素伤害</color>
1229
1278
  ### E
1230
- Melee Piece that can spray icy mist forward. Opponents enveloped in icy mist will continuously take <color=#2bb7d5>Cryo DMG</color>
1279
+ · Melee Piece that can spray icy mist forward. Opponents enveloped in icy mist will continuously take <color=#2bb7d5>Cryo DMG</color>
1231
1280
 
1232
1281
  ## 3799697980, 3913732188
1233
1282
 
1234
1283
  ### C
1235
1284
  ·近战棋子,可以对附近的对手进行冲撞攻击,造成<color=#b863ee>雷元素伤害</color>
1236
1285
  ### E
1237
- Melee Piece that can bounce and attack nearby opponents, dealing <color=#b863ee>Electro DMG</color>
1286
+ · Melee Piece that can bounce and attack nearby opponents, dealing <color=#b863ee>Electro DMG</color>
1238
1287
 
1239
1288
  ## 3129876660, 4172816276
1240
1289
 
1241
1290
  ### C
1242
1291
  ·远程控制棋子,可以释放具备一定禁锢能力的水泡,造成<color=#0075de>水元素伤害</color>
1243
1292
  ### E
1244
- Ranged Control Piece that can launch bubbles with the power to shackle opponents, dealing <color=#0075de>Hydro DMG</color>
1293
+ · Ranged Control Piece that can launch bubbles with the power to shackle opponents, dealing <color=#0075de>Hydro DMG</color>
1245
1294
 
1246
1295
  ## 2664086388, 3094032820
1247
1296
 
1248
1297
  ### C
1249
1298
  ·远程棋子,可以发射火球,造成<color=#ef5534>火元素伤害</color>
1250
1299
  ### E
1251
- Ranged Piece that can launch fireballs that deal <color=#ef5534>Pyro DMG</color>
1300
+ · Ranged Piece that can shoot fireballs that deal <color=#ef5534>Pyro DMG</color>
1252
1301
 
1253
1302
  ## 889185460
1254
1303
 
1255
1304
  ### C
1256
1305
  ·远程棋子,可以施放雷元素球或召唤落雷进行攻击,造成<color=#b863ee>雷元素伤害</color>,对后排的伙伴棋子具有极大的威胁
1257
1306
  ### E
1258
- Summons thunderstrikes and lightning orbs that deal <color=#b863ee>Electro DMG</color>. Poses a threat to Companion Pieces in the rear of the opponents' formation
1307
+ · Ranged Piece that unleashes Electro orbs or summons thunderstrikes that deal <color=#b863ee>Electro DMG</color>. Poses a great threat to Companion Pieces in the rear of the opponents' formation
1259
1308
 
1260
1309
  ## 2787029596, 3203903484
1261
1310
 
1262
1311
  ### C
1263
1312
  ·远程棋子,可以跃起并膨胀身体,发射风弹,造成<color=#19c78e>风元素伤害</color>
1264
1313
  ### E
1265
- Ranged Piece that can jump up and inflate its body, launching wind projectiles that deal <color=#19c78e>Anemo DMG</color>
1314
+ · Ranged Piece that can jump up and inflate its body, launching wind projectiles that deal <color=#19c78e>Anemo DMG</color>
1266
1315
 
1267
1316
  ## 3948217447, 743308567
1268
1317
 
1269
1318
  ### C
1270
1319
  …到底为什么一件装备能发出那样的爆炸,你有点百思不得其解。但是面对对方漆黑面孔上充满歉意的笑容,你也没办法进行苛责…
1271
1320
  学者悲伤落魄着离开了。
1272
1321
  ### E
1273
- You have no idea how a piece of equipment could explode in such a way. But explode it did, and you can't bring yourself to blame the researcher when you stare at them — flustered, apologetic, and caked in soot.
1274
- The researcher leaves, utterly dejected.
1322
+ You have no idea how a piece of equipment could explode in such a manner but explode it did and you can't bring yourself to blame the scholar, flustered, apologetic, and caked in soot.
1323
+ The scholar leaves, utterly dejected.
1275
1324
 
1276
1325
  ## 1724593642
1277
1326
 
1278
1327
  ### C
1279
1328
  …唉,我就是这样…所以朋友很少,你、你不会也在心里觉得我…我很可笑吧…
1280
1329
  ### E
1281
- *sigh* This is just the way I am... It's the reason I don't have many friends. Y—You don't think I'm... a bit of a joke too, do you?
1330
+ *sigh* This is just the way I am... It's why I don't have many friends. Y—You don't think I'm... a bit of a joke too, do you?
1282
1331
 
1283
1332
  ## 2049295130
1284
1333
 
1285
1334
  ### C
1286
1335
  …唉,这样说不太好,他也做了很多事,达尔维什前辈总是说我太苛求别人了,这样可不行。
1287
1336
  ### E
1288
- ...*sigh* I shouldn't talk about him like that — he's put in a lot of work himself. Darveh's always saying I expect too much from people. It's not a good trait.
1337
+ ...*sigh* I shouldn't talk about him like that — he's put in a lot of work himself. Darveh's always saying that I expect too much from people. It's not a good trait.
1289
1338
 
1290
1339
  ## 1630772755
1291
1340
 
1292
1341
  ### C
1293
1342
  「『战羊』与『铁爪』的幻影」
1294
1343
  ### E
1295
- Battlegoat's and Ironclaw's Wraiths
1344
+ Ironclaw's Phantom and Battlegoat's Wraith
1296
1345
 
1297
1346
  ## 35038871
1298
1347
 
1299
1348
  ### C
1300
1349
  「『花羽会』曾经承担梭巡援护纳塔全境的职责,飞行队里更集结了全纳塔最精锐、最迅猛的战士。」
1301
1350
  ### E
1351
+ "Back when the Flower-Feather Clan was responsible for patrolling and defending all of Natlan, the flying squad was the best of the best — the fiercest warriors in the nation."
1302
1352
 
1303
1353
  ## 3183926229
1304
1354
 
1305
1355
  ### C
1306
1356
  「七圣召唤」中,可以获得并替换的牌背。据说看上去造型各不相同的牌背,其材质与手感也有微妙的差别,也有牌手将搜集不同的牌背作为追求与爱好。
1307
1357
  ### E
1358
+ A Genius Invokation TCG Card Back that can be obtained and switched around. They say that card backs with different designs also come with minute differences in make and texture. Some players also make collecting card backs of different styles their pursuit and hobby.
1308
1359
 
1309
1360
  ## 3294717655
1310
1361
 
1311
1362
  ### C
1312
1363
  「全弹…发射!」
1313
1364
  ### E
1365
+ "Fire in the hole!"
1314
1366
 
1315
1367
  ## 1481206783
1316
1368
 
1317
1369
  ### C
1318
1370
  「在日轮的辉光下,各部族的战酋订下休战的盟约,夜域的诸圣也放下争执为他献上礼冠。」
1319
1371
  ### E
1372
+ "Under the sun's radiance did the tribes make a pact of armistice, and thus did the sacred ones of the night realm lay their arguments aside and offer him the crown."
1320
1373
 
1321
1374
  ## 1973230287
1322
1375
 
1323
1376
  ### C
1324
1377
  「在纳塔邂逅,第二好的伙伴。」
1325
1378
  ### E
1379
+ "Get ready to meet your best travel companion in Natlan! Ahem, make that second best..."
1326
1380
 
1327
1381
  ## 4196556615
1328
1382
 
1329
1383
  ### C
1330
1384
  「地狱的红门是由勇者的鲜血染成的。我愿献上鲜血,而将开门的钥匙留给我的孩子。」
1331
1385
  ### E
1386
+ "The gates of hell are stained red by the flowing blood of the brave. Let me offer my blood, and leave the key to those gates with my child."
1332
1387
 
1333
1388
  ## 1171849892, 1584048812, 2551220332, 3393120484, 4023482540
1334
1389
 
1335
1390
  ### C
1336
- 好啊,就让我们用牌『争斗』吧。」
1337
- 【提示】恰斯卡的牌组以「舍弃」为核心,通过切换角色和抓牌效果可以打出爆发伤害
1391
+ 既、既然你都这么说没办法,那就让奶奶我来陪你玩吧。」
1392
+ 【提示】茜特菈莉的牌组以「挑选与「夜魂值」为核心,擅长造成大量协同攻击
1338
1393
  ### E
1339
1394
  "Alright, let's do battle with these cards."
1340
1395
  Hint: Chasca's deck is built around the Discard mechanic. She relies on switching characters and drawing cards to deal massive bursts of damage.
1341
1396
 
1342
1397
  ## 665149611
1343
1398
 
1344
1399
  ### C
1345
1400
  「尖峰的幻影」
1346
1401
  ### E
1347
- "The Peak's Phantom"
1402
+ The Peak's Phantom
1348
1403
 
1349
1404
  ## 409086055
1350
1405
 
1351
1406
  ### C
1352
1407
  「恭听太阳的轰鸣!」
1353
1408
  ### E
1409
+ "Light of the blazing sun!"
1354
1410
 
1355
1411
  ## 2720373260, 2724678980, 3272150276, 3559646940, 9551964
1356
1412
 
1357
1413
  ### C
1358
- 想要打牌?可以我们现在就开始吧。」
1359
- 【提示】玛薇卡的牌组以「特技与「夜魂值」为核心,并且拥有独特的「战意」机制
1414
+ 好啊就让我们用牌来『争斗』一番吧。」
1415
+ 【提示】恰斯卡的牌组以「舍弃」为核心,通过切换角色和抓牌效果可以打出爆发伤害。
1360
1416
  ### E
1361
1417
  "You want to play cards? Alright, then let's begin."
1362
1418
  Hint: Mavuika's deck is built around Techniques and Nightsoul points. She also has Fighting Spirit — a unique mechanic.
1363
1419
 
1364
1420
  ## 199567588, 2880792484, 4262453780
1365
1421
 
1366
1422
  ### C
1367
1423
  「想要打牌?可以,那我们现在就开始吧。」
1368
- 【提示】玛薇卡的牌组以「特技」与「夜魂值」为核心,并且拥有独特的「战意」机制
1424
+ 【提示】玛薇卡的牌组以「特技」与「夜魂值」为核心,并且拥有独特的「战意」机制
1369
1425
  ### E
1370
1426
  "You want to play cards? Alright, then let's begin."
1371
1427
  Hint: Mavuika's deck is built around Techniques and Nightsoul points. She also has Fighting Spirit — a unique mechanic.
1372
1428
 
1373
1429
  ## 2017993711
1374
1430
 
1375
1431
  ### C
1376
1432
  「我们继承了记忆与传说。我们和太阳与风一同成长。我们铸造了命运与未来。这些都是纳塔的火,纳塔的血液。」
1377
1433
  ### E
1434
+ "We are the inheritors of memory and legend. Those who grew alongside sun and wind. Those who forged our own destiny and future. That is Natlan's fire, the lifeblood of our nation."
1378
1435
 
1379
1436
  ## 1078487988, 1178722020, 3045138908, 3306253188, 3499820404
1380
1437
 
1381
1438
  ### C
1382
- 既、既然你都这么说没办法,就让奶奶来陪你玩一局吧。」
1383
- 【提示】茜特菈莉的牌组以「挑选」与「夜魂值」为核心,擅长造成大量协同攻击
1439
+ 想要打牌?可以,那我们现在就开始吧。」
1440
+ 【提示】玛薇卡的牌组以「特技」与「夜魂值」为核心,并且拥有独特的「战意」机制。
1384
1441
  ### E
1385
1442
  "S—Since you put it that way... fine, Granny will humor you with a game."
1386
1443
  Hint: Citlali's deck is built around the Select mechanic and Nightsoul points. She excels at performing a large number of Coordinated Attacks.
1387
1444
 
1388
1445
  ## 2054990828, 2823777580, 3678509148
1389
1446
 
1390
1447
  ### C
1391
1448
  「既、既然你都这么说,没办法,那就让奶奶我来陪你玩一局吧。」
1392
- 【提示】茜特菈莉的牌组以「挑选」与「夜魂值」为核心,擅长造成大量协同攻击
1449
+ 【提示】茜特菈莉的牌组以「挑选」与「夜魂值」为核心,擅长造成大量协同攻击
1393
1450
  ### E
1394
1451
  "S—Since you put it that way... fine, Granny will humor you with a game."
1395
1452
  Hint: Citlali's deck is built around the Select mechanic and Nightsoul points. She excels at performing a large number of Coordinated Attacks.
1396
1453
 
1397
1454
  ## 1282457351
1398
1455
 
1399
1456
  ### C
1400
1457
  「死域瘤」会<color=#F39000>周期性地伤害</color>所有队伍中的冒险伙伴…
1401
1458
  优先攻击「死域瘤」,说不定还会有额外的收获。
1402
1459
  ### E
1403
- The tumor will slowly damage your adventuring companions...
1404
- Focus on destroying the tumor, maybe you could scrounge up some extra rewards!
1460
+ The Tumor of the Withering will <color=#F39000>periodically deal DMG</color> to all of your Adventure Companions...
1461
+ Focus on destroying it, and maybe you can earn yourself some extra rewards!
1405
1462
 
1406
1463
  ## 1371901427
1407
1464
 
1408
1465
  ### C
1409
1466
  「游逸旅闻·鎏溢之章」活动结束提醒
1410
1467
  ### E
1411
- Travelers' Tales: Overflow Chapter - Event Ending
1468
+ Travelers' Tales: Gilded Chapter - Event Ending
1412
1469
 
1413
1470
  ## 3591720495
1414
1471
 
1415
1472
  ### C
1416
1473
  「看来您的出手相助并不为追求回报,这实在是了不起的事。」
1417
1474
  炼金学者如是说道,「又或其实是我本领低微,帮不上您什么忙」。
1418
1475
  说完这些,这位倒霉的炼金学者抖了抖自己全是割口的袍子,自嘲一笑,向你辞别并离去了。
1419
1476
  ### E
1420
1477
  "A true altruist, I see. Color me impressed."
1421
- The alchemist says, "Or perhaps my abilities are insufficient to lend you any succor."
1422
- Having said this, the unlucky alchemist shakes his ragged robe and bids you farewell with a self-deprecating laugh before leaving.
1478
+ The alchemist continues, "Or perhaps my abilities are insufficient to lend you any succor."
1479
+ Having finished, the unlucky alchemist shakes his ragged robe and bids you farewell with a self-deprecating laugh.
1423
1480
 
1424
1481
  ## 1344225583, 1489105671, 2542419911
1425
1482
 
1426
1483
  ### C
1427
1484
  「看来这就是您所需要的。」
1428
1485
  炼金学者将配置好的药剂交到了你的手中。
1429
1486
  做完这些,这位倒霉的炼金学者抖了抖自己全是割口的袍子,自嘲一笑,向你辞别并离去了。
1430
1487
  ### E
1431
1488
  "It seems this is what you need."
1432
1489
  The alchemist gives you the brewed potion.
1433
- Having done so, the unlucky alchemist shakes his ragged robe and bids you farewell with a self-deprecating laugh before leaving.
1490
+ Having done so, the unlucky alchemist shakes his ragged robe and bids you farewell with a self-deprecating laugh.
1434
1491
 
1435
1492
  ## 4232155275
1436
1493
 
1437
1494
  ### C
1438
1495
  「肃靖险乱」地脉紊乱点爆发期结束提醒
1439
1496
  ### E
1440
- Tumult Subduer: Ley Line Disturbance Outbreak Period - Event Ending
1497
+ Tumult Subduer: Ley Line Disturbance Outbreak - Event Ending
1441
1498
 
1442
1499
  ## 1331738019
1443
1500
 
1444
1501
  ### C
1445
1502
  「肃靖险乱」挑战
1446
1503
  ### E
1447
- Tumult Subduer: Challenges
1504
+ Tumult Subduer Challenge
1448
1505
 
1449
1506
  ## 1850828610
1450
1507
 
1451
1508
  ### C
1452
1509
  「能挖掘地下浅层矿物的钻头」,「异构安东·罗杰飞行器」…应该说叫「弗雷瑞斯飞行器」了。
1453
1510
  ### E
1454
- Such as my "Surface Mining Drill" and "Variant Antoine Roger Aircraft"... which I should really call the "Frejus Flyer."
1511
+ Such as my "Shallow-Earth Mining Drill" and "Variant Antoine Roger Aircraft"... which I should really call the "Frejus Flyer."
1455
1512
 
1456
1513
  ## 1148313029, 12142309, 206965597
1457
1514
 
1458
1515
  ### C
1459
- 「至少一人」倒下次数不超过{0}/{1}/{2}次
1516
+ 「至少一人」倒下次数少于{0}/{1}/{2}次
1460
1517
  ### E
1461
- At least one player: Characters fall no more than {0}/{1}/{2} time(s)
1518
+ At least one player: Characters fall fewer than {0}/{1}/{2} time(s)
1462
1519
 
1463
1520
  ## 1374627583
1464
1521
 
1465
1522
  ### C
1466
1523
  「英雄不能无家可归。」
1467
1524
  ### E
1525
+ "No hero should have to wander alone."
1468
1526
 
1469
1527
  ## 1856647447
1470
1528
 
1471
1529
  ### C
1472
1530
  「茜特菈琳、伊兹帕帕,给我上!」
1473
1531
  ### E
1532
+ "Citlalin, Itzpapa, get 'em!"
1474
1533
 
1475
1534
  ## 1949104655
1476
1535
 
1477
1536
  ### C
1478
1537
  「虽说工具的所有权不归操使它的人所有,但仰赖它的人将其视为自身肢体的衍伸,因此常在手柄及申领的刀片上刻上名字,避免遗失。这把剑上的名字属于白淞镇的一任镇长。」
1479
1538
  ### E
1539
+ "Although such blades were not owned by their wielders, those who depended on them saw them as extensions of their limbs, and so they often inscribed their names onto the hilts and blades to avoid losing them. The name inscribed on this blade belongs to one of Poisson's former mayors."
1480
1540
 
1481
1541
  ## 3553599235
1482
1542
 
1483
1543
  ### C
1484
1544
  「这是安全区,对吧?」·其一
1485
1545
  ### E
1486
- This Is a Safe Zone, Right?: Part I
1546
+ You Said It Was Safe Here!: Part I
1487
1547
 
1488
1548
  ## 1989080339
1489
1549
 
1490
1550
  ### C
1491
1551
  「这是安全区,对吧?」·其三
1492
1552
  ### E
1493
- This Is a Safe Zone, Right?: Part III
1553
+ You Said It Was Safe Here!: Part III
1494
1554
 
1495
1555
  ## 859908635
1496
1556
 
1497
1557
  ### C
1498
1558
  「这是安全区,对吧?」·其二
1499
1559
  ### E
1500
- This Is a Safe Zone, Right?: Part II
1560
+ You Said It Was Safe Here!: Part II
1501
1561
 
1502
1562
  ## 1606026051
1503
1563
 
1504
1564
  ### C
1505
1565
  「追想练行·豪斗篇」活动结束提醒
1506
1566
  ### E
1567
+ Reminiscent Regimen: Combat - Event Ending
1507
1568
 
1508
1569
  ## 1190361575
1509
1570
 
1510
1571
  ### C
1511
1572
  「都说了是健身的成果,怎么就不信呢?」
1512
1573
  ### E
1574
+ "I keep telling them it's down to the training... Why doesn't anybody listen?"
1513
1575
 
1514
1576
  ## 671452999
1515
1577
 
1516
1578
  ### C
1517
1579
  「阵列推想大作战」活动获得
1518
1580
  ### E
1581
+ Obtained from the "Battle of Imagined Arrays" event
1519
1582
 
1520
1583
  ## 2427604943, 2673714895, 36406023
1521
1584
 
1522
1585
  ### C
1523
1586
  一位冒险伙伴认为,创新料理时所用到的材料令它感到无法理解,不再跟随你。
1524
1587
  ### E
1525
- One of your adventuring companions, baffled by the bizarre ingredients used in your "innovative" cooking, decided to part ways with you.
1588
+ One of your Adventure Companions, horrified by the unusual ingredient used in your "innovative" cooking, storms off in outrage.
1526
1589
 
1527
1590
  ## 2022830875, 2515681219, 3627017947
1528
1591
 
1529
1592
  ### C
1530
1593
  一动不动的元能构装体核心仍然一动不动,或许是缺少能够让它启动的契机吧…
1531
1594
  ### E
1532
- The Primal Construct's core remains motionless, maybe you need something to activate it...
1595
+ The Primal Construct's core remains motionless. Maybe you need something to activate it...
1533
1596
 
1534
1597
  ## 2696544745
1535
1598
 
1536
1599
  ### C
1537
1600
  一处荒废的遗迹中出现了魔物,为了解决此危机,来自警备队的「天才发明家」将使用他改良过的新式炮台清剿魔物。此时,他诚招一位专业人士来操控炮台…
1538
1601
  ### E
1602
+ Monsters have appeared among a long-deserted complex of ruins. In order to avert disaster, a certain "Genius Inventor" from the Gardes is using his new improved cannon to clear them out — and he's currently looking for a professional to operate it...
1539
1603
 
1540
1604
  ## 1583304560
1541
1605
 
1542
1606
  ### C
1543
1607
  一处荒废的遗迹中出现了魔物,为了解决此危机,来自警备队的「天才发明家」将使用他改良过的新式炮台清剿魔物。此时,他诚招一位专业人士来操控炮台…
1544
1608
  ### E
1545
- Thanks to the field-test data obtained last time out, the "Genius Inventor" of the Gardes has successfully improved on his novel remote cannon design. In order to test its combat effectiveness, he is earnestly inviting professionals to participate in a new round of firing tests...
1609
+ Monsters have appeared among a long-deserted complex of ruins. In order to avert disaster, a certain "Genius Inventor" from the Gardes is using his new improved cannon to clear them out and he's currently looking for a professional to operate it...
1546
1610
 
1547
1611
  ## 1354463271
1548
1612
 
1549
1613
  ### C
1550
1614
  一边守夜一边休息吧
1551
1615
  ### E
1552
- Get some rest, but keep watch.
1616
+ Get some rest, but take turns keeping watch
1553
1617
 
1554
1618
  ## 1760593175
1555
1619
 
1556
1620
  ### C
1557
1621
  七色的炫彩光芒充斥着你的脑海,你看见巨大的花朵自地平线绽放,而半人高的卷心菜向你说话…
1558
1622
  嗯?你再次醒来的时候,你的冒险伙伴们正担心地看着你。
1559
1623
  对,你想起了颜色好炫的菇…但你手中的已经并非蘑菇,而是…
1560
1624
  ### E
1561
- The rainbow-colored light flows through your mind, and you seem to see gargantuan flowers blooming on the horizon's edge... and there's also a cabbage half your height striking up a conversation with you...
1562
- But when you next awaken, you meet only the anxious gazes of your companions.
1563
- You remember that very colorful mushroom, but what you're holding in your hand is no fungus at all. Instead, it's...
1625
+ Rainbow lights fill your mind, and you see gargantuan flowers blooming on the horizon's edge... a cabbage half your height also appears to be striking up a conversation with you...
1626
+ When you next awaken, you are met by the anxious gazes of your companions.
1627
+ You remember nibbling on a very colorful mushroom, but what you're holding in your hands is no fungus at all. Instead...
1564
1628
 
1565
1629
  ## 2657256707, 278009891, 3505528555
1566
1630
 
1567
1631
  ### C
1568
1632
  不与身份不明的存在交易
1569
1633
  ### E
1570
- Refuse the transaction with an unidentified entity.
1634
+ Choose not to interact with the mysterious entity lurking in the well
1571
1635
 
1572
1636
  ## 1012397399
1573
1637
 
1574
1638
  ### C
1575
1639
  不再出现下雨天气
1576
1640
  ### E
1577
- No more rainy weather!
1641
+ There will be no more rainy weather!
1578
1642
 
1579
1643
  ## 1477792735, 4186456199
1580
1644
 
1581
1645
  ### C
1582
1646
  不如去试试挖宝
1583
1647
  ### E
1584
- Try digging for treasure.
1648
+ Try digging for treasure
1585
1649
 
1586
1650
  ## 857594706
1587
1651
 
1588
1652
  ### C
1589
1653
  不如我们先听听他想做的测试是什么样再决定嘛。我对新鲜水果…我对他们的研究课题有点好奇…
1590
1654
  ### E
1591
- Maybe we should hear him out before deciding? Paimon wants to learn more about this fresh fru— Ahem, Paimon wants to learn more about this research...
1655
+ Maybe we should hear him out before deciding? Paimon wants to learn more about this fresh fru— Ahem, about this research...
1592
1656
 
1593
1657
  ## 2284884220
1594
1658
 
1595
1659
  ### C
1596
1660
  不归旅途·烬城勇者绘卷
1597
1661
  ### E
1662
+ A Journey with No Return: Scroll of the Hero of Cinder City
1598
1663
 
1599
1664
  ## 2000726259, 2264993779, 3562595595, 549739475, 740549123, 876188035
1600
1665
 
1601
1666
  ### C
1602
- 不得不付出<color=#F39000>{0}</color>枚冒险金币
1667
+ 不得不付出{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
1603
1668
  ### E
1604
- You have to spend <color=#F39000>{0}</color> Adventure Coins.
1669
+ You have no choice but to spend <color=#F39000>{0}</color> Adventure Coins
1605
1670
 
1606
1671
  ## 480274346
1607
1672
 
1608
1673
  ### C
1609
1674
  不是,嗯…让我想想应该从什么地方说起…
1610
1675
  ### E
1611
- Not quite... Let me think how best to explain...
1676
+ Not quite... Hmm. How best to explain...
1612
1677
 
1613
1678
  ## 2275031275, 3064138563, 3196718275, 3738778491
1614
1679
 
1615
1680
  ### C
1616
1681
  不相信对方说的话
1617
1682
  ### E
1618
- Refuse to believe their words.
1683
+ Do not believe his claims
1619
1684
 
1620
1685
  ## 2770973527
1621
1686
 
1622
1687
  ### C
1623
1688
  不知道为何,在这个篝火边你睡得无比之沉…甚至第二天醒来时都已经接近正午,头也有点小痛。
1624
1689
  但是精神依旧饱满,继续上路吧!
1625
1690
  ### E
1626
- Somehow or other, you all fall asleep by the campfire... until you awake the next morning to find the midday sun high in the sky. And your heads hurt.
1691
+ Somehow or other, you all fall asleep by the campfire... until you awake the next morning to find the midday sun high in the sky and a dull pain in your heads.
1627
1692
  At least you're full of energy, so get moving!
1628
1693
 
1629
1694
  ## 2925885860
1630
1695
 
1631
1696
  ### C
1632
1697
  不过只要凑足三只同样的伙伴…
1633
1698
  ### E
1634
- But so long as we have three identical companions...
1699
+ However, so long as we have three identical companions...
1635
1700
 
1636
1701
  ## 2926666674
1637
1702
 
1638
1703
  ### C
1639
1704
  不过,和他们一起休息的时候,我能感觉到,我有点多余。不是他们嫌弃我,而是我能意识到,气氛不对…
1640
1705
  ### E
1641
- The first time I took a rest alongside them, I felt like I wasn't supposed to be there. I don't mean to say they resented my presence, but something about the atmosphere didn't feel quite right...
1706
+ The first time I took a rest alongside them, I felt like I wasn't supposed to be there. Not that they resented my presence, but something about the atmosphere didn't feel quite right...
1642
1707
 
1643
1708
  ## 274927946
1644
1709
 
1645
1710
  ### C
1646
1711
  不过,如果现在转变成料理机关发明家,岂不是前功尽弃了?而且也和警备队的工作不搭边!
1647
1712
  ### E
1648
- That said, if I did decide to become an inventor of machines with applications in the culinary sphere — let's call them kitchen "appliances" — wouldn't all my previous work go to waste? And besides... I'd no longer have any connection to the Gardes!
1713
+ That said, if I did decide to become an inventor of machines with culinary applications — let's call them kitchen "appliances" — wouldn't all my previous work go to waste? And besides... I'd no longer have any connection to the Gardes!
1649
1714
 
1650
1715
  ## 4102462370
1651
1716
 
1652
1717
  ### C
1653
1718
  不过,法德瓦,我们这次也不需要这么严谨的数学模型,我们这次的课题面向的也不是院里的那些老学究…
1654
1719
  ### E
1655
- However, Fadaweh, I'm not looking for an exceedingly precise model at this stage. This research isn't aimed at those stuffy old scholars at the Akademiya...
1720
+ However, Fadaweh, we don't require an exceedingly precise model this time. Our research isn't aimed at those stuffy old scholars at the Akademiya...
1656
1721
 
1657
1722
  ## 4023835250
1658
1723
 
1659
1724
  ### C
1660
1725
  不过,说实话,调查经济犯罪,并没有直接揍魔物来得有劲。
1661
1726
  ### E
1662
- But I have to admit, investigating financial crimes isn't anywhere near as stimulating as blasting monsters into bits.
1727
+ But I have to admit, investigating financial crimes isn't anywhere near as exciting as blasting monsters to bits.
1663
1728
 
1664
1729
  ## 1569597651, 165292555, 1908125731, 2751811123, 681705259, 715028787
1665
1730
 
1666
1731
  ### C
1667
1732
  与伙伴按原路攀回
1668
1733
  ### E
1669
- Go back the way you came with your companions.
1734
+ Climb back up the way you fell
1670
1735
 
1671
1736
  ## 1731294527
1672
1737
 
1673
1738
  ### C
1674
1739
  与冒险伙伴增进感情
1675
1740
  ### E
1676
- Bond with your companions.
1741
+ Bond with your companions
1677
1742
 
1678
1743
  ## 4112278512
1679
1744
 
1680
1745
  ### C
1681
1746
  与派蒙一起在果园中规划路线,尽可能高效地采集同一种颜色的树果。
1682
- 以采摘者派蒙为起点,选中<color=#FFCC33>相邻的同类型树果</color>或其他可选目标,进行连接,以作为果园采摘的规划路线。点击行动后,派蒙就将按照路线收集树果,或与可选目标互动。
1747
+ 以采摘者派蒙为起点,选中<color=#F39000>相邻的同类型树果</color>或其他可选目标,进行连接,以作为果园采摘的规划路线。点击行动后,派蒙就将按照路线收集树果,或与可选目标互动。
1683
1748
  ### E
1684
1749
  Plan a route through the orchard with Paimon and collect fruit of the same color as efficiently as you can.
1685
- Using Paimon the fruit-picker as your starting point, choose <color=#FFCC33>adjacent fruits of the same type</color> or other selectable targets to connect them, thus creating a fruit-picking path. Once you press Move, Paimon will follow this path to collect fruit or interact with the selectable targets.
1750
+ Using Paimon the fruit-picker as your starting point, choose <color=#F39000>adjacent fruits of the same type</color> or other selectable targets to connect them, thus creating a fruit-picking path. Once you press Move, Paimon will follow this path to collect fruit or interact with the selectable targets.
1686
1751
 
1687
1752
  ## 3825520496
1688
1753
 
1689
1754
  ### C
1690
- 丛生荆棘出现后,会使出现的格子变更为不可通过和选中的状态,在<color=#FFCC33>2次采摘行动过后</color>,荆棘将会<color=#FFCC33>枯萎消失</color>。
1755
+ 丛生荆棘出现后,会使出现的格子变更为不可通过和选中的状态,在<color=#F39000>2次采摘行动过后</color>,荆棘将会<color=#F39000>枯萎消失</color>。
1691
1756
  丛生荆棘可使用相应道具进行清除。
1692
1757
  ### E
1693
- After Teeming Thorns appear, they will cause the grid square they are in to be impassable and non-selectable. They will <color=#FFCC33>wither and disappear</color> <color=#FFCC33>after 2 collection actions</color>, however.
1758
+ After Teeming Thorns appear, they will cause the grid square they are in to be impassable and non-selectable. They will <color=#F39000>wither and disappear</color> <color=#F39000>after 2 collection actions</color>, however.
1694
1759
  Teeming Thorns can be removed via the relevant items.
1695
1760
 
1696
1761
  ## 2778184447
1697
1762
 
1698
1763
  ### C
1699
1764
  丝柯克每通过固有天赋{LINK#N11130007}<color=#FFD780FF>理外之理</color>{/LINK}的效果汲取一枚虚境裂隙,就会获得一层极恶技·斩效果,该效果持续15秒,至多叠加3层,每层独立计算持续时间。
1700
1765
  需要解锁固有天赋「理外之理」。
1701
1766
 
1702
1767
  <color=#FFD780FF>极恶技·斩</color>
1703
1768
  ·施放元素爆发<color=#FFD780FF>极恶技·灭</color>时,将消耗所有的<color=#FFD780FF>极恶技·斩</color>层数进行协同攻击,每层<color=#FFD780FF>极恶技·斩</color>会造成相当于丝柯克攻击力600%的<color=#99FFFFFF>冰元素伤害</color>,该伤害视为元素爆发伤害;
1704
1769
  ·丝柯克在{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式下进行的普通攻击,第三段攻击或第五段攻击命中敌人时,将消耗一层<color=#FFD780FF>极恶技·斩</color>,进行3次协同攻击,每次协同攻击造成相当于丝柯克攻击力150%的<color=#99FFFFFF>冰元素伤害</color>,该伤害视为普通攻击伤害;
1705
1770
  ·丝柯克在{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式下受到伤害时,将消耗一层<color=#FFD780FF>极恶技·斩</color>,使本次受到的伤害降低80%,并对附近的敌人进行3次攻击,每次攻击造成相当于丝柯克攻击力150%的<color=#99FFFFFF>冰元素伤害</color>,该伤害视为重击伤害。
1706
1771
  ### E
1707
1772
  Each Void Rift Skirk absorbs via the effects of the Passive Talent {LINK#N11130007}<color=#FFD780FF>Reason Beyond Reason</color>{/LINK} will grant her 1 Havoc: Sever stack for 15s. Max 3 stacks. Each stack's duration is independently considered.
1708
1773
  You must first unlock the Passive Talent "Reason Beyond Reason."
1709
1774
 
1710
1775
  <color=#FFD780FF>Havoc: Sever</color>
1711
1776
  · When she uses the Elemental Burst <color=#FFD780FF>Havoc: Ruin</color>, she will consume all <color=#FFD780FF>Havoc: Sever</color> stacks to initiate a coordinated attack in which each <color=#FFD780FF>Havoc: Sever</color> stack will deal 600% of Skirk's ATK as <color=#99FFFFFF>Cryo DMG</color>. This DMG is considered Elemental Burst DMG.
1712
1777
  · When she uses Normal Attacks while in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode, 1 <color=#FFD780FF>Havoc: Sever</color> stack will be consumed when her third or fifth attack sequences hit an opponent to launch 3 coordinated attacks. Each coordinated attack deals 150% of Skirk's ATK as <color=#99FFFFFF>Cryo DMG</color>. This damage is considered Normal Attack DMG.
1713
- · When Skirk takes DMG while in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode, 1 <color=#FFD780FF>Havoc: Sever</color> stack will be consumed to decrease this DMG instance by 80% and attack nearby opponent(s) 3 times, with each attack dealing 150% of Skirk's ATK as <color=#99FFFFFF>Cryo DMG</color>.
1714
- · This DMG is considered Charged Attack DMG.
1778
+ · When Skirk takes DMG while in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode, 1 <color=#FFD780FF>Havoc: Sever</color> stack will be consumed to decrease this DMG instance by 80% and attack nearby opponent(s) 3 times, with each attack dealing 150% of Skirk's ATK as <color=#99FFFFFF>Cryo DMG</color>. This DMG is considered Charged Attack DMG.
1715
1779
 
1716
1780
  ## 1977553594
1717
1781
 
1718
1782
  ### C
1719
1783
  丝柯克的装扮款式。她目睹过星星湮没,曾经在宇宙的绝对黑暗中起舞,所有这些时刻都融化于无止境的漫游之旅中。
1720
1784
  ### E
1721
- Skirk's outfit. She has witnessed the collapse of myriad stars, and once danced in the absolute darkness of the universe. All of these moments have faded into the shadows of her endless journey.
1785
+ Skirk's outfit. She has witnessed the annihilation of stars, and once danced in the absolute darkness of the universe. All of these moments have faded into the shadows of her endless journey.
1722
1786
 
1723
1787
  ## 158213588, 2144642412, 2867135716, 889675796
1724
1788
 
1725
1789
  ### C
1726
1790
  丰稔之赐
1727
1791
  ### E
1792
+ Harvest's Boon
1728
1793
 
1729
1794
  ## 1619398700
1730
1795
 
1731
1796
  ### C
1732
1797
  为「死」而战
1733
1798
  ### E
1799
+ Fight to the Death
1734
1800
 
1735
1801
  ## 1149365135
1736
1802
 
1737
1803
  ### C
1738
1804
  为「死」而战
1739
1805
  ### E
1740
- Fight for Death
1806
+ Fight to the Death
1741
1807
 
1742
1808
  ## 1567304884, 2866808724, 2886503156
1743
1809
 
1744
1810
  ### C
1745
1811
  为「死」而战
1746
1812
  ### E
1747
- Guardians of the Eternal Night
1813
+ Fight to the Death
1748
1814
 
1749
1815
  ## 1436236242
1750
1816
 
1751
1817
  ### C
1752
1818
  为了不让魔物外逃,警备队建立了防御阵地…
1753
1819
  ### E
1754
- In order to stop them from spilling out and wreaking havoc, the Gardes have set up a containment zone.
1820
+ We Gardes have set up a containment zone to prevent their escape.
1755
1821
 
1756
1822
  ## 2224437529
1757
1823
 
1758
1824
  ### C
1759
- 为了取得一切就要将手伸入生的芒刺之中,在将成取出之前,要不断忍受持续痛苦但正如饥饿是最好的调味细密伤口也正是成果最好的佐色
1825
+ 在成片的树荫下稍作休憩吧听草丛之中蟋蟀的奏音或等待啜饮蝴蝶停至鼻尖任由自己在凉意之中睡去然后沉入芬芳梦中
1760
1826
  ### E
1761
1827
  One must reach into the overgrowth of thorns to obtain it all. Continuous agony must be endured before fruit may be borne. And just as hunger is the best spice, so too do woven wounds best adorn fine results.
1762
1828
 
1763
1829
  ## 1448540549
1764
1830
 
1765
1831
  ### C
1766
1832
  为了完成母亲的嘱托,久未归乡的托马回到了蒙德城。酒馆、街道还有热情的朋友,蒙德依然像他记忆中一样温暖。
1767
1833
  ### E
1768
- To fulfill his mother's wishes, Thomas returns to Mondstadt after a long absence. Everything is as pleasant as he remembers it — the taverns, the streets, his welcoming friends.
1834
+ To fulfill his mother's wishes, Thoma returns to Mondstadt after a long absence. Everything is as pleasant as he remembers it — the taverns, the streets, and his welcoming friends.
1769
1835
 
1770
1836
  ## 904143219
1771
1837
 
1772
1838
  ### C
1773
1839
  为了解决孩子们提出的各种与魔物、生态、不同战士们相关的稀奇古怪的问题,教令院的学者决定在此进行模拟养成的尝试。
1774
1840
  ### E
1775
- To solves the strange questions that the children have raised about various monsters, lifeforms, and various warriors, the researchers of the Akademiya have decided to create an attempt at simulating such cultivation here.
1841
+ To answer the strange questions that the children have raised about different monsters, lifeforms, and various warriors, the researchers of the Akademiya have decided to create an attempt at simulating such cultivation here.
1776
1842
 
1777
1843
  ## 1573558088
1778
1844
 
1779
1845
  ### C
1780
1846
  为了解决孩子们提出的各种与魔物、生态、不同战士们相关的稀奇古怪的问题,教令院的学者决定开发一款模拟冒险的游戏…
1781
1847
  ### E
1782
- To solves the strange questions that the children have raised about various monsters, lifeforms, and various warriors, the researchers of the Akademiya have decided to create a game that simulates an adventure of sorts...
1848
+ To answer the strange questions that the children have raised about different monsters, lifeforms, and various warriors, the researchers of the Akademiya have decided to create a game that simulates an adventure of sorts...
1783
1849
 
1784
1850
  ## 3526719282
1785
1851
 
1786
1852
  ### C
1787
1853
  也可以试试「苹果酿汐藻」、「咖啡汐藻」和「绝云椒椒汐藻」…前提是小心一点,不要食物中毒!
1788
1854
  ### E
1789
- How about... "Apple Cider Tidalga", or "Coffee Tidalga," or... or... "Jueyun Chili Tidalga." As long as it isn't poisonous, you could try pretty much anything!
1855
+ How about... "Apple Cider Tidalga", or "Coffee Tidalga," or... or... "Jueyun Chili Tidalga"? As long as it isn't poisonous, you could try pretty much anything!
1790
1856
 
1791
1857
  ## 560702972
1792
1858
 
1793
1859
  ### C
1794
- 五重天的寒雨
1860
+ 茜特菈莉·五重天的寒雨
1795
1861
  ### E
1862
+ Mamaloaco's Frigid Rain
1796
1863
 
1797
1864
  ## 204991683, 734587523
1798
1865
 
1799
1866
  ### C
1800
1867
  交付装备
1801
1868
  ### E
1802
- Gear Delivered
1869
+ Equipment Provided
1803
1870
 
1804
1871
  ## 3768729979
1805
1872
 
1806
1873
  ### C
1807
1874
  交易成功
1808
1875
  ### E
1809
- Deal Secured
1876
+ Done Deal
1810
1877
 
1811
1878
  ## 1064205135, 4081794439, 799819599
1812
1879
 
1813
1880
  ### C
1814
1881
  交给他史莱姆的粘液
1815
1882
  ### E
1816
- Give him some ooze from a Slime.
1883
+ Give him the ooze secreted by a Slime
1817
1884
 
1818
1885
  ## 1824269335, 3453406367, 465770183
1819
1886
 
1820
1887
  ### C
1821
1888
  交给他纳塔龙众的牙齿
1822
1889
  ### E
1823
- Give him some fangs from a Natlanese saurian.
1890
+ Give him the fangs shed by a Natlan Saurian
1824
1891
 
1825
1892
  ## 1148191311, 1507341911, 2527091247
1826
1893
 
1827
1894
  ### C
1828
1895
  交给他蕈兽产生的孢子
1829
1896
  ### E
1830
- Give him the spores produced by the Fungi.
1897
+ Give him the spores produced by a Fungus
1831
1898
 
1832
1899
  ## 2282846186
1833
1900
 
1834
1901
  ### C
1835
1902
  亲爱的旅行者:
1836
1903
  「游逸旅闻·鎏溢之章」活动玩法即将结束,欢迎旅行者及时参与活动,获取活动奖励~
1837
1904
  ### E
1838
1905
  Dear Traveler,
1839
- The "Travelers' Tales: Overflow Chapter" event will end soon. Please remember to take part and claim your rewards in time~
1906
+ The "Travelers' Tales: Gilded Chapter" event will end soon. Please remember to take part and claim your rewards in time~
1840
1907
 
1841
1908
  ## 3732339922
1842
1909
 
1843
1910
  ### C
1844
1911
  亲爱的旅行者:
1845
1912
  「肃靖险乱」初试锋芒挑战周期即将结束,欢迎旅行者及时参与活动,获取活动奖励~
1846
1913
  ### E
1847
1914
  Dear Traveler,
1848
- The "Tumult Subduer" event's Trial's Precipice challenge period will end soon. Please remember to take part and claim your rewards in time~
1915
+ The "Tumult Subduer" Trial's Precipice challenge cycle will end soon. Please remember to take part and claim your rewards in time~
1849
1916
 
1850
1917
  ## 3925332162
1851
1918
 
1852
1919
  ### C
1853
1920
  亲爱的旅行者:
1854
1921
  「肃靖险乱」地脉紊乱点爆发期即将结束,欢迎旅行者及时参与活动,获取活动奖励~
1855
1922
  ### E
1856
1923
  Dear Traveler,
1857
- The "Tumult Subduer" event's Ley Line disturbance Outbreak Period will end soon. Please remember to take part and claim your rewards in time~
1924
+ The "Tumult Subduer" event's Ley Line Disturbance Outbreak will end soon. Please remember to take part and claim your rewards in time~
1858
1925
 
1859
1926
  ## 2768480330
1860
1927
 
1861
1928
  ### C
1862
1929
  亲爱的旅行者:
1863
1930
  「追想练行·豪斗篇」活动玩法即将结束,欢迎旅行者及时参与活动,获取活动奖励~
1864
1931
  ### E
1932
+ Dear Traveler,
1933
+ The "Reminiscent Regimen: Combat" event will end soon. Please remember to take part and claim your rewards in time~
1865
1934
 
1866
1935
  ## 2408568991
1867
1936
 
1868
1937
  ### C
1869
- 人之命,解放
1938
+ 人之名」解放
1870
1939
  ### E
1871
1940
  "Humanity's Name" Unfettered
1872
1941
 
1873
1942
  ## 62848892
1874
1943
 
1875
1944
  ### C
1876
- 人之命,解放!
1945
+ 玛薇卡·人之命,解放!
1877
1946
  ### E
1947
+ "Humanity's Name" Unfettered
1878
1948
 
1879
1949
  ## 1427180024
1880
1950
 
1881
1951
  ### C
1882
1952
  从3张<color=#FFFFFFFF>驰轮车</color>中选择1张加入手牌。
1883
1953
  <color=#FFFFFFFF>我方打出特技牌后:</color>若可能,<color=#FFFFFFFF>$[A1315]</color>回复1点<color=#FFFFFFFF>夜魂值</color>。
1884
1954
  (牌组中包含$[A1315],才能加入牌组)
1885
1955
  ### E
1886
1956
  Select 1 card from 3 <color=#FFFFFFFF>Flamestrider</color> cards to add to your Hand.
1887
- <color=#FFFFFFFF>After you play a Technique card: </color>If possible, <color=#FFFFFFFF>$[A1315]</color> recovers 1 <color=#FFFFFFFF>Nightsoul point</color>.
1957
+ <color=#FFFFFFFF>After you play a Technique card:</color> If possible, <color=#FFFFFFFF>$[A1315]</color> recovers 1 <color=#FFFFFFFF>Nightsoul point</color>.
1888
1958
  (You must have $[A1315] in your deck to add this card to your deck)
1889
1959
 
1890
1960
  ## 544153389
1891
1961
 
1892
1962
  ### C
1893
1963
  从多莉处拿到的「灵药」。
1894
1964
  总觉得有些可疑,长高…真的有这么简单吗?
1895
1965
  ### E
1896
1966
  A "miracle tonic" obtained from Dori.
1897
- It seems a little suspicious. Can growing taller really be this easy?
1967
+ It seems a little suspicious. Could growing taller really be this easy?
1898
1968
 
1899
1969
  ## 1501899794
1900
1970
 
1901
1971
  ### C
1902
1972
  他就点头说「可以可以可以,到时候有成品了一定要拿来给我看看啊!」
1903
1973
  ### E
1904
- He nodded his head and said, "Yes, indeed, of course. Once you've put things into place, you simply must come show me your results!"
1974
+ He nodded and said, "Yes, indeed, of course. Once you've put things into place, you simply must show me your results!"
1905
1975
 
1906
1976
  ## 3636605626
1907
1977
 
1908
1978
  ### C
1909
1979
  他的动力好像愈发旺盛了,不仅做出了炮台的正式军用版,还不怕危险,带着它第一时间赶来危险地带。
1910
1980
  ### E
1911
- His ambition keeps growing unchecked. It's enough that he made an official military version of his cannon, but bringing it out here to this dangerous place to test it...
1981
+ His ambition keeps growing unchecked. It's enough that he made an official military version of his cannon, but rushing out here to this dangerous place to test it...
1912
1982
 
1913
1983
  ## 1651051655, 1868346487, 2162116103, 2369123359, 2690076421, 3342398543, 4058546423, 4133978983, 4294354767, 723435975, 774065447, 905371663
1914
1984
 
1915
1985
  ### C
1916
- 付出<color=#F39000>{0}</color>点剩余生命作为代价
1986
+ 付出{{SPRITE_PRESET#21002}}<color=#F39000>{0}</color>作为代价
1917
1987
  ### E
1918
- Give up <color=#F39000>{0}</color> point(s) of remaining HP.
1988
+ Surrender <color=#F39000>{0}</color> point(s) of Remaining HP and make a pact
1919
1989
 
1920
1990
  ## 3387245395
1921
1991
 
1922
1992
  ### C
1923
1993
  令一位伙伴进入井中
1924
1994
  ### E
1925
- Someone Else Fell In...
1995
+ Someone Falls In...
1926
1996
 
1927
1997
  ## 1883569258
1928
1998
 
1929
1999
  ### C
1930
2000
  以后你有揍魔物的差事,也可以随时叫上我,管饭最好,不管饭的话我自带便当。
1931
2001
  ### E
1932
- If you ever need anyone to help you pummel some monsters, I'll always be willing to help. Obviously, it would be best if meals were included, but if they're not, I can always bring my own.
2002
+ If you ever need anyone to help you pummel some monsters, I'll be up for it. Obviously, it would be best if meals were included, but if they're not, I can always bring my own.
1933
2003
 
1934
2004
  ## 3423659262
1935
2005
 
1936
2006
  ### C
1937
2007
  任务道具
1938
2008
  ### E
2009
+ Quest Item
1939
2010
 
1940
2011
  ## 3740181008
1941
2012
 
1942
2013
  ### C
1943
2014
  仿拟极恶骑的战斗风格,依据点按、长按,以不同的方式产生效果。
1944
2015
 
1945
2016
  <color=#FFD780FF>点按</color>
1946
2017
  丝柯克获得45点{LINK#N11130005}<color=#FFD780FF>蛇之狡谋</color>{/LINK},并切换至{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式。
1947
2018
 
1948
2019
  <color=#FFD780FF>长按</color>
1949
2020
  丝柯克获得45点蛇之狡谋,并将持续快速移动,在该状态下提高丝柯克的抗打断能力。
1950
- 期间,丝柯克可以控制快速移动的方向,并能通过再次施放技能,提前结束快速移动状态。
2021
+ 期间,丝柯克可以控制快速移动的方向,且可以在水面上移动,并能通过再次施放技能,提前结束快速移动状态。
1951
2022
  ### E
1952
2023
  Imitates the combat style of "The Foul." Produces different effects depending on whether you Tap or Hold.
1953
2024
 
1954
2025
  <color=#FFD780FF>Tap</color>
1955
2026
  Skirk gains 45 {LINK#N11130005}<color=#FFD780FF>Serpent's Subtlety</color>{/LINK} and switches to the {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode.
1956
2027
 
1957
2028
  <color=#FFD780FF>Hold</color>
1958
2029
  Skirk gains 45 Serpent's Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state.
1959
2030
  During this time, Skirk can control her movement direction. She can also use this Skill again to end rapid movement prematurely.
1960
2031
 
1961
2032
  ## 1227228531
1962
2033
 
1963
2034
  ### C
1964
2035
  伙伴棋子升阶至三阶
1965
2036
  ### E
1966
- Companion Chess Piece reached Level 3
2037
+ Companion Piece Reached Level 3
1967
2038
 
1968
2039
  ## 927648595
1969
2040
 
1970
2041
  ### C
1971
2042
  伙伴棋子升阶至二阶
1972
2043
  ### E
1973
- Companion Chess Piece reached Level 2
2044
+ Companion Piece Reached Level 2
1974
2045
 
1975
2046
  ## 2271130555
1976
2047
 
1977
2048
  ### C
1978
2049
  伙伴棋子升阶至四阶
1979
2050
  ### E
1980
- Companion Chess Piece reached Level 4
2051
+ Companion Piece Reached Level 4
1981
2052
 
1982
2053
  ## 885142986
1983
2054
 
1984
2055
  ### C
1985
2056
  伙伴棋子可携带装备数量+<color=#F39000>{0}</color>(初始可携带数量2)
1986
2057
  ### E
1987
- Your Companion Pieces can equip <color=#F39000>{0}</color> extra equipment (the starting amount is 2)
2058
+ Your Companion Pieces can equip <color=#F39000>{0}</color> extra piece(s) of equipment (the starting amount is 2)
1988
2059
 
1989
2060
  ## 2464121986
1990
2061
 
1991
2062
  ### C
1992
2063
  伙伴棋子商店中可选择项+<color=#F39000>{0}</color>
1993
2064
  ### E
1994
- +<color=#F39000>{0}</color> Selectable items in the Companion Piece shop
2065
+ Adds <color=#F39000>{0}</color> selectable items to the Companion Piece Shop
1995
2066
 
1996
2067
  ## 2164357253
1997
2068
 
1998
2069
  ### C
1999
2070
  伟业,建于奇迹与生命融汇之刻。
2000
2071
  那光辉是凡俗的学识所不可及,亦是尘世的善良所不可及。
2001
2072
  自大者自黑暗中来,德与理点缀其虚伪。
2002
2073
  吞噬渴望的一切,如其兄弟,如其母亲。
2003
2074
  ### E
2004
2075
  Greatness, created in the moment where miracles met life.
2005
2076
  Neither mundane knowledge nor earthly compassion could hope to reach that light.
2006
- The arrogant slither forth from the darkness, hypocrisy draped in virtue and reason.
2077
+ The arrogant slither forth from the darkness, virtue and reason draped in hypocrites' lies.
2007
2078
  Their gnashing maws devour all — brothers and mothers alike.
2008
2079
 
2009
2080
  ## 3994070808, 902707044
2010
2081
 
2011
2082
  ### C
2012
2083
  伟大的冒险总少不了热血的征途。通过模拟不同战斗情景,必将燃起胸中的豪情,激发冒险的热情,亦能为未来的旅途注入动力…
2013
2084
  ### E
2014
- No grand adventure is complete without a journey that sets your blood aflame. With these combat simulations, the heroic spirit and passion for adventure are sure to be reawakened to fuel the journey ahead...
2085
+ No grand adventure is complete without a journey that sets your blood aflame. With these combat simulations, your heroic spirit and passion for adventure are sure to be reawakened to fuel the journey ahead...
2015
2086
 
2016
2087
  ## 954857812
2017
2088
 
2018
2089
  ### C
2019
- 伸缩风蕈兽
2090
+ 浮游风蕈兽
2020
2091
  ### E
2021
2092
  Stretchy Anemo Fungus
2022
2093
 
2023
2094
  ## 2402505055
2024
2095
 
2025
2096
  ### C
2026
2097
  似乎你的回答让她想起了故人。
2027
2098
  在一片思索之后,她决定再与你同行一段路。
2028
2099
  「反正也差不多顺路。」
2029
2100
  接下来<color=#F39000>{0}</color>场遭遇战内,神秘少女将出现在棋盘上协助出战
2030
2101
  ### E
2031
- Your answer reminded her of an old friend.
2032
- After much contemplation, she decided to travel with you for a while longer.
2033
- "It's on the way anyway," she said.
2034
- In the next <color=#F39000>{0}</color> Encounters, the mysterious maid will appear on the chess board to assist you in battle.
2102
+ Your answer seems to remind her of someone from her past.
2103
+ After much contemplation, she decides to travel beside you a while longer.
2104
+ "We're heading the same way anyway," she says.
2105
+ In the next <color=#F39000>{0}</color> Skirmish(es), the Mysterious Maid will appear on the board and assist you in battle
2035
2106
 
2036
2107
  ## 4237071778
2037
2108
 
2038
2109
  ### C
2039
2110
  但为什么突然轰魔物?
2040
2111
  ### E
2041
- Is there a particular reason for blowing up these monsters?
2112
+ Is there a particular reason for blowing these monsters up?
2042
2113
 
2043
2114
  ## 2599008866
2044
2115
 
2045
2116
  ### C
2046
2117
  但我又和原来那个普普通通,什么都做不出来的普通人…不一样了。
2047
2118
  ### E
2048
- That said, I'm certainly not the same run-of-the-mill everyman who couldn't make something valuable to save his life that I used to be.
2119
+ That said, I'm no longer that old run-of-the-mill everyman who couldn't make something valuable to save his life either.
2049
2120
 
2050
2121
  ## 2113303026
2051
2122
 
2052
2123
  ### C
2053
2124
  但普通警备队员极大概率被炮尾直接一下撞死…所以还得发明一个…小型地上战舰级别的平台,载着重炮到处跑。
2054
2125
  ### E
2055
- But for a regular member of the Gardes... the recoil would probably kill them stone dead. I'll need to invent a... "Miniature Terrestrial Naval-Grade Platform"! Something moveable that can support the cannon's weight.
2126
+ But for a regular member of the Gardes... the recoil would probably kill them stone dead. I'll need to invent a... "Miniature Terrestrial Naval-Grade Platform"! Something mobile that can support the cannon's weight.
2056
2127
 
2057
2128
  ## 3688239322
2058
2129
 
2059
2130
  ### C
2060
2131
  但看来以前做建筑模型留下的手艺还没完全荒废嘛。
2061
2132
  ### E
2062
- But it looks like everything I learned making construction models back in the day hasn't completely left me.
2133
+ But it seems that everything I learned making construction models back in the day hasn't completely left me.
2063
2134
 
2064
2135
  ## 2302461203
2065
2136
 
2066
2137
  ### C
2067
- 作战区域中将出现大量反弹挡板,利用这些挡板调整炮弹的弹道,或许能更有效打击那些藏在掩体后的魔物。
2138
+ 作战区域中将出现大量<color=#FFCC33>反弹挡板</color>,利用这些挡板调整炮弹的弹道,或许能更有效打击那些藏在掩体后的魔物。
2068
2139
  ### E
2069
- You can use the bounce pads around the battlefield to redirect your cannonball shots to accurately take down monsters. Some monsters think that they're safe behind cover... show them that it'll take more than that to outsmart a cannonball.
2140
+ You can use the bounce pads around the battlefield to redirect your shots to accurately take down monsters. Some monsters think that they're safe behind cover... show them that it'll take more than that to outsmart a cannonball.
2070
2141
 
2071
2142
  ## 3775009404
2072
2143
 
2073
2144
  ### C
2074
2145
  作战成功
2075
2146
  ### E
2076
- Test Successful
2147
+ Challenge Completed
2077
2148
 
2078
2149
  ## 1152801975
2079
2150
 
2080
2151
  ### C
2081
2152
  你们在无人的夜里四处发掘,终于,有一个冒险伙伴真的找到了宝藏的踪迹…
2082
2153
  ### E
2083
- You dig everywhere on this lonely night, and finally, one of your companions finds a trail that could lead to the treasure...
2154
+ You dig everywhere on this lonely night, and finally, one of your companions finds a trail that might just lead to the treasure...
2084
2155
 
2085
2156
  ## 1872064471, 3584556791
2086
2157
 
2087
2158
  ### C
2088
2159
  你听到深井之下传来嘶哑的声音:
2089
2160
  「好…既然…那我就拿这个,与你换取…呵呵…」
2090
2161
  ### E
2091
2162
  You hear a hoarse voice coming from the depths of the well:
2092
- "Kuhaha... now then, I'll take this, and give you that..."
2163
+ "Kuhaha... Now then... I'll take this... and give you..."
2093
2164
 
2094
2165
  ## 2129059471
2095
2166
 
2096
2167
  ### C
2097
2168
  你和冒险伙伴很好地进行了休息,一夜无梦的睡眠,你感觉精神饱满,足以面对接下来旅途的疲惫。
2098
2169
  ### E
2099
- You and your adventuring companions have had a good rest. After a dreamless night of sleep, you feel full of energy. Hopefully, it will be enough to face the trials of the road ahead.
2170
+ You and your Adventure Companions enjoy a good rest. After a dreamless night of sleep, you feel full of energy. Hopefully, it will be enough to face the trials of the road ahead.
2100
2171
 
2101
2172
  ## 3332994007
2102
2173
 
2103
2174
  ### C
2104
2175
  你和冒险伙伴随身的行囊似乎被人翻找过…损失了一些冒险金币。
2105
2176
  ### E
2106
- The adventuring packs that your party keeps close seem to have been rummaged through... and some of your Adventure Coins are missing.
2177
+ The adventure packs that your party keeps close appear to have been disturbed... and some of your Adventure Coins are missing.
2107
2178
 
2108
2179
  ## 914512103
2109
2180
 
2110
2181
  ### C
2111
2182
  你在原地等了许久,但所谓「第八柱」后裔的人再也没有出现,你才确认自己的金币全都是打了水漂。
2112
2183
  唉,你早该想到对方是个骗子的,不是吗?
2113
2184
  ### E
2114
- You waited for a while, but the descendant of the "Eighth Pillar" never showed up again. You only just realized that you'd lost all your coins...
2115
- Forget King Deshret the reddest thing here were that scammer's red flags...
2185
+ You wait for a while, but the descendant of the "Eighth Pillar" does not return, and you realize that your coins are as lost as the "earth-shaking power" of King Deshret himself...
2186
+ Perhaps benefitting from the wisdom of hindsight, it now seems obvious to you that the man was a fraud...
2116
2187
 
2117
2188
  ## 1709097938
2118
2189
 
2119
2190
  ### C
2120
2191
  你对<color=#FDAFF0FF>[{0}]</color>说
2121
2192
  ### E
2122
- Me to {0}
2193
+ Me to <color=#FDAFF0FF>{0}</color>
2123
2194
 
2124
2195
  ## 1326955515, 1534635563, 1675324035, 1889174355, 224810131
2125
2196
 
2126
2197
  ### C
2127
2198
  你对二手的装备并不信任
2128
2199
  ### E
2129
- You don't trust second-hand equipment.
2200
+ You don't trust second-hand equipment
2130
2201
 
2131
2202
  ## 415443785
2132
2203
 
2133
2204
  ### C
2134
2205
  你忘记你为何出现在这儿,自四处勾连的藤蔓和遮天蔽日的密林中醒来,你是谁,你从何处来,又要到什么地方去…这个时候都不重要。重要的是,你知道你要寻找伙伴,突破重重障碍,然后走出这片森林…
2135
2206
  ### E
2136
- You forgot why you appeared here, awakening amidst tangling vines and choking forest on all sides. You do not know who you are, where you came from, or where you are going... But none of this matters. What does is the knowledge that you must seek companions and pass many obstacles before leaving this jungle...
2207
+ You have no recollection of how you arrived here, awakening amidst tangling vines and surrounded by dense forest that blocks out the sky. You don't know who you are, where you came from, or where you were going... but none of that matters. All you know is that you must seek out companions and pass the many obstacles that await as you attempt to leave this jungle...
2137
2208
 
2138
2209
  ## 2356417575, 3329067727, 3356231303
2139
2210
 
2140
2211
  ### C
2141
2212
  你感觉天旋地转了好一阵子,直到咚地一声垂直落到了洞底。
2142
2213
  好消息,你和冒险伙伴落到了厚沙之上,除了嘴里吃了几口沙子,没有太多损伤。
2143
2214
  坏消息,漆黑的遗迹空洞内,隐约传来了魔兽的气息…
2144
2215
  ### E
2145
- You feel as though you've been falling for eternity, until suddenly, you hit the floor with a loud thump.
2216
+ You feel as though you've been falling for an eternity, until suddenly, you hit the floor with a loud thump.
2146
2217
  The good news is that your Adventure Companions landed on a thick bed of sand.
2147
2218
  The bad news is that the foul stench of monsters is starting to waft through the pitch-black ruins around you...
2148
2219
 
2149
2220
  ## 1037408823, 2595182607, 2827976463
2150
2221
 
2151
2222
  ### C
2152
2223
  你感觉天旋地转了好一阵子,直到咚地一声垂直落到了洞底。
2153
2224
  好消息,你和冒险伙伴落到了厚苔之上,没有太多损伤。
2154
2225
  坏消息,漆黑的深坑里,孢子的荧光逐渐浮现…
2155
2226
  ### E
2156
- You feel as though you've been falling for eternity, until suddenly, you hit the floor with a loud thump.
2227
+ You feel as though you've been falling for an eternity, until suddenly, you hit the floor with a loud thump.
2157
2228
  The good news is that your Adventure Companions landed on a thick bed of moss.
2158
2229
  The bad news is that fluorescent spores are starting to rise inside the pitch-black hole around you...
2159
2230
 
2160
2231
  ## 2719649203, 2998851355, 64500675
2161
2232
 
2162
2233
  ### C
2163
2234
  你技不如人,被部族的牌手击败。
2164
2235
  ### E
2165
- Card Game: Defeated!
2236
+ Card Game: Devastating Defeat
2166
2237
 
2167
2238
  ## 1284585539
2168
2239
 
2169
2240
  ### C
2170
2241
  你持有的「道具·充能转化容器」激活了特殊的元能构装体
2171
2242
  ### E
2172
- Your "Energy Transformation Capacitor" item has activated a special Primal Construct
2243
+ Your "Item: Energy Transformation Capacitor" has activated a special Primal Construct
2173
2244
 
2174
2245
  ## 1683405311, 3580516831
2175
2246
 
2176
2247
  ### C
2177
2248
  你挑挑拣拣,将一件装备交给了眼前狼狈不堪的学者。
2178
2249
  ### E
2179
- You give a piece of equipment to the disheveled researcher in front of you.
2250
+ After careful consideration, you hand your chosen equipment to the disheveled scholar in front of you.
2180
2251
 
2181
2252
  ## 2221833575
2182
2253
 
2183
2254
  ### C
2184
2255
  你探寻死域,虽然有所发现,但你知道,这片死域里还藏着更多…
2185
2256
  ### E
2186
- You explore the Withering Zones, and despite your discoveries, you know that richer secrets yet lie deeper within...
2257
+ You explore the Withering Zone, but despite your discoveries, you feel certain that richer secrets lie deeper still...
2187
2258
 
2188
2259
  ## 2181660647
2189
2260
 
2190
2261
  ### C
2191
2262
  你放弃咬一口炫色蘑菇的举动被看到,大家都露出的钦佩的表情。
2192
2263
  似乎正是因为你拥有如此坚定的意志,有目睹了一切者自愿加入了您的队伍…
2193
2264
  ### E
2194
- You managed to resist the temptation to bite the colorful mushroom, earning the respect of your companions.
2195
- It seems that it's precisely this unwavering discipline that drew so many of them to join you...
2265
+ You manage to resist the temptation to bite into the colorful mushroom, earning the respect of your companions.
2266
+ It seems that it's precisely this unwavering discipline that drew so many of them to you in the first place...
2196
2267
 
2197
2268
  ## 2841190490
2198
2269
 
2199
2270
  ### C
2200
2271
  你是说编纂的冒险故事吗…哈哈,我们毕竟是教令院的学者,当然还是拿须弥的故事当原型比较有趣…
2201
2272
  ### E
2202
- You mean the adventure narratives? Haha, we're students of the Akademiya, after all. Naturally, stories based on the tales of Sumeru pack a more exciting punch...
2273
+ You mean the adventure narratives? Haha, we're Akademiya students, after all. Naturally, stories based on the tales of Sumeru pack a more exciting punch...
2203
2274
 
2204
2275
  ## 1160023035, 1251252491, 1477385187, 2149037131, 2483642283, 3542149883, 3920197907, 4065304803, 4170015795, 4212357691
2205
2276
 
2206
2277
  ### C
2207
2278
  你没有足够的冒险金币了
2208
2279
  ### E
2209
- You don't have enough Adventure Coins.
2280
+ You don't have enough Adventure Coins
2210
2281
 
2211
2282
  ## 3808272335
2212
2283
 
2213
2284
  ### C
2214
2285
  你派出的冒险伙伴向你打包票会完成这次的任务。
2215
2286
  下次重逢,或许你和他都能变得更加坚强了。
2216
2287
  ### E
2217
- The adventuring companion you've dispatched swears to complete their mission.
2218
- When you next meet, perhaps both of you will have become stronger.
2288
+ Your chosen companion vows to complete their mission.
2289
+ When next you meet, perhaps both of you will have grown stronger.
2219
2290
 
2220
2291
  ## 138723335
2221
2292
 
2222
2293
  ### C
2223
2294
  你派出的冒险伙伴没有那么自信。
2224
2295
  但是没关系,为了你,你的冒险伙伴一定会完成你的任务。
2225
2296
  ### E
2226
- Your adventuring companion isn't that confident.
2227
- But fear not, for your sake, your companion will definitely see their task through.
2297
+ Your chosen companion doesn't seem all that confident.
2298
+ But fear not, for your sake, they will see their task through to the end.
2228
2299
 
2229
2300
  ## 1317127167, 1505676743, 3500088391
2230
2301
 
2231
2302
  ### C
2232
2303
  你甚至无法看清那漆黑的巨影究竟是从何处将你想要的东西取出。
2233
2304
  他用两根手指捏着你所求之物,将之置入你的双掌之中。
2234
2305
  ### E
2235
- Your eyes can't even trace where that inky shadow retrieved your reward from.
2236
- With two fingers, he deposits the item into your waiting hands.
2306
+ Your eyes can't even trace from whence that inky shadow retrieves your reward.
2307
+ With two fingers, it deposits its gift into your waiting hands.
2237
2308
 
2238
2309
  ## 18286919
2239
2310
 
2240
2311
  ### C
2241
- 你获得了冒险金币
2312
+ 你获得了羁绊之帜
2242
2313
  ### E
2243
2314
  You obtained Adventure Coins
2244
2315
 
2245
2316
  ## 2139929455, 2248142527, 3664038183
2246
2317
 
2247
2318
  ### C
2248
2319
  你获得了该轮比赛的奖金
2249
2320
  ### E
2250
- You received the prize money for this round.
2321
+ You win the prize money for this round
2251
2322
 
2252
2323
  ## 1097372163, 118321811, 1936429699, 2665170659, 3397681627
2253
2324
 
2254
2325
  ### C
2255
2326
  你表示你也囊中羞涩
2256
2327
  ### E
2257
- You express that you're strapped for cash.
2328
+ Explain to the merchant that you're strapped for cash
2258
2329
 
2259
2330
  ## 2098953751
2260
2331
 
2261
2332
  ### C
2262
2333
  你试图与井底之物进行交易,一位冒险伙伴落入荒井之中
2263
2334
  ### E
2264
- You tried to trade with the creature at the bottom of the well, but one of your adventuring companions fell in...
2335
+ You try to trade with the creature at the bottom of the well, but one of your Adventure Companions falls in...
2265
2336
 
2266
2337
  ## 1596915071
2267
2338
 
2268
2339
  ### C
2269
2340
  你试图与井底之物进行交易,将一件装备投入了荒井
2270
2341
  ### E
2271
- You tried to trade with the creature at the bottom of the well and tossed a piece of equipment.
2342
+ You toss a piece of equipment to the creature at the bottom of the well in the hope that you might trade with it
2272
2343
 
2273
2344
  ## 2079718839, 905057679, 909031487
2274
2345
 
2275
2346
  ### C
2276
2347
  你输掉了该轮比赛的参与费,铩羽而归。
2277
2348
  ### E
2278
- You lost your entry fee for the game and retreated with your tail between your legs.
2349
+ You squander your entry fee and leave with your tail between your legs
2279
2350
 
2280
2351
  ## 4182310351
2281
2352
 
2282
2353
  ### C
2283
2354
  你还是低估了这些长期盘踞于黑暗之中的魔物。
2284
2355
  你和你的冒险伙伴在黑暗之中精疲力尽,被这些魔物追逐驱赶出了树洞深坑。
2285
2356
  它们用自己的行动证明了,你不该踏足你不应踏足之地。
2286
2357
  ### E
2287
2358
  You underestimated the monsters that have made the darkness their home.
2288
- You and your adventuring companions are fatigued, and chased out of the tree hollow by monsters.
2289
- Their message is clear: Some places are not meant to be trodden by mortal feet... or whatever qualifies for your party members as feet.
2359
+ You and your companions are exhausted and find yourselves easily chased out of the tree hollow.
2360
+ The monster's message is clear: Some paths are not meant to be trodden by unfamiliar feet... or whatever other appendages your party members may have.
2290
2361
 
2291
2362
  ## 2788623631
2292
2363
 
2293
2364
  ### C
2294
2365
  你还是低估了这些长期盘踞于黑暗之中的魔物。
2295
2366
  你和你的冒险伙伴在黑暗之中精疲力尽,被这些魔物追逐驱赶出了遗迹空洞。
2296
2367
  它们用自己的行动证明了,你不该踏足你不应踏足之地。
2297
2368
  ### E
2298
2369
  You underestimated the monsters that have made the darkness their home.
2299
- You and your adventuring companions are fatigued, and chased out of the ruins by monsters.
2300
- Their message is clear: Some places are not meant to be trodden by mortal feet... or whatever qualifies for your party members as feet.
2370
+ You and your companions are exhausted and find yourselves easily chased out of the ruins.
2371
+ The monster's message is clear: Some paths are not meant to be trodden by unfamiliar feet... or whatever other appendages your party members may have.
2301
2372
 
2302
2373
  ## 912190015
2303
2374
 
2304
2375
  ### C
2305
2376
  佣兵布满茧的手最后一次触摸自己的装备,然后,他将那件装备递给了你。
2306
2377
  ### E
2307
- The mercenary's calloused hands brush against his equipment for the last time. Then, he hands it to you.
2378
+ The mercenary's calloused hands brush over his equipment for the final time. Then, he hands it to you.
2308
2379
 
2309
2380
  ## 4256112220
2310
2381
 
2311
2382
  ### C
2312
2383
  使用1个浓缩树脂,获取<color=#F39000>2倍</color>产出
2313
2384
  ### E
2314
- Use 1 Condensed Resin and claim <color=#F39000>double</color> the rewards
2385
+ Use 1 Condensed Resin to claim <color=#F39000>2 times</color> the rewards
2315
2386
 
2316
2387
  ## 877178092
2317
2388
 
2318
2389
  ### C
2319
2390
  使用1个脆弱树脂,获取<color=#F39000>3倍</color>产出
2320
2391
  ### E
2321
- Use 1 Fragile Resin and claim <color=#F39000>triple</color> the rewards
2392
+ Use 1 Fragile Resin to claim <color=#F39000>3 times</color> the rewards
2322
2393
 
2323
2394
  ## 1284896244
2324
2395
 
2325
2396
  ### C
2326
2397
  使用1个须臾树脂,获取<color=#F39000>3倍</color>产出
2327
2398
  ### E
2328
- Use 1 Transient Resin and claim <color=#F39000>triple</color> the rewards
2399
+ Use 1 Transient Resin to claim <color=#F39000>3 times</color> the rewards
2329
2400
 
2330
2401
  ## 2552518155
2331
2402
 
2332
2403
  ### C
2333
- 使用凝冰弹触发「冻」与「碎冰」效应,可控制魔物行动并对其造成大量伤害。在作战中,也将出现反射挡板,善用挡板调整炮弹弹道,可进一步提高击败魔物的效率。
2404
+ 使用凝冰弹触发<color=#FFCC33>冻」</color><color=#FFCC33>「碎冰」</color>效应,可控制魔物行动并对其造成大量伤害。在作战中,也将出现<color=#FFCC33>反射挡板</color>,善用挡板调整炮弹弹道,可进一步提高击败魔物的效率。
2334
2405
  ### E
2335
- Use Cryo cannonballs to trigger the Frozen and Shatter reactions, and restrict your enemies' movements while dishing out damage. During battle, there will also be bounce pads on the battlefield. Use these to change your cannonball's trajectory to better attack your foes.
2406
+ Use Icy Shots to trigger the Frozen and Shatter reactions, and restrict your enemies' movements while dishing out damage. During battle, there will also be bounce pads on the battlefield. Use these to change your shell's trajectory to better attack your foes.
2336
2407
 
2337
2408
  ## 2827425376
2338
2409
 
2339
2410
  ### C
2340
- 使用后,会消除采集者所在格子周围区域的所有树果和<color=#FFCC33>丛生荆棘</color>,被消除的树果<color=#FFCC33>会计入关卡采摘进度</color>。
2411
+ 使用后,会消除采集者所在格子周围区域的所有树果和<color=#F39000>丛生荆棘</color>,被消除的树果<color=#F39000>会计入关卡采摘进度</color>。
2341
2412
  ### E
2342
- Using this will eliminate all fruits and <color=#FFCC33>Teeming Thorns</color> in squares around the collector. Eliminated fruits will <color=#FFCC33>count toward stage collection progress</color>.
2413
+ Using this will eliminate all fruits and <color=#F39000>Teeming Thorns</color> in squares around the collector. Eliminated fruits will <color=#F39000>count toward stage collection progress</color>.
2343
2414
 
2344
2415
  ## 1825301888
2345
2416
 
2346
2417
  ### C
2347
- 使用后,会消除采集者所在横排格子内所有的树果和<color=#FFCC33>丛生荆棘</color>,被消除的树果<color=#FFCC33>会计入关卡采摘进度</color>。
2418
+ 使用后,会消除采集者所在横排格子内所有的树果,被消除的树果<color=#F39000>会计入关卡采摘进度</color>。
2348
2419
  ### E
2349
- Using this will eliminate all fruits and <color=#FFCC33>Teeming Thorns</color> in squares along the same horizontal row as the collector. Eliminated fruits will <color=#FFCC33>count toward stage collection progress</color>.
2420
+ Using this will eliminate all fruits and <color=#F39000>Teeming Thorns</color> in squares along the same horizontal row as the collector. Eliminated fruits will <color=#F39000>count toward stage collection progress</color>.
2350
2421
 
2351
2422
  ## 4031678938
2352
2423
 
2353
2424
  ### C
2354
2425
  使用特定类型的攻击可对剑鬼护罩造成更多伤害
2355
2426
  ### E
2356
- Use specific attacks to deal increased damage to the Kenki Ward
2427
+ Use specific attacks to deal increased DMG to the Kenki Ward
2357
2428
 
2358
2429
  ## 3016432234
2359
2430
 
2360
2431
  ### C
2361
2432
  侠士?
2362
2433
  ### E
2363
- What's with the "hero"?
2434
+ What's with the "hero" bit?
2364
2435
 
2365
2436
  ## 1715816263, 2372028831, 3982393447, 4007463087, 753356287
2366
2437
 
2367
2438
  ### C
2368
2439
  保护售卖低价大众装备的商队
2369
2440
  ### E
2370
- Protect the caravan selling cheap mass-produced gear.
2441
+ Save the caravan selling cheap, low-quality gear
2371
2442
 
2372
2443
  ## 1577938895, 1635608767, 2126343311, 2747160383, 2949648439
2373
2444
 
2374
2445
  ### C
2375
2446
  保护售卖高价精良装备的商队
2376
2447
  ### E
2377
- Protect the caravan selling overpriced but high-quality gear.
2448
+ Save the caravan selling expensive, high-quality gear
2378
2449
 
2379
2450
  ## 1592884604
2380
2451
 
2381
2452
  ### C
2382
2453
  健身的成果
2383
2454
  ### E
2455
+ Fruits of Training
2384
2456
 
2385
2457
  ## 1995610220, 2302126476, 3265093060
2386
2458
 
2387
2459
  ### C
2388
2460
  健身的成果
2389
2461
  ### E
2390
- Training with Tatankasaurs
2462
+ Fruits of Training
2391
2463
 
2392
2464
  ## 1846924310, 2161180854, 3548565014
2393
2465
 
2394
2466
  ### C
2395
2467
  元素充能优势
2396
2468
  ### E
2397
- Energy Recharge advantage
2469
+ Energy Recharge has an advantage
2398
2470
 
2399
2471
  ## 3609635695
2400
2472
 
2401
2473
  ### C
2402
2474
  元素附着优势
2403
2475
  ### E
2404
- Elemental Application has an advantage
2476
+ Elemental effects have an advantage
2405
2477
 
2406
2478
  ## 2805312918, 2890155838, 4238132901, 653986893, 76414862
2407
2479
 
2408
2480
  ### C
2409
2481
  元素附着有利
2410
2482
  ### E
2411
- Elemental effects advantage
2483
+ Elemental effects have an advantage
2412
2484
 
2413
2485
  ## 3156398948
2414
2486
 
2415
2487
  ### C
2416
- 全体史莱姆伙伴最大生命值降低<color=#F39000>{0}%</color>,全体人类伙伴攻击力提升<color=#F39000>{1}%</color>
2488
+ 场上全体史莱姆伙伴最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
2417
2489
  ### E
2418
2490
  All Slime Companions have their Max HP decreased by <color=#F39000>{0}%</color>, while all Human Companions have their ATK increased by <color=#F39000>{1}%</color>
2419
2491
 
2420
2492
  ## 4057915836
2421
2493
 
2422
2494
  ### C
2423
- 全体纳塔龙众伙伴最大生命值降低<color=#F39000>{0}%</color>,全体人类伙伴攻击力提升<color=#F39000>{1}%</color>
2495
+ 场上全体纳塔龙众伙伴最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
2424
2496
  ### E
2425
- All Saurian Companions have their Max HP decreased by <color=#F39000>{0}%</color>, while all Human Companions have their ATK increased by <color=#F39000>{1}%</color>
2497
+ All Natlan Saurian Companions have their Max HP decreased by <color=#F39000>{0}%</color>, but all Human Companions have their ATK increased by <color=#F39000>{1}%</color>
2426
2498
 
2427
2499
  ## 4280402412
2428
2500
 
2429
2501
  ### C
2430
- 全体蕈兽伙伴最大生命值降低<color=#F39000>{0}%</color>,全体人类伙伴攻击力提升<color=#F39000>{1}%</color>
2502
+ 场上全体蕈兽伙伴最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
2431
2503
  ### E
2432
2504
  All Fungus Companions have their Max HP decreased by <color=#F39000>{0}%</color>, while all Human Companions have their ATK increased by <color=#F39000>{1}%</color>
2433
2505
 
2434
2506
  ## 1004956756
2435
2507
 
2436
2508
  ### C
2437
2509
  关于「伙伴冒险大战记」的关卡…
2438
2510
  ### E
2439
- About the "Companion Caper Chronicles" Stages
2511
+ About the "Companion Caper Chronicles" Stages...
2440
2512
 
2441
2513
  ## 2682937570
2442
2514
 
2443
2515
  ### C
2444
2516
  关于地脉紊乱点…
2445
2517
  ### E
2446
- Regarding the Ley Line disturbance...
2518
+ What can you tell me about the Ley Line disturbance?
2447
2519
 
2448
2520
  ## 2687749035
2449
2521
 
2450
2522
  ### C
2451
2523
  关卡任务完成,已获得任务奖励
2452
2524
  ### E
2453
- Stage Quest completed. Quest rewards obtained
2525
+ Stage Quest completed, Quest rewards obtained
2454
2526
 
2455
2527
  ## 389940492
2456
2528
 
2457
2529
  ### C
2458
2530
  关卡详情
2459
2531
  ### E
2460
- Shell Details
2532
+ Stage Details
2461
2533
 
2462
2534
  ## 3494516834
2463
2535
 
2464
2536
  ### C
2465
2537
  其实是这样,这些树果收集起来之后,我会定期喂养圈养起来的小动物,然后总结饮食和环境对生物的影响…
2466
2538
  ### E
2467
- It works like this: once you've collected all the fruit, I'll feed it to the animals in the pens so I can record the effects of food and environment on living organisms...
2539
+ It works like this: once you've collected all the fruit, I'll feed it to the animals in the pens and record the effects of food and environment on living organisms...
2468
2540
 
2469
2541
  ## 251042678
2470
2542
 
2471
2543
  ### C
2472
2544
  冒险家协会捎来情报,璃月的地中之盐一带似乎发生了某种异动,千岩军已将现场封锁,你与派蒙打算前往现场一探究竟…
2473
2545
  ### E
2474
- The Adventurers' Guild has reported strange activity in Liyue's Sal Terrae, and the Millelith have sealed off the area. Sensing danger, you and Paimon decide to head over to investigate...
2546
+ The Adventurers' Guild has reported strange activity in Liyue's Sal Terrae, and the Millelith have sealed the area off. Sensing danger, you and Paimon decide to head over to investigate...
2475
2547
 
2476
2548
  ## 1099620327, 219618055, 2546279407, 3985865271, 630042751
2477
2549
 
2478
2550
  ### C
2479
2551
  决赛
2480
2552
  ### E
2481
- Join the finals.
2553
+ Join the finals
2482
2554
 
2483
2555
  ## 214411746
2484
2556
 
2485
2557
  ### C
2486
2558
  准确评估敌我战力差距,是战士必不可少的本领。
2487
2559
  ### E
2488
- It's essential for a warrior to assess the strength of his enemies and allies alike.
2560
+ It's essential for a warrior to assess the strength of both his enemies and allies.
2489
2561
 
2490
2562
  ## 3151927338
2491
2563
 
2492
2564
  ### C
2493
2565
  准领队,你想和我聊聊重炮的事呢,还是前辈的事?
2494
2566
  ### E
2495
- Proto-Boss. Do you want to talk to me about the cannon... or were you hoping to ask about Frejus?
2567
+ Proto-Boss. Do you want to talk about the cannon... or were you hoping to ask about Frejus?
2496
2568
 
2497
2569
  ## 2361614379
2498
2570
 
2499
2571
  ### C
2500
2572
  凝冰弹
2501
2573
  ### E
2502
- Freezing Shell
2574
+ Icy Shot
2503
2575
 
2504
2576
  ## 2186789314
2505
2577
 
2506
2578
  ### C
2507
2579
  出场的棋子可合至<color=#F39000>四星</color>
2508
2580
  ### E
2509
- Pieces on the board can be combined to reach up to a <color=#F39000>4-Star</color> rating
2581
+ Pieces in play can be combined to reach up to a <color=#F39000>4-Star</color> rating
2510
2582
 
2511
2583
  ## 2256434999
2512
2584
 
2513
2585
  ### C
2514
2586
  出手解决村民烦恼
2515
2587
  ### E
2516
- Help the villagers.
2588
+ Help the villagers solve their woes
2517
2589
 
2518
2590
  ## 652115066
2519
2591
 
2520
2592
  ### C
2521
2593
  出现了…准领队居然真的带着小助手来了!
2522
2594
  ### E
2523
- #Here they are... Proto-Boss and {M#his}{F#her} little assistant really have shown up!
2595
+ #Wow, here they are... Proto-Boss and {M#his}{F#her} little assistant really have shown up!
2524
2596
 
2525
2597
  ## 2338836663, 3954833863, 3993665327
2526
2598
 
2527
2599
  ### C
2528
2600
  击破死域瘤
2529
2601
  ### E
2530
- Destroy the Tumor of the Withering.
2602
+ Destroy the Tumor of the Withering
2531
2603
 
2532
2604
  ## 734211366
2533
2605
 
2534
2606
  ### C
2535
2607
  击败前4名敌人时触发复苏次数不超过2:#1#/%1%
2536
2608
  ### E
2537
- No. of opponents revived in the opening 50s: #1#/%1%
2609
+ Trigger no more than 2 revives when defeating the first 4 opponents: #1#/%1%
2538
2610
 
2539
2611
  ## 5387570
2540
2612
 
2541
2613
  ### C
2542
2614
  刚才站在那边看了半天了吧。
2543
2615
  ### E
2544
- You've been standing there watching us all day.
2616
+ I mean, you've been standing there watching us all day.
2545
2617
 
2546
2618
  ## 1782809338
2547
2619
 
2548
2620
  ### C
2549
2621
  初始生命上限+<color=#F39000>{0}</color>
2550
2622
  ### E
2551
- Starting Max HP increased +<color=#F39000>{0}%</color>
2623
+ Starting Max HP increased by <color=#F39000>{0}</color>
2552
2624
 
2553
2625
  ## 2982485802
2554
2626
 
2555
2627
  ### C
2556
2628
  别看阿塔希耶平时毛手毛脚,可一旦进入手工作业的领域,没人比他更可靠啦,你看,这些「模拟养成」用到的棋子和棋盘…
2557
2629
  ### E
2558
- Atashye may look clumsy, but there's no one more reliable when it comes to handiwork — just look at this board and all the pieces used in "simulated development"...
2630
+ Atashye may look clumsy, but there's no one more reliable when it comes to handiwork — look at this board and all the pieces we use in "simulated development"...
2559
2631
 
2560
2632
  ## 4131360634
2561
2633
 
2562
2634
  ### C
2563
2635
  别这么说嘛,听上去好像是什么路过的怪人一样!
2564
2636
  ### E
2565
- Don't say that! You make it sound like you're a couple of passing weirdos.
2637
+ Don't say that! You make it sound like we're a couple of passing weirdos.
2566
2638
 
2567
2639
  ## 526165927, 88943951
2568
2640
 
2569
2641
  ### C
2570
2642
  制作宣传册
2571
2643
  ### E
2572
- Create brochures.
2644
+ Create a brochure
2573
2645
 
2574
2646
  ## 3690256014
2575
2647
 
2576
2648
  ### C
2577
2649
  刷新棋子商店
2578
2650
  ### E
2579
- Refresh the Chess Piece Shop
2651
+ Refresh the Companion Piece Shop
2580
2652
 
2581
2653
  ## 3916472490
2582
2654
 
2583
2655
  ### C
2584
2656
  前辈,我理解你的喜悦之情。但现在应该紧张一点,还是让我来为准领队解释吧。
2585
2657
  ### E
2586
- I understand your excitement, Proto-Boss, but the situation's somewhat critical. Let me fill you in on what's happening.
2658
+ I understand your excitement, Proto-Boss, but we're still on a knife's edge here. Let me fill you in on what's happening.
2587
2659
 
2588
2660
  ## 1395215277
2589
2661
 
2590
2662
  ### C
2591
2663
  剩余战力值
2592
2664
  ### E
2593
- Remaining HP
2665
+ Remaining Combat Strength
2594
2666
 
2595
2667
  ## 4207320955
2596
2668
 
2597
2669
  ### C
2598
2670
  剩余生命<color=#F39000>上限增加{0}</color>
2599
2671
  ### E
2600
- Max HP<color=#F39000> increases by {0}</color>.
2672
+ Max Remaining HP <color=#F39000>increases by {0}</color>
2601
2673
 
2602
2674
  ## 1444511163, 2572330603, 3800544403, 490118667
2603
2675
 
2604
2676
  ### C
2605
2677
  剩余生命<color=#F39000>恢复</color>至上限
2606
2678
  ### E
2607
- <color=#F39000>Restores</color> HP to maximum value.
2679
+ <color=#F39000>Restore</color> Remaining HP to its maximum value
2608
2680
 
2609
2681
  ## 2046552848
2610
2682
 
2611
2683
  ### C
2612
- 剩余生命上限增加<color=#F39000>{0}</color>,同时恢复<color=#F39000>{1}</color>点剩余生命
2613
- 之后,每损失1点剩余生命时,获得<color=#F39000>{2}</color>枚冒险金币
2684
+ 剩余生命上限增加<color=#F39000>{0}</color>
2685
+ 之后,每损失1点剩余生命时,获得<color=#F39000>{1}</color>枚冒险金币
2614
2686
  ### E
2615
2687
  Increases Max Remaining HP by <color=#F39000>{0}</color> while restoring Remaining HP by <color=#F39000>{1}</color>
2616
- Afterwards, gain <color=#F39000>{2}</color> Adventure Coin(s) for every point of Remaining HP lost
2688
+ Afterward, gain <color=#F39000>{2}</color> Adventure Coin(s) for every point of Remaining HP lost.
2617
2689
 
2618
2690
  ## 3513492160
2619
2691
 
2620
2692
  ### C
2621
- 剩余生命固定变为<color=#F39000>1</color>,但<color=#F39000>不会再在随机事件中受到伤害</color>
2693
+ 剩余生命固定变为<color=#F39000>1</color>,但<color=#F39000>不会再在随机事件中受到伤害</color>
2622
2694
  同时,所有场上伙伴棋子的攻击力、防御力、生命值上限获得<color=#F39000>{0}%</color>提升
2623
2695
  ### E
2624
- Remaining HP is fixed at <color=#F39000>1</color>, but DMG will no longer be received during random events
2625
- All of your Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>
2696
+ Remaining HP is fixed at <color=#F39000>1</color>, but <color=#F39000>DMG will no longer be received during random events</color>.
2697
+ All of your deployed Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>
2626
2698
 
2627
2699
  ## 3443530243
2628
2700
 
2629
2701
  ### C
2630
2702
  加深了伙伴们羁绊的了解
2631
2703
  ### E
2632
- You Gained a Deeper Understanding of Your Bonds Between Companions
2704
+ Gained a Deeper Understanding of the Bonds Between Companions
2633
2705
 
2634
2706
  ## 4012618723
2635
2707
 
2636
2708
  ### C
2637
2709
  加深了对蕈兽的了解
2638
2710
  ### E
2639
- You Gained a Deeper Understanding of Fungi
2711
+ Gained a Deeper Understanding of Fungi
2640
2712
 
2641
2713
  ## 2932287379
2642
2714
 
2643
2715
  ### C
2644
2716
  区域首领
2645
2717
  ### E
2718
+ Zone Boss
2646
2719
 
2647
2720
  ## 1591587359, 2013902607, 2259795815, 2343677319, 609496463
2648
2721
 
2649
2722
  ### C
2650
2723
  半决赛
2651
2724
  ### E
2652
- Join the semifinals.
2725
+ Join the semifinals
2653
2726
 
2654
2727
  ## 632042024
2655
2728
 
2656
2729
  ### C
2657
2730
  博比克往大门那边去了。我们去确认一下它的功能是不是都完全恢复了吧。
2658
2731
  ### E
2732
+ Bobik's heading towards the gate. Let's go see if it works now!
2659
2733
 
2660
2734
  ## 3155152394
2661
2735
 
2662
2736
  ### C
2663
2737
  危机遭遇战
2664
2738
  ### E
2665
- Challenging Crisis
2739
+ Deadly Skirmish
2666
2740
 
2667
2741
  ## 591422074
2668
2742
 
2669
2743
  ### C
2670
2744
  即便了解到紊乱秘境中的凶险,也丝毫不曾感到畏惧,而是锐不可当地攻入敌营…
2671
2745
  ### E
2672
- Despite knowing the dangers within the Ley Line's Domain, you showed not a trace of fear — instead pressing forward with relentless momentum to storm the enemy stronghold...
2746
+ Despite knowing the dangers within the Ley Line's Domain, you showed no fear — instead, you pressed forward relentlessly to storm the enemy stronghold...
2673
2747
 
2674
2748
  ## 972723021
2675
2749
 
2676
2750
  ### C
2677
2751
  参与七圣召唤的公开赛事,获得可观的战绩而赢取的牌背。
2678
2752
  日落至入夜之间的大赤沙海,间或呈现出深沉的金属之色,沙漠本身也如锻锤的铁砧,不断磨砺着穿行其中的人们…
2679
2753
  ### E
2754
+ A Card Back won by achieving excellent results in open Genius Invokation TCG tournaments.
2755
+ As twilight bleeds into night, the Great Red Sand transforms — its waves of rust-colored dunes glinting like cold iron. Here, the desert is no mere wasteland, but an anvil whose sands test the mettle of all who should pass through it...
2680
2756
 
2681
2757
  ## 3696187077
2682
2758
 
2683
2759
  ### C
2684
- 又一桩案件找上了鹿野院平藏。这的犯罪团伙似乎颇有经验和手段,鹿野院平藏一时半会居然找不到案件的突破口。
2685
- 或许,还需要静待其他机会…
2760
+ 又一桩案件找上了鹿野院平藏。这��的犯罪团伙似乎颇有经验和手段,鹿野院平藏一时半会居然找不到案件的突破口。/n或许,还需要静待其他机会…
2686
2761
  ### E
2687
2762
  Another case has turned up on Shikanoin Heizou's desk. The criminal gang involved in this one appears to be both experienced and capable, leaving Heizou scratching his head.
2688
- Perhaps, it would be wise to wait for a more promising lead to emerge...
2763
+ Perhaps it would be wise to wait for a more promising lead to emerge...
2689
2764
 
2690
2765
  ## 2366152685
2691
2766
 
2692
2767
  ### C
2693
2768
  受秘宝效果影响,棋子商店无法消耗金币刷新
2694
2769
  ### E
2695
- Secret Treasure in effect. Cannot consume Coins to refresh Piece Shop
2770
+ Treasure in effect. Cannot spend Coins to refresh the Companion Piece Shop
2696
2771
 
2697
2772
  ## 2470463303, 3258513663
2698
2773
 
2699
2774
  ### C
2700
2775
  只吃了一口
2701
2776
  ### E
2702
- Eat just one bite.
2777
+ Try a single bite
2703
2778
 
2704
2779
  ## 851871209
2705
2780
 
2706
2781
  ### C
2707
- 可以全复刻出一枚指定伙伴棋子,此次复刻出的棋子会与被复刻的伙伴棋子拥有相同的品阶
2782
+ 可以全复刻出一枚指定伙伴棋子,此次复刻出的棋子会与被复刻的伙伴棋子拥有相同的品阶
2708
2783
  ### E
2709
- Perfectly replicate a designated Companion Piece to produce a copy of the same quality as the original piece
2784
+ Perfectly replicate a designated Companion Piece to produce a copy of the same level as the original piece
2710
2785
 
2711
2786
  ## 2736139768
2712
2787
 
2713
2788
  ### C
2714
2789
  可以体验的逸闻会在地图上显示标注。抵达伙伴附近后,在小地图上也会显示标注。
2715
2790
  ### E
2791
+ Available anecdotes will be marked on the Map. Once you get close to your companions, they will also be displayed on the mini-map.
2716
2792
 
2717
2793
  ## 1523848047
2718
2794
 
2719
2795
  ### C
2720
2796
  可以使用冒险金币在行商处购买装备
2721
2797
  ### E
2722
- Try using your Adventure Coins to purchase equipment from these merchants.
2798
+ Try using your Adventure Coins to purchase equipment from these merchants
2723
2799
 
2724
2800
  ## 3239818511
2725
2801
 
2726
2802
  ### C
2727
2803
  史莱姆独具的韧性确实值得借鉴,主厨由此为出发点,写下了新的料理想法…
2728
2804
  全体史莱姆类伙伴最大生命值降低<color=#F39000>{0}%</color>,全体龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
2729
2805
  ### E
2730
- Indeed, the unique toughness of Slimes proved worthy of inspiration — prompting the head chef to draft a new culinary concept based on this very principle...
2731
- All Slime companions have their Max HP decreased by <color=#F39000>{0}%</color>, and all human companions have their ATK increased by <color=#F39000>{1}%</color>.
2806
+ The elasticity of the ooze proves more inspirational than you might have imagined — prompting the head chef to create an entirely new culinary concept...
2807
+ All Slime Companions have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Companions have their ATK increased by <color=#F39000>{1}%</color>
2732
2808
 
2733
2809
  ## 1105763480
2734
2810
 
2735
2811
  ### C
2736
2812
  史莱姆种族羁绊
2737
2813
  ### E
2738
- Increases the number of Slime Race Bonds by 1
2814
+ Slime Race Bond
2739
2815
 
2740
2816
  ## 2028272163, 2679166099, 3378069307, 3855677659
2741
2817
 
2742
2818
  ### C
2743
2819
  后续<color=#F39000>{0}</color>场遭遇战中都出现下雨天气
2744
2820
  ### E
2745
- The weather will be rainy for the next <color=#F39000>{0}</color> Encounters.
2821
+ The weather will be rainy for the next <color=#F39000>{0}</color> Skirmishes
2746
2822
 
2747
2823
  ## 1587928995, 2169098803, 2296592787, 3381978179, 452095547
2748
2824
 
2749
2825
  ### C
2750
2826
  后续旅途的商店内会更容易出现品质高的装备
2751
2827
  ### E
2752
- High-quality equipment items will appear more often in the shop for future adventures.
2828
+ High-quality equipment items will appear more often in the shop during future adventures
2753
2829
 
2754
2830
  ## 1808923267, 218234331, 2911322731, 3124013075, 3699951435
2755
2831
 
2756
2832
  ### C
2757
2833
  后续每次遭遇战开始时,获得<color=#F39000>{1}</color>次免费的棋子商店刷新次数,持续<color=#F39000>{2}</color>场遭遇战
2758
2834
  ### E
2759
- In all subsequent Encounters, gain <color=#F39000>{1}</color> free Chess Piece Shop refreshes at the start of each encounter. This effect lasts for <color=#F39000>{2}</color> Encounters.
2835
+ In subsequent Skirmishes, gain <color=#F39000>{1}</color> free Companion Piece Shop refresh(es) at the start of each Skirmish. This effect lasts for <color=#F39000>{2}</color> Skirmish(es)
2760
2836
 
2761
2837
  ## 269945700
2762
2838
 
2763
2839
  ### C
2764
2840
  呀!呀!
2765
2841
  ### E
2842
+ Rawr! Rawr!
2766
2843
 
2767
2844
  ## 1781299108, 1831197444, 2861570924
2768
2845
 
2769
2846
  ### C
2770
2847
  呀!呀!
2771
2848
  ### E
2772
- Saurian Buddies!
2849
+ Rawr! Rawr!
2773
2850
 
2774
2851
  ## 64722978
2775
2852
 
2776
2853
  ### C
2777
2854
  咦…咦为什么突然问达尔维什前辈的事,你也很好奇吗,嘿…嘿,那也没办法,毕竟达尔维什前辈很可靠嘛…
2778
2855
  ### E
2779
- Oh... Uhm... Why are you asking about Darveh all of a sudden? Are you curious, too? Hehe... It's only natural — Darveh is a very reliable man...
2856
+ Oh... Uhm... Why are you asking about Darveh all of a sudden? Are you curious, too? Hehe... It's only natural — he's a very reliable man...
2780
2857
 
2781
2858
  ## 1179291411, 510576675
2782
2859
 
2783
2860
  ### C
2784
2861
  咬一口奇特的菌菇
2785
2862
  ### E
2786
- Take a bite of the strange mushroom.
2863
+ Take a bite of the unusual mushroom
2787
2864
 
2788
2865
  ## 3334458522
2789
2866
 
2790
2867
  ### C
2791
2868
  咳!想操纵重炮狂轰一番吗?海军舰队全灭后,这种机会可不多了,说是梦回几百年前也不为过!
2792
2869
  ### E
2793
- Hey! Want to have a blast on the cannon? Opportunities like this don't roll around often, at least not since the fleet was destroyed. It's like stepping back hundreds of years into the past!
2870
+ Hey! Want to have a go on the cannon? Opportunities like this don't roll around often, at least, not since the fleet was destroyed. It'll be a blast from centuries past!
2794
2871
 
2795
2872
  ## 481061562
2796
2873
 
2797
2874
  ### C
2798
2875
  哎呀,这位白色的小小女士有这样的好奇心,旅途中的运气肯定不会太差的。
2799
2876
  ### E
2800
- With such a curious and inquisitive mind, I'm sure your travels have been blessed by luck.
2877
+ Such inquisitive minds! I'm sure your travels have been blessed by luck.
2801
2878
 
2802
2879
  ## 137293930
2803
2880
 
2804
2881
  ### C
2805
2882
  哎!还真的挺不错的,能一下解决买家的痛点…这个主意相当成熟,值得好好细化论证!
2806
2883
  ### E
2807
- Oh! That's not a bad idea! Solving all the customers' problems with one complete package... I think this is definitely something worth looking into!
2884
+ Oh! That's not a bad idea! Solving all our customers' problems with one complete package... That's definitely something worth looking into!
2808
2885
 
2809
2886
  ## 2217304290
2810
2887
 
2811
2888
  ### C
2812
2889
  哎,要是重炮能自己瞄准、自己发射就好了,前辈觉得呢?
2813
2890
  ### E
2814
- *sigh* If only we could get it to aim and fire automatically... What do you think?
2891
+ *sigh* Now, if only we could get it to aim and fire automatically... What do you think?
2815
2892
 
2816
2893
  ## 3922726890
2817
2894
 
2818
2895
  ### C
2819
2896
  哎?看来你很懂美食混搭的惊喜嘛!
2820
2897
  ### E
2821
- Huh? So you're a connoisseur of mystery-box fine dining, too?
2898
+ Huh? So you're a fan of mystery-box fine dining, too?
2822
2899
 
2823
2900
  ## 342317346
2824
2901
 
2825
2902
  ### C
2826
2903
  哦…是想来吃新鲜树果,还是有测试有关的问题想要问我?或者,啊,是想帮我处理树果材料的?
2827
2904
  ### E
2828
- Uhm... Would you like some fruit? Or were you hoping to ask me about the test? ...Or, ah, are you going to help me process all this?
2905
+ Uhm... Would you like some fruit? Or were you hoping to ask me about the test? ...Or, ah, are you here to help me process all this material?
2829
2906
 
2830
2907
  ## 2314220226
2831
2908
 
2832
2909
  ### C
2833
2910
  哦哦!我也觉得长鬓虎比较厉害呢!
2834
2911
  ### E
2835
- Aha! I would have gone for the tiger, too!
2912
+ Aha! Paimon would've gone for the tiger, too!
2836
2913
 
2837
2914
  ## 788021882
2838
2915
 
2839
2916
  ### C
2840
2917
  哦,你是想问为什么产生了这样的想法?首先是因为做跨学科的课题研究本身已经很复杂了,不如做点有意思的。
2841
2918
  ### E
2842
- Oh, you're probably wondering how I came up with the idea. Well, interdisciplinary research is quite complicated to begin with, so I thought, why not try to make it more interesting?
2919
+ Oh, you're probably wondering where the idea came from. Well, interdisciplinary research is quite complicated to begin with... So we thought, why not try to make things more interesting?
2843
2920
 
2844
2921
  ## 3707523162
2845
2922
 
2846
2923
  ### C
2847
2924
  哦,怎么样,要学习一下「伙伴冒险大战记」的规则吗?
2848
2925
  ### E
2849
- So, are you ready to learn about the "Companion Caper Chronicles"?
2926
+ So, ready to learn about the "Companion Caper Chronicles"?
2850
2927
 
2851
2928
  ## 4039152674
2852
2929
 
2853
2930
  ### C
2854
2931
  唔,要不是…要不是叫阿塔希耶的那个家伙给的数字很随便,我一定能更好地完成这个工作…
2855
2932
  ### E
2856
- It's just a shame about the data inputs... I could do a much better job if Atashye wasn't pulling numbers out of thin air...
2933
+ It's just a shame about the data inputs... I could do a much better job if Atashye wouldn't just pull numbers out of thin air...
2857
2934
 
2858
2935
  ## 4110594260
2859
2936
 
2860
2937
  ### C
2861
2938
  商店中装备售价将减少<color=#F39000>{0}%</color>,但出现高品质装备的概率将降低
2862
2939
  ### E
2863
- Equipment prices in the shop are reduced by <color=#F39000>{0}%</color>, but high-quality equipment appears less often.
2940
+ Equipment prices in the shop are reduced by <color=#F39000>{0}%</color>, but high-quality equipment appears less often
2864
2941
 
2865
2942
  ## 2428995699, 348323059, 507448043, 936431715
2866
2943
 
2867
2944
  ### C
2868
2945
  商店中装备售价将减少<color=#F39000>{0}%</color>,但出现高品质装备的概率将降低
2869
2946
  ### E
2870
- Equipment prices in the shop will decrease by <color=#F39000>{0}%</color>, and high-quality equipment will appear less often.
2947
+ Equipment prices in the shop are reduced by <color=#F39000>{0}%</color>, but high-quality equipment appears less often
2871
2948
 
2872
2949
  ## 2164178940
2873
2950
 
2874
2951
  ### C
2875
2952
  商店中装备售价将增加<color=#F39000>{0}%</color>,且出现高品质装备的概率将降低
2876
2953
  ### E
2877
- Equipment prices in the shop are increased by <color=#F39000>{1}%</color>, and high-quality equipment appears less often.
2954
+ Equipment prices in the shop are increased by <color=#F39000>{0}%</color>, and high-quality equipment appears less often
2878
2955
 
2879
2956
  ## 1244571267, 1418045315, 3118768739, 613589227
2880
2957
 
2881
2958
  ### C
2882
2959
  商店中装备售价将增加<color=#F39000>{0}%</color>,但出现高品质装备的概率将提升
2883
2960
  ### E
2884
- Equipment prices in the shop will increase by <color=#F39000>{0}%</color>, and high-quality equipment will appear more often.
2961
+ Equipment prices in the shop are increased by <color=#F39000>{0}%</color>, but high-quality equipment appears more often
2885
2962
 
2886
2963
  ## 2716418266
2887
2964
 
2888
2965
  ### C
2889
2966
  喂,法德瓦,你对待达尔维什的态度是不是和对我的态度差得有点太大了…
2890
2967
  ### E
2891
- Hmph! Honestly, Fadaweh. The way you speak to Darveh compared with how you treat me it's like you're two completely different people!
2968
+ Hmph! Honestly, Fadaweh. The way you speak to Darveh... You're a whole different person from when you talk to me!
2892
2969
 
2893
2970
  ## 3855987482
2894
2971
 
2895
2972
  ### C
2896
2973
  嗯,你们想要试试的话就跟我说吧,我还得先跟你们交代下「模拟养成」的规则呢。
2897
2974
  ### E
2898
- Just let me know when you want to give it a go, and I'll run you through the rules of "simulated development."
2975
+ Just let me know when you want to give it a go, and I'll run you through our "simulated development" rules.
2899
2976
 
2900
2977
  ## 2969639490
2901
2978
 
2902
2979
  ### C
2903
2980
  嗯,我在重炮后方布置了只会被魔物触发的雷场,就算重炮没能杀死魔物,它们也逃不出遗迹。
2904
2981
  ### E
2905
- Well, I set up a minefield that only the monsters can trigger behind the cannon. Even if the cannon doesn't kill them all, there's no way for them to escape the ruins.
2982
+ Well, I set up a minefield that only the monsters can trigger to the cannon's rear. Even if the cannon doesn't get them all, there's no way they'll escape the ruins.
2906
2983
 
2907
2984
  ## 772131994
2908
2985
 
2909
2986
  ### C
2910
2987
  嗯,毕竟不能真的让孩子去和蕈兽啊,镀金旅团接触嘛…
2911
2988
  ### E
2912
- Exactly! It's not like we can let children freely interact with real-world Fungi and Eremites...
2989
+ Yes, precisely! I mean, we cannot simply let children freely interact with real-world Fungi, Eremites, and such...
2913
2990
 
2914
2991
  ## 4129278434
2915
2992
 
2916
2993
  ### C
2917
2994
  嗯,炮口的闪光,虽然不至于特别亮,但看久了,还是有点头晕…
2918
2995
  ### E
2919
- Urgh, after staring at all those muzzle flashes for so long, Paimon's head feels a little dizzy.
2996
+ Urgh, yeah. Those muzzle flashes aren't super bright, but Paimon still got dizzy from staring at them for too long...
2920
2997
 
2921
2998
  ## 452564226
2922
2999
 
2923
3000
  ### C
2924
3001
  嗯,那些都是我做的,棋子本体用到了一些树果的果皮,然后也有部分树果通过一些工序可以提取出作为染料的汁液…
2925
3002
  ### E
2926
- Ah, yes, that's my handiwork! I used a little fruit peel in the pieces, and I even managed to extract some workable dye from the fruit itself...
3003
+ Ah, yes, that's my handiwork! I used a little fruit peel in the pieces, and I even managed to extract some workable fruit dyes...
2927
3004
 
2928
3005
  ## 4702658
2929
3006
 
2930
3007
  ### C
2931
3008
  嗯,重新巩固已经学习的知识也是非常重要的事…那么,就让我打开一下教学用的地图和棋盘吧!
2932
3009
  ### E
2933
- Of course! Consolidating the knowledge you've already gained is a hugely important step... Let me just set up the map and chessboard!
3010
+ Of course! Consolidating the knowledge you've already gained is a hugely important step... Let me just set up the map and game board!
2934
3011
 
2935
3012
  ## 4033762438
2936
3013
 
2937
3014
  ### C
2938
- 嘟嘟囔囔的老年丘丘人,会周期性地为场上的其他魔物施加一个能够抵挡一次伤害的护罩。优先击败这种魔物是完成作战的关键…
3015
+ 嘟嘟囔囔的老年丘丘人,会周期性地为场上的其他魔物施加一个能够抵挡一次伤害的<color=#F39000>护罩</color>。优先击败这种魔物是完成作战的关键…
2939
3016
  ### E
2940
3017
  A wizened, mumbling hilichurl. It can periodically grant other monsters on the field a shield that blocks one instance of DMG. Defeating these monsters first is the key to avoiding defeat...
2941
3018
 
2942
3019
  ## 418964402
2943
3020
 
2944
3021
  ### C
2945
3022
  嘿嘿,前辈先休息一会儿吧,说明工作交给我就好。
2946
3023
  ### E
2947
- Why don't you take a breather? I can brief these two on the situation.
3024
+ Why don't you take a breather? I can brief these two.
2948
3025
 
2949
3026
  ## 3613075395
2950
3027
 
2951
3028
  ### C
2952
3029
  回答她会先一步逃跑
2953
3030
  ### E
3031
+ Tell her you'd flee immediately
2954
3032
 
2955
3033
  ## 1423404435, 3229964011
2956
3034
 
2957
3035
  ### C
2958
3036
  回答她会先一步逃跑
2959
3037
  ### E
2960
- Tell her you'll flee first.
3038
+ Tell her you'd flee immediately
2961
3039
 
2962
3040
  ## 1811633619
2963
3041
 
2964
3042
  ### C
2965
3043
  回答她会反击回去
2966
3044
  ### E
3045
+ Tell her you'd fight back
2967
3046
 
2968
3047
  ## 3124588115, 4193509059
2969
3048
 
2970
3049
  ### C
2971
3050
  回答她会反击回去
2972
3051
  ### E
2973
- Tell her you'll fight back.
3052
+ Tell her you'd fight back
2974
3053
 
2975
3054
  ## 765184739
2976
3055
 
2977
3056
  ### C
2978
3057
  回答她自己会倾听原因
2979
3058
  ### E
3059
+ Tell her you'd ask them why they were doing it
2980
3060
 
2981
3061
  ## 1891777643
2982
3062
 
2983
3063
  ### C
2984
3064
  回答她自己会倾听原因
2985
3065
  ### E
2986
- Tell her she can hear the reasons for herself.
3066
+ Tell her you'd ask them why they were doing it
2987
3067
 
2988
3068
  ## 1503641891
2989
3069
 
2990
3070
  ### C
2991
3071
  回答她自己会倾听原因
2992
3072
  ### E
2993
- ell her she can hear the reasons for herself.
3073
+ Tell her you'd ask them why they were doing it
2994
3074
 
2995
3075
  ## 2890770735
2996
3076
 
2997
3077
  ### C
2998
3078
  因为你没有帮助任何一家商队。此区域的商队损失惨重,商店里的装备售价不仅增加了,好的装备也越发少见…
2999
3079
  ### E
3000
- Because you chose not to help either caravan, both convoys suffered heavy losses. Not only have shop prices shot up, but good equipment has also become harder and harder to find...
3080
+ You choose not to help either caravan, and both suffer heavy losses as a result. Not only have shop prices shot up, but high-quality equipment has also become much harder to find...
3001
3081
 
3002
3082
  ## 3725022710
3003
3083
 
3004
3084
  ### C
3005
3085
  因任务资源缺失,暂时无法开启专注模式
3006
3086
  ### E
3087
+ Unable to activate Focused Experience Mode due to quests missing resources
3007
3088
 
3008
3089
  ## 2121084270
3009
3090
 
3010
3091
  ### C
3011
3092
  因未知原因产生异变的地脉淤积现象,能够通往极度危险的秘境,其中的敌人格外凶戾…
3012
3093
  但若是攻破秘境最深处的防线,似乎也能取得不凡的秘宝…
3013
3094
  ### E
3095
+ Ley Line deposits, brought about by unknown anomalies, can lead to extremely dangerous Domains with especially ferocious foes within them...
3096
+ Yet those who breach the innermost defenses may claim extraordinary treasures hidden in their depths...
3014
3097
 
3015
3098
  ## 354244215
3016
3099
 
3017
3100
  ### C
3018
3101
  因死域的影响,失去剩余生命
3019
3102
  ### E
3020
- You lost your remaining HP to the Withering Zones.
3103
+ You lose Remaining HP to the effects of the Withering Zone
3021
3104
 
3022
3105
  ## 1113007670, 1118116246, 113230942, 1339676382, 1427282118, 160975022, 1737402486, 1924282734, 2693609670, 2791629278, 3134550718, 3900693502, 3995742174, 4235683718, 732816206
3023
3106
 
3024
3107
  ### C
3025
3108
  圣眷护盾吸收量|{param3:F1P}生命值上限+{param2:I}
3026
3109
  ### E
3027
- Shield of Protection DMG Absorption|{param3:F1P} Max HP+{param2:I}
3110
+ Shield of Sacred Favor DMG Absorption|{param3:F1P} Max HP+{param2:I}
3028
3111
 
3029
3112
  ## 1274797968
3030
3113
 
3031
3114
  ### C
3032
3115
  在「嘶风沙漠的游巡」的挑战中,存在隐藏的<color=#F39000>「外章」</color>关卡,此时挑战关卡不会获得奖励…
3033
3116
  不过若是想要追求极限,塑造传说,这难度极高的关卡便等待着持棋人的挑战。
3034
3117
  ### E
3035
3118
  There are hidden <color=#F39000>Side Story</color> stages in "Trek Through the Rasping Desert" challenges. Such challenges will not grant rewards at this time...
3036
- But if you wish to pursue perfection and forget your legend, these extremely tough battles await you with open arms.
3119
+ But if you wish to pursue perfection and forge your legend, these extremely tough battles await you with open arms.
3037
3120
 
3038
3121
  ## 1597466729
3039
3122
 
3040
3123
  ### C
3041
3124
  在「热斗模式:奇策竞驰」的对局中,你将与你的对手临场选择使用的角色牌,并使用随机生成的行动牌组进行对战!同时,应用以下特殊规则:
3042
- 1)投掷阶段中不投掷元素骰,而是直接获得4个「万能元素」和4个不同的随机元素。
3125
+ 1)投掷阶段中不投掷元素骰,而是直接获得4个「万能元素」和4个不同的随机元素。
3043
3126
  (2)每回合1次,打出行动牌时少花费2个元素骰。
3044
3127
  (3)「切换角色」总是「快速行动」。
3045
3128
  ### E
3046
3129
  In Heated Battle Mode: Sprinting Stratagems duels, you and your opponent will use Character Cards selected on the spot and randomly generated Action Cards to battle! At the same time, the following special rules will be in effect:
3047
3130
  (1) During the Roll Phase, you will not roll Elemental Dice but instead will receive 4 Omni Dice and 4 different random Elemental Dice.
3048
3131
  (2) Once each Round, playing an Action Card will cost 2 fewer Elemental Dice.
3049
3132
  (3) Switching Character Cards is always a Fast Action.
3050
3133
 
3051
3134
  ## 179639658
3052
3135
 
3053
3136
  ### C
3054
3137
  在「轰隆轰隆缤纷火力」活动的第5关中,成功阻击{param2}波敌人
3055
3138
  ### E
3056
- Defeat a total of {param2} opponents in the fifth stage of the Fearsome Ferocious Firepower event
3139
+ Contain a total of {param2} waves of opponents in the fifth stage of the Fearsome Ferocious Firepower event
3057
3140
 
3058
3141
  ## 2655353708
3059
3142
 
3060
3143
  ### C
3061
3144
  在你即将踏上与伙伴一起的冒险之旅前,村中的长老搔了搔发白但稀疏的胡子,让你不要忘记在出发前找他聊聊。
3062
3145
  ### E
3063
- Just as you are about to set out on an adventure with your companions, the village elder strokes his white, thinning beard, reminding you not to forget to chat with him before you go.
3146
+ Just as you are about to set out on an adventure with your companions, the village elder strokes his white, thinning beard and reminds you not to forget to chat with him before you go.
3064
3147
 
3065
3148
  ## 2709504741
3066
3149
 
3067
3150
  ### C
3068
3151
  在你的「监督」下,多莉终于答应免费将药水提供给早柚先行体验。
3069
3152
  不过,这位商人永远不会做亏本的生意,或许…这一次的「优惠」也早就在她的预料之内了…?
3070
3153
  ### E
3071
3154
  Under your "supervision," Dori has agreed to let Sayu try the potion for free.
3072
- However, a merchant as experienced as she is never makes a losing deal — perhaps this "offer" was part of her plans from the very start...
3155
+ However, a merchant as experienced as she is never makes a losing deal — perhaps this "offer" was part of her scheme from the very start...
3073
3156
 
3074
3157
  ## 1472697543, 3678920663
3075
3158
 
3076
3159
  ### C
3077
3160
  在你达到了入会要求的那日,富商向您递过一块木牌,按照他的话,所有有资格加入富商组织的都拥有这样一块木牌。
3078
3161
  「恭喜您,您现在也是组织的一员了,记住我们互相贺喜的词:祝您越来越有钱…」
3079
3162
  你也同样对他说出一样的话,然后你们就在一团合气的氛围中作别了。
3080
3163
  ### E
3081
- On the day you met the membership requirements, the merchant handed you a wooden token.
3082
- By his words, all who qualified to join his guild possessed such an emblem. "Congratulations — you are now one of us. Remember our mutual blessing: 'May your coffers ever grow...'"
3083
- You echoed the phrase, and with shared goodwill, you parted ways.
3164
+ On the day you meet the membership requirements, the merchant hands you a wooden token and explains that all who qualify to join the guild possess such an item.
3165
+ "Congratulations — you are now one of us. Remember our mutual blessing: 'May your coffers ever grow...'"
3166
+ You echo the phrase, and with shared goodwill, part ways.
3084
3167
 
3085
3168
  ## 3570437130
3086
3169
 
3087
3170
  ### C
3088
3171
  在单位里的时候,回村里以后,大家都在说,什么事都能放心交给你们。
3089
3172
  ### E
3090
- Back in the unit — after I returned to the village — everyone said you two could take care of anything.
3173
+ Back in the unit — and after I returned to the village, too — everyone said you two could take care of anything.
3091
3174
 
3092
3175
  ## 3475869744
3093
3176
 
3094
3177
  ### C
3095
- 在单次规划路线的采集中,每通过采集、互动或消除<color=#FFCC33>10/20/30</color>个目标,都将会在场上的随机位置生成一块<color=#FFCC33>三色树果冻</color>。在采摘规划路线经过放置三色树果冻的格子之后,可以选择<color=#FFCC33>任意颜色</color>的树果继续进行这一次的采摘规划。
3178
+ 在单次规划路线的采集中,每通过采集、互动或消除<color=#F39000>10/20/30</color>个目标,都将会在场上的随机位置生成一块<color=#F39000>三色树果冻</color>。在采摘规划路线经过放置三色树果冻的格子之后,可以选择<color=#F39000>任意颜色</color>的树果继续进行这一次的采摘规划。
3096
3179
  ### E
3097
- For every <color=#FFCC33>10/20/30</color> targets collected, interacted with, or removed in a single collection route planning instance, a <color=#FFCC33>Tri-Color Fruit Jelly</color> will be created at a random position on the map. After your planned route pass through the grid square that contains the Tri-Color Fruit Jelly, you can select a fruit of <color=#FFCC33>any color</color> with which to continue the collection process.
3180
+ For every <color=#F39000>10/20/30</color> targets collected, interacted with, or removed in a single collection route planning instance, a <color=#F39000>Tri-Color Fruit Jelly</color> will be created at a random position on the map. After your planned route pass through the grid square that contains the Tri-Color Fruit Jelly, you can select a fruit of <color=#F39000>any color</color> with which to continue the collection process.
3098
3181
 
3099
3182
  ## 1185964689
3100
3183
 
3101
3184
  ### C
3102
- 在发射后会分裂出三个硬芯弹丸的弹种,可通过观察瞄准线确定其分裂后的发射路径。
3185
+ 在发射后会<color=#F39000>分裂出三个硬芯弹丸</color>的弹种,可通过观察瞄准线确定其分裂后的发射路径。
3103
3186
  ### E
3104
3187
  After firing, this ammunition type splits into 3 projectiles. Use the aiming line to determine the projectiles' trajectory after they split.
3105
3188
 
3106
3189
  ## 1779966743
3107
3190
 
3108
3191
  ### C
3109
3192
  在商店内,重新获得货物的商人赞叹你的品德,为你一路上的运送付出了一笔厚重的酬劳。
3110
3193
  ### E
3111
- When you got to the store, the merchant who reclaimed his lost goods praised your virtue as a hero, and paid you a hefty sum as compensation for your efforts.
3194
+ When you arrive at the store, the merchant reclaims his lost goods and praises your virtue in returning them. He also pays you a hefty sum in gratitude for your efforts
3112
3195
 
3113
3196
  ## 2415873941
3114
3197
 
3115
3198
  ### C
3116
- 在多莉的「慷慨帮助」下,鹿野院平藏终于找到了贩卖违禁药物的元凶,并且将其绳之以法。
3117
- 但是,那位商人…似乎也已经拿到了自己的「报酬」。
3199
+ 在多莉的「慷慨帮助」下,鹿野院平藏终于找到了贩卖违禁药物的元凶,并且将其绳之以法。/n但是,那位商人…似乎也已经拿到了自己的「报酬」。
3118
3200
  ### E
3119
3201
  Thanks to Dori's "generous assistance," Shikanoin Heizou has finally found the ringleader responsible for pushing illicit substances and brought him to justice.
3120
3202
  However, the merchant in question seems to have already received his "recompense."
3121
3203
 
3122
3204
  ## 1321395774
3123
3205
 
3124
3206
  ### C
3125
3207
  在奥摩斯港,似乎听到了几个教令院的学者正在为什么而争吵,靠近听听究竟发生了什么事吧?
3126
3208
  ### E
3127
- You seem to catch wind of some Akademiya researchers arguing in Port Ormos. Might as well listen in and find out what's going on, right?
3209
+ You seem to have caught wind of some Akademiya researchers arguing in Port Ormos. Might as well listen in and find out what's going on, right?
3128
3210
 
3129
3211
  ## 1623086783
3130
3212
 
3131
3213
  ### C
3132
3214
  在她的指导下,你加深了与蕈兽伙伴的了解,甚至与一只蕈兽伙伴建立了深刻的联系。
3133
3215
  ### E
3134
- Under her guidance, you've deepened your understanding of your Fungi friends, and even formed a profound connection with one of them.
3216
+ Under her guidance, you deepen your understanding of Fungi and even form a profound connection with one of them.
3135
3217
 
3136
3218
  ## 3990593479
3137
3219
 
3138
3220
  ### C
3139
3221
  在她的讲述中,你意识到了,冒险伙伴之间都各自有着不同的种群和羁绊,你对种群和羁绊的了解加深了…
3140
3222
  ### E
3141
- With her narration, you come to understand that each adventuring companion has their own species and bonds, and you've deepened your understanding of both...
3223
+ Thanks to her explanation, you come to understand that each companion has their own species and bonds, and you deepen your understanding of both...
3142
3224
 
3143
3225
  ## 3268123657
3144
3226
 
3145
3227
  ### C
3146
- 在成片的树荫下稍作休憩吧听草丛之中蟋蟀的奏音或等待啜饮蝴蝶停至鼻尖任由自己在凉意之中睡去然后沉入芬芳梦中
3228
+ 为了取得一切就要将手伸入生的芒刺之中,在将成取出之前,要不断忍受持续痛苦但正如饥饿是最好的调味细密伤口也正是成果最好的佐色
3147
3229
  ### E
3148
3230
  Rest awhile beneath the verdant bower. Listen to the symphony of crickets in the grass, let the butterflies awaiting their nectar rest on your nose. Let the cool shade lull you to sleep, let yourself sink into dreams perfumed.
3149
3231
 
3150
3232
  ## 3754345754
3151
3233
 
3152
3234
  ### C
3153
3235
  在抵达极限前,绝不表现出半分怯懦,保持最为稳定的进攻节奏。
3154
3236
  ### E
3155
- But until one reaches their limit, they should fear nothing. Strike steady, strike true, and keep your eyes on your foe.
3237
+ But until we reach our limits, we should fear nothing. Instead, we should strike steady and strike true.
3156
3238
 
3157
3239
  ## 1616658467, 2442698195, 55660075
3158
3240
 
3159
3241
  ### C
3160
3242
  在探索的过程中,你与冒险伙伴一起用草种子击碎了「死域枝节」,于是「死域瘤」因此浮现,尝试击破死域瘤,获得全部奖励
3161
3243
  ### E
3162
- During your exploration, you and your companions used Dendrograna to destroy Withering Branches, causing a Tumor of the Withering to appear. Try destroying it to obtain all the rewards.
3244
+ As you explore the Withering Zone, you and your companions encounter Withering Branches, which you destroy with Dendrograna, causing a Tumor of the Withering to appear. Do your best to destroy it and obtain all the rewards on offer
3163
3245
 
3164
3246
  ## 2513743963
3165
3247
 
3166
3248
  ### C
3167
3249
  在果园中出现,会窃取树果的可恶盗宝鼬。
3168
3250
  两次行动内未能将其赶走,或是采摘规划路线的终点停留在盗果鼬周围区域的格子,盗果鼬会逃跑,从场上随机一个格子重新出现,偷走格子里的三色树果冻或树果。
3169
3251
  只要采摘规划的路线经过它就能将其赶跑,被赶跑的盗宝鼬,会在果园中留下三色树果冻。
3170
3252
  ### E
3171
3253
  Nasty weasels who appear in orchards to steal fruit.
3172
- If you cannot chase one away within 2 actions, or if the end point of your planned path is next to the Fruit-Thieving Weasel, it will flee and reappear at a random grid tile containing a fruit, upon which it will steal that fruit.
3254
+ If you cannot chase one away within 2 actions, or if the end point of your planned path is next to the Fruit-Thieving Weasel, it will flee and reappear at a random grid tile, upon which it will steal any Tri-Color Fruit Jelly on that tile.
3173
3255
  So long as your route passes through it, you can chase it away. A Weasel that is chased off will drop a Tri-Color Fruit Jelly into the orchard.
3174
3256
 
3175
3257
  ## 3178318275
3176
3258
 
3177
3259
  ### C
3178
3260
  在每次的遭遇战中,「无主货物」都将出现在友方棋盘的随机位置。<color=#F39000>保护其不被破坏直到进入任意商店</color>,即可获得大量回报。
3179
3261
  ### E
3180
- In each Encounter, "Unclaimed Goods" will appear at random positions on the allied board. <color=#F39000>Protect them from being destroyed until you enter any store</color> to claim lots of rewards!
3262
+ In each Skirmish, "Unclaimed Goods" will appear at random positions on the allied board. <color=#F39000>Protect them from being destroyed until you enter any store</color> to claim a sizeable reward!
3181
3263
 
3182
3264
  ## 2861572919
3183
3265
 
3184
3266
  ### C
3185
3267
  在每次的遭遇战中,「无主货物」都将出现在友方棋盘的随机位置。保护其不被破坏直到进入任意商店,即可获得大量回报。
3186
3268
  ### E
3187
- In each Encounter, "Unclaimed Goods" will appear at random positions on the allied board. Protect them from being destroyed until you enter any store to claim lots of rewards!
3269
+ In each Skirmish, "Unclaimed Goods" will appear at random positions on the allied board. Protect them from being destroyed until you enter any store to claim a sizeable reward!
3188
3270
 
3189
3271
  ## 778622708
3190
3272
 
3191
3273
  ### C
3192
3274
  在沙漠中邂逅了一位神秘的少女…
3193
3275
  ### E
3276
+ You encounter a mysterious young woman in the desert...
3194
3277
 
3195
3278
  ## 981990312
3196
3279
 
3197
3280
  ### C
3198
3281
  在活动期间,可以前去各地拜访伙伴们,听他们闲叙一番平日里的趣闻,或是与他们一同度过闲适的一天。
3199
3282
  ### E
3283
+ During the event, you can visit your companions in different regions and listen as they share tales from their daily lives, or while away a lazy day by their sides.
3200
3284
 
3201
3285
  ## 1374662991, 151651471, 1612447311, 1753408591, 2596484615, 2715710503
3202
3286
 
3203
3287
  ### C
3204
3288
  在盗宝团营地的笼子里,你解救了被关在此处的奄奄一息的炼金学者。
3205
3289
  「唉,这些人把我关在这儿,希望我能用空气炼出黄金来…这当然并不可能,不过,如果您需要,若只是一些炼金药剂的话…」
3206
3290
  ### E
3207
- You rescue a alchemist, barely alive, from a cage within the Treasure Hoarders' camp.
3291
+ You rescue an alchemist, barely alive, from a cage within the Treasure Hoarders' camp.
3208
3292
  "These... people... locked me in here in hopes that I could turn air into gold... An impossible task. But if all you need is a few alchemical potions..."
3209
3293
 
3210
3294
  ## 2718834642
3211
3295
 
3212
3296
  ### C
3213
3297
  在面对绝无可能战胜的强敌时,绝不莽撞应战,而是互相照应,有序脱离接触,等待援军或更为合适的战机。
3214
3298
  ### E
3215
- And if that foe turns out to be too much to handle, one should never rush in and try to land a quick blow. Instead, we should cover each other and keep the foe occupied until either reinforcements arrive or a better opportunity presents itself.
3299
+ And if that foe proves too much to handle, one should never rush in. Instead, we should cover each other and disengage in good order, awaiting reinforcements or for a better opportunity to present itself.
3216
3300
 
3217
3301
  ## 2105586031
3218
3302
 
3219
3303
  ### C
3220
3304
  地脉
3221
3305
  ### E
3306
+ Ley Lines
3222
3307
 
3223
3308
  ## 2598463471
3224
3309
 
3225
3310
  ### C
3226
3311
  地脉紊乱
3227
3312
  ### E
3313
+ Ley Line Disturbances
3228
3314
 
3229
3315
  ## 3217299936
3230
3316
 
3231
3317
  ### C
3232
3318
  地脉紊乱点爆发期
3233
3319
  ### E
3234
- Ley Line Disturbance Outbreak Period
3320
+ Ley Line Disturbance Outbreak
3235
3321
 
3236
3322
  ## 4194221895
3237
3323
 
3238
3324
  ### C
3239
3325
  地脉紊乱点爆发期内,完成战斗后可以领取特殊奖励
3240
3326
  ### E
3241
- During the Ley Line Disturbance Outbreak Period, you can complete combat and claim a special reward
3327
+ During the Ley Line Disturbance Outbreak, you can complete battles to claim special rewards
3242
3328
 
3243
3329
  ## 3206216569
3244
3330
 
3245
3331
  ### C
3246
3332
  地脉紊乱点爆发期剩余:
3247
3333
  ### E
3248
- Ley Line Disturbance Outbreak Period Time Remaining:
3334
+ Ley Line Disturbance Outbreak Time Remaining:
3249
3335
 
3250
3336
  ## 3632038752
3251
3337
 
3252
3338
  ### C
3253
3339
  地脉紊乱点爆发期剩余:{0}
3254
3340
  ### E
3255
- Ley Line Disturbance Outbreak Period Time Remaining: {0}
3341
+ Ley Line Disturbance Outbreak Time Remaining: {0}
3256
3342
 
3257
3343
  ## 2456042248
3258
3344
 
3259
3345
  ### C
3260
3346
  地脉紊乱点爆发期已结束
3261
3347
  ### E
3262
- Ley Line Disturbance Outbreak Period Ended
3348
+ Ley Line Disturbance Outbreak Ended
3263
3349
 
3264
3350
  ## 2083142823, 941575687
3265
3351
 
3266
3352
  ### C
3267
3353
  坚定放弃了菌菇
3268
3354
  ### E
3269
- Resist the temptation to eat the strange mushroom.
3355
+ Resist the temptation to taste the unusual mushroom
3270
3356
 
3271
3357
  ## 2446572594
3272
3358
 
3273
3359
  ### C
3274
3360
  塔利雅的装扮款式。比起拘束庄重的教会长袍,活泼的助祭塔利雅更喜欢轻便的衣裤。诚然,虔信是值得神明青睐的优秀品质,但自由更受风神巴巴托斯赞许,塔利雅相信慈爱的风之神一定也会认同自己的着装品味!
3275
3361
  ### E
3276
- Dahlia's outfit. Rather than the solemn, constricting robes of the church, the lively Deacon Dahlia prefers light clothing and pants. Indeed, piety is a quality worthy of the gods' favor, but Barbatos is not the God of Winds and Freedom for naught. Dahlia is sure that his fashion sense would earn Barbatos's approval.
3362
+ Dahlia's outfit. Rather than the solemn, constricting robes of the church, the lively Deacon Dahlia prefers light clothing. Indeed, piety is a quality favored by the gods, but Barbatos is not the God of Winds and Freedom for naught. Dahlia is sure that his fashion sense would earn the beneficent Anemo Archon's approval!
3277
3363
 
3278
3364
  ## 1137371283, 1535742987, 2331299611, 3433409243, 3596503347, 3914538099, 536514059
3279
3365
 
3280
3366
  ### C
3281
- 填写了入会申请,当所持冒险金币数量达到<color=#F39000>{0}</color>时即可通过认证,加入地下富商组织:获得随机羁绊之帜,并提升装备商店等级
3367
+ 填写了入会申请,当所持冒险金币数量达到<color=#F39000>{0}</color>时即可通过认证,加入地下富商组织:<color=#F39000>获得随机羁绊之帜,并提升装备商店等级</color>
3282
3368
  ### E
3283
- You can join the underground merchants society once you have <color=#F39000>{0}</color> Adventure Coins
3284
- Obtain a random Bond Banner and upgrade the Equipment Shop.
3369
+ You submit your membership request. Once you have <color=#F39000>{0}</color> Adventure Coin(s), you can gain your certification and officially join the Underground Merchants Society. When you do, you'll obtain a random Bond Banner and upgrade the Equipment Shop
3285
3370
 
3286
3371
  ## 107424428, 136378156, 1592757172, 3063958444, 3187294020, 3921992100, 4114284596
3287
3372
 
3288
3373
  ### C
3289
3374
  大概是为了决出谁是最强的战士,单对单的擂台不知何时被竖立在了佣兵的营地里。
3290
3375
  ### E
3291
- It's hard to tell exactly when this duelling ring was constructed in the mercenary camp. What's easier to ascertain is that it was built to determine the strongest warrior.
3376
+ It's hard to tell exactly when this dueling ring was constructed in the mercenary camp. What's easier to ascertain is that it was built to determine the strongest warrior.
3292
3377
 
3293
3378
  ## 78270570
3294
3379
 
3295
3380
  ### C
3296
3381
  大概是因为她每次和人吵起来的时候我都愿意帮她调解…所以我们才能成为朋友吧。
3297
3382
  ### E
3298
- Whenever she gets too heated, it's usually me who winds up having to calm things down... That's how we ended up becoming friends.
3383
+ Whenever she gets too heated, I usually have to calm things down... That's how we ended up becoming friends.
3299
3384
 
3300
3385
  ## 2141381044, 497820156
3301
3386
 
3302
3387
  ### C
3303
3388
  大赤沙海·古铜
3304
3389
  ### E
3390
+ Great Red Sand: Ancient Bronze
3305
3391
 
3306
3392
  ## 754082344
3307
3393
 
3308
3394
  ### C
3309
3395
  太棒了!不愧是兼备科学和艺术的头脑。按照说明书的指示,只要把备份程序模组插进控制台里就好了!
3310
3396
  ### E
3397
+ Awesome! Just what I expected from a mind gifted in both science and art. According to the instructions, all we have to do it plug the backup program module into the console!
3311
3398
 
3312
3399
  ## 3569404659, 4144087763, 797984843
3313
3400
 
3314
3401
  ### C
3315
3402
  失去冒险伙伴
3316
3403
  ### E
3317
- Adventuring Companion Lost
3404
+ Adventure Companion Lost
3318
3405
 
3319
3406
  ## 2108357115
3320
3407
 
3321
3408
  ### C
3322
3409
  失去剩余生命
3323
3410
  ### E
3324
- Lost Remaining HP
3411
+ Lose Remaining HP
3325
3412
 
3326
3413
  ## 1841811795, 3147714795, 932712563
3327
3414
 
3328
3415
  ### C
3329
- 失去随机1只一阶<color=#F39000>史莱姆伙伴棋子</color>,全体史莱姆类伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,全体龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
3416
+ 失去随机1只一阶<color=#F39000>史莱姆伙伴棋子</color>,场上全体史莱姆类伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
3330
3417
  ### E
3331
- Lose 1 random <color=#F39000>Slime piece</color>, all Slime companions have their Max HP decreased by <color=#F39000>{0}%</color>, and all human companions have their ATK increased by <color=#F39000>{1}%</color>.
3418
+ Lose 1 random Level 1 <color=#F39000>Slime Piece</color>. All Slime Pieces have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Pieces have their ATK increased by <color=#F39000>{1}%</color>
3332
3419
 
3333
3420
  ## 1620025923, 2174090283, 361622987
3334
3421
 
3335
3422
  ### C
3336
- 失去随机1只一阶<color=#F39000>纳塔龙众伙伴棋子</color>,全体纳塔龙众伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,全体龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
3423
+ 失去随机1只一阶<color=#F39000>纳塔龙众伙伴棋子</color>,场上全体纳塔龙众伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
3337
3424
  ### E
3338
- Lose 1 random<color=#F39000>Natlan's Saurians piece</color>, all Natlan's Saurians companions have their Max HP decreased by <color=#F39000>{0}%</color>, and all human companions have their ATK increased by <color=#F39000>{1}%</color>.
3425
+ Lose 1 random Level 1 <color=#F39000>Natlan Saurian Piece</color>. All Natlan Saurian Pieces have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Pieces have their ATK increased by <color=#F39000>{1}%</color>
3339
3426
 
3340
3427
  ## 1610586595, 1765506115, 423396723
3341
3428
 
3342
3429
  ### C
3343
- 失去随机1只一阶<color=#F39000>蕈兽伙伴棋子</color>,全体蕈兽类伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,全体龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
3430
+ 失去随机1只一阶<color=#F39000>蕈兽伙伴棋子</color>,场上全体蕈兽类伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
3344
3431
  ### E
3345
- Lose 1 random <color=#F39000>Fungi piece</color>, all Fungi companions have their Max HP decreased by <color=#F39000>{0}%</color>, and all human companions have their ATK increased by <color=#F39000>{1}%</color>.
3432
+ Lose 1 random Level 1 <color=#F39000>Fungus Piece</color>. All Fungus Pieces have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Pieces have their ATK increased by <color=#F39000>{1}%</color>
3346
3433
 
3347
3434
  ## 2446084258
3348
3435
 
3349
3436
  ### C
3350
3437
  好吧,好吧。
3351
3438
  ### E
3352
- Okay, okay...
3439
+ Alright, alright.
3353
3440
 
3354
3441
  ## 1717999682
3355
3442
 
3356
3443
  ### C
3357
3444
  好呀,顶班的来了…
3358
3445
  ### E
3359
- Hey-ho! Here comes the relief...
3446
+ Hey-ho! Here comes the relief force...
3360
3447
 
3361
3448
  ## 876907570
3362
3449
 
3363
3450
  ### C
3364
3451
  好啦好啦,快去做最后的准备吧!
3365
3452
  ### E
3366
- Can you two please knock it off? It's time to make our final preparations!
3453
+ Can you two please knock it off? We've got final preparations to make!
3367
3454
 
3368
3455
  ## 1143715042
3369
3456
 
3370
3457
  ### C
3371
3458
  好,那么…就让我打开一下教学用的地图和棋盘…
3372
3459
  ### E
3373
- Alright then, let me just set up the map and chessboard...
3460
+ Alright then, let me just set up the map and game board...
3374
3461
 
3375
3462
  ## 2509409882
3376
3463
 
3377
3464
  ### C
3378
3465
  好,那你先忙,我继续在这里陪着前辈,随时都在。
3379
3466
  ### E
3380
- Alright, you get down to business. I'll be here with Frejus, come find me if you need me.
3467
+ Alright, you get down to business. I'll be here with Frejus, so come find me if you need me.
3381
3468
 
3382
3469
  ## 3802025860
3383
3470
 
3384
3471
  ### C
3385
- 子弹的戏法
3472
+ 恰斯卡·子弹的戏法
3386
3473
  ### E
3474
+ Bullet Trick
3387
3475
 
3388
3476
  ## 2058629615
3389
3477
 
3390
3478
  ### C
3391
3479
  孢子的形态确实值得借鉴,主厨由此为出发点,写下了新的料理想法…
3392
3480
  全体蕈兽类伙伴最大生命值降低<color=#F39000>{0}%</color>,全体龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
3393
3481
  ### E
3394
- Indeed, the morphology of spores proved worthy of inspiration — prompting the head chef to draft a new culinary concept based on this very principle...
3395
- All Fungi companions have their Max HP decreased by <color=#F39000>{0}%</color>, and all human companions have their ATK increased by <color=#F39000>{1}%</color>.
3482
+ The structure of the spores proves more inspirational than you might have imagined — prompting the head chef to create an entirely new culinary concept...
3483
+ All Fungus Companions have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Companions have their ATK increased by <color=#F39000>{1}%</color>
3396
3484
 
3397
3485
  ## 1519793292
3398
3486
 
3399
3487
  ### C
3400
3488
  完成上一作战后解锁
3401
3489
  ### E
3490
+ Complete previous challenge to unlock
3402
3491
 
3403
3492
  ## 2265828944, 3218672728
3404
3493
 
3405
3494
  ### C
3406
- 完成关卡并吃到5个色果冻
3495
+ 完成关卡并吃到5个果冻
3407
3496
  ### E
3408
3497
  Clear the stage and eat 5 Rainbow Jellies
3409
3498
 
3410
3499
  ## 24720065
3411
3500
 
3412
3501
  ### C
3413
3502
  完美击败!
3414
3503
  ### E
3415
- Perfect Completion!
3504
+ A Perfect Result!
3416
3505
 
3417
3506
  ## 141433083
3418
3507
 
3419
3508
  ### C
3420
3509
  定向贯穿弹
3421
3510
  ### E
3422
- Piercing Shell
3511
+ Directed Piercing Shot
3423
3512
 
3424
3513
  ## 4077314522
3425
3514
 
3426
3515
  ### C
3427
3516
  实在感谢你们的支援,准领队和小助手!
3428
3517
  ### E
3429
- I can't thank you enough for your help, Proto-Boss — and, of course, your little assistant!
3518
+ I can't thank you enough for your help, Proto-Boss — and, of course, for that of your little assistant!
3430
3519
 
3431
3520
  ## 1691067178
3432
3521
 
3433
3522
  ### C
3434
3523
  对啊!下次我可以试着给重炮加上警卫机关的识别模块,让它们自行值岗!
3435
3524
  ### E
3436
- That's a great idea! Next time, I can try fitting it with the target identification module from a Gardemek! That way, it should be able to operate on its own.
3525
+ That's a great idea! Next time, I can try fitting it with a Gardemek's target identification module! That way, it should be able to operate autonomously.
3437
3526
 
3438
3527
  ## 1801707738
3439
3528
 
3440
3529
  ### C
3441
3530
  对对,参与测试,还有大量新鲜水果吃哦,怎么样?
3442
3531
  ### E
3443
- Yes, you. Do you want to take part in our test? You can eat all the fruit you want!
3532
+ Yes, you. Do you want to take part in our test? You'll get to eat all the fruit you want!
3444
3533
 
3445
3534
  ## 1277225491, 2100679795, 2733073587, 312660715, 3434559979, 4092877547, 4190426835
3446
3535
 
3447
3536
  ### C
3448
3537
  对手<color=#F39000>水平极高</color>的单挑挑战,获胜后将获得大量奖励
3449
3538
  ### E
3450
- A solo challenge with <color=#F39000>high level</color> opponents. Win to get a significant amount of rewards.
3539
+ A solo challenge against <color=#F39000>high-level</color> opponents. Win to receive a sizeable reward
3451
3540
 
3452
3541
  ## 1652875995, 2074758139, 2457126307, 3159973459, 3374672075, 3533803675, 3605541331
3453
3542
 
3454
3543
  ### C
3455
3544
  对手<color=#F39000>水平相对较高</color>的单挑挑战,获胜后将获得中等奖励
3456
3545
  ### E
3457
- A solo challenge with <color=#F39000>slightly higher level</color> opponents. Win to get a good amount of rewards.
3546
+ A solo challenge against <color=#F39000>more advanced</color> opponents. Win to receive a decent reward
3458
3547
 
3459
3548
  ## 2584230995, 3481264563, 3532491995, 3786013651, 3965495595, 4015150619, 648877595
3460
3549
 
3461
3550
  ### C
3462
3551
  对手<color=#F39000>水平较低</color>的单挑挑战,获胜后将得到少量奖励
3463
3552
  ### E
3464
- A solo challenge with <color=#F39000>low level</color> opponents. Win to get a small amount of rewards.
3553
+ A solo challenge against <color=#F39000>low-level</color> opponents. Win to receive a small reward
3465
3554
 
3466
3555
  ## 1034309831, 1055957111, 1494862359, 4077731799, 4138358135
3467
3556
 
3468
3557
  ### C
3469
3558
  将一件普通装备交给他改造
3470
3559
  ### E
3471
- Give him a piece of Common Equipment to modify.
3560
+ Give him a piece of Common Equipment to modify
3472
3561
 
3473
3562
  ## 2560127263, 3064007271, 3110600975, 3597007807, 826005639
3474
3563
 
3475
3564
  ### C
3476
3565
  将一件稀有装备交给他改造
3477
3566
  ### E
3478
- Give him a piece of Elite Equipment to modify.
3567
+ Give him a piece of Rare Equipment to modify
3479
3568
 
3480
3569
  ## 1666052995, 3160728123, 3558918867
3481
3570
 
3482
3571
  ### C
3483
3572
  将额外开启三场<color=#F39000>高难战斗</color>,胜利可获得大量奖励,失败则会被赶出树洞深坑
3484
3573
  ### E
3485
- 3 extra <color=#F39000>high difficulty</color> Encounters will be available. Win to get loads of rewards. Lose — and you will be banished from the tree hollow.
3574
+ You will face 3 additional <color=#F39000>difficult battles</color> — emerge victorious to claim rewards, or be driven from the tree hollow should you lose
3486
3575
 
3487
3576
  ## 1926587859, 2272081091, 3145835515
3488
3577
 
3489
3578
  ### C
3490
3579
  将额外开启三场<color=#F39000>高难战斗</color>,胜利可获得大量奖励,失败则会被赶出遗迹空洞
3491
3580
  ### E
3492
- 3 extra <color=#F39000>high difficulty</color> Encounters will be available. Win to get loads of rewards. Lose — and you will be banished from the ruins.
3581
+ You will face 3 additional <color=#F39000>difficult battles</color> — emerge victorious to claim rewards, or be driven from the ruins should you lose
3493
3582
 
3494
3583
  ## 1680135695, 1777196111
3495
3584
 
3496
3585
  ### C
3497
3586
  少女对你的回答不置可否。
3498
3587
  在短暂的邂逅过后,她有她要行的路,而你也有你自己的冒险,稍作休憩后,你与她也就此分别了。
3499
3588
  ### E
3500
- The girl neither accepted nor rejected your answer.
3501
- After this fleeting encounter, she had her own path to walk, and you had your own adventure to pursue. After a brief respite, you parted ways.
3589
+ The maid responds to your answer with neither approval nor disdain.
3590
+ Once your fleeting encounter is over, you part ways. She has her path to walk, and you have your own adventure to pursue.
3502
3591
 
3503
3592
  ## 3392057714
3504
3593
 
3505
3594
  ### C
3506
3595
  就算你觉得我可笑也没办法…但是就是这样的我,达尔维什前辈也愿意为我说话!
3507
3596
  ### E
3508
- Well, if you do think I'm a joke, there's nothing I can do about it... but Darveh still talks to me, even if I am a little silly!
3597
+ Not that I can do anything about it... but Darveh still talks to me, even if I am a little silly!
3509
3598
 
3510
3599
  ## 2627114050
3511
3600
 
3512
3601
  ### C
3513
3602
  就算真有什么意外情况,我也会第一时间握好铳枪,干掉走运或狡猾的家伙。
3514
3603
  ### E
3515
- If something goes wrong with the minefield, I've also got my musket — even the luckiest or most cunning monster isn't getting past me.
3604
+ If something goes wrong with the minefield, I've also got my musket — more than enough to take out the luckier or more cunning ones.
3516
3605
 
3517
3606
  ## 2242195396
3518
3607
 
3519
3608
  ### C
3520
3609
  就能让伙伴升阶,一般可以升到三阶。
3521
3610
  ### E
3522
- We can level our companions up — to a maximum of, well, usually 3.
3611
+ We can level our companions up — to a maximum of, well, usually Level 3.
3523
3612
 
3524
3613
  ## 320783226
3525
3614
 
3526
3615
  ### C
3527
3616
  属于在传说中留下名字的冒险者的装备箱,可能是因为不小心遗落在此吧。
3528
3617
  打开装备箱,可以在「伙伴冒险大战记」的挑战中,<color=#F39000>获得1件随机传奇装备</color>。
3529
3618
  ### E
3530
- A box of equipment belonging to those adventurers who left their names behind in myth and legend. They may have left such boxes behind by accident.
3619
+ A box of equipment belonging to those adventurers who left their names behind in myth and legend. They may have also left such boxes behind by accident.
3531
3620
  Open this Trove of Gear to <color=#F39000>obtain 1 random Epic Equipment</color> in "Companion Caper Chronicles" challenges.
3532
3621
 
3533
3622
  ## 4182573916
3534
3623
 
3535
3624
  ### C
3536
3625
  巡宇翦定·恰斯卡
3537
3626
  ### E
3627
+ "Skyborne Arbiter" Chasca
3538
3628
 
3539
3629
  ## 197045714
3540
3630
 
3541
3631
  ### C
3542
3632
  工程设计会变得特别复杂,像我这种被枫丹科学院拒绝了三次的普通人…能顶得住吗?
3543
3633
  ### E
3544
- The engineering designs are going to get extremely complicated. For someone like me, who was rejected three times by the Fontaine Research Institute... it might be a little tricky.
3634
+ The engineering designs are going to get extremely complicated. I wonder, can I really do this? I was rejected three times by the Fontaine Research Institute, and...
3545
3635
 
3546
3636
  ## 1950488763, 2495086291, 3084578179, 4207739395, 929682635
3547
3637
 
3548
3638
  ### C
3549
- 已触发「推想效果」
3639
+ 「推想效果」
3550
3640
  ### E
3641
+ Speculative Effect Activated
3551
3642
 
3552
3643
  ## 2382976819
3553
3644
 
3554
3645
  ### C
3555
- 已触发秘宝「万宝的无名袋」的效果
3646
+ 「万宝的无名袋」
3556
3647
  ### E
3557
- Secret Treasure's Nameless Gift Sack Effect Activated
3648
+ Secret Treasure's "Nameless Gift Sack" Effect Activated
3558
3649
 
3559
3650
  ## 2877298347
3560
3651
 
3561
3652
  ### C
3562
- 已触发秘宝「密谕的升华」的效果
3653
+ 「密谕的升华」
3563
3654
  ### E
3564
- Secret Treasure's Edict of Ascension Effect Activated
3655
+ Secret Treasure's "Edict of Ascension" Effect Activated
3565
3656
 
3566
3657
  ## 2381542915
3567
3658
 
3568
3659
  ### C
3569
- 已触发秘宝「弱群之重」的效果
3660
+ 「弱群之重」
3570
3661
  ### E
3571
- Secret Treasure's Weight of the Weak Effect Activated
3662
+ Secret Treasure's "Weight of the Weak" Effect Activated
3572
3663
 
3573
3664
  ## 3201834011
3574
3665
 
3575
3666
  ### C
3576
- 已触发秘宝「渐重的金砾」的效果
3667
+ 「渐重的金砾」
3577
3668
  ### E
3578
- Secret Treasure's Wealth Breeds Wealth Effect Activated
3669
+ Secret Treasure's "Wealth Breeds Wealth" Effect Activated
3579
3670
 
3580
3671
  ## 1698194651
3581
3672
 
3582
3673
  ### C
3583
- 已触发秘宝「生灵的追崇」的效果
3674
+ 「生灵的追崇」
3584
3675
  ### E
3585
- Secret Treasure's Veneration of Life Effect Activated
3676
+ Secret Treasure's "Veneration of Life" Effect Activated
3586
3677
 
3587
3678
  ## 2873232579
3588
3679
 
3589
3680
  ### C
3590
- 已触发秘宝「血金转换率」的���果
3681
+ 「血金转换率」
3591
3682
  ### E
3592
- Secret Treasure's The Price of Blood Effect Activated
3683
+ Secret Treasure's "The Price of Blood" Effect Activated
3593
3684
 
3594
3685
  ## 2052012383
3595
3686
 
3596
3687
  ### C
3597
3688
  带上货物
3598
3689
  ### E
3599
- Claim the goods.
3690
+ Claim the goods
3600
3691
 
3601
3692
  ## 1260747135, 1646726103, 1950716839
3602
3693
 
3603
3694
  ### C
3604
3695
  带在身边
3605
3696
  ### E
3606
- Bring it with you.
3697
+ Take it with you
3607
3698
 
3608
3699
  ## 3374507850
3609
3700
 
3610
3701
  ### C
3611
3702
  应该说,自从上次那座试验性炮台得到了不错的反响后,前辈还一直没有遭遇过惨痛的失败。
3612
3703
  ### E
3613
- I should say, after the last field test received such a positive response, Frejus's endeavours haven't resulted in a single painful defeat.
3704
+ In fact, after the last field test received such a positive response, Frejus's endeavours haven't resulted in a single painful defeat.
3614
3705
 
3615
3706
  ## 1357457814
3616
3707
 
3617
3708
  ### C
3618
3709
  弓箭角色优势
3619
3710
  ### E
3620
- Bow-wielding characters have an advantage
3711
+ Bow characters have an advantage
3621
3712
 
3622
3713
  ## 2539158137
3623
3714
 
3624
3715
  ### C
3625
3716
  弹性战术
3626
3717
  ### E
3718
+ Adaptive Tactics
3627
3719
 
3628
3720
  ## 535791505, 708096539
3629
3721
 
3630
3722
  ### C
3631
3723
  当前获取的「豪斗之星」已达上限,进行挑战将无法获得更多「豪斗之星」,是否继续?
3632
3724
  ### E
3633
- You have reached the current maximum of Thrilling Stars you can gain. You will not be able to gain any more from challenges. Continue?
3725
+ You have reached the current maximum of Combat Stars you can gain. You will not be able to gain any more from challenges. Continue?
3634
3726
 
3635
3727
  ## 3766978234
3636
3728
 
3637
3729
  ### C
3638
3730
  当前队伍中您至少要编入1名角色
3639
3731
  ### E
3732
+ Current party must have at least one member
3640
3733
 
3641
3734
  ## 323407592
3642
3735
 
3643
3736
  ### C
3644
- 我方只携带<color=#F39000>1</color>件装备的伙伴棋子造成的伤害提升<color=#F39000>{0}%</color>
3737
+ 我方只携带<color=#F39000>1</color>件装备的伙伴棋子造成的伤害提升<color=#F39000>{0}%</color>
3645
3738
  ### E
3646
- When you only have Companion Pieces with <color=#F39000>1</color> piece of equipment, they will deal <color=#F39000>{0}%</color> more DMG
3739
+ When you only have Companion Pieces with <color=#F39000>1</color> piece of equipment, they will deal <color=#F39000>{0}%</color> more DMG.
3647
3740
 
3648
3741
  ## 3242239992
3649
3742
 
3650
3743
  ### C
3651
- 当水元素附着的魔物出现时,旅行者可利用弹触发<color=#FFCC33>「冻效应」</color>,此时魔物将停止行动。
3652
- 当魔物被冻结后,对其使用其他炮弹攻击时,可触发<color=#FFCC33>「碎冰效应」</color>,累计能够造成<color=#FFCC33>3点伤害</color>。
3744
+ 处于水元素附着影响下的魔物出现时,旅行者可利用冰弹触发<color=#FFCC33>「冻效应」</color>,此时魔物将停止行动。
3745
+ 当魔物的行动停止后,对其使用其他炮弹攻击时,可触发<color=#FFCC33>「碎冰效应」</color>,累计能够造成<color=#FFCC33>3点伤害</color>。
3653
3746
  ### E
3654
3747
  When monsters affected by Hydro appear, you can use Icy Shots to trigger <color=#FFCC33>Frosty Freezing</color> to immobilize them.
3655
3748
  When a Frozen monster is then hit by other shots, you can trigger <color=#FFCC33>Shattering Sequence</color>, allowing you deal a total of <color=#FFCC33>3 DMG</color> to it.
3656
3749
 
3657
3750
  ## 591382258
3658
3751
 
3659
3752
  ### C
3660
3753
  当然,一切都建立在维持当前阵线的基础上,若是您想去附近清剿其他魔物,请恕我部难以配合。
3661
3754
  ### E
3662
- Ah, though that isn't to say *wherever*. Our strategy hinges on maintaining our defensive lines, so if you plan to engage monsters in other areas, we may not be able to back you up.
3755
+ That said, our strategy does hinge on maintaining our defensive lines, so if you plan to engage monsters beyond those bounds, we may not be able to back you up.
3663
3756
 
3664
3757
  ## 2573257074
3665
3758
 
3666
3759
  ### C
3667
3760
  当然,传说你每时每刻都在磨砺武艺,永不止息…也祝你练习顺利,不断精进!
3668
3761
  ### E
3669
- Although... they say that you're someone who never stops getting ready for the next battle. In that case, I wish you success in your training!
3762
+ Although... they say that you're someone who never stops honing themselves. In which case, I wish you success in your training!
3670
3763
 
3671
3764
  ## 3894637371
3672
3765
 
3673
3766
  ### C
3674
3767
  影幻牌面
3675
3768
  ### E
3769
+ Dynamic Skins
3676
3770
 
3677
3771
  ## 1499483066
3678
3772
 
3679
3773
  ### C
3680
3774
  待到局面完全稳定后,轮换部队将由七成老兵与三成新兵组成。
3681
3775
  ### E
3682
- And once the situation stabilizes, the rotating troops will consist seven veterans for every three new recruits.
3776
+ And once the situation stabilizes, the rotating shifts will consist of seven veterans for every three fresh recruits.
3683
3777
 
3684
3778
  ## 1939526275, 2994063971, 4232870211
3685
3779
 
3686
3780
  ### C
3687
3781
  得到受诅咒的刀刃,装备该装备的伙伴棋子阵亡后将<color=#F39000>永久失去该装备</color>
3688
3782
  ### E
3689
- Obtained a cursed blade. If the companion equipped with this falls, you will <color=#F39000>permanently lose this piece of equipment</color>.
3783
+ Obtain a cursed blade. If the companion equipped with this falls, you will <color=#F39000>permanently lose this piece of equipment</color>
3690
3784
 
3691
3785
  ## 1198739791, 1359969231, 894065983, 931500383
3692
3786
 
3693
3787
  ### C
3694
3788
  微微触碰
3695
3789
  ### E
3696
- Give it a poke.
3790
+ Poke the mechanism
3697
3791
 
3698
3792
  ## 1784541408, 2575523336, 3064340200, 4081415584, 933761800
3699
3793
 
3700
3794
  ### C
3701
- 心心血不低于{param3}的同时,完成全部波次的阻击
3795
+ 在战力值不低于{param3}的情况下,完成
3702
3796
  ### E
3703
3797
  Successfully contain every wave with no fewer than {param3} HP Hearts
3704
3798
 
3705
3799
  ## 879753042
3706
3800
 
3707
3801
  ### C
3708
3802
  怎么样,有空的话就来看看吧,嘿嘿,参与测试的话,也能算作参与课题,这样不断积攒,也能有了不起的学历呢!
3709
3803
  ### E
3710
- So, what do you say? If you can spare the time, come take part in the test — you'll be helping with my research and gaining valuable academic experience at the same time!
3804
+ So, what do you say? If you can spare the time, come take part in the test — you'll be helping with my research and gaining valuable academic experience all at once!
3711
3805
 
3712
3806
  ## 3420621026
3713
3807
 
3714
3808
  ### C
3715
3809
  怎么样,看上去还行吧。仔细想想,最近几年一直在画设计图,实际上很少参与施工…
3716
3810
  ### E
3717
- What do you think? Pretty good, right? Now that I think about it, I've mostly been engaged in drawing designs these past few years — I rarely participate in any actual construction...
3811
+ What do you think? Pretty good, right? Now that I think about it, I've mostly been drawing designs these past few years — I rarely participate in any actual construction...
3718
3812
 
3719
3813
  ## 79600250
3720
3814
 
3721
3815
  ### C
3722
3816
  怎么样,要来进行「伙伴冒险大战记」的测试吗?
3723
3817
  ### E
3724
- So, how about it? Do you fancy taking part in the "Companion Caper Chronicles" test?
3818
+ So, how about it? Fancy a crack at the "Companion Caper Chronicles" test?
3725
3819
 
3726
3820
  ## 952525682
3727
3821
 
3728
3822
  ### C
3729
3823
  总之,我们会将战斗的主动权牢牢掌握在自己手中!
3730
3824
  ### E
3731
- Well... look at me rambling away. The long and short of it is: we'll take the initiative in battle!
3825
+ Well... look at me rambling away. The long and short of it is that we'll take the initiative in battle!
3732
3826
 
3733
3827
  ## 3015077855
3734
3828
 
3735
3829
  ### C
3736
3830
  总觉得可以再多拿一点,为了奖励你的小小贪心,盗宝团成员「劳作」的成果又有一部分到了你的手中。
3737
3831
  ### E
3738
- Something tells you there's always room for a little more... And as a reward for your greed, another portion of the Treasure Hoarders' hard-earned spoils falls into your hands.
3832
+ Something tells you there's always room for a little more... And as a reward for your greed, another portion of the Treasure Hoarders' "hard-earned" spoils falls into your hands.
3739
3833
 
3740
3834
  ## 183341891
3741
3835
 
3742
3836
  ### C
3743
3837
  恢复剩余生命
3744
3838
  ### E
3745
- Restore remaining HP.
3839
+ Restore your Remaining HP
3746
3840
 
3747
3841
  ## 4253320072
3748
3842
 
3749
3843
  ### C
3750
3844
  恶意刷屏
3751
3845
  ### E
3846
+ Malicious Screening
3752
3847
 
3753
3848
  ## 2023760719, 4160434071
3754
3849
 
3755
3850
  ### C
3756
3851
  想要了解蕈兽
3757
3852
  ### E
3758
- Try understanding Fungi.
3853
+ Ask about her fungal companions
3759
3854
 
3760
3855
  ## 3511843423, 3735913055
3761
3856
 
3762
3857
  ### C
3763
3858
  想要了解蕈兽之间的羁绊
3764
3859
  ### E
3765
- Try understanding the bonds between Fungi.
3860
+ Ask about the bonds between Fungi
3766
3861
 
3767
3862
  ## 1069639400, 1819046256, 202504824, 2037410440, 2275651064, 2297159552, 2882279640, 3045009792, 4076910232, 956274840
3768
3863
 
3769
3864
  ### C
3770
- 成功阻击{param2}波敌人
3865
+ 成功阻击{param2}波魔物
3771
3866
  ### E
3772
3867
  Contain {param2} waves of opponents
3773
3868
 
3774
3869
  ## 1902037399
3775
3870
 
3776
3871
  ### C
3777
- 成荫葳蕤馥郁
3872
+ 荆棘遮掩金澄
3778
3873
  ### E
3779
3874
  Lush Fragrance Shaded
3780
3875
 
3781
3876
  ## 2299613074
3782
3877
 
3783
3878
  ### C
3784
3879
  我也去看看画上的漆彩干了没…
3785
3880
  ### E
3786
- I'll go check if the paint's dried...
3881
+ And I'll go check if the paint's dried...
3787
3882
 
3788
3883
  ## 2484359250
3789
3884
 
3790
3885
  ### C
3791
3886
  我们来得正好?
3792
3887
  ### E
3793
- Did we get here in time?
3888
+ We got here in time, I hope?
3794
3889
 
3795
3890
  ## 895589762
3796
3891
 
3797
3892
  ### C
3798
3893
  我们要做的是面向那些孩子的课题…嗯,得有趣才行啊,或许适当的想象也是必要的。
3799
3894
  ### E
3800
- The purpose of this little project is to provide knowledge to children. It's supposed to be engaging, so perhaps using a little imagination isn't the worst thing in the world.
3895
+ The purpose of this little project is to provide knowledge to children. It's supposed to be engaging. A little imagination is hardly unwarranted.
3801
3896
 
3802
3897
  ## 1007146418
3803
3898
 
3804
3899
  ### C
3805
3900
  我想过哦,他再次让所有人失去兴致,被所有人忽视的那天,我该怎么面对他…
3806
3901
  ### E
3807
- I've wondered what I should do if everyone loses interest and his inventions no longer attract attention...
3902
+ I've wondered what I should do if everyone loses interest again and his inventions no longer attract attention...
3808
3903
 
3809
3904
  ## 1909956402
3810
3905
 
3811
3906
  ### C
3812
3907
  我懂!那就把酒酿换成枫达酿!
3813
3908
  ### E
3814
- I get it! Swap the alcohol with Fonta then!
3909
+ Sure we can just swap the alcohol with Fonta! That'll do the trick!
3815
3910
 
3816
3911
  ## 147796104
3817
3912
 
3818
3913
  ### C
3819
3914
  我方下次打出<color=#FFFFFFFF>特技牌</color>费用-2。
3820
3915
  ### E
3821
- Cost -2 the next time you play a <color=#FFFFFFFF>Technique card</color>.
3916
+ The next time you play a <color=#FFFFFFFF>Technique card</color>, its cost will be decreased by 2.
3822
3917
 
3823
3918
  ## 1070851616
3824
3919
 
3825
3920
  ### C
3826
3921
  我方下次造成的<color=#FFFFFFFF>$[K102]</color>和<color=#FFFFFFFF>$[K103]</color>+1。
3827
3922
  <color=#FFFFFFFF>$[K3]:2</color>
3828
- (牌组中包含$[A1114],才能加入牌组)
3829
3923
  ### E
3830
- +1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color>.
3924
+ +1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color> dealt.
3831
3925
  <color=#FFFFFFFF>$[K3]: 2</color>
3832
3926
  (You must have $[A1114] in your deck to add this card to your deck)
3833
3927
 
3834
3928
  ## 330455184
3835
3929
 
3836
3930
  ### C
3837
3931
  我方场上不同种族羁绊的棋子越多,伤害越高
3838
3932
  每个<color=#F39000>不同的种族羁绊</color>都可以使我方场上伙伴棋子获得<color=#F39000>{0}%</color>的伤害加成
3839
3933
  ### E
3840
- The more pieces you have with different Race Bonds on your side of the field, the more DMG you deal
3841
- Each different Race Bond will give your Companion Pieces a <color=#F39000>{0}%</color> DMG Bonus
3934
+ The more pieces you have with different Race Bonds on your side of the field, the more DMG you deal.
3935
+ Each <color=#F39000>different Race Bond</color> will give your deployed Companion Pieces a <color=#F39000>{0}%</color> DMG Bonus
3842
3936
 
3843
3937
  ## 113568336
3844
3938
 
3845
3939
  ### C
3846
3940
  我方队伍中的伙伴棋子攻击力、防御力、生命值上限提升<color=#F39000>{0}%</color>
3847
3941
  ### E
3848
- ATK, DEF, and Max HP increased by <color=#F39000>{0}%</color>
3942
+ Your Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>
3849
3943
 
3850
3944
  ## 2388902840
3851
3945
 
3852
3946
  ### C
3853
3947
  我方队伍中的伙伴棋子攻击力、防御力、生命值上限提升<color=#F39000>{0}%</color>,队伍中任何伙伴棋子阵亡时,都会使剩余伙伴棋子攻击力、防御力、生命值上限提升<color=#F39000>{1}%</color>并恢复生命值上限<color=#F39000>{2}%</color>
3854
3948
  ### E
3855
- ATK, DEF, and Max HP increased by <color=#F39000>{0}%</color>. When any Adventure Companion on your team falls, the remaining Adventure Companions' ATK, DEF, and Max HP will be increased by <color=#F39000>{1}%</color>, and they will be healed for <color=#F39000>{2}%</color> of their Max HP
3949
+ Your Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>. When any Companion Piece on your team falls, the remaining Companion Pieces' ATK, DEF, and Max HP will be increased by <color=#F39000>{1}%</color>, and they will be healed for <color=#F39000>{2}%</color> of their Max HP
3856
3950
 
3857
3951
  ## 3792910256
3858
3952
 
3859
3953
  ### C
3860
3954
  我方队伍中的伙伴棋子攻击力、防御力、生命值上限提升<color=#F39000>{0}%</color>,队伍中任何伙伴棋子阵亡,都会使剩余伙伴攻击力、防御力、生命值上限提升<color=#F39000>{1}%</color>并恢复生命值上限<color=#F39000>{2}%</color>。队伍中最后一名伙伴棋子的技能冷却时间将大幅度缩短。
3861
3955
  ### E
3862
- ATK, DEF, and Max HP increased by <color=#F39000>{0}%</color>. When any Adventure Companion on your team falls, the remaining Adventure Companions' ATK, DEF, and Max HP will be increased by <color=#F39000>{1}%</color>, and they will be healed for <color=#F39000>{2}%</color> of their Max HP. Your last remaining Adventure Companion's Skill CD will be greatly reduced.
3956
+ Your Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>. When any Companion Piece on your team falls, the remaining Companion Pieces' ATK, DEF, and Max HP will be increased by <color=#F39000>{1}%</color>, and they will be healed for <color=#F39000>{2}%</color> of their Max HP. Your last remaining Companion Piece's Skill CD will be greatly reduced
3863
3957
 
3864
3958
  ## 2190930592
3865
3959
 
3866
3960
  ### C
3867
3961
  我方队伍中的伙伴棋子攻击力提升<color=#F39000>{0}%</color>
3868
3962
  ### E
3869
- Your Adventure Companions' ATK is increased by <color=#F39000>{0}%</color>
3963
+ Your Companion Pieces' ATK is increased by <color=#F39000>{0}%</color>
3870
3964
 
3871
3965
  ## 1985908824
3872
3966
 
3873
3967
  ### C
3874
3968
  我方队伍中的伙伴棋子攻击力提升<color=#F39000>{0}%</color>,攻击时,恢复基于自身攻击力<color=#F39000>{1}%</color>生命值,该效果每<color=#F39000>{2}</color>秒内至多触发<color=#F39000>{3}</color>次
3875
3969
  ### E
3876
- Your Adventure Companions' ATK is increased by <color=#F39000>{0}%</color>. Restore HP based on <color=#F39000>{1}%</color> of own ATK when attacking (this effect can be triggered up to <color=#F39000>{2}</color> time(s) every <color=#F39000>{3}</color>s)
3970
+ Your Companion Pieces' ATK is increased by <color=#F39000>{0}%</color>. Restore HP based on <color=#F39000>{1}%</color> of own ATK when attacking (this effect can be triggered up to <color=#F39000>{2}</color> time(s) every <color=#F39000>{3}</color>s)
3877
3971
 
3878
3972
  ## 79452416
3879
3973
 
3880
3974
  ### C
3881
3975
  我方队伍中的伙伴棋子攻击力提升<color=#F39000>{0}%</color>,攻击时,恢复基于自身攻击力<color=#F39000>{1}%</color>的生命值,该效果每<color=#F39000>4</color>秒内至多触发<color=#F39000>2</color>次;每造成<color=#F39000>{2}</color>次伤害,下一次造成的非真实伤害将必定暴击,且暴击伤害提升<color=#F39000>{3}%</color>
3882
3976
  ### E
3883
- Your Adventure Companions' ATK is increased by <color=#F39000>{0}%</color>. Restore HP based on <color=#F39000>{1}%</color> of own ATK when attacking (this effect can be triggered up to <color=#F39000>2</color> times every <color=#F39000>4</color>s). For every <color=#F39000>{2}</color> instance(s) of DMG dealt, the next instance of DMG dealt (excluding True DMG) is guaranteed to CRIT with a CRIT DMG Bonus of <color=#F39000>{3}%</color>
3977
+ Your Companion Pieces' ATK is increased by <color=#F39000>{0}%</color>. Restore HP based on <color=#F39000>{1}%</color> of own ATK when attacking (this effect can be triggered up to <color=#F39000>2</color> times every <color=#F39000>4</color>s). For every <color=#F39000>{2}</color> instance(s) of DMG dealt, the next instance of DMG dealt (excluding True DMG) is guaranteed to CRIT, with a CRIT DMG Bonus of <color=#F39000>{3}%</color>
3884
3978
 
3885
3979
  ## 2492522744
3886
3980
 
3887
3981
  ### C
3888
3982
  我方队伍中的伙伴棋子生命值上限提升<color=#F39000>{0}%</color>
3889
3983
  ### E
3890
- Max HP increased by <color=#F39000>{0}%</color>
3984
+ Your Companion Pieces' Max HP is increased by <color=#F39000>{0}%</color>
3891
3985
 
3892
3986
  ## 545044912
3893
3987
 
3894
3988
  ### C
3895
3989
  我方队伍中的伙伴棋子生命值上限提升<color=#F39000>{0}%</color>,每隔<color=#F39000>{1}</color>秒,恢复全队伙伴棋子生命值上限的<color=#F39000>{2}%</color>
3896
3990
  ### E
3897
- Max HP increased by <color=#F39000>{0}%</color>. Restore <color=#F39000>{2}%</color> of all Adventure Companions' Max HP every <color=#F39000>{1}</color>s
3991
+ Your Companion Pieces' Max HP is increased by <color=#F39000>{0}%</color>. Restore <color=#F39000>{2}%</color> of all Companion Pieces' Max HP every <color=#F39000>{1}</color>s
3898
3992
 
3899
3993
  ## 1266158688
3900
3994
 
3901
3995
  ### C
3902
3996
  我方队伍中的伙伴棋子生命值上限提升<color=#F39000>{0}%</color>,每隔<color=#F39000>{1}</color>秒,恢复全队伙伴棋子生命值上限的<color=#F39000>{2}%</color>,全队伙伴棋子攻击时造成相当于最大生命值<color=#F39000>{3}%</color>的伤害
3903
3997
  ### E
3904
- Max HP increased by <color=#F39000>{0}%</color>. Restore <color=#F39000>{2}%</color> of all Adventure Companions' Max HP every <color=#F39000>{1}</color>s. All Adventure Companions deal DMG equal to <color=#F39000>{3}%</color> of their Max HP when attacking
3998
+ Your Companion Pieces' Max HP is increased by <color=#F39000>{0}%</color>. Restore <color=#F39000>{2}%</color> of all Companion Pieces' Max HP every <color=#F39000>{1}</color>s. All Companion Pieces deal DMG equal to <color=#F39000>{3}%</color> of their Max HP when attacking
3905
3999
 
3906
4000
  ## 2030680000
3907
4001
 
3908
4002
  ### C
3909
4003
  我方队伍中的伙伴棋子防御力提升<color=#F39000>{0}%</color>
3910
4004
  ### E
3911
- DEF increased by <color=#F39000>{0}%</color>
4005
+ Your Companion Pieces' DEF is increased by <color=#F39000>{0}%</color>
3912
4006
 
3913
4007
  ## 3815440232
3914
4008
 
3915
4009
  ### C
3916
4010
  我方队伍中的伙伴棋子防御力提升<color=#F39000>{0}%</color>,每次受到攻击时,对对手造成相当于自身防御力<color=#F39000>{1}%</color>的真实伤害
3917
4011
  ### E
3918
- DEF increased by <color=#F39000>{0}%</color>. Every time an Adventure Companion on your team is attacked, they will deal True DMG equal to <color=#F39000>{1}%</color> of DEF to the opponent
4012
+ Your Companion Pieces' DEF is increased by <color=#F39000>{0}%</color>. Whenever a Companion Piece on your team is attacked, they will deal True DMG equal to <color=#F39000>{1}%</color> of their DEF to the opponent
3919
4013
 
3920
4014
  ## 4108656232
3921
4015
 
3922
4016
  ### C
3923
4017
  我方队伍中的伙伴棋子防御力提升<color=#F39000>{0}%</color>,每次受到攻击时,对对手造成相当于自身防御力<color=#F39000>{1}%</color>的真实伤害。伤害免疫效果触发时,会释放冲击波,对周围对手造成相当于自身防御力<color=#F39000>{2}%</color>的真实伤害,该效果每<color=#F39000>{3}</color>秒触发一次
3924
4018
  ### E
3925
- DEF increased by <color=#F39000>{0}%</color>. Every time an Adventure Companion on your team is attacked, they will deal True DMG equal to <color=#F39000>{1}%</color> of DEF to the opponent. When DMG Immunity is triggered, a shockwave will be unleashed, dealing True DMG equal to <color=#F39000>{2}%</color> of DEF to nearby opponents
4019
+ Your Companion Pieces' DEF is increased by <color=#F39000>{0}%</color>. Whenever a Companion Piece on your team is attacked, they will deal True DMG equal to <color=#F39000>{1}%</color> of their DEF to the opponent. When DMG Immunity is triggered, a shockwave will be unleashed, dealing True DMG equal to <color=#F39000>{2}%</color> of DEF to nearby opponents (this effect can be triggered once every <color=#F39000>{3}</color>s)
3926
4020
 
3927
4021
  ## 2269457642
3928
4022
 
3929
4023
  ### C
3930
4024
  我的口味已经被同事们驯化好了,我吃得也挺开心的。
3931
4025
  ### E
3932
- My tastes have already been "tamed" by my colleagues, so I found it very enjoyable.
4026
+ My tastes have already been "tamed" by my colleagues, so I found it quite enjoyable too.
3933
4027
 
3934
4028
  ## 3100708834
3935
4029
 
3936
4030
  ### C
3937
4031
  我突然想到,除了利用警卫机关的识别模块强化重炮,还可以将一些机关正式固定成重炮单位内的「护卫机关」。
3938
4032
  ### E
3939
- Come to think of it, apart from using a gardemek's target identification module, we could also have some actual gardemeks serve as "bodyguard meks" within the cannon's unit.
4033
+ Come to think of it, apart from installing Gardemek's target identification module on our cannon, we could also have some actual Gardemeks serve as "bodyguard meks" within its unit.
3940
4034
 
3941
4035
  ## 1355213730
3942
4036
 
3943
4037
  ### C
3944
4038
  或许将来某天,千岩军中最普通的战士,也能发挥出令你赞许的扎实战力。
3945
4039
  ### E
3946
- Perhaps one day, even the most ordinary of our troops can boast battle prowess worthy of your acknowledgement.
4040
+ Perhaps one day, even the most ordinary of our troops can boast battle prowess that you would find commendable.
3947
4041
 
3948
4042
  ## 613437193
3949
4043
 
3950
4044
  ### C
3951
4045
  战斗中,当生命值低于<color=#F39000>{0}%</color>时,立即恢复生命值上限的<color=#F39000>{1}%</color>,并在<color=#F39000>{2}</color>秒内免疫所有物理伤害和元素伤害。该效果每场遭遇战至多触发一次
3952
4046
  ### E
3953
- During battle, when HP is below <color=#F39000>{0}%</color>, instantly restore <color=#F39000>{1}%</color> of Max HP, and gain immunity to all Physical and Elemental DMG for <color=#F39000>{2}</color>s (this effect can be triggered up to once per Encounter)
4047
+ During battle, when HP is below <color=#F39000>{0}%</color>, instantly restore <color=#F39000>{1}%</color> of Max HP, and gain immunity to all Physical and Elemental DMG for <color=#F39000>{2}</color>s (this effect can be triggered up to once per Skirmish)
3954
4048
 
3955
4049
  ## 2648973905
3956
4050
 
3957
4051
  ### C
3958
4052
  战斗中,当生命值低于<color=#F39000>{0}%</color>时,立即恢复生命值上限的<color=#F39000>{1}%</color>,该效果每场遭遇战至多触发一次
3959
4053
  ### E
3960
- During battle, when HP is below <color=#F39000>{0}%</color>, instantly restore <color=#F39000>{1}%</color> HP (this effect can be triggered up to once per Encounter)
4054
+ During battle, when HP is below <color=#F39000>{0}%</color>, instantly restore <color=#F39000>{1}%</color> of Max HP (this effect can be triggered up to once per Skirmish)
3961
4055
 
3962
4056
  ## 185951006
3963
4057
 
3964
4058
  ### C
3965
4059
  战胜首领即可前往下一幕,挑战失败则将失败并进入结算
3966
4060
  ### E
3967
- You can progress to the next Act after defeating the Zone Boss. If you fail to defeat them, the challenge will fail and your score will be finalized
4061
+ You can progress to the next Act after defeating the Zone Boss. If you fail to defeat them, the challenge will fail, and your score will be finalized
3968
4062
 
3969
4063
  ## 607137698
3970
4064
 
3971
4065
  ### C
3972
4066
  所以我觉得,这个「谎言」好像逐渐变成了我的…「许诺」?
3973
4067
  ### E
3974
- So I've come to feel that my "lie" has gradually evolved into more of a... "promise."
4068
+ So I've come to feel that my "lie" has gradually evolved into more of a... a "promise," perhaps?
3975
4069
 
3976
4070
  ## 2275238690
3977
4071
 
3978
4072
  ### C
3979
4073
  所以我还是不打扰他们了,在这里安安静静放哨也挺好的,以前我在连队里也干侦察和放哨的活。
3980
4074
  ### E
3981
- So, I've decided not to disturb them. Besides, standing guard quietly over here suits me just fine — I used to do a lot of reconnaissance and sentry work when I was in the army.
4075
+ So, I've decided not to disturb them. Besides, standing guard quietly over here suits me just fine — I used to do a lot of reconnaissance and sentry duty when I was in the force.
3982
4076
 
3983
4077
  ## 1429729756
3984
4078
 
3985
4079
  ### C
3986
4080
  所以要在战斗前好好进行战备哦。
3987
4081
  ### E
3988
- Make sure to prepare well before any battle!
4082
+ Make sure to prepare them well before any battle!
3989
4083
 
3990
4084
  ## 2809998298
3991
4085
 
3992
4086
  ### C
3993
4087
  所以,在保证防线稳定,确保严格抑制危害的前提下,千岩军正通过这个地脉紊乱点不断强化自身
3994
4088
  ### E
3995
- So even while we ensure the integrity of our defenses and handle the threats, the Millelith is also constantly sharpening itself through this Ley Line disturbance.
4089
+ So even as we ensure the integrity of our defenses and handle the threats, we are constantly sharpening ourselves through this Ley Line disturbance.
3996
4090
 
3997
4091
  ## 1395215129
3998
4092
 
3999
4093
  ### C
4000
4094
  所有场上友方棋子攻击力、防御力、生命值增加<color=#F39000>{0}%</color>(多件装备只生效一次)
4001
4095
  ### E
4002
- Increases ATK, DEF, and HP by <color=#F39000>{0}%</color> for all friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
4096
+ Increases ATK, DEF, and HP by <color=#F39000>{0}%</color> for all active friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
4003
4097
 
4004
4098
  ## 2976859657
4005
4099
 
4006
4100
  ### C
4007
4101
  所有场上友方棋子攻击力增加<color=#F39000>{0}%</color>(多件装备只生效一次)
4008
4102
  ### E
4009
- Increases ATK by <color=#F39000>{0}%</color> for all friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
4103
+ Increases ATK by <color=#F39000>{0}%</color> for all active friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
4010
4104
 
4011
4105
  ## 1070991713
4012
4106
 
4013
4107
  ### C
4014
4108
  所有场上友方棋子生命值增加<color=#F39000>{0}%</color>(多件装备只生效一次)
4015
4109
  ### E
4016
- Increases HP by <color=#F39000>{0}%</color> for all friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
4110
+ Increases HP by <color=#F39000>{0}%</color> for all active friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
4017
4111
 
4018
4112
  ## 3213788897
4019
4113
 
4020
4114
  ### C
4021
4115
  所有场上友方棋子防御力增加<color=#F39000>{0}%</color>(多件装备只生效一次)
4022
4116
  ### E
4023
- Increases DEF by <color=#F39000>{0}%</color> for all friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
4117
+ Increases DEF by <color=#F39000>{0}%</color> for all active friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
4024
4118
 
4025
4119
  ## 624943600
4026
4120
 
4027
4121
  ### C
4028
4122
  所有我方伙伴棋子可携带装备数量减少<color=#F39000>{0}</color>,但场上允许上阵<color=#F39000>{1}</color>名棋子单位
4029
4123
  ### E
4030
- All of your Companion Pieces have their equipment capacity reduced by <color=#F39000>{0}</color> piece(s), but you can deploy <color=#F39000>{1}</color> units to the field
4124
+ All of your Companion Pieces have their equipment capacity reduced by <color=#F39000>{0}</color> piece(s), but you can deploy <color=#F39000>{1}</color> units to the field.
4031
4125
 
4032
4126
  ## 2714405360
4033
4127
 
4034
4128
  ### C
4035
- 所有达成种族羁绊的初始数量要求减<color=#F39000>{0}</color>,但再也无法触发最高等级的种族羁绊效果,同时获得<color=#F39000>{1}</color>枚冒险金币
4129
+ 所有达成种族羁绊的初始数量要求减<color=#F39000>{0}</color>,但再也无法触发最高等级的种族羁绊效果,同时获得<color=#F39000>{1}</color>件随机羁绊之帜
4036
4130
  ### E
4037
4131
  All starting numerical requirements for Race Bonds are reduced by <color=#F39000>{0}</color>, but the effects of the highest level of Race Bonds can no longer be triggered. Gain <color=#F39000>{1}</color> Adventure Coins.
4038
4132
 
4039
4133
  ## 1495515984
4040
4134
 
4041
4135
  ### C
4042
4136
  所附属角色可累积<color=#FFFFFFFF>「夜魂值」</color>。(最多累积到2点)
4043
4137
  <color=#FFFFFFFF>$[K4]:2</color>
4044
4138
  ### E
4045
4139
  The character to which this is attached accumulates <color=#FFFFFFFF>"Nightsoul points."</color> (Max 2 points)
4140
+ <color=#FFFFFFFF>$[K4]: 2</color>
4046
4141
 
4047
4142
  ## 3966483430
4048
4143
 
4049
4144
  ### C
4050
- 手持木盾的丘丘人大块头,需利用烈火炮弹破坏其木盾后,才能对它造成有效伤害。
4145
+ 手持木盾的丘丘人大块头,需利用<color=#F39000>燃烧弹破坏其木盾</color>后,才能对它造成有效伤害。
4051
4146
  ### E
4052
- A brawny hilichurl that wields a wooden shield. Use Pyro Cannonballs to break down its defenses.
4147
+ A brawny hilichurl that wields a wooden shield. Use Incendiary Shots to break down its defenses.
4053
4148
 
4054
4149
  ## 2636891062
4055
4150
 
4056
4151
  ### C
4057
- 手持木盾的丘丘人战士,需利用烈火炮弹破坏其木盾后,才能对其造成有效伤害。
4152
+ 手持木盾的丘丘人战士,需利用<color=#F39000>燃烧弹破坏其木盾</color>后,才能对其造成有效伤害。
4058
4153
  ### E
4059
- A hilichurl fighter that wields a wooden shield. Use Pyro Cannonballs to break down its defenses.
4154
+ A hilichurl fighter that wields a wooden shield. Use Incendiary Shots to break down its defenses.
4060
4155
 
4061
4156
  ## 2474332304
4062
4157
 
4063
4158
  ### C
4064
4159
  抓2张牌。
4065
4160
  <color=#FFFFFFFF>我方场上每存在一个被击倒的角色:</color>我方剩余全体角色+2最大生命上限。
4066
4161
  ### E
4067
4162
  Draw 2 cards.
4068
- <color=#FFFFFFFF>For every character on your side that is defeated:</color> All your remaining characters gain +2 Max HP.
4163
+ <color=#FFFFFFFF>For every character on your side of the field that is defeated:</color> All your remaining characters gain +2 Max HP.
4069
4164
 
4070
4165
  ## 3692120139, 761855347, 960047923
4071
4166
 
4072
4167
  ### C
4073
4168
  投入<color=#F39000>{0}</color>个随机一阶伙伴棋子
4074
4169
  ### E
4075
- Give <color=#F39000>{0}</color> random Level 1 piece(s).
4170
+ Throw <color=#F39000>{0}</color> random Level 1 Companion Pieces down the well
4076
4171
 
4077
4172
  ## 509037267
4078
4173
 
4079
4174
  ### C
4080
4175
  投入<color=#F39000>{0}</color>件随机普通装备
4081
4176
  ### E
4082
- Give <color=#F39000>{0}</color> random piece(s) of Common Equipment.
4177
+ Throw <color=#F39000>{0}</color> random piece(s) of Common Equipment down the well
4083
4178
 
4084
4179
  ## 1606555619, 731228811
4085
4180
 
4086
4181
  ### C
4087
4182
  投入<color=#F39000>{0}</color>件随机精英装备
4088
4183
  ### E
4089
- Give <color=#F39000>{0}</color> random piece(s) of Common Equipment.
4184
+ Throw <color=#F39000>{0}</color> random piece(s) of Elite Equipment down the well
4090
4185
 
4091
4186
  ## 229761523, 3712291275, 849166163
4092
4187
 
4093
4188
  ### C
4094
- 投入<color=#F39000>{0}</color>枚冒险金币
4189
+ 投入{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
4095
4190
  ### E
4096
- Give {0}</color> Adventure Coins.
4191
+ Throw <color=#F39000>{0}</color> Adventure Coin(s) down the well
4097
4192
 
4098
4193
  ## 4069921099
4099
4194
 
4100
4195
  ### C
4101
4196
  投入装备
4102
4197
  ### E
4103
- Toss in Gear
4198
+ Throw some equipment down the well
4104
4199
 
4105
4200
  ## 103862599, 141163759, 226745775, 3680445039, 4228600831
4106
4201
 
4107
4202
  ### C
4108
- 投资<color=#F39000>{0}</color>枚冒险金币
4203
+ 投资{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
4109
4204
  ### E
4110
- Invest <color=#F39000>{0}</color> Adventure Coins.
4205
+ Invest <color=#F39000>{0}</color> Adventure Coins
4111
4206
 
4112
4207
  ## 1550953579, 2720570923, 3100850051, 3453743739, 3924050963
4113
4208
 
4114
4209
  ### C
4115
4210
  拒绝不靠谱学者的提案
4116
4211
  ### E
4117
- Reject the unreliable researcher's proposal.
4212
+ Decline the unreliable scholar's offer
4118
4213
 
4119
4214
  ## 2436784851, 3822679571, 672043755, 823011515
4120
4215
 
4121
4216
  ### C
4122
4217
  拒绝与镇灵做交易
4123
4218
  ### E
4124
- Refuse to make a deal with the Jinn.
4219
+ Refuse to make a deal with the Jinn
4125
4220
 
4126
4221
  ## 1024359319, 1484987679, 3345429863
4127
4222
 
4128
4223
  ### C
4129
4224
  拔出刀刃
4130
4225
  ### E
4131
- Pull the blade out.
4226
+ Pull the blade out
4132
4227
 
4133
4228
  ## 2043045046
4134
4229
 
4135
4230
  ### C
4136
- 拥有冰元素护罩的深渊魔物,需使用烈火炮弹破坏其护罩后,才能对它造成有效伤害。
4231
+ 拥有冰元素护罩的深渊魔物,需使用燃烧弹破坏其<color=#F39000>护罩</color>后,才能对它造成有效伤害。
4137
4232
  ### E
4138
- An Abyssal monster with a Cryo shield that must be broken with Pyro Cannonballs. Only when the shield is down can you deal damage effectively to the monster.
4233
+ An Abyssal monster with a Cryo shield that must be broken with Incendiary Shots. Only when the shield is down can you deal damage effectively to the monster.
4139
4234
 
4140
4235
  ## 1814392878
4141
4236
 
4142
4237
  ### C
4143
- 拥有水元素护罩的深渊魔物,需使用弹破坏其护罩后,才能对它造成有效伤害。
4238
+ 拥有水元素护罩的深渊魔物,需使用冰弹破坏其<color=#F39000>护罩</color>后,才能对它造成有效伤害。
4144
4239
  ### E
4145
- An Abyssal monster with a Hydro shield that must be broken with Cryo Cannonballs. Only when the shield is down can you deal damage effectively to the monster.
4240
+ An Abyssal monster with a Hydro shield that must be broken with Icy Shots. Only when the shield is down can you deal damage effectively to the monster.
4146
4241
 
4147
4242
  ## 2711227896
4148
4243
 
4149
4244
  ### C
4150
- 持有的冒险金币现在可以<color=#F39000>获得利息</color>,变得越来越多
4245
+ 持有的冒险金币现在可以<color=#F39000>获得利息</color>,变得越来越多
4151
4246
  在开始挑战时每拥有<color=#F39000>{0}</color>枚冒险金币,就可获得额外<color=#F39000>{1}</color>枚冒险金币,每次额外可获取的代币数量上限为<color=#F39000>{2}</color>
4152
4247
  ### E
4153
- You can now receive interest on the Adventure Coins you hold
4154
- For every <color=#F39000>{0}</color> Adventure Coin(s) you possess when the challenge begins, you will gain an extra <color=#F39000>{1}</color>, up to a maximum of <color=#F39000>{2}</color> additional Adventure Coins
4248
+ You can now <color=#F39000>receive interest</color> on the Adventure Coins you hold.
4249
+ For every <color=#F39000>{0}</color> Adventure Coin(s) you possess when the challenge begins, you will gain an extra <color=#F39000>{1}</color>, up to a maximum of <color=#F39000>{2}</color> additional Adventure Coin(s)
4155
4250
 
4156
4251
  ## 619969177
4157
4252
 
4158
4253
  ### C
4159
4254
  持续打击
4160
4255
  ### E
4256
+ Unrelenting Assault
4161
4257
 
4162
4258
  ## 3546216340
4163
4259
 
4164
4260
  ### C
4165
4261
  挑战中等级锁定
4166
4262
  ### E
4167
- Speculation Level Locked
4263
+ Level will be locked in this challenge
4168
4264
 
4169
4265
  ## 442779195
4170
4266
 
4171
4267
  ### C
4172
4268
  挑战完成
4173
4269
  ### E
4174
- Challenge Complete
4270
+ Challenge Completed
4175
4271
 
4176
4272
  ## 2326629085
4177
4273
 
4178
4274
  ### C
4179
4275
  挑战已解散
4180
4276
  ### E
4277
+ Challenge has been abandoned
4181
4278
 
4182
4279
  ## 2856479478
4183
4280
 
4184
4281
  ### C
4185
4282
  据说,地上地下发生的一切,都记录在了地脉当中。
4186
4283
  而在紊乱状况下,地脉可能将接触者送往提瓦特各处的秘境,地脉所记录的一切敌人都有可能现身其中…
4187
4284
  ### E
4285
+ It's said the Ley Lines remember all things that happen in this world, from the surface down to the deepest depths.
4286
+ When undergoing periods of disturbance, Ley Lines may transport those who touch them to hidden Domains across Teyvat... and any enemies recorded in the Ley Lines' memories could manifest within.
4188
4287
 
4189
4288
  ## 4108131786
4190
4289
 
4191
4290
  ### C
4192
4291
  接下来,又要烦请你出手,攻抵秘境的最深处,将它再次重创了。
4193
4292
  ### E
4194
- Once again, we'll need your help to tackle the monsters in the depths of the Domain.
4293
+ Once more, we need your help to delve into the depths of the Domain.
4195
4294
 
4196
4295
  ## 3850545444
4197
4296
 
4198
4297
  ### C
4199
4298
  控制棋子,可以利用风压,牵引对手,并向对手发动重击,造成<color=#19c78e>风元素伤害</color>
4200
4299
  ### E
4201
- Control Piece that can use the wind to draw in opponents before subjecting them to heavy blows that deal <color=#F39000>Physical DMG</color>
4300
+ Control Piece that can use the wind to draw in opponents before subjecting them to heavy blows that deal <color=#19c78e>Anemo DMG</color>
4202
4301
 
4203
4302
  ## 1495558453
4204
4303
 
4205
4304
  ### C
4206
4305
  推想纪行
4207
4306
  ### E
4208
- Speculative Battle Pass
4307
+ Speculation
4209
4308
 
4210
4309
  ## 1103470368
4211
4310
 
4212
4311
  ### C
4213
- 提供1点$[K6],保护上阵区角色。(可叠加)
4312
+ 为我方出战角色提供<color=#FFFFFFFF>1点$[K6]</color>。(可叠加)
4214
4313
  ### E
4215
- Grant 1 $[K6] point to the characters in your deployment area. (Can stack)
4314
+ Grants 1 $[K6] point to protect the characters in your deployment area. (Can stack)
4216
4315
 
4217
4316
  ## 3216358546
4218
4317
 
4219
4318
  ### C
4220
4319
  提升装备商店中高品质装备的出现概率
4221
4320
  ### E
4222
- Increases the rate at which high-quality equipment will appear in the Equipment Shop
4321
+ Increases the chance of high-quality equipment appearing in the Equipment Shop
4223
4322
 
4224
4323
  ## 1314633298
4225
4324
 
4226
4325
  ### C
4227
4326
  摩拉什么的无所谓了,不如给我准备一些酒酿汐藻…要小麦酒基底的,不能用果酒。
4228
4327
  ### E
4229
- I don't care much about Mora, but I wouldn't say no to some fermented Tidalga... and it needs to be wheat-based alcohol, none of that fruity nonsense.
4328
+ I don't care much for Mora, but I wouldn't say no to some fermented Tidalga... and it needs to be wheat-based alcohol, none of that fruity nonsense.
4230
4329
 
4231
4330
  ## 1733045522
4232
4331
 
4233
4332
  ### C
4234
4333
  攻势防御也是一种对抗敌军的手段,有时甚至能起到极为关键的作用。
4235
4334
  ### E
4236
- You know what they say, the best defense is sometimes a good offense. No point in us sitting on our hands here if there're no monsters to fight.
4335
+ You know what they say the best defense is sometimes a good offense. No point sitting on our hands here if there are no monsters to fight.
4237
4336
 
4238
4337
  ## 427460610
4239
4338
 
4240
4339
  ### C
4241
4340
  放心,通过远程操纵遗迹出口的重炮,那位美露莘探员不必亲自上阵,也能将大部分魔物拦住。
4242
4341
  ### E
4243
- Don't worry about her. The cannon at the entrance to the ruins is operated remotely — she can keep the monsters in check without getting anywhere near them.
4342
+ Don't worry about her. The cannon at the entrance to the ruins is operated remotely — she can keep most of the monsters in check without getting anywhere near them.
4244
4343
 
4245
4344
  ## 3570218963
4246
4345
 
4247
4346
  ### C
4248
4347
  救下了售卖低价大众装备的商队
4249
4348
  ### E
4250
- Rescued a Caravan Selling Cheap Mass-Produced Gear
4349
+ Saved the Caravan Selling Low-Quality Gear
4251
4350
 
4252
4351
  ## 2462262123
4253
4352
 
4254
4353
  ### C
4255
4354
  救下了售卖高价精良装备的商队
4256
4355
  ### E
4257
- Rescued a Caravan Selling Overpriced but High-Quality Gear
4356
+ Saved the Caravan Selling High-Quality Gear
4258
4357
 
4259
4358
  ## 1882581290
4260
4359
 
4261
4360
  ### C
4262
4361
  方谨长官确认了,您与我部达成了长期合作,必要时,我部会全力协助您作战。
4263
4362
  ### E
4264
- That's right. Captain Fangjin has confirmed our long-term cooperation with you. If ever and whenever you need us, we'll do everything we can to assist you in battle.
4363
+ That's right. Captain Fangjin has confirmed that we'll be cooperating with you long-term. If you should need us to, we'll do everything we can to assist you in battle.
4265
4364
 
4266
4365
  ## 2487513763
4267
4366
 
4268
4367
  ### C
4269
4368
  旅行者可利用不同元素类型的炮弹,触发强大的「效应」,从而高效击败魔物。
4270
4369
  ### E
4271
- Use different types of cannonballs to trigger powerful reactions, and blast your way to victory!
4370
+ Use different types of shells to trigger powerful reactions, and blast your way to victory!
4272
4371
 
4273
4372
  ## 482264907
4274
4373
 
4275
4374
  ### C
4276
4375
 
4277
4376
  ### E
4377
+ None
4278
4378
 
4279
4379
  ## 2305182785
4280
4380
 
4281
4381
  ### C
4282
4382
  无相之岩的外壳构成的石柱。由纯粹的岩元素高度浓缩而成。岩元素是最为沉重的元素。无相之岩将外壳筑成高耸的岩柱,将自己抬升至高处,或许不仅是为了应敌。或许也是为了更加接近与它无缘的天空吧。
4283
4383
  ### E
4284
- A pillar formed by the shell of a Geo Hypostasis. Composed of high-density Geo energy, it is a testament to Geo's status as the heaviest of the elements. Maybe the reason a Geo Hypostasis creates this pillar out of its shell and raises itself is just to get closer to the sky, not to combat enemies.
4384
+ A pillar formed by the shell of a Geo Hypostasis, composed of high-density Geo energy. It is a testament to Geo's status as the heaviest of the elements. Maybe the reason a Geo Hypostasis creates this pillar out of its shell and raises itself is just to get closer to the sky, not to combat enemies.
4285
4385
 
4286
4386
  ## 2718829922
4287
4387
 
4288
4388
  ### C
4289
4389
  无量疾战·饱和火力
4290
4390
  ### E
4291
- Endless Swarm: Loaded Arsenal
4391
+ Endless Swarm: Saturation Fire
4292
4392
 
4293
4393
  ## 2015316847, 957909903
4294
4394
 
4295
4395
  ### C
4296
4396
  早些休息吧
4297
4397
  ### E
4298
- Rest early.
4398
+ Take an early rest
4299
4399
 
4300
4400
  ## 362523015
4301
4401
 
4302
4402
  ### C
4303
4403
  早点休息吧
4304
4404
  ### E
4305
- Rest early.
4405
+ Take an early rest
4306
4406
 
4307
4407
  ## 3386385960
4308
4408
 
4309
4409
  ### C
4310
4410
  明快的弟子
4311
4411
  ### E
4312
- Sharp Disciple
4412
+ Bright Disciple
4313
4413
 
4314
4414
  ## 3358387433
4315
4415
 
4316
4416
  ### C
4317
4417
  是否确认删除方案?
4318
4418
  ### E
4319
- Delete the plan?
4419
+ Delete this plan?
4320
4420
 
4321
4421
  ## 816871514
4322
4422
 
4323
4423
  ### C
4324
4424
  是嘛,我倒是觉得长鬓虎看上去比较能打呢…长鬓虎的爪子呼呼的…
4325
4425
  ### E
4326
- Are you sure? I feel like the Rishboland Tiger would have the advantage, with those long, sharp claws...
4426
+ You sure? Paimon feels like the Rishboland Tiger would have the advantage. Y'know, with those long, sharp claws...
4327
4427
 
4328
4428
  ## 4138515944
4329
4429
 
4330
4430
  ### C
4331
4431
  是时候玩些有趣的小把戏啦!依据点按、长按,以不同的方式唤出雾雨秘迹。
4332
4432
 
4333
4433
  <color=#FFD780FF>点按</color>
4334
4434
  短暂祷告后,在前方唤出雾雨秘迹。
4335
4435
 
4336
4436
  <color=#FFD780FF>长按</color>
4337
4437
  持续进行祷告,并在祷告结束时,在指定位置唤出雾雨秘迹。
4338
4438
 
4339
4439
  <color=#FFD780FF>雾雨秘迹</color>
4340
4440
  敌人或队伍中附近的角色接触到雾雨秘迹后,依据接触者的不同,将会产生不同的效果:
4341
4441
  若敌人接触到雾雨秘迹,雾雨秘迹将会发生爆炸,对周围的敌人造成<color=#80C0FFFF>水元素范围伤害</color>;
4342
4442
  若队伍中附近的角色接触到雾雨秘迹,雾雨秘迹会将接触者高高弹起。
4343
4443
 
4344
4444
  同时只能存在一个由塔利雅自己创造的雾雨秘迹。
4345
4445
  ### E
4346
- Time for a fun little trick! Summons the <LINK>Mist-Rain Mystery</LINK> in different ways depending on whether you Tap or Hold it.
4446
+ Time for a fun little trick! Summons the Mist-Rain Mystery in different ways depending on whether you Tap or Hold it.
4347
4447
 
4348
4448
  <color=#FFD780FF>Tap</color>
4349
4449
  After a short prayer, summons the Mist-Rain Mystery in front of him.
4350
4450
 
4351
4451
  <color=#FFD780FF>Hold</color>
4352
4452
  Engages in continuous prayer, and when done, summons forth a Mist-Rain Mystery in the designated position.
4353
4453
 
4354
4454
  <color=#FFD780FF>Mist-Rain Mystery</color>When opponents or nearby party members touch the Mist-Rain Mystery, different effects will occur depending on the one who touches it:
4355
4455
  If an opponent touches the Mystery, it will explode and deal <color=#80C0FFFF>AoE Hydro DMG</color> to nearby opponents.
4356
4456
  If a nearby party member touches it, it will bounce the one who touches it high in the air.
4357
4457
 
4358
4458
  Only 1 Mystery summoned by Dahlia himself can be on the field at once.
4359
4459
 
4360
4460
  ## 1518812578
4361
4461
 
4362
4462
  ### C
4363
4463
  是是,我就不问你嘴里的「某个人」是谁了。
4364
4464
  ### E
4365
- Indeed... I won't ask who that "certain someone" is.
4465
+ Indeed, indeed... And no, I'm not asking who that "certain someone" is.
4366
4466
 
4367
4467
  ## 3762652420
4368
4468
 
4369
4469
  ### C
4370
4470
  普通
4371
4471
  ### E
4372
- Normal | Score ×1
4472
+ Normal
4373
4473
 
4374
4474
  ## 580444914
4375
4475
 
4376
4476
  ### C
4377
4477
  普通遭遇战
4378
4478
  ### E
4379
- Ordinary Encounter
4479
+ Ordinary Skirmish
4380
4480
 
4381
4481
  ## 1082844748
4382
4482
 
4383
4483
  ### C
4384
4484
  暂无可出售装备
4385
4485
  ### E
4486
+ No sellable equipment
4386
4487
 
4387
4488
  ## 1934812643, 2427466171, 2819418355, 3188179795, 4146227339
4388
4489
 
4389
4490
  ### C
4390
4491
  更相信自己的人格魅力
4391
4492
  ### E
4392
- Believe in your individual charm instead.
4493
+ Trust in your natural charm instead
4393
4494
 
4394
4495
  ## 1734350449, 4064207365
4395
4496
 
4396
4497
  ### C
4397
4498
  曾现身于深渊裂隙和原始胎海的来访者,教导达达利亚武技的老师。孤身一人的女武者。
4398
4499
  ### E
4500
+ A visitor who once appeared in an Abyssal rift and the Primordial Sea, this solitary warrior mentored Tartaglia in the martial arts.
4399
4501
 
4400
4502
  ## 2461449169
4401
4503
 
4402
4504
  ### C
4403
- 最基础的弹种,一般被用于打击单体目标,适合在魔物阵型较为分散的时候使用。
4505
+ 最基础的弹种,一般被用于打击<color=#F39000>单体目标</color>,适合在魔物阵型较为分散的时候使用。
4404
4506
  ### E
4405
4507
  The most basic type of ammunition, used to hit single targets. Suitable for scattered monster formations.
4406
4508
 
4407
4509
  ## 3876504743
4408
4510
 
4409
4511
  ### C
4410
4512
  最终,你和冒险伙伴选择救下了售卖低价大众装备的商队。
4411
4513
  商队的主人感激你的出手,向你承诺,商店里的装备都将给你打个折扣。
4412
4514
  ### E
4413
- Ultimately, you and your adventuring companions chose to rescue the merchant caravan selling cheap mass-produced gear.
4414
- Grateful for your aid, the caravan master promised you a discount on all equipment from their shop.
4515
+ Ultimately, you and your Adventure Companions choose to rescue the merchant caravan selling cheap but low-quality gear.
4516
+ Grateful for your aid, the caravan master promises you a discount on all future equipment.
4415
4517
 
4416
4518
  ## 1923740223
4417
4519
 
4418
4520
  ### C
4419
4521
  最终,你和冒险伙伴选择救下了售卖高价精良装备的商队。
4420
4522
  商队的主人感谢你这次的帮助,并且承诺,以后找到了好的装备,都会留给你…
4421
4523
  不过行商的商会为你一直保留商品,不可避免地会有一些保存的费用,不过相较于其他装备预订者要付出的价格,已经是难得的优惠了。
4422
4524
  ### E
4423
- Ultimately, you and your adventuring companions chose to rescue the merchant caravan selling overpriced but high-quality gear.
4424
- The caravan master thanked you for your aid and promised to reserve all future premium equipment for you...
4425
- However, maintaining a permanent inventory for your party would inevitably incur storage fees — though compared to the premiums charged to other pre-order clients, this was still quite a rare bargain.
4525
+ Ultimately, you and your Adventure Companions choose to rescue the merchant caravan selling expensive but high-quality gear.
4526
+ The caravan master thanks you for your aid and promises to reserve all future premium equipment just for you...
4527
+ However, maintaining a permanent inventory for your party alone will inevitably incur storage fees — though compared to the premiums charged to similar clients, this is still a rare bargain indeed.
4426
4528
 
4427
4529
  ## 2044267386
4428
4530
 
4429
4531
  ### C
4430
4532
  最近,工人们无意间在附近的地下挖出了一座遗迹,惊动了里边沉睡的魔物…
4431
4533
  ### E
4432
- Recently, a group of workers unexpectedly unearthed some ruins nearby, disturbing the monsters that had been slumbering within...
4534
+ Recently, a group of workers unexpectedly unearthed some ruins nearby, disturbing the monsters slumbering within...
4433
4535
 
4434
4536
  ## 2963773153
4435
4537
 
4436
4538
  ### C
4437
- <color=#F39000>{0}%</color>的几率造暴击伤害<color=#F39000>{1}%</color>的暴击
4539
+ 暴击率提升<color=#F39000>{0}%</color>暴击伤害提升<color=#F39000>{1}%</color>
4438
4540
  ### E
4439
- When attacking, there's a <color=#F39000>{0}%</color> chance to score a CRIT Hit that deals <color=#F39000>{1}%</color> CRIT DMG
4541
+ CRIT Rate +<color=#F39000>{0}%</color> and CRIT DMG +<color=#FFCC33>{1}%</color>
4440
4542
 
4441
4543
  ## 3811779546
4442
4544
 
4443
4545
  ### C
4444
4546
  有人<color=#E66600>@我</color>
4445
4547
  ### E
4446
- Someone <color=#E66600>tagged me in a mention</color>
4548
+ Someone <color=#E66600>tagged you in a mention</color>
4447
4549
 
4448
4550
  ## 395981114
4449
4551
 
4450
4552
  ### C
4451
4553
  有趣与否已经是次要了,最重要的是,这场戏可不能草草收场。
4452
4554
  ### E
4453
- I don't care if it's interesting or not., I can't let this pretense end too quickly.
4555
+ I've stopped caring all too much if it's interesting or not. I just... can't let this pretense end too quickly.
4454
4556
 
4455
4557
  ## 1752667234
4456
4558
 
4457
4559
  ### C
4458
- 本角色进入<color=#FFFFFFFF>$[C113151]</color>,获得1点夜魂值,消耗自身全部战意,对敌方前台造成等同于消耗战意$[D__KEY__ELEMENT]。
4560
+ 本角色进入<color=#FFFFFFFF>$[C113151]</color>,获得1点夜魂值,消耗自身全部战意,对敌方前台造成等同于消耗战意数量的$[D__KEY__ELEMENT]。
4459
4561
  若消耗了6点<color=#FFFFFFFF>战意</color>,则自身附属<color=#FFFFFFFF>$[C113152]</color>。
4460
4562
  ### E
4461
- If possible, this character enters <color=#FFFFFFFF>$[C113151]</color>, gains 1 Nightsoul point, then consumes all of their Fighting Spirit. They then deal $[D__KEY__ELEMENT] to the opponent's active character equal to the consumed Fighting Spirit.
4563
+ This character enters <color=#FFFFFFFF>$[C113151]</color>, gains 1 Nightsoul point, then consumes all of their Fighting Spirit. They then deal $[D__KEY__ELEMENT] to the opponent's active character equal to the consumed Fighting Spirit.
4462
4564
  If 6 points of <color=#FFFFFFFF>Fighting Spirit</color> were consumed, attach <color=#FFFFFFFF>$[C113152]</color> to this character.
4463
4565
 
4464
4566
  ## 2066516330, 3027953346, 324583306, 4152264178, 894695570
4465
4567
 
4466
4568
  ### C
4467
- 来客挑战:恰斯卡
4569
+ 来客挑战:茜特菈莉
4468
4570
  ### E
4469
4571
  Guest Challenge: Chasca
4470
4572
 
4471
4573
  ## 103361002, 1328383914, 1871366402, 33019610, 931492834
4472
4574
 
4473
4575
  ### C
4474
- 来客挑战:玛薇
4576
+ 来客挑战:恰斯
4475
4577
  ### E
4476
4578
  Guest Challenge: Mavuika
4477
4579
 
4478
4580
  ## 1572999602, 2748895874, 3399314538, 3952000946, 4088816482
4479
4581
 
4480
4582
  ### C
4481
- 来客挑战:茜特菈莉
4583
+ 来客挑战:玛薇卡
4482
4584
  ### E
4483
4585
  Guest Challenge: Citlali
4484
4586
 
4485
4587
  ## 2634567215, 287850839, 3368938023
4486
4588
 
4487
4589
  ### C
4488
4590
  根据「推想效果」,获得了以下奖励
4489
4591
  ### E
4592
+ Obtained the following rewards based on the Speculative Effect
4490
4593
 
4491
4594
  ## 1263315871
4492
4595
 
4493
4596
  ### C
4494
- 根据「推想效果」,获得了以下奖励
4597
+ 根据「推想效果」,获得了以下装备
4495
4598
  ### E
4599
+ Obtained the following rewards based on the Speculative Effect
4496
4600
 
4497
4601
  ## 3552593463
4498
4602
 
4499
4603
  ### C
4500
4604
  根据「推想效果」,获得了伙伴棋子
4501
4605
  ### E
4606
+ Obtained Companion Piece(s) based on the Speculative Effect
4502
4607
 
4503
4608
  ## 3787906626
4504
4609
 
4505
4610
  ### C
4506
4611
  模仿正经的「推演」做的「伙伴冒险大战记」!让孩子们模拟养成他们的冒险队伍,然后和敌人对战!
4507
4612
  ### E
4508
- We've created the "Companion Caper Chronicles" based on genuine real-world deductions! The children can raise their own simulated adventure teams and then use them to battle each other!
4613
+ Observe the "Companion Caper Chronicles," based on genuine real-world deductions! The children can build their own simulated adventure teams, then use them to battle each other!
4509
4614
 
4510
4615
  ## 4151562524
4511
4616
 
4512
4617
  ### C
4513
- 正在前往沙漠以进行冒险
4618
+ 正在前往沙漠
4514
4619
  ### E
4515
4620
  Going to the desert to carry on your adventure
4516
4621
 
4517
4622
  ## 406391748
4518
4623
 
4519
4624
  ### C
4520
- 正在前往雨林以进行冒险
4625
+ 正在前往雨林
4521
4626
  ### E
4522
4627
  Going to the rainforest to carry on your adventure
4523
4628
 
4524
4629
  ## 3007633618
4525
4630
 
4526
4631
  ### C
4527
4632
  此前,璃月多地的危险魔物已被千岩军清剿一空,普通的将士很难得到这种真刀真枪对抗强敌的机会。
4528
4633
  ### E
4529
- Previously, the Millelith had already purged the most dangerous monsters from across Liyue, leaving our ordinary troops with little chance to face truly formidable foes.
4634
+ Previously, our fellow Millelith had already purged the most dangerous monsters from across Liyue, leaving our ordinary troops with little chance to face truly formidable foes.
4530
4635
 
4531
4636
  ## 969172536
4532
4637
 
4533
4638
  ### C
4534
4639
  此卡牌废弃。
4535
4640
  ### E
4536
- Select one of your characters and attach <color=#FFFFFFFF>$[C303240]</color> to them.
4641
+ This card has been discarded.
4537
4642
 
4538
4643
  ## 1074060852, 114470756, 1445247876, 1542226920, 1682311360, 2009855268, 2081335588, 2415656504, 2463020024, 2647518536, 2691049912, 2973807196, 310768208, 3131880780, 3137718020, 3543790324, 3984088492, 3990202204, 4004377976, 4011786964, 4140683352, 4202729448, 4209920080, 4276446756, 473689376, 623424464, 700449824, 846002988, 925941052, 996688256
4539
4644
 
4540
4645
  ### C
4541
4646
  此处,便是本次练行的最终决战之地。忘却复杂的技巧,顺从本能,尽情享受这场酣畅淋漓的「豪斗」吧!
4542
4647
  ### E
4543
- Here lies the final battleground of this trial. Cast aside intricate techniques, heed your instincts, and lose yourself in the heat of battle!
4648
+ Here lies the final battleground of this trial. Cast aside all intricate techniques, heed your instincts, and lose yourself in the heat of combat!
4544
4649
 
4545
4650
  ## 1655373026
4546
4651
 
4547
4652
  ### C
4548
4653
  此外,对危机有着敏锐嗅觉的冒险家,甚至是某位长官…应该也会在第一时间赶来吧。
4549
4654
  ### E
4550
- Besides, there's an adventurer with a nose for danger and a certain officer who are sure to turn up if we find ourselves in a crisis...
4655
+ Besides, there's an adventurer with a nose for danger and a certain officer who are sure to turn up should we find ourselves in a crisis...
4551
4656
 
4552
4657
  ## 2879934803
4553
4658
 
4554
4659
  ### C
4555
4660
  此次战斗中将不断有蕈兽来袭,限定时间内击退越多的蕈兽,就将获得越多的奖励
4556
4661
  ### E
4557
- In this battle, you will be attacked by Fungi. Defeat as many Fungi as you can within the time limit to obtain more rewards.
4662
+ In this battle, you will be attacked by endless waves of Fungi. Defeat as many Fungi as you can within the time limit to obtain more rewards.
4558
4663
 
4559
4664
  ## 3293212073
4560
4665
 
4561
4666
  ### C
4562
- 每<color=#F39000>{0}</color>秒损失<color=#F39000>{1}%</color>生命值,对周围范围敌方造成相当于<color=#F39000>{2}%</color>已损失生命值的伤害
4667
+ 每<color=#F39000>{0}</color>秒损失生命值上限<color=#F39000>{1}%</color>生命值,对周围的对手造成相当于<color=#F39000>{2}%</color>已损失生命值的伤害
4563
4668
  ### E
4564
4669
  Lose <color=#F39000>{1}%</color> of HP every <color=#F39000>{0}</color>s, but deal DMG equal to <color=#F39000>{2}%</color> of the HP already lost to nearby opponents
4565
4670
 
4566
4671
  ## 1149097618
4567
4672
 
4568
4673
  ### C
4569
4674
  每个队伍中您至少要编入1名角色
4570
4675
  ### E
4676
+ Every party must have at least one member
4571
4677
 
4572
4678
  ## 3084755874
4573
4679
 
4574
4680
  ### C
4575
4681
  每场遭遇战结束后,伙伴棋子商店的免费刷新次数增加{0}次
4576
4682
  ### E
4577
- Each time an Encounter battle ends, the number of free Companion Piece shop refreshes is increased by {0}
4683
+ Each time a Skirmish ends, the number of free Companion Piece Shop refreshes is increased by {0}
4578
4684
 
4579
4685
  ## 161212592
4580
4686
 
4581
4687
  ### C
4582
4688
  每次战斗开始前,我方阵营的场上将随机出现<color=#F39000>1到4</color>个「升变格子」,开战时位于其上的伙伴棋子本场战斗中<color=#F39000>造成的伤害提升{0}%</color>
4583
4689
  ### E
4584
- Before each battle, <color=#F39000>between 1 and 4</color> Promotion Squares will appear on your side of the field. Companion Pieces that are on these squares when the battle begins will deal <color=#F39000>{0}%</color> more DMG for the duration of the battle
4690
+ Before each battle, <color=#F39000>between 1 and 4</color> Promotion Squares will appear on your side of the field. Companion Pieces that are on these squares when the battle begins will <color=#F39000>deal {0}% more DMG</color> for the duration of the battle
4585
4691
 
4586
4692
  ## 2045841040
4587
4693
 
4588
4694
  ### C
4589
- 每次战斗开始时,基于玩家持有的<color=#F39000>冒险金币的数量</color>,场上伙伴棋子<color=#F39000>造成的伤害将提升</color>
4695
+ 每次战斗开始时,基于玩家持有的<color=#F39000>冒险金币的数量</color>,场上伙伴棋子<color=#F39000>造成的伤害将提升</color>
4590
4696
  每<color=#F39000>{0}</color>枚冒险金币,将获得<color=#F39000>{1}%</color>的伤害加成
4591
4697
  ### E
4592
- At the start of each battle, all of your Companion Pieces deal additional DMG based on the number of Adventure Coins you possess
4593
- Companion Pieces will <color=#F39000>{0}</color> based on the number of Adventure Coins you possess, gaining a <color=#F39000>{1}%</color> ATK Bonus
4698
+ At the start of each battle, your deployed Companion Pieces will deal <color=#F39000>additional DMG</color> <color=#F39000>based on the number of Adventure Coins you possess</color>.
4699
+ For every <color=#F39000>{0}</color> Adventure Coin(s), your Companion Pieces will deal <color=#F39000>{1}% more DMG</color>
4594
4700
 
4595
4701
  ## 2183006088
4596
4702
 
4597
4703
  ### C
4598
4704
  每次战斗的准备阶段,可以获得<color=#F39000>随机奖励</color>
4599
4705
  ### E
4600
- Gain a random reward during the preparation phase of each battle
4706
+ Gain a <color=#F39000>random reward</color> during the preparation phase of each battle
4601
4707
 
4602
4708
  ## 1545446946
4603
4709
 
4604
4710
  ### C
4605
4711
  每次挑战关卡开始时,获得<color=#F39000>{0}</color>件随机稀有装备与<color=#F39000>{1}</color>件随机普通装备
4606
4712
  ### E
4607
- Each time a challenge stage begins, obtain <color=#F39000>{0}</color> random Rare Equipment and <color=#F39000>{1}</color> random random Ordinary Equipment
4713
+ Each time a challenge stage begins, obtain <color=#F39000>{0}</color> random piece(s) of Rare Equipment and <color=#F39000>{1}</color> random piece(s) of Common Equipment
4608
4714
 
4609
4715
  ## 4042913506
4610
4716
 
4611
4717
  ### C
4612
4718
  每次挑战关卡开始时,获得<color=#F39000>{0}</color>枚<color=#F39000>{1}</color>阶伙伴棋子
4613
4719
  ### E
4614
- Each time a challenge stage begins, obtain <color=#F39000>{0}</color> Level <color=#F39000>{1}</color> Companion Pieces
4720
+ Each time a challenge stage begins, obtain <color=#F39000>{0}</color> Level <color=#F39000>{1}</color> Companion Piece(s)
4615
4721
 
4616
4722
  ## 1013703696
4617
4723
 
4618
4724
  ### C
4619
- 每次挑战只能使用一次,使用后,场地内的所有树果种类都将被全部重置。被重置的树果<color=#FFCC33>不会计入关卡采摘进度</color>。
4725
+ 每次挑战只能使用一次,使用后,场地内的所有树果种类都将被全部重置。被重置的树果<color=#F39000>不会计入关卡采摘进度</color>。
4620
4726
  ### E
4621
- This can be used only once per challenge. Once used, all fruit on-field will have their types reset. Reset fruit <color=#FFCC33>will not count towards stage collection progress</color>.
4727
+ This can be used only once per challenge. Once used, all fruit on-field will have their types reset. Reset fruit <color=#F39000>will not count towards stage collection progress</color>.
4622
4728
 
4623
4729
  ## 1879274079
4624
4730
 
4625
4731
  ### C
4626
4732
  比起以身试险,你更相信自己做出的令旅途更为安稳的判断。
4627
4733
  ### E
4628
- By destroying the Tumor of the Withering, you eliminated the effects of the Withering in this area... Though this was very dangerous behavior, and you were ultimately told off by the Forest Ranger that rushed over. They did, however, leave you a reward.
4734
+ Rather than tempting fate, you trust your judgment and choose a safer journey.
4629
4735
 
4630
4736
  ## 2006617367
4631
4737
 
4632
4738
  ### C
4633
4739
  比起你留下的,你取走的相对来说太多了一点。你突然觉得,「盗盗宝团宝团」似乎也是不错的生财之道。
4634
4740
  ### E
4635
- Compared to what you left behind, what you took with you speaks far louder to a concerning revelation. Perhaps robbing Treasure Hoarders for a living might turn out to be rather luxurious.
4741
+ You appear to have taken far more than you've left. Such zealous "liberation" may speak to a more concerning trend. Perhaps robbing Treasure Hoarders for a living will turn out to be a little bit too lucrative for your own good.
4636
4742
 
4637
4743
  ## 3025458215
4638
4744
 
4639
4745
  ### C
4640
4746
  没有办法,对方的攻势实在太过猛烈。
4641
4747
  在这种时候如果还抱着保存货物的想法无益于是自取灭亡…冒险中最首要的,还是保留住自己的性命。
4642
4748
  ### E
4643
- It can't be helped, the enemy's attacks were simply too overwhelming.
4644
- If you had to pick between saving a few boxes of cargo or your own life... Well, boxes alone can't exactly go on an adventure all on their own.
4749
+ It can't be helped the enemy's attacks are simply too overwhelming.
4750
+ If you have to pick between saving a few boxes of cargo or your own life... Well, boxes alone aren't going to complete your adventure.
4645
4751
 
4646
4752
  ## 1546703178
4647
4753
 
4648
4754
  ### C
4649
4755
  没有那么不切实际,但好像,也还挺遥远的。
4650
4756
  ### E
4651
- It no longer seems quite so far from the truth, but at the same time, I've still got some distance to travel.
4757
+ It's not quite so far from the truth anymore, but at the same time, I've still got some ways to go.
4652
4758
 
4653
4759
  ## 92394946
4654
4760
 
4655
4761
  ### C
4656
4762
  没错,我们都相信,即便是面对各种情况都游刃有余的您,也会一丝不苟,专注于应对眼前的威胁。
4657
4763
  ### E
4658
- Yes, we believe that even you, who can handle all sorts of combat situations with ease, will be similarly meticulous when dealing with the threat.
4764
+ Indeed! We have full faith that you will deal with the threat before us meticulously, even should many such circumstances prove no challenge to you.
4659
4765
 
4660
4766
  ## 142385418
4661
4767
 
4662
4768
  ### C
4663
4769
  没问题,重炮的身管寿命很不错,请随意开火吧。
4664
4770
  ### E
4665
- Be my guest! The barrel's extremely durable, so feel free to keep firing away!
4771
+ Be my guest! The barrel's extremely durable, so fire away!
4666
4772
 
4667
4773
  ## 1949162891, 3797819611, 484683507
4668
4774
 
4669
4775
  ### C
4670
4776
  法德瓦
4671
4777
  ### E
4778
+ Fadaweh
4672
4779
 
4673
4780
  ## 1229911731
4674
4781
 
4675
4782
  ### C
4676
- 活用各种「效应」,并优先击败岩丘丘萨满,定能显著提升旅行者完成作战的效率。
4783
+ 活用各种「效应」,并<color=#FFCC33>优先击败岩丘丘萨满</color>,定能显著提升旅行者完成作战的效率。
4677
4784
  ### E
4678
4785
  Make use of reactions and prioritize defeating Geo Samachurls to gain an edge in combat.
4679
4786
 
4680
4787
  ## 1650496859, 1780079291
4681
4788
 
4682
4789
  ### C
4683
4790
  派出冒险伙伴
4684
4791
  ### E
4685
- Adventuring Companion Dispatched
4792
+ Adventure Companion Dispatched
4686
4793
 
4687
4794
  ## 2306906759, 2813607103, 3218601791, 3671682415, 4110706423
4688
4795
 
4689
4796
  ### C
4690
4797
  派出随机一阶冒险伙伴进行探索
4691
4798
  ### E
4692
- Dispatch a random Lv. 1 adventuring companion to explore
4799
+ Dispatch a random Lv. 1 Adventure Companion to explore
4693
4800
 
4694
4801
  ## 2271441919, 2675447095, 296632007, 3327857879, 3544375023
4695
4802
 
4696
4803
  ### C
4697
4804
  派出随机二阶冒险伙伴进行探索
4698
4805
  ### E
4699
- Dispatch a random Lv. 2 adventuring companion to explore
4806
+ Dispatch a random Lv. 2 Adventure Companion to explore
4700
4807
 
4701
4808
  ## 472018424
4702
4809
 
4703
4810
  ### C
4704
4811
  派蒙
4705
4812
  ### E
4813
+ Paimon
4706
4814
 
4707
4815
  ## 2568576458
4708
4816
 
4709
4817
  ### C
4710
4818
  派蒙不能乱吃东西。
4711
4819
  ### E
4712
- Paimon shouldn't eat so much.
4820
+ You shouldn't eat just anything, Paimon.
4713
4821
 
4714
4822
  ## 291295594
4715
4823
 
4716
4824
  ### C
4717
4825
  派蒙不能沾酒。
4718
4826
  ### E
4719
- Paimon can't have alcohol.
4827
+ You can't have alcohol, Paimon.
4720
4828
 
4721
4829
  ## 3923879207, 860043895
4722
4830
 
4723
4831
  ### C
4724
4832
  派遣出的冒险伙伴带回了搜索到的物资
4725
4833
  ### E
4726
- Dispatched adventuring companions have returned to the team with scouted supplies in tow.
4834
+ The Adventure Companion you dispatched has brought back supplies found on their mission
4727
4835
 
4728
4836
  ## 2580812263, 3713948063
4729
4837
 
4730
4838
  ### C
4731
4839
  派遣出的冒险伙伴返回队伍,并且升阶了
4732
4840
  ### E
4733
- Dispatched adventuring companions have returned to the team, and leveled up
4841
+ The Adventure Companion you dispatched has returned from their mission. What's more, they've leveled up
4734
4842
 
4735
4843
  ## 1043090951, 1102178351, 1139632903, 1183092303, 1553842287, 1577335255, 2235706927, 2257065415, 2315208239, 2542024359, 2696246927, 2729121903, 302711695, 3210220719, 3299018119, 3579648031, 3711962359, 3726829831, 3879881663, 3967273127, 4151226831, 422741583, 490488191, 672270623, 682552503, 902280807
4736
4844
 
4737
4845
  ### C
4738
4846
  流沙的巡游
4739
4847
  ### E
4740
- Sand-Stream Sojourn
4848
+ Shifting-Sand Sojourn
4741
4849
 
4742
4850
  ## 2418214634
4743
4851
 
4744
4852
  ### C
4745
4853
  消耗1点<color=#FFFFFFFF>夜魂值</color>,然后$[K53]:<color=#FFFFFFFF>$[S13155]</color>。
4746
4854
  ### E
4747
- Consumes 1 <color=#FFFFFFFF>Nightsoul point</color>, then $[K53]: <color=#FFFFFFFF>$[S13155]</color>.
4855
+ Consumes 1 <color=#FFFFFFFF>Nightsoul point</color>, then performs "$[K53]" for <color=#FFFFFFFF>$[S13155]</color>.
4748
4856
 
4749
4857
  ## 171399347, 2119292531, 2253982923, 3838156883, 87446803
4750
4858
 
4751
4859
  ### C
4752
4860
  消耗<color=#F39000>{0}</color>金币参加,<color=#F39000>中等概率</color>赢得<color=#F39000>{2}</color>金币。
4753
4861
  ### E
4754
- Spend <color=#F39000>{0}</color> coins to participate with an average chance to win <color=#F39000>{2}</color> coins.
4862
+ Spend <color=#F39000>{0}</color> coin(s) to participate with an <color=#F39000>average chance</color> to win back <color=#F39000>{2}</color> coin(s)
4755
4863
 
4756
4864
  ## 1374380715, 1702930555, 2513445723, 2615851243, 3665512355
4757
4865
 
4758
4866
  ### C
4759
4867
  消耗<color=#F39000>{0}</color>金币参加,<color=#F39000>大概率</color>赢得<color=#F39000>{2}</color>金币。
4760
4868
  ### E
4761
- Spend <color=#F39000>{0}</color> coins to participate with a high chance to win <color=#F39000>{2}</color> coins.
4869
+ Spend <color=#F39000>{0}</color> coin(s) to participate with a <color=#F39000>high chance</color> to win back <color=#F39000>{2}</color> coin(s)
4762
4870
 
4763
4871
  ## 1013404531, 1509318203, 1630685195, 2052040795, 3846810211
4764
4872
 
4765
4873
  ### C
4766
4874
  消耗<color=#F39000>{0}</color>金币参加,<color=#F39000>小概率</color>赢得<color=#F39000>{2}</color>金币。
4767
4875
  ### E
4768
- Spend <color=#F39000>{0}</color> coins to participate with a small chance to win <color=#F39000>{2}</color> coins.
4876
+ Spend <color=#F39000>{0}</color> coin(s) to participate with a <color=#F39000>low chance</color> to win back <color=#F39000>{2}</color> coin(s)
4769
4877
 
4770
4878
  ## 2854867966
4771
4879
 
4772
4880
  ### C
4773
4881
  消耗{0}点战意{1}
4774
4882
  ### E
4883
+ Consumed {0} points of Fighting Spirit{1}
4775
4884
 
4776
4885
  ## 2293449686
4777
4886
 
4778
4887
  ### C
4779
4888
  清理蕈兽数量:<color=#F39000>{0}</color>
4780
4889
  ### E
4781
- Fungi Cleared: <color=#FFCC33>{0}</color>
4890
+ Fungi Cleared: <color=#F39000>{0}</color>
4782
4891
 
4783
4892
  ## 78742291
4784
4893
 
4785
4894
  ### C
4786
4895
  渔翁得利
4787
4896
  ### E
4788
- The Head of the Snake
4897
+ When the Cat's Away
4789
4898
 
4790
4899
  ## 97800811
4791
4900
 
4792
4901
  ### C
4793
4902
  游玩过「呢喃密林的寻迹」后解锁
4794
4903
  ### E
4795
- Clear "Traces in the Whispering Forest" to unlock
4904
+ Play "Traces in the Whispering Forest" to unlock
4796
4905
 
4797
4906
  ## 530860017
4798
4907
 
4799
4908
  ### C
4800
4909
  游逸旅闻·鎏溢之章
4801
4910
  ### E
4911
+ Travelers' Tales: Gilded Chapter
4802
4912
 
4803
4913
  ## 2213914307, 2557562086, 2859609614
4804
4914
 
4805
4915
  ### C
4806
4916
  游逸旅闻·鎏溢之章
4807
4917
  ### E
4808
- Travelers' Tales: Overflow Chapter
4918
+ Travelers' Tales: Gilded Chapter
4809
4919
 
4810
4920
  ## 2009695548
4811
4921
 
4812
4922
  ### C
4813
4923
  火与战争
4814
4924
  ### E
4925
+ Fire and War
4815
4926
 
4816
4927
  ## 1254201759
4817
4928
 
4818
4929
  ### C
4819
4930
  火与战争(test)
4820
4931
  ### E
4821
- Fire and War
4932
+ Fire and War (test)
4822
4933
 
4823
4934
  ## 2038960846
4824
4935
 
4825
4936
  ### C
4826
- 元素角色优势
4937
+ 元素角色优势
4827
4938
  ### E
4828
4939
  Pyro characters have an advantage
4829
4940
 
4830
4941
  ## 4279185720
4831
4942
 
4832
4943
  ### C
4833
4944
  点击发射弹药
4834
4945
  ### E
4835
- Press to fire ammunition
4946
+ Press to fire shells
4836
4947
 
4837
4948
  ## 1875454031
4838
4949
 
4839
4950
  ### C
4840
4951
  点击查看本次遭遇战的详细数据
4841
4952
  ### E
4842
- Click to view details of the current Encounter
4953
+ Click to view details of the current Skirmish
4843
4954
 
4844
4955
  ## 1115120012
4845
4956
 
4846
4957
  ### C
4847
4958
  焚夜以炎·玛薇卡
4848
4959
  ### E
4960
+ "Night-Igniting Flame" Mavuika
4849
4961
 
4850
4962
  ## 3415090746
4851
4963
 
4852
4964
  ### C
4853
4965
  然后提供数据给法德瓦来建立模型,不过,唉…她要的数据是不是有点太过详实了一点啊…
4854
4966
  ### E
4855
- Then I'll hand that data over to Fadaweh so that she can construct her model... *sigh* The only problem is that the data Fadaweh wants is a little too detailed...
4967
+ Then I'll hand that data over to Fadaweh so she can construct her model... *sigh* The only problem is that the data she wants is a little too detailed...
4856
4968
 
4857
4969
  ## 743643514
4858
4970
 
4859
4971
  ### C
4860
4972
  然后,将这些机关作为重炮的「打包解决方案」,向买家推销…
4861
4973
  ### E
4862
- That way you can combine all these machines together and sell them as a "Pre-Packaged Solution"...
4974
+ That way, you can combine all these machines together and sell them as a "Pre-Packaged Solution"...
4863
4975
 
4864
4976
  ## 49572819
4865
4977
 
4866
4978
  ### C
4867
4979
  爆燃弹
4868
4980
  ### E
4869
- Incendiary Shell
4981
+ Explosive Shot
4870
4982
 
4871
4983
  ## 1918079812
4872
4984
 
4873
4985
  ### C
4874
4986
  王酋之证·诸圣的礼冠
4875
4987
  ### E
4988
+ Testimony of Tribal Kings: Crown of the Saints
4876
4989
 
4877
4990
  ## 2050614952
4878
4991
 
4879
4992
  ### C
4880
4993
  玛薇卡将对抗深渊的计划想象成一条漫长的旅途,她就像是一位装满行囊的冒险者,朝着既定的目标行进而去。记忆与爱便是她包中的物资,帮助她克服迷茫与孤独。
4881
4994
  她会在冥想的世界中将这条路具象化,在远方会出现一座高塔,它的顶峰燃起圣火,为玛薇卡照亮道路,指明方向。
4882
- 谁都不知道该如何前往里,谁也不知道还有多远,但随着行囊逐渐轻盈,道路一直顺着玛薇卡的足迹向前延伸。
4995
+ 谁都不知道该如何前往里,谁也不知道还有多远,但随着行囊逐渐轻盈,道路一直顺着玛薇卡的足迹向前延伸。
4883
4996
  阿伽娅向她告别,特诺切向她告别,母亲与妹妹向她告别。
4884
4997
  松伽塔向她告别,布基纳向她告别,万杰鲁向她告别。
4885
4998
  通往胜利的道路并非理所当然就存在,它由无数过去与现在的英雄携手铸就,比起「救世主」这样的称谓,玛薇卡更喜欢「代行者」这个词。
4886
4999
  不过这些还不够,旅行并非苦修,需要的不只有意志力,还有决断力与智慧。
4887
5000
  五百年前的她绝无能力预料到旅行者和「队长」这样明显的变量,但在她了解这些信息之后,她只进行了短暂的思索,就决定将他们也纳入计划之内。
4888
5001
  除了基于现实因素的诸多考量以外,还有一个原因在支持玛薇卡的判断——无论是旅行者和「队长」,都表现出了与她相似的气质。
4889
5002
  如果能抛开立场问题,她很希望三人一起坐下来,用烤肉与饮料来搭配各自旅途中的见闻,因为只有同在路上,居无定所之人,才最容易互相理解,产生共鸣。
4890
5003
  可她也深切理解其中的障碍——远行之人通常不愿展示心中的疲惫与脆弱,就连她自己也是同样。
4891
5004
  她能够笑着讲述与战友与家人的往事,却很少提到这些幸福在时间长河里种下的悲伤,也不会拿出早已空空如也的行囊,指着说这和她此刻的内心一样。
4892
5005
  不可以,不愿意,也没必要。
4893
5006
  所以她最后一如既往地保持了分寸,每个人都需要庆功宴的欢呼与美酒,每个人也需要在狂欢后独自安静一下。
4894
5007
  在这个时代,或许只有一个人会在她「安静」的时候不合时宜地敲门,那就是茜特菈莉。
4895
5008
  或许是她很喜欢喝酒吧,也可能是她们很适合成为酒友。
4896
5009
  ### E
4897
5010
  Mavuika always imagined her plan to fight against the Abyss as a lengthy journey, and herself as an adventurer carrying a full pack and marching toward her predetermined goal. Memory and love were the supplies she brought, and they would help see her through confusion and solitude.
4898
5011
  Within a world created through meditation, she would manifest this path. A high tower would appear in the distance, the Sacred Flame burning at its summit, lighting her way and showing her the path.
4899
5012
  None knew how to get there, nor how far the journey would take her, but as her luggage grew ever lighter, the road stretched ever farther on with each step she took.
4900
5013
  Farewell, Atea said to her, and Tenoch, and her mother and sister.
4901
5014
  Farewell, Sundjatta told her, and Burkina and Wanjiru also.
4902
5015
  The existence of the path to victory was not something to be taken for granted. Rather, it was forged by countless heroes, past and present. Rather than a "savior," then, Mavuika preferred to be known as an "agent."
4903
5016
  But this alone was not enough. Her journey was no penance that required only willpower, but rather, decisiveness and wisdom also.
4904
5017
  She could never have foreseen such marked variables as the Traveler or The Captain five hundred years prior, but upon learning of them, she only needed a moment's consideration before deciding to incorporate them into the plan.
4905
5018
  In addition to any other considerations she might have had based on the realities of the situation, another factor played into her judgment — that both the Traveler and The Captain exhibited traits that mirrored her own.
4906
5019
  Were it not for their respective positions, she would have liked nothing more than for the three of them to sit and speak of their travels over grilled meat and drinks. After all, those who travel along the same road, never having a fixed residence, can best resonate with and understand one another.
4907
5020
  But she also had a deep understanding of the obstacles therein — having traveled so far, it was only natural to not wish to show the fatigue or weakness in one's heart, and even she was no exception.
4908
5021
  She could easily tell stories about her comrades or family with a smile, but rarely could she speak of the sadness sown in the river of time by those happy moments, nor could she take out her long-emptied haversack, point at it, and speak of how it reflected the current state of her heart.
4909
5022
  She could not, she would not, and she did not need to.
4910
5023
  So, in the end, she kept a suitable distance, just as she always has. Everyone needed the ringing cheers and flowing wine of victory feasts, just as they needed the solitary quiet once the revelry faded.
4911
5024
  In this era, perhaps only one person would ever inappropriately knock on her door in those peaceful moments, and that was Citlali.
4912
5025
  Perhaps it was her fondness for drink? Or maybe they just made suitable drinking buddies.
4913
5026
 
4914
5027
  ## 719861375
4915
5028
 
4916
5029
  ### C
4917
5030
  玩家{0}发起「追想练行·豪斗篇」游戏邀请,{1}秒内未确认将自动拒绝。
4918
5031
  ### E
4919
- Player {0} invites you to join them to play "Reminiscent Regimen: Thrill" together. You will automatically refuse the invite in {1} second(s).
5032
+ Player {0} invites you to join them to play "Reminiscent Regimen: Combat" together. You will automatically refuse the invite in {1} second(s).
4920
5033
 
4921
5034
  ## 157493673
4922
5035
 
4923
5036
  ### C
4924
5037
  玩法教学
4925
5038
  ### E
5039
+ Gameplay Tutorial
4926
5040
 
4927
5041
  ## 1713281563
4928
5042
 
4929
5043
  ### C
4930
5044
  璀璨牌面
4931
5045
  ### E
5046
+ Lustrous Skin
4932
5047
 
4933
5048
  ## 1484677466
4934
5049
 
4935
5050
  ### C
4936
5051
  用特制的弹头成片成片击倒魔物,怎么想都很解压吧,还能拿到警备队的奖金呢!
4937
5052
  ### E
4938
- Blowing monsters to smithereens with these specially made cannonballs is the perfect way to unwind — and the Gardes will even reward you for it too!
5053
+ Blowing monsters to smithereens with these specially made projectiles is the perfect way to unwind — and the Gardes will even reward you for it too!
4939
5054
 
4940
5055
  ## 131854977
4941
5056
 
4942
5057
  ### C
4943
5058
  登场时,将产生<color=#F39000>{1}</color>点护盾,此后每<color=#F39000>{0}</color>秒,都将产生<color=#F39000>{1}</color>点护盾
4944
5059
  ### E
4945
- During battle, create <color=#F39000>{1}</color> Shield points every <color=#F39000>{0}</color>s
5060
+ When entering battle, create <color=#F39000>{1}</color> Shield point(s). Afterward, create <color=#F39000>{1}</color> Shield point(s) every <color=#F39000>{0}</color>s
4946
5061
 
4947
5062
  ## 2719485881
4948
5063
 
4949
5064
  ### C
4950
5065
  登场时,将产生基于自身防御力<color=#F39000>{1}%</color>的护盾,此后每<color=#F39000>{0}</color>秒,都将产生基于自身防御力<color=#F39000>{1}%</color>的护盾
4951
5066
  ### E
4952
- During battle, create Shield points based on <color=#F39000>{1}%</color> of own DEF every <color=#F39000>{0}</color>s
5067
+ When entering battle, create a Shield based on <color=#F39000>{1}%</color> of own DEF. Afterward, create a Shield based on <color=#F39000>{1}%</color> of own DEF every <color=#F39000>{0}</color>s
4953
5068
 
4954
5069
  ## 2874462660
4955
5070
 
4956
5071
  ### C
4957
- 白星黑曜·茜特
5072
+ 白星黑曜·茜特
4958
5073
  ### E
5074
+ "Obsidian Opalstar" Citlali
4959
5075
 
4960
5076
  ## 763435175
4961
5077
 
4962
5078
  ### C
4963
5079
  盗宝团倾巢出动,你想,与其去救两个商队,不如趁机袭略盗宝团的营地。
4964
5080
  果然,盗宝团的营地里,根本没有多少留下来当守卫的成员。
4965
5081
  你轻而易举地击败他们,得到了盗宝团营地里的所有东西。
4966
5082
  ### E
4967
- The Treasure Hoarders have their hands full attacking both caravans. Rather than defending the caravans, you take the opportunity to attack their base camp.
4968
- Sure enough, it's barely guarded, which means it's free real estate for your party.
4969
- You defeat the stragglers with ease and loot everything in the Treasure Hoarder camp.
5083
+ The Treasure Hoarders have their hands full attacking both caravans. Rather than coming to the merchants' aid, you take the opportunity to attack the bandits' base camp instead.
5084
+ Sure enough, it's barely guarded, allowing you to sweep in with little resistance.
5085
+ You defeat the sentries left behind with ease and loot everything in the Treasure Hoarders' camp.
4970
5086
 
4971
5087
  ## 248332018
4972
5088
 
4973
5089
  ### C
4974
5090
  相比之下,那边的两位同事,虽然也都很可靠,但总感觉有点,说不上来的别扭?
4975
5091
  ### E
4976
- On the other hand, those two over there may be reliable, but there's something a little... awkward between them.
5092
+ On the other hand, those two over there are reliable enough, but there's something a little... awkward between them.
4977
5093
 
4978
5094
  ## 2055166144
4979
5095
 
4980
5096
  ### C
4981
5097
  看来安妮兹卡还需要一点时间才能让博比克离开这里,你们可以先到下一个地方等我们。
4982
5098
  ### E
5099
+ It seems like Anica will need some time to get Bobik out of here. You can go ahead and wait for us at the next location.
4983
5100
 
4984
5101
  ## 391207378
4985
5102
 
4986
5103
  ### C
4987
5104
  看样子还有的忙啊,挺好。别累着自己,乏了的话,就把重炮让给我吧,我来打打杀杀。
4988
5105
  ### E
4989
- Looks like there's still work to do. That's great. If you find yourself getting tired, let me know, and I can take care of the cannon blasting for you.
5106
+ Lots of work left to do, I see. That's great. If you find yourself getting tired, let me know, and I can take care of the cannon blasting for you.
4990
5107
 
4991
5108
  ## 2085266114
4992
5109
 
4993
5110
  ### C
4994
5111
  真是很有活力的人呢。
4995
5112
  ### E
4996
- Such a lively fellow!
5113
+ A lively fellow, if I do say so myself!
4997
5114
 
4998
5115
  ## 2554642986
4999
5116
 
5000
5117
  ### C
5001
5118
  真是解了我的燃眉之急啊!
5002
5119
  ### E
5003
- Otherwise, I'd still be fretting about fruit even now!
5120
+ Otherwise, I'd still be fretting about them even now!
5004
5121
 
5005
5122
  ## 2163090338
5006
5123
 
5007
5124
  ### C
5008
5125
  真是远超预期的作战结果!
5009
5126
  ### E
5010
- These results are even better than expected!
5127
+ These results are far, far better than expected!
5011
5128
 
5012
5129
  ## 2313767562
5013
5130
 
5014
5131
  ### C
5015
5132
  真是锐不可当的气势…相信您这次依然能斩获惊人的战果!
5016
5133
  ### E
5017
- What an unstoppable aura... I'm sure you'll do just as well this time!
5134
+ An imposing manner indeed... I'm sure you'll do just as well this time!
5018
5135
 
5019
5136
  ## 3748092415, 4028617151
5020
5137
 
5021
5138
  ### C
5022
5139
  硬着头皮全部吃下
5023
5140
  ### E
5024
- Brace yourself and finish it all.
5141
+ Brace yourself and finish it all
5025
5142
 
5026
5143
  ## 2617880827
5027
5144
 
5028
5145
  ### C
5029
5146
  硬芯弹
5030
5147
  ### E
5031
- Single Shell
5148
+ Solid Shot
5032
5149
 
5033
5150
  ## 2268009573
5034
5151
 
5035
5152
  ### C
5036
5153
  社奉行组织的技能培训课与考试得到了许多人的认可,忙前忙后的托马即将迎来悠长假期…
5037
5154
  ### E
5038
- The Yashiro Commission's training programs and exams have received widespread recognition. After a period of intense activity, Thomas is preparing for a long vacation...
5155
+ The Yashiro Commission's training programs and exams have received widespread recognition. After a period of intense activity, Thoma is preparing for a long vacation...
5039
5156
 
5040
5157
  ## 3432793500
5041
5158
 
5042
5159
  ### C
5043
5160
  神秘少女将出现在棋盘上,作为我方的助力提供援助
5044
5161
  ### E
5162
+ The Mysterious Maid will appear on the board and provide support to your forces
5045
5163
 
5046
5164
  ## 1718577312
5047
5165
 
5048
5166
  ### C
5049
5167
  神秘少女的佑助
5050
5168
  ### E
5169
+ Mysterious Maid's Blessing
5051
5170
 
5052
5171
  ## 1463906135
5053
5172
 
5054
5173
  ### C
5055
5174
  神秘的少女和她的同伴正在为了追寻一个人,只是暂时独行。
5056
5175
  不过她很好奇地看向了你的身边的伙伴,问出了有些奇怪的问题:
5057
5176
  <color=#F39000>「如果有一日,你发现你的伙伴不由分说地攻击你,甚至背叛了你,怎么办?」</color>
5058
5177
  ### E
5178
+ The mysterious maid and her companion are traveling alone in search of someone.
5179
+ She gives your companions a curious appraisal before asking a rather peculiar question.
5180
+ <color=#F39000>"What would you do if your companions were to one day turn on you — or even betray you?"</color>
5059
5181
 
5060
5182
  ## 703446210
5061
5183
 
5062
5184
  ### C
5063
5185
  秘宝列表的可选择项+<color=#F39000>{0}</color>
5064
5186
  ### E
5065
- +<color=#F39000>{0}</color> selectable choices in the secret treasure list
5187
+ Adds <color=#F39000>{0}</color> selectable items to the secret treasure list
5066
5188
 
5067
5189
  ## 865806303
5068
5190
 
5069
5191
  ### C
5070
5192
  窃取时,你没拿稳财物的手微微一抖,掉落在地上的冒险金币发出声响。
5071
5193
  不好,盗宝团的人注意到了营帐边上鬼鬼祟祟的你!
5072
5194
  ### E
5073
- While hoarding treasures from the Treasure Hoarders, your hand slipped, and you dropped some Adventure Coins you were carelessly carrying, alerting the entire camp. And now they've caught you sneaking around...
5195
+ While "unhoarding" treasures from the Treasure Hoarders, your hand slips, and you drop some Adventure Coins you were carrying. The clinking sound alerts the entire camp, and now they've caught you sneaking around...
5074
5196
 
5075
5197
  ## 1332557719
5076
5198
 
5077
5199
  ### C
5078
5200
  窃取时,你的手微微一抖,掉落在地上的冒险金币发出声响。
5079
5201
  不好,盗宝团的人注意到了营帐边上鬼鬼祟祟的你!
5080
5202
  ### E
5081
- While hoarding treasures from the Treasure Hoarders, your hand slipped, and the Adventure Coins you dropped alerted the entire camp. And now they've caught you sneaking around...
5203
+ While "unhoarding" treasures from the Treasure Hoarders, your hand slips, and you drop some Adventure Coins you were carrying. The clinking sound alerts the entire camp, and now they've caught you sneaking around...
5082
5204
 
5083
5205
  ## 2841180232
5084
5206
 
5085
5207
  ### C
5086
5208
  第{0}幕 第{1}节
5087
5209
  ### E
5088
- Act {0} Scene {0}
5210
+ Act {0} Scene {1}
5089
5211
 
5090
5212
  ## 1760646615, 1982930255, 2189260615, 2831795583, 3680199631, 437724951, 496661159
5091
5213
 
5092
5214
  ### C
5093
5215
  第一次窃取
5094
5216
  ### E
5095
- Steal once.
5217
+ Steal once
5096
5218
 
5097
5219
  ## 1101575663, 1994673655, 2535475575, 267425639, 3067911111, 3791360879, 654499391
5098
5220
 
5099
5221
  ### C
5100
5222
  第三次窃取
5101
5223
  ### E
5102
- Steal three times.
5224
+ Steal a third time
5103
5225
 
5104
5226
  ## 1475040903, 1693944615, 233716087, 2858337543, 3531196271, 3610132143, 611935847
5105
5227
 
5106
5228
  ### C
5107
5229
  第二次窃取
5108
5230
  ### E
5109
- Steal twice.
5231
+ Steal a second time
5110
5232
 
5111
5233
  ## 1059968759, 2013462927, 206784703, 2160566631, 2919235543, 3038647959, 653347351
5112
5234
 
5113
5235
  ### C
5114
5236
  答应邀请
5115
5237
  ### E
5116
- Accept the invitation.
5238
+ Accept the invitation
5117
5239
 
5118
5240
  ## 3292970984, 4134508472
5119
5241
 
5120
5242
  ### C
5121
5243
  累计升阶伙伴棋子{param0}次
5122
5244
  ### E
5123
- Level up Companion Pieces {param0} time(s)
5245
+ Level up Companion Pieces a total of {param0} time(s)
5124
5246
 
5125
5247
  ## 1422487328, 404618496
5126
5248
 
5127
5249
  ### C
5128
5250
  累计赢得{param0}场危机遭遇战的胜利
5129
5251
  ### E
5130
- Win a total of {param0} Challenging Crises
5252
+ Win a total of {param0} Deadly Skirmishes
5131
5253
 
5132
5254
  ## 3192160661
5133
5255
 
5134
5256
  ### C
5135
5257
  累计遭遇战事件胜场
5136
5258
  ### E
5137
- Total Encounter Victories
5259
+ Total Skirmish Victories
5138
5260
 
5139
5261
  ## 2505451688
5140
5262
 
5141
5263
  ### C
5142
5264
  纳塔
5143
5265
  ### E
5266
+ Natlan
5144
5267
 
5145
5268
  ## 1464933085, 2092675311
5146
5269
 
5147
5270
  ### C
5148
5271
  纳塔龙众
5149
5272
  ### E
5150
- Natlan's Saurians
5273
+ Natlan Saurian
5151
5274
 
5152
5275
  ## 1875056704
5153
5276
 
5154
5277
  ### C
5155
5278
  纳塔龙众种族羁绊
5156
5279
  ### E
5157
- Increases the number of Natlan Saurian Race Bonds by 1
5280
+ Natlan Saurian Race Bond
5158
5281
 
5159
5282
  ## 1833845819, 1967435291, 2153905395, 3526683475, 717472891
5160
5283
 
5161
5284
  ### C
5162
5285
  绕过此处
5163
5286
  ### E
5164
- Take a detour...
5287
+ Avoid the open terrain...
5165
5288
 
5166
5289
  ## 1081661956
5167
5290
 
5168
5291
  ### C
5169
5292
  绝境
5170
5293
  ### E
5171
- Dire | Score ×1.25
5294
+ Dire
5172
5295
 
5173
5296
  ## 2058475895, 2542002231, 2962942847, 2975041583, 3958513639, 712724287
5174
5297
 
5175
5298
  ### C
5176
5299
  继续探索
5177
5300
  ### E
5178
- Continue exploring.
5301
+ Explore your surroundings
5179
5302
 
5180
5303
  ## 566297403
5181
5304
 
5182
5305
  ### C
5183
5306
  继续?
5184
5307
  ### E
5185
- Go on...
5308
+ Keep going?
5186
5309
 
5187
5310
  ## 135037388
5188
5311
 
5189
5312
  ### C
5190
5313
  综合型棋子,可以旋转身躯进行近战攻击,或发射射线攻击远程的对手,造成<color=#F39000>物理伤害</color>
5191
5314
  ### E
5192
- Utility Piece that can spin itself around to perform melee attacks or launch energy orbs and beams to attack faraway opponents, dealing <color=#F39000>Physical DMG</color>
5315
+ Utility Piece that can spin itself around to perform melee attacks or launch beams to attack faraway opponents, dealing <color=#F39000>Physical DMG</color>
5193
5316
 
5194
5317
  ## 10091882
5195
5318
 
5196
5319
  ### C
5197
5320
  而且如果形式本身得到验证,以后引入更准确的信息和数据,即使是「模拟」出来的情况也能够当实际的战斗环境的参考。
5198
5321
  ### E
5199
- If I can prove the format works, once I have more accurate information and data to feed in, even if the results derive from simulations, they could still serve as valuable references for real-world battles.
5322
+ And as long as we can prove that our format works, it could still serve as a valuable reference for real-world battles, despite being a simulation... once we have more accurate information and data to feed in, of course.
5200
5323
 
5201
5324
  ## 2535661970
5202
5325
 
5203
5326
  ### C
5204
5327
  而且,也有前两天,在院内和一位因论派的学弟聊天得到的灵感,我说说不定能够用到和他谈话里的内容…
5205
5328
  ### E
5206
- Not to mention, I was talking to a scholar from the Vahumana Darshan the other day when inspiration hit. I told him I could make good use of what we were talking about...
5329
+ Not to mention, I was talking to a scholar from Vahumana the other day when inspiration hit. I told him I could make good use of what we were talking about...
5207
5330
 
5208
5331
  ## 1924110850
5209
5332
 
5210
5333
  ### C
5211
5334
  而且,料理装置的市场广阔得多,不像重炮,必须做到性能最为突出,战胜强大的对手…
5212
5335
  ### E
5213
- Moreover, the market for this sort of food preparation device is huge. It's not like trying to sell cannons, where you need to show exceptional performance against powerful opponents.
5336
+ Moreover, the market for this sort of food preparation device is huge. It's not like trying to sell cannons, where you need to display their exceptional performance against powerful opponents.
5214
5337
 
5215
5338
  ## 1618351082
5216
5339
 
5217
5340
  ### C
5218
5341
  职责所在,理当全力以赴!
5219
5342
  ### E
5220
- But of course, this is my duty as a proud soldier of the Millelith!
5343
+ But of course. This is my duty as a proud soldier of the Millelith!
5221
5344
 
5222
5345
  ## 1097997006, 1656616166, 2145262686, 2157613022, 2687482710
5223
5346
 
5224
5347
  ### C
5225
5348
  聚集怪物有利
5226
5349
  ### E
5227
- Group up your foes to gain an advantage
5350
+ Crowd control has an advantage
5228
5351
 
5229
5352
  ## 2069474666
5230
5353
 
5231
5354
  ### C
5232
5355
  能和您并肩作战实在荣幸,我的斗志正在燃烧!
5233
5356
  ### E
5234
- It's an honor to fight by your side... Ahh, my spirit feels like it's just burning with excitement!
5357
+ It's an honor to fight by your side... Ahh, I'm burning with excitement here!
5235
5358
 
5236
5359
  ## 1004512113
5237
5360
 
5238
5361
  ### C
5239
- 能对小范围区域造成冰元素伤害的弹种。不仅可以用于触发「急冻」、「冰极」等效应,还能减慢被其命中的魔物的行进速度。
5362
+ 能对<color=#F39000>小范围区域造成冰元素伤害</color>的弹种。不仅可以用于触发「急冻」、「冰极」等效应,还能减慢被其命中的魔物的行进速度。
5240
5363
  ### E
5241
5364
  A type of ammunition that deals Cryo DMG in a small AoE. It can trigger reactions such as Freeze and Frigid Frost, and is effective at slowing down the movement SPD of hit monsters.
5242
5365
 
5243
5366
  ## 993096873
5244
5367
 
5245
5368
  ### C
5246
- 能对小范围区域造成火元素伤害的弹种。不仅可以用于触发「过载」、「蒸腾」等效应,还可以用于摧毁丘丘人们的木盾。
5369
+ 能对<color=#F39000>小范围区域造成火元素伤害</color>的弹种。不仅可以用于触发「过载」、「蒸腾」等效应,还可以用于<color=#F39000>摧毁丘丘人们的木盾</color>
5247
5370
  ### E
5248
5371
  A type of ammunition that deals Pyro DMG in a small AoE. It can trigger reactions such as Overloaded and Vaporize, and is effective at destroying hilichurls' wooden shields.
5249
5372
 
5250
5373
  ## 2457703698
5251
5374
 
5252
5375
  ### C
5253
5376
  自从那次被救过以后,我就一直在好好训练。现在我的射术,应该不输蒂蕾娜之类的杰出代表了。
5254
5377
  ### E
5255
- I've been training hard ever since the last time I needed rescuing. I bet my shooting skills are on par with even Turenna by now.
5378
+ I've been training hard ever since the last time I needed rescuing. I bet my shooting skills can even match Turenna's now.
5256
5379
 
5257
5380
  ## 1641345383
5258
5381
 
5259
5382
  ### C
5260
5383
  至明、至炽、至烈的再临之火。
5261
5384
  ### E
5385
+ The brightest, most splendid, most resplendent flame reborn.
5262
5386
 
5263
5387
  ## 2764285748
5264
5388
 
5265
5389
  ### C
5266
5390
  船工号子·船坞长剑
5267
5391
  ### E
5392
+ Sea Shanty: The Dockhand's Assistant
5268
5393
 
5269
5394
  ## 1988280235, 253161787, 3920250891, 4145423963
5270
5395
 
5271
5396
  ### C
5272
- 花<color=#F39000>{0}</color>枚冒险金币,获取<color=#F39000>{1}</color>件随机传奇品质装备
5397
+ {{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机传奇品质装备
5273
5398
  ### E
5274
- Obtain 1 random piece of <color=#F39000>Legendary</color> Equipment.
5399
+ Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Legendary Equipment
5275
5400
 
5276
5401
  ## 3502649667
5277
5402
 
5278
5403
  ### C
5279
- 花<color=#F39000>{0}</color>枚冒险金币,获取<color=#F39000>{1}</color>件随机传奇品质装备
5404
+ {{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机传奇品质装备
5280
5405
  ### E
5281
- Obtain 2 random pieces of Legendary Equipment.
5406
+ Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Legendary Equipment
5282
5407
 
5283
5408
  ## 2335558787, 2822820115, 3100794091, 3436185115
5284
5409
 
5285
5410
  ### C
5286
- 花<color=#F39000>{0}</color>枚冒险金币,获取<color=#F39000>{1}</color>件随机普通品质装备
5411
+ {{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机普通品质装备
5287
5412
  ### E
5288
- Obtain 1 random piece of <color=#F39000>Common</color> Equipment.
5413
+ Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Common Equipment
5289
5414
 
5290
5415
  ## 2389291355
5291
5416
 
5292
5417
  ### C
5293
- 花<color=#F39000>{0}</color>枚冒险金币,获取<color=#F39000>{1}</color>件随机普通品质装备
5418
+ {{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机普通品质装备
5294
5419
  ### E
5295
- Obtain 2 random pieces of Common Equipment.
5420
+ Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Common Equipment
5296
5421
 
5297
5422
  ## 1355191939, 1902797027, 1927685355, 2504389099
5298
5423
 
5299
5424
  ### C
5300
- 花<color=#F39000>{0}</color>枚冒险金币,获取<color=#F39000>{1}</color>件随机精英品质装备
5425
+ {{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机精英品质装备
5301
5426
  ### E
5302
- Obtain 1 random piece of <color=#F39000>Elite Equipment</color>.
5427
+ Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Elite Equipment
5303
5428
 
5304
5429
  ## 571204147
5305
5430
 
5306
5431
  ### C
5307
- 花<color=#F39000>{0}</color>枚冒险金币,获取<color=#F39000>{1}</color>件随机精英品质装备
5432
+ {{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机精英品质装备
5308
5433
  ### E
5309
- Obtain 2 random pieces of Elite Equipment.
5434
+ Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Elite Equipment
5310
5435
 
5311
5436
  ## 909677615, 977447013
5312
5437
 
5313
5438
  ### C
5314
- 花费<color=#F39000>{0}</color>枚冒险金币制作宣传册
5439
+ 花费{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>制作宣传册
5315
5440
  ### E
5316
- Spend <color=#F39000>{0}</color> Adventure Coins to create a brochure.
5441
+ Spend <color=#F39000>{0}</color> Adventure Coins to create a brochure
5317
5442
 
5318
5443
  ## 1081013615, 2059023015, 294741775, 3066641631, 4144494983, 635248767
5319
5444
 
5320
5445
  ### C
5321
5446
  花钱消灾
5322
5447
  ### E
5323
- Spend money to avoid disaster.
5448
+ Buy off your enemies
5324
5449
 
5325
5450
  ## 2723466256
5326
5451
 
5327
5452
  ### C
5328
5453
  若已在场上的伙伴棋子<color=#F39000>未触发任何羁绊</color>,则场上伙伴棋子的攻击力、防御力、生命值上限提升<color=#F39000>{0}%</color>
5329
5454
  ### E
5330
- If a deployed Companion Piece has yet to trigger any Bonds, then its ATK, DEF, and Max HP are increased by <color=#F39000>{0}</color>
5455
+ If a deployed Companion Piece <color=#F39000>has yet to trigger any Bonds</color>, then its ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>
5331
5456
 
5332
5457
  ## 3752681639
5333
5458
 
5334
5459
  ### C
5335
- 荆棘遮掩金澄
5460
+ 成荫葳蕤馥郁
5336
5461
  ### E
5337
5462
  Thorn-Covered Golden Clarity
5338
5463
 
5339
5464
  ## 1248248975, 1656845559, 1724493471, 3804995023, 3946095359, 4056472007, 796259439
5340
5465
 
5341
5466
  ### C
5342
5467
  草量级挑战
5343
5468
  ### E
5344
- Grassweight Challenge.
5469
+ Strawweight Challenge
5345
5470
 
5346
5471
  ## 2479634360, 2705293867, 2859430019, 447313339, 801386363
5347
5472
 
5348
5473
  ### C
5349
- 获取<color=#F39000>{0}</color>件随机稀有装备,但商店中装备售价将增加<color=#F39000>{1}%</color>,且出现高品质装备的概率将降低
5474
+ 获取<color=#F39000>{0}</color>件随机传奇装备,但商店中装备售价将增加<color=#F39000>{1}%</color>,且出现高品质装备的概率将降低
5350
5475
  ### E
5351
- Obtain <color=#F39000>{0}</color> random piece(s) of Elite Equipment, but equipment prices in the shop will increase by <color=#F39000>{1}%</color>, and high-quality equipment will appear less often.
5476
+ Obtain <color=#F39000>{0}</color> random piece(s) of Rare Equipment, but equipment prices in the shop will increase by <color=#F39000>{1}%</color>, and high-quality equipment will appear less often
5352
5477
 
5353
5478
  ## 828203083
5354
5479
 
5355
5480
  ### C
5356
5481
  获取<color=#F39000>{0}</color>次伙伴棋子商店刷新次数
5357
5482
  ### E
5358
- Obtain <color=#F39000>{0}</color> attempt(s) to refresh the Companion Chess Piece Shop.
5483
+ Obtain <color=#F39000>{0}</color> refresh(es) for the Companion Piece Shop
5359
5484
 
5360
5485
  ## 2782062586, 3740591385
5361
5486
 
5362
5487
  ### C
5363
5488
  获取的「豪斗之星」已达当前阶段的上限,继续游玩将无法获得奖励,是否继续?
5364
5489
  ### E
5365
- You have reached the maximum number of Thrilling Stars obtainable for this phase. Further play will lead to no further rewards. Continue?
5490
+ You have reached the maximum number of Combat Stars obtainable for this phase. Further play will lead to no further rewards. Continue?
5366
5491
 
5367
5492
  ## 1758991459, 2812877571
5368
5493
 
5369
5494
  ### C
5370
5495
  获得<color=#F39000>{0}</color>个低级复刻器
5371
5496
  ### E
5372
- Obtain <color=#F39000>{0}</color> low-level Replicator(s).
5497
+ Obtain <color=#F39000>{0}</color> low-level Replicator(s)
5373
5498
 
5374
5499
  ## 1032707211, 1964760771
5375
5500
 
5376
5501
  ### C
5377
5502
  获得<color=#F39000>{0}</color>个随机一阶伙伴棋子
5378
5503
  ### E
5379
- Obtain <color=#F39000>{0}</color> random Level 1 piece(s).
5504
+ Obtain <color=#F39000>{0}</color> random Level 1 Companion Piece(s)
5380
5505
 
5381
5506
  ## 2816999915, 862245179
5382
5507
 
5383
5508
  ### C
5384
5509
  获得<color=#F39000>{0}</color>个随机一阶蕈兽伙伴棋子
5385
5510
  ### E
5386
- Obtain <color=#F39000>{0}</color> random Level 1 Fungus piece(s).
5511
+ Obtain <color=#F39000>{0}</color> random Level 1 Fungus Piece(s).
5387
5512
 
5388
5513
  ## 1793986779
5389
5514
 
5390
5515
  ### C
5391
5516
  获得<color=#F39000>{0}</color>件随机普通装备
5392
5517
  ### E
5393
- Obtain <color=#F39000>{0}</color> random Common Equipment
5518
+ Obtain <color=#F39000>{0}</color> random pieces of Common Equipment
5394
5519
 
5395
5520
  ## 3282006043
5396
5521
 
5397
5522
  ### C
5398
- 获得<color=#F39000>{0}</color>枚代币
5523
+ 获得{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
5399
5524
  ### E
5400
5525
  Obtain <color=#F39000>{0}</color> coin(s)
5401
5526
 
5402
5527
  ## 107232211, 1561700667, 2666881275, 2921311795, 3424639099, 3885331579, 804161843
5403
5528
 
5404
5529
  ### C
5405
- 获得<color=#F39000>{0}</color>枚冒险金币
5530
+ 获得{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
5406
5531
  ### E
5407
- Obtain <color=#F39000>{0}</color> Adventure Coins.
5532
+ Obtain <color=#F39000>{0}</color> Adventure Coin(s)
5408
5533
 
5409
5534
  ## 3369171451
5410
5535
 
5411
5536
  ### C
5412
- 获得<color=#F39000>{0}</color>枚冒险金币
5537
+ 获得{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
5413
5538
  ### E
5414
- Obtain <color=#F39000>{0}</color> Adventure Coins{0}.
5539
+ Obtain <color=#F39000>{0}</color> Adventure Coin(s)
5415
5540
 
5416
5541
  ## 762803459
5417
5542
 
5418
5543
  ### C
5419
5544
  获得<color=#F39000>{0}</color>枚随机一阶伙伴棋子
5420
5545
  ### E
5421
- Obtain <color=#F39000>{0}</color> random Level 1 Companion Piece
5546
+ Obtain <color=#F39000>{0}</color> random Level 1 Companion Piece(s).
5422
5547
 
5423
5548
  ## 4193072607
5424
5549
 
5425
5550
  ### C
5426
5551
  获得<color=#F39000>{0}</color>次棋子商店刷新次数
5427
5552
  ### E
5428
- Obtained <color=#F39000>{0}</color> attempt(s) to refresh the Chess Piece Shop.
5553
+ Obtained <color=#F39000>{0}</color> refresh(es) for the Companion Piece Shop
5429
5554
 
5430
5555
  ## 1836286699, 1918900267, 1944003411, 4205516739
5431
5556
 
5432
5557
  ### C
5433
5558
  获得<color=#F39000>{1}</color>件随机传奇装备
5434
5559
  ### E
5435
- Obtain <color=#F39000>{1}</color> random piece(s) of Legendary Equipment.
5560
+ Obtain <color=#F39000>{1}</color> random piece(s) of Legendary Equipment
5436
5561
 
5437
5562
  ## 2365927483, 2723056499, 3789110115, 3988312851
5438
5563
 
5439
5564
  ### C
5440
5565
  获得<color=#F39000>{1}</color>件随机普通装备
5441
5566
  ### E
5442
- Obtain <color=#F39000>{1}</color> random piece(s) of Common Equipment.
5567
+ Obtain <color=#F39000>{1}</color> random piece(s) of Common Equipment
5443
5568
 
5444
5569
  ## 1992325379, 3448651011, 4225995491, 463162843
5445
5570
 
5446
5571
  ### C
5447
5572
  获得<color=#F39000>{1}</color>件随机稀有装备
5448
5573
  ### E
5449
- Obtain <color=#F39000>{1}</color> random piece(s) of Elite Equipment.
5574
+ Obtain <color=#F39000>{1}</color> random piece(s) of Rare Equipment
5450
5575
 
5451
5576
  ## 283761985
5452
5577
 
5453
5578
  ### C
5454
5579
  获得{0}点战意{1}
5455
5580
  ### E
5581
+ Obtained {0} points of Fighting Spirit{1}
5456
5582
 
5457
5583
  ## 4215314831
5458
5584
 
5459
5585
  ### C
5460
5586
  获得了<color=#F39000>{0}</color>次免费刷新伙伴棋子商店的机会
5461
5587
  ### E
5462
- Obtained <color=#F39000>{0}</color> free refresh(es) for the Companion Chess Piece Shop
5588
+ Obtained <color=#F39000>{0}</color> free refresh(es) for the Companion Piece Shop
5463
5589
 
5464
5590
  ## 3783553547
5465
5591
 
5466
5592
  ### C
5467
5593
  获得了村中长老的馈赠
5468
5594
  ### E
5469
- Obtained the village elder's boon
5595
+ Obtained the Village Elder's Boon
5470
5596
 
5471
5597
  ## 4131482539
5472
5598
 
5473
5599
  ### C
5474
5600
  获得了质如寒霜般的炼金药剂
5475
5601
  ### E
5476
- You obtain the Frigid-Frost Potion
5602
+ Obtained the Frigid-Frost Potion
5477
5603
 
5478
5604
  ## 3415159075
5479
5605
 
5480
5606
  ### C
5481
5607
  获得了质如流水般的炼金药剂
5482
5608
  ### E
5483
- You obtain the Surging-Water Potion
5609
+ Obtained the Surging-Water Potion
5484
5610
 
5485
5611
  ## 3927955179
5486
5612
 
5487
5613
  ### C
5488
5614
  获得了质如流炎般的炼金药剂
5489
5615
  ### E
5490
- You obtain the Flowing-Flame Potion
5616
+ Obtained the Flowing-Flame Potion
5491
5617
 
5492
5618
  ## 2216481535
5493
5619
 
5494
5620
  ### C
5495
5621
  获得特殊装备「道具·活化构装体」
5496
5622
  ### E
5497
- Obtained item: "Activated Construct."
5623
+ Obtained the special equipment: "Item: Activated Construct"
5498
5624
 
5499
5625
  ## 2444006683
5500
5626
 
5501
5627
  ### C
5502
5628
  菌菇的馈赠…?
5503
5629
  ### E
5504
- A Gift from Fungi...?
5630
+ A Gift of Fungi...?
5505
5631
 
5506
5632
  ## 1216428267
5507
5633
 
5508
5634
  ### C
5509
5635
  葡萄弹
5510
5636
  ### E
5511
- Cluster Shell
5637
+ Grape Shot
5512
5638
 
5513
5639
  ## 2541142616
5514
5640
 
5515
5641
  ### C
5516
5642
  蕈兽种族羁绊
5517
5643
  ### E
5518
- Increases the number of Fungus Race Bonds by 1
5644
+ Fungus Race Bond
5519
5645
 
5520
5646
  ## 912690329
5521
5647
 
5522
5648
  ### C
5523
- 蕈兽类伙伴棋子装备效果:攻击力提升<color=#F39000>{0}</color>,防御力提升<color=#F39000>{1}</color>
5524
- 非蕈兽类伙伴棋子装备效果:攻击力提升<color=#F39000>{2}%</color>,防御力降低<color=#F39000>{3}%</color>
5649
+ 蕈兽类伙伴装备效果:攻击力提升<color=#F39000>{0}</color>,防御力提升<color=#F39000>{1}</color>
5650
+ 非蕈兽类伙伴装备效果:攻击力提升<color=#F39000>{2}%</color>,防御力降低<color=#F39000>{3}%</color>
5525
5651
  ### E
5526
5652
  Equipment effect for Fungus Companion Pieces: Increases ATK by <color=#F39000>{0}</color> and DEF by <color=#F39000>{1}</color>
5527
- Equipment effect for Non-Fungus Companion Pieces: Increases ATK by <color=#F39000>{2}%</color> but decreases DEF by <color=#F39000>{3}%</color>
5653
+ Equipment effect for Non-Fungus Companion Pieces: Increases ATK by <color=#F39000>{2}%</color>, but decreases DEF by <color=#F39000>{3}%</color>
5528
5654
 
5529
5655
  ## 488504576
5530
5656
 
5531
5657
  ### C
5532
5658
  虽然我不是很懂艺术品,但这也太漂亮了吧!让我好好欣赏一下。
5533
5659
  ### E
5660
+ I don't know much about art, but it's really pretty! Let me admire it for a while...
5534
5661
 
5535
5662
  ## 1942862999, 3123813695
5536
5663
 
5537
5664
  ### C
5538
5665
  虽然看得出他手法笨拙,但是思路清晰,你的装备得到了非常好的改造…
5539
5666
  学者证明了自己的想法,满心欢喜地扬长而去。
5540
5667
  ### E
5541
- You can tell that he's clumsy, but his mind is sharp as can be. Your equipment has been well-modified...
5542
- Having proven his hypothesis, the researcher happily strode away.
5668
+ His hands may be clumsy, but his mind appears as sharp as can be. Your equipment has been modified well...
5669
+ Having proven his hypothesis, the scholar happily strides away.
5543
5670
 
5544
5671
  ## 338911850
5545
5672
 
5546
5673
  ### C
5547
5674
  虽然课题很好地完结了…但是用来实验的果树,树果,还剩了好多没法处理,因为是学术用途的植株,也没法直接售卖…
5548
5675
  ### E
5549
- I completed my research without a hitch... but then I was left with more fruit (and fruit trees) than I knew what to do with. And since it's for academic purposes, I couldn't simply sell it all...
5676
+ I completed my research without a hitch... but then I was left with more fruit and fruit trees than I knew what to do with. And since it's for academic purposes, I couldn't simply sell it all...
5550
5677
 
5551
5678
  ## 1084977966
5552
5679
 
5553
5680
  ### C
5554
- 行进速度较慢的冰史莱姆,利用烈火炮弹触发「消融效应」能更高效将其击败。
5681
+ 行进速度较慢的冰史莱姆,利用燃烧弹触发「消融效应」能更高效将其击败。
5555
5682
  ### E
5556
- A Cryo Slime that moves slowly. Using a Pyro Cannonball on it to trigger Melt will deal significant DMG to it.
5683
+ A Cryo Slime that moves slowly. Using an Incendiary Shot on it to trigger Melt will deal significant DMG to it.
5557
5684
 
5558
5685
  ## 2727524430
5559
5686
 
5560
5687
  ### C
5561
- 行进速度较慢的大型冰史莱姆,利用烈火炮弹触发「消融效应」能更高效将其击败。
5688
+ 行进速度较慢的大型冰史莱姆,利用燃烧弹触发「消融效应」能更高效将其击败。
5562
5689
  ### E
5563
- A large Cryo Slime that moves slowly. Using a Pyro Cannonball on it to trigger Melt will deal significant DMG to it.
5690
+ A large Cryo Slime that moves slowly. Using an Incendiary Shot on it to trigger Melt will deal significant DMG to it.
5564
5691
 
5565
5692
  ## 400621126
5566
5693
 
5567
5694
  ### C
5568
- 行进速度较慢的大型水史莱姆,被烈火炮弹或弹命中时将触发多种威力巨大的「效应」。
5695
+ 行进速度较慢的大型水史莱姆,被燃烧弹或冰弹命中时将触发多种威力巨大的「效应」。
5569
5696
  ### E
5570
- A large Hydro Slime that moves slowly. Using a Pyro or Cryo Cannonball on it will trigger a variety of effective reactions.
5697
+ A large Hydro Slime that moves slowly. Using an Incendiary or Icy shot on it will trigger a variety of effective reactions.
5571
5698
 
5572
5699
  ## 678339406
5573
5700
 
5574
5701
  ### C
5575
- 行进速度较慢的大型火史莱姆,被烈火炮弹或寒冰炮弹命中时将触发多种威力巨大的「效应
5702
+ 行进速度较慢的大型火史莱姆,可以利用<color=#F39000>「过载效应」的击飞</color>其击败,或通过触发其他效应对其造成有效伤害
5576
5703
  ### E
5577
- A large Pyro Slime that moves slowly. Using a Pyro or Cryo Cannonball on it will trigger a variety of effective reactions.
5704
+ A large Pyro Slime that moves slowly. Using an Incendiary or Icy shot on it on it will trigger a variety of effective reactions.
5578
5705
 
5579
5706
  ## 2584242726
5580
5707
 
5581
5708
  ### C
5582
- 行进速度较慢的大型雷史莱姆,被烈火炮弹命中后将触发「过载效应」。
5709
+ 行进速度较慢的大型雷史莱姆,被燃烧弹命中后将触发「过载效应」。
5583
5710
  ### E
5584
- A large Electro Slime that moves slowly. Using a Pyro Cannonball on it will trigger Overloaded.
5711
+ A large Electro Slime that moves slowly. Using an Incendiary Shot on it will trigger Overloaded.
5585
5712
 
5586
5713
  ## 4282485038
5587
5714
 
5588
5715
  ### C
5589
- 行进速度较慢的水史莱姆,被烈火炮弹或弹命中时将触发多种威力巨大的「效应」。
5716
+ 行进速度较慢的水史莱姆,被燃烧弹或冰弹命中时将触发多种威力巨大的「效应」。
5590
5717
  ### E
5591
- A Hydro Slime that moves slowly. Using a Pyro or Cryo Cannonball on it will trigger a variety of effective reactions.
5718
+ A Hydro Slime that moves slowly. Using an Incendiary or Icy Shot on it will trigger a variety of effective reactions.
5592
5719
 
5593
5720
  ## 1772972406
5594
5721
 
5595
5722
  ### C
5596
- 行进速度较慢的火史莱姆,被烈火炮弹或寒冰炮弹命中时将触发多种威力巨大的「效应
5723
+ 行进速度较慢的火史莱姆,可以利用<color=#F39000>「过载效应」的击飞</color>其击败,或通过触发其他效应对其造成有效伤害
5597
5724
  ### E
5598
- A Pyro Slime that moves slowly. Using a Pyro or Cryo Cannonball on it will trigger a variety of effective reactions.
5725
+ A Pyro Slime that moves slowly. Using an Incendiary or Icy shot on it on it will trigger a variety of effective reactions.
5599
5726
 
5600
5727
  ## 1818911534
5601
5728
 
5602
5729
  ### C
5603
- 行进速度较慢的雷史莱姆,被烈火炮弹命中后将触发「过载效应」。
5730
+ 行进速度较慢的雷史莱姆,被燃烧弹命中后将触发「过载效应」。
5604
5731
  ### E
5605
- An Electro Slime that moves slowly. Using a Pyro Cannonball on it will trigger Overloaded.
5732
+ An Electro Slime that moves slowly. Using an Incendiary Shot on it will trigger Overloaded.
5606
5733
 
5607
5734
  ## 2220215516
5608
5735
 
5609
5736
  ### C
5610
5737
  补充
5611
5738
  ### E
5612
- Replenish Resin
5739
+ Replenish
5613
5740
 
5614
5741
  ## 3720810393
5615
5742
 
5616
5743
  ### C
5617
- 被击发后将产生一道具有高侵彻力的能量束的弹种,可对其能量束路径上的所有魔物造成伤害。
5744
+ 被击发后将产生一道具有高侵彻力的能量束的弹种,可对其能量束<color=#F39000>路径上的所有魔物</color>造成伤害。
5618
5745
  ### E
5619
5746
  Upon firing, this ammunition type generates a piercing energy beam that damages all monsters along its path.
5620
5747
 
5621
5748
  ## 3077235193
5622
5749
 
5623
5750
  ### C
5624
- 被发射后可被遥控引爆的弹种。该弹种在爆炸后将在爆炸位置产生小范围负压区,该负压区会在存在期间持续牵引附近的魔物。
5751
+ 被发射后<color=#F39000>可被遥控引爆</color>的弹种。该弹种在爆炸后将在爆炸位置产生<color=#F39000>小范围负压区</color>,该负压区会在存在期间<color=#F39000>持续牵引</color>附近的魔物。
5625
5752
  ### E
5626
- An ammunition type that can be manually detonated after being fired. Upon detonation, this ammunition type creates a small vortex zone at the blast site, which continuously draws in nearby monsters for its duration.
5753
+ An ammunition type that can be manually detonated after being fired. Upon detonation, this ammunition type creates a small Nega-Pressure Zone at the blast site, which continuously draws in nearby monsters for its duration.
5627
5754
 
5628
5755
  ## 30651455
5629
5756
 
5630
5757
  ### C
5631
5758
  被盗取来的财物就堆放在了营地的一边,而讨论如何分赃的盗宝团成员似乎有点松懈。
5632
5759
  说不定这是个偷走盗宝团财物的好机会。
5633
5760
  盗宝团,也是时候被盗盗了!
5634
5761
  ### E
5635
5762
  The ill-gotten gains in question are piled up on one side of the camp, while the Treasure Hoarders themselves seem to be somewhat distracted.
5636
5763
  Perhaps this is the perfect chance to steal from the stealers?
5637
- It's only right that the Treasure Hoarders get a taste of their own medicine every now and again...
5764
+ It's only right that the Treasure Hoarders get a taste of their own medicine...
5638
5765
 
5639
5766
  ## 1567026885
5640
5767
 
5641
5768
  ### C
5642
5769
  装备已被携带
5643
5770
  ### E
5771
+ Already Equipped
5644
5772
 
5645
5773
  ## 1080878403, 3694228235
5646
5774
 
5647
5775
  ### C
5648
5776
  装备改造失败
5649
5777
  ### E
5650
- Gear Upgrade Failed
5778
+ Upgrade Failed
5651
5779
 
5652
5780
  ## 2913910211, 3882850355
5653
5781
 
5654
5782
  ### C
5655
5783
  装备改造成功
5656
5784
  ### E
5657
- Gear Upgraded
5785
+ Upgrade Successful
5658
5786
 
5659
5787
  ## 1506639289
5660
5788
 
5661
5789
  ### C
5662
5790
  装备该装备的伙伴棋子阵亡后将永久失去该装备
5663
5791
  ### E
5664
- If the companion equipped with this falls, you will permanently lose this piece of equipment.
5792
+ If the companion equipped with this falls, you will permanently lose this piece of equipment
5665
5793
 
5666
5794
  ## 1564027975, 171861119, 1873998839, 2123112359, 2570010663, 2664507871, 316548727, 3583022871, 3678870535, 3760992279, 3914889903, 3976286959, 482184839, 735805703, 946499439
5667
5795
 
5668
5796
  ### C
5669
5797
  西风之眷持续时间|{param4:F1}秒
5670
5798
  ### E
5671
- Divine Protection Duration|{param4:F1}s
5799
+ Favonian Favor Duration|{param4:F1}s
5672
5800
 
5673
5801
  ## 891487250
5674
5802
 
5675
5803
  ### C
5676
5804
  要主动攻入地脉紊乱点的秘境了吗…祝旗开得胜!
5677
5805
  ### E
5678
- So you're taking the initiative to attack the Domain at the disturbance... May you return victorious!
5806
+ So you're taking the initiative to attack the Domain at the disturbance... May your victory be swift!
5679
5807
 
5680
5808
  ## 79863298
5681
5809
 
5682
5810
  ### C
5683
5811
  要注意保存自身的力量…
5684
5812
  ### E
5685
- Conserve your Stamina, guys...
5813
+ Conserve your stamina, guys...
5686
5814
 
5687
5815
  ## 1393615572
5688
5816
 
5689
5817
  ### C
5690
5818
  要注意装备也有不同种类和强度。
5691
5819
  ### E
5692
- Take note that equipment also comes in various types and levels of power, though.
5820
+ Take note that equipment also comes in various types and strengths, though.
5693
5821
 
5694
5822
  ## 1009698043, 1708179115, 3702927683, 711825243
5695
5823
 
5696
5824
  ### C
5697
5825
  见好就收
5698
5826
  ### E
5699
- Quit while you're ahead.
5827
+ Quit while you're ahead
5700
5828
 
5701
5829
  ## 2523903341
5702
5830
 
5703
5831
  ### C
5704
5832
  角色战意不足
5705
5833
  ### E
5834
+ Character has insufficient Fighting Spirit
5706
5835
 
5707
5836
  ## 2925000442
5708
5837
 
5709
5838
  ### C
5710
5839
  说到法德瓦…唉,每次看到她的时候都在和别人争吵数字的细节,不过她不是个脾气坏的人,只是对待数字很认真。
5711
5840
  ### E
5712
- As for Fadaweh... *sigh* Every time I see her, she's arguing with someone over numbers. It's not that she has a temper, it's just that she's incredibly serious about math.
5841
+ As for Fadaweh... *sigh* Every time I see her, she's arguing with someone over numbers. It's not that she has a temper she's just incredibly serious about math.
5713
5842
 
5714
5843
  ## 2998930378
5715
5844
 
5716
5845
  ### C
5717
- 请在下载进行该任务所需的相关资源后继续
5846
+ 下载该任务所需的资源后继续
5718
5847
  ### E
5719
5848
  Please download the resources required for this quest first
5720
5849
 
5721
5850
  ## 2716650882
5722
5851
 
5723
5852
  ### C
5724
5853
  请放心,目前将士们精力充沛,武备保养得也相当到位,部队韧性极佳,还能以最高战备驻守数十天。
5725
5854
  ### E
5726
- Please rest assured that our troops are currently well-equipped and well-maintained. Our forces are extremely resilient — we could stay here for a few more days and still fight at full strength. Although, I hope it doesn't come to that...
5855
+ Please rest assured that our troops are currently well-equipped and rested. Our forces are extremely resilient — we could stay here for a couple more weeks and still fight at full strength if it came to that.
5727
5856
 
5728
5857
  ## 1474818551
5729
5858
 
5730
5859
  ### C
5731
5860
  谜烟流彩,曜石映心。
5732
5861
  ### E
5862
+ The vivid night-wind flows, obsidian reflects the heart.
5733
5863
 
5734
5864
  ## 1858997706
5735
5865
 
5736
5866
  ### C
5737
5867
  谢妮家应该很有钱,弗雷瑞斯就出自普通家庭。谢妮总是给弗雷瑞斯吃这种甜点,少说一天也得花八九千摩拉。
5738
5868
  ### E
5739
- Chenee must come from a rich family, while Frejus has a more humble background. She's always giving him desserts like that — she must spend eight or nine thousand Mora a day on them.
5869
+ Chenee must come from a rich family, while Frejus comes from humbler origins. She's always giving him desserts like that — she must spend eight or nine thousand Mora a day on them.
5740
5870
 
5741
5871
  ## 2945773507
5742
5872
 
5743
5873
  ### C
5744
5874
  负压弹
5745
5875
  ### E
5746
- Energy Shell
5876
+ Nega-Pressure Shot
5747
5877
 
5748
5878
  ## 1021787291
5749
5879
 
5750
5880
  ### C
5751
- 负压弹可以制造负压区牵引魔物。通过遥控负压弹的爆炸将魔物聚集在棘刺尖塔周围,或许是一个不错的策略…
5881
+ <color=#FFCC33>负压弹</color>可以制造<color=#FFCC33>负压区牵引魔物</color>。通过<color=#FFCC33>遥控</color>负压弹的爆炸将魔物聚集在棘刺尖塔周围,或许是一个不错的策略…
5752
5882
  ### E
5753
- In battle, you can manually detonate your Vortex Cannonballs to create vortexes that pull in monsters. Through clever detonations, you can force monsters to clump up near spike towers, letting them do the work for you...
5883
+ In battle, you can manually detonate your Nega-Pressure Shots to create Nega-Pressure Zones that pull in monsters. Through clever detonations, you can force monsters to clump up near spike towers, letting them do the work for you...
5754
5884
 
5755
5885
  ## 1448911567, 1966448367, 2752550591, 3632099831, 565611583
5756
5886
 
5757
5887
  ### C
5758
5888
  购入摊上的<color=#F39000>传奇品质</color>装备
5759
5889
  ### E
5760
- Spend <color=#F39000>{0}</color> Adventure Coins to purchase a piece of equipment from the store.
5890
+ Purchase <color=#F39000>Legendary</color> Equipment from the stand
5761
5891
 
5762
5892
  ## 2298285495, 245431031, 3083118583, 3529259399, 366720783
5763
5893
 
5764
5894
  ### C
5765
5895
  购入摊上的<color=#F39000>普通品质</color>装备
5766
5896
  ### E
5767
- Spend <color=#F39000>{0}</color> Adventure Coins to purchase a piece of equipment from the store.
5897
+ Purchase <color=#F39000>Common</color> Equipment from the stand
5768
5898
 
5769
5899
  ## 1429985935, 1877391287, 2157584239, 3215863319, 703487495
5770
5900
 
5771
5901
  ### C
5772
5902
  购入摊上的<color=#F39000>精英品质</color>装备
5773
5903
  ### E
5774
- Spend <color=#F39000>{0}</color> Adventure Coins to purchase a piece of equipment from the store.
5904
+ Purchase <color=#F39000>Elite</color> Equipment from the stand
5775
5905
 
5776
5906
  ## 1202269235, 1234139531, 1551433219, 2486835659, 2632828827, 2651821331, 30601379, 3814468587, 4016137395, 4040158099, 448343155, 585199835
5777
5907
 
5778
5908
  ### C
5779
- 赞助<color=#F39000>{0}</color>枚冒险金币
5909
+ 赞助{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
5780
5910
  ### E
5781
- Donate <color=#F39000>{0}</color> Adventure Coins.
5911
+ Donate <color=#F39000>{0}</color> Adventure Coin(s)
5782
5912
 
5783
5913
  ## 142322903
5784
5914
 
5785
5915
  ### C
5786
5916
  赢得1场危机遭遇战的胜利
5787
5917
  ### E
5788
- Achieve victory in 1 Challenging Crisis
5918
+ Achieve victory in 1 Deadly Skirmish
5789
5919
 
5790
5920
  ## 670619295
5791
5921
 
5792
5922
  ### C
5793
5923
  赢得2场危机遭遇战的胜利
5794
5924
  ### E
5795
- Achieve victory in 2 Challenging Crises
5925
+ Achieve victory in 2 Deadly Skirmishes
5796
5926
 
5797
5927
  ## 3065934511
5798
5928
 
5799
5929
  ### C
5800
5930
  赢得2场普通遭遇战的胜利
5801
5931
  ### E
5802
- Achieve victory in 2 Ordinary Encounters
5932
+ Achieve victory in 2 Ordinary Skirmishes
5803
5933
 
5804
5934
  ## 1858724695
5805
5935
 
5806
5936
  ### C
5807
5937
  赢得3场危机遭遇战的胜利
5808
5938
  ### E
5809
- Achieve victory in 3 Challenging Crises
5939
+ Achieve victory in 3 Deadly Skirmishes
5810
5940
 
5811
5941
  ## 1521186383
5812
5942
 
5813
5943
  ### C
5814
5944
  赢得4场普通遭遇战的胜利
5815
5945
  ### E
5816
- Achieve victory in 4 Ordinary Encounters
5946
+ Achieve victory in 4 Ordinary Skirmishes
5817
5947
 
5818
5948
  ## 3099320407
5819
5949
 
5820
5950
  ### C
5821
5951
  赢得6场普通遭遇战的胜利
5822
5952
  ### E
5823
- Achieve victory in 6 Ordinary Encounters
5953
+ Achieve victory in 6 Ordinary Skirmishes
5824
5954
 
5825
5955
  ## 1061273807, 1380718879, 286494551, 2988535839, 703148383
5826
5956
 
5827
5957
  ### C
5828
5958
  趁机偷袭盗宝团营地
5829
5959
  ### E
5830
- Seize the opportunity to ambush the Treasure Hoarder camp.
5960
+ Seize the opportunity to ambush the Treasure Hoarders' camp
5831
5961
 
5832
5962
  ## 3549292745
5833
5963
 
5834
5964
  ### C
5835
5965
  轰隆轰隆缤纷火力
5836
5966
  ### E
5837
- Slimeball Basic Tutorial
5967
+ Fearsome Ferocious Firepower
5838
5968
 
5839
5969
  ## 4223337073
5840
5970
 
5841
5971
  ### C
5842
5972
  轰隆轰隆缤纷火力
5843
5973
  ### E
5844
- Slimeball Stage 1 Tutorial
5974
+ Fearsome Ferocious Firepower
5845
5975
 
5846
5976
  ## 4035042121
5847
5977
 
5848
5978
  ### C
5849
5979
  轰隆轰隆缤纷火力
5850
5980
  ### E
5851
- Slimeball Stage 2 Tutorial
5981
+ Fearsome Ferocious Firepower
5852
5982
 
5853
5983
  ## 3295459033
5854
5984
 
5855
5985
  ### C
5856
5986
  轰隆轰隆缤纷火力
5857
5987
  ### E
5858
- Slimeball Stage 4 Tutorial
5988
+ Fearsome Ferocious Firepower
5859
5989
 
5860
5990
  ## 4125888041
5861
5991
 
5862
5992
  ### C
5863
5993
  轰隆轰隆缤纷火力
5864
5994
  ### E
5865
- Slimeball Stage 5 Tutorial
5995
+ Fearsome Ferocious Firepower
5866
5996
 
5867
5997
  ## 2427323871
5868
5998
 
5869
5999
  ### C
5870
6000
  轰隆轰隆缤纷火力·其一
5871
6001
  ### E
5872
- Standard Testing: First Round
6002
+ Fearsome Ferocious Firepower: Part I
5873
6003
 
5874
6004
  ## 411474015
5875
6005
 
5876
6006
  ### C
5877
6007
  轰隆轰隆缤纷火力·其三
5878
6008
  ### E
5879
- Standard Testing: Second Round
6009
+ Fearsome Ferocious Firepower: Part III
5880
6010
 
5881
6011
  ## 2796364839
5882
6012
 
5883
6013
  ### C
5884
6014
  轰隆轰隆缤纷火力·其二
5885
6015
  ### E
5886
- Stress Testing: First Round
6016
+ Fearsome Ferocious Firepower: Part II
5887
6017
 
5888
6018
  ## 1444222047
5889
6019
 
5890
6020
  ### C
5891
6021
  轰隆轰隆缤纷火力·其五
5892
6022
  ### E
5893
- Limit Testing
6023
+ Fearsome Ferocious Firepower: Part V
5894
6024
 
5895
6025
  ## 3836023295
5896
6026
 
5897
6027
  ### C
5898
6028
  轰隆轰隆缤纷火力·其四
5899
6029
  ### E
5900
- Stress Testing: Second Round
6030
+ Fearsome Ferocious Firepower: Part IV
5901
6031
 
5902
6032
  ## 1809524455, 1879392783, 1898445711, 2033134223, 421935855, 58776967, 67882471
5903
6033
 
5904
6034
  ### C
5905
6035
  轻量级挑战
5906
6036
  ### E
5907
- Lightweight Challenge.
6037
+ Lightweight Challenge
5908
6038
 
5909
6039
  ## 1686217971, 1713215387, 1925341795, 2305224979, 238928171, 2743018963, 2778536811, 302667195, 3252915923, 3344128715, 3361792379, 3393527539, 3499860443, 3603456179, 3767440555, 3775092027, 4163089787, 464588867, 637603131, 66825731, 795768707, 942100451
5910
6040
 
5911
6041
  ### C
5912
6042
  达尔维什
5913
6043
  ### E
6044
+ Darveh
5914
6045
 
5915
6046
  ## 1155085995, 2584552363, 2602702059, 3574999051, 3635150363, 3682294315
5916
6047
 
5917
6048
  ### C
5918
6049
  迎战
5919
6050
  ### E
5920
- Face your foes.
6051
+ Face your foes in combat
5921
6052
 
5922
6053
  ## 1451143827, 3271399083, 3639389275, 3719765347, 796941763
5923
6054
 
5924
6055
  ### C
5925
6056
  迎接极难挑战,创造传说!
5926
6057
  ### E
5927
- Face this immense challenge — become legend!
6058
+ Face this immense challenge — become a legend!
5928
6059
 
5929
6060
  ## 3942408716, 4111231628
5930
6061
 
5931
6062
  ### C
5932
6063
  近战承伤棋子,可以向前方冲撞造成<color=#e09800>岩元素伤害</color>
5933
6064
  ### E
5934
- Melee Tanks Piece that can charge forward, dealing <color=#e09800>Geo DMG</color>
6065
+ Melee Tank Piece that can charge forward, dealing <color=#e09800>Geo DMG</color><color=#e09800></color>
5935
6066
 
5936
6067
  ## 3477101084, 679173084
5937
6068
 
5938
6069
  ### C
5939
- 近战棋子,可以施放燃焰之环,对附近的对手持续造成<color=#ef5534>火元素伤害</color>
6070
+ 近战棋子,可以施放燃焰之环,对附近的对手造成<color=#ef5534>火元素伤害</color>
5940
6071
  ### E
5941
- Melee Piece that can unleash a heated ring that continuously deals <color=#ef5534>Pyro DMG</color> to nearby opponents
6072
+ Melee Piece that can unleash a flaming ring that continuously deals <color=#ef5534>Pyro DMG</color> to nearby opponents
5942
6073
 
5943
6074
  ## 2958103252, 356838932
5944
6075
 
5945
6076
  ### C
5946
6077
  近战棋子,可以短促起跳,连续进行2次攻击,对附近的对手造成<color=#2bb7d5>冰元素伤害</color>
5947
6078
  ### E
5948
- Melee Piece that can quickly jump up and initiate 2 attacks, dealing <color=#2bb7d5>Cryo DMG</color> to nearby opponents
6079
+ Melee Piece that can quickly jump up and initiate 2 consecutive attacks, dealing <color=#2bb7d5>Cryo DMG</color> to nearby opponents
5949
6080
 
5950
6081
  ## 1811896186
5951
6082
 
5952
6083
  ### C
5953
6084
  还好,只是眼睛看得有点花…
5954
6085
  ### E
5955
- My vision's a little blurred...
6086
+ My vision's a little blurry...
5956
6087
 
5957
6088
  ## 1820334723, 195228507, 3108536379, 3943920819
5958
6089
 
5959
6090
  ### C
5960
6091
  还是不要乱碰为妙
5961
6092
  ### E
5962
- Don't touch anything.
6093
+ Don't touch a thing
5963
6094
 
5964
6095
  ## 2443091498
5965
6096
 
5966
6097
  ### C
5967
6098
  还是被你看穿了…
5968
6099
  ### E
5969
- You've seen right through me...
6100
+ Hah. You've seen right through me...
5970
6101
 
5971
6102
  ## 1564039610
5972
6103
 
5973
6104
  ### C
5974
6105
  还有在准领队到来前,起了决定性作用的玛因小姐,奖金都给准领队,我这边卖出重炮后的收益就分你一半好了!
5975
6106
  ### E
5976
- And lest we forget the vital role of our decisive Miss Marine. The reward money's already earmarked for the Proto-Boss, but once I've sold the cannon, I'll split the proceeds with you — fifty-fifty!
6107
+ And lest we forget the vital role you played, Miss Marine... The reward money has already been earmarked for our Proto-Boss, but once I've sold the cannon, I'll split the proceeds with you — fifty-fifty!
5977
6108
 
5978
6109
  ## 770619346
5979
6110
 
5980
6111
  ### C
5981
6112
  还有这种小吃吗?听名字,我都有点想试试看了…
5982
6113
  ### E
5983
- Paimon hasn't tried fermented Tidalga before, but she thinks it sounds worth a try...
6114
+ Paimon hasn't tried fermented Tidalga before, but it sounds like it's worth a try...
5984
6115
 
5985
6116
  ## 543795146
5986
6117
 
5987
6118
  ### C
5988
6119
  这个、这个,成立课题的时间有限,更何况我是妙论派的,谁知道对生物产生的影响应该怎么测量…比如、比如蕈兽!
5989
6120
  ### E
5990
- Th—Th—That's... I don't have enough time! Not to mention, I'm from the Kshahrewar! How am I supposed to know how to measure the impacts on living organisms? T—T—Take fungi as an example...
6121
+ Th—Th—That's... I don't have enough time! Not to mention, I'm from Kshahrewar! How am I supposed to know how to measure the impacts on living organisms? T—T—Take fungi as an example...
5991
6122
 
5992
6123
  ## 1445375434
5993
6124
 
5994
6125
  ### C
5995
6126
  这个好说!有论文提到过,可以通过炮口装置抑制闪焰,改善长期射击的视觉疲劳。
5996
6127
  ### E
5997
- No problem! I read a paper once that said you can suppress the muzzle flashes by installing a device at the end of the barrel. It helps lower visual fatigue when firing for long periods.
6128
+ No problem! A paper I once read mentioned that you can suppress the flash by installing a device at the end of the barrel. It helps lower visual fatigue when firing for long periods.
5998
6129
 
5999
6130
  ## 2290499186
6000
6131
 
6001
6132
  ### C
6002
6133
  这么一算,需要设计的东西太多了,光是画图纸就要大半年吧!
6003
6134
  ### E
6004
- It looks like we've got our work cut out — the design blueprints alone will take the best part of a year to draw up!
6135
+ It looks like we've got our work cut out for us — the design blueprints alone will take the best part of a year to draw up!
6005
6136
 
6006
6137
  ## 1489909626
6007
6138
 
6008
6139
  ### C
6009
6140
  这么大一个东西,也得考虑防护能力,加了装甲就会很笨重,那动力和行走机构的问题,都要纳入考虑了。
6010
6141
  ### E
6011
- Obviously, for something this big, I'll need to consider its defensive capabilities — armor plating would make it too heavy. Then, I need to consider propulsion and mobility. There's a lot to think about.
6142
+ Obviously, for something this big, I'll need to consider its defensive capabilities — armor plating would make it too heavy. Then, I need to consider propulsion and mobility. There's much to consider.
6012
6143
 
6013
6144
  ## 4244686818
6014
6145
 
6015
6146
  ### C
6016
6147
  这就说来话长了…我是妙论派的,这一期的课题选择的是拿树果或果皮纤维做建筑材料的尝试…
6017
6148
  ### E
6018
- It's a long story... But basically, I'm from the Kshahrewar Darshan, and my current research topic is using fruit — or the fibers from fruit peel — as a construction material...
6149
+ It's a long story... But basically, I'm from Kshahrewar, and my current research topic is using fruit — or fruit peel fibers — as construction material...
6019
6150
 
6020
6151
  ## 3263851375
6021
6152
 
6022
6153
  ### C
6023
6154
  这料理的味道确实不好,你也可以想象,生论派的学者在功用和口感的选择中,必然永远优先考虑前者…不过这料理确实让你恢复了一些精力。
6024
6155
  ### E
6156
+ The dish tastes truly awful, as one might expect from an Amurta scholar — a school whose practitioners are known to prioritize functionality over lesser considerations... such as flavor. Yet somehow, it does seem to have restored a glimmer of energy to your weary limbs.
6025
6157
 
6026
6158
  ## 497987319
6027
6159
 
6028
6160
  ### C
6029
6161
  这料理的味道确实不好,你也可以想象,生论派的学者在功用和口感的选择中,必然永远优先考虑前者…但你仍然一口气将它们全部吃了下去,你自己都不知道这一行为的勇气源自何处。
6030
6162
  但是没有让你失望,很快,你感到温暖的力量从身躯的内里被传递至了四肢百骸。
6031
6163
  ### E
6164
+ The dish tastes truly awful, as one might expect from an Amurta scholar — a school whose practitioners are known to prioritize functionality over lesser considerations... such as flavor. Yet somehow, you wolf it down in one go, unable to explain where you found the courage.
6165
+ Your valiant act does not go unrewarded, as you soon feel a warm tingling deep within your core that spreads outward until your limbs are filled with a renewed strength.
6032
6166
 
6033
6167
  ## 1605045174, 333839870, 3920567078, 4206958742
6034
6168
 
6035
6169
  ### C
6036
6170
  这是你的一位冒险伙伴,被其他类型的冒险伙伴所认可的证明。这种认可如此伟大,跨越了种族,物种,语言和生命的形态。于是你的这位冒险伙伴棋子背后,得以插上这样一面小小的旗帜。
6037
6171
  ### E
6038
- This is a testament to the recognition shown towards your adventure companion by their peers of every kind. Such acknowledgment carries a weight that transcends race, species, language, and form. Which is why this small flag has been proudly affixed to the back of your companion piece.
6172
+ This is a testament to the recognition shown towards your Adventure Companion by their peers of every kind. Such acknowledgment carries a weight that transcends race, species, language, and form. Which is why this small flag has been proudly affixed to the back of your companion piece.
6039
6173
 
6040
6174
  ## 2679961122
6041
6175
 
6042
6176
  ### C
6043
6177
  这种磨砺自己的战局可不多,换成我原本所在的队伍,每个战友都会抢着上前!
6044
6178
  ### E
6045
- Rare are the chances we get to truly test ourselves in battle. If it were my team, I think we would have been tripping over each other to rush the enemy!
6179
+ Rarely do we get to test ourselves in battle. If it were my old team, I think we would have been tripping over each other to rush the enemy!
6046
6180
 
6047
6181
  ## 1229407023, 2067154839, 2220779951, 2953179815, 2963896871, 3765305535, 438699095, 510370055, 573376295
6048
6182
 
6049
6183
  ### C
6050
6184
  进入死域探寻
6051
6185
  ### E
6052
- Explore the Withering Zone.
6186
+ Explore the Withering Zone
6053
6187
 
6054
6188
  ## 4254044913
6055
6189
 
6056
6190
  ### C
6057
6191
  进攻时,有<color=#F39000>{0}%</color>的几率触发一次额外攻击,造成<color=#F39000>{1}%</color>攻击力的真实伤害。该效果每<color=#F39000>{2}</color>秒至多触发一次
6058
6192
  ### E
6059
- When attacking, there's a <color=#F39000>{0}%</color> chance to trigger an additional attack that deals <color=#F39000>{1}%</color> Physical DMG (this effect can be triggered up to once every <color=#F39000>{2}</color>s)
6193
+ When attacking, there is a <color=#F39000>{0}%</color> chance to trigger an additional attack that deals True DMG equal to <color=#F39000>{1}%</color> of ATK (this effect can be triggered up to once every <color=#F39000>{2}</color>s)
6060
6194
 
6061
6195
  ## 1675405199, 364508983, 987379023
6062
6196
 
6063
6197
  ### C
6064
6198
  远离死域
6065
6199
  ### E
6066
- Leave the Withering Zone.
6200
+ Leave the Withering Zone well alone
6067
6201
 
6068
6202
  ## 265984636, 3094333900
6069
6203
 
6070
6204
  ### C
6071
6205
  远程棋子,可以向前方斩击并释出一道冰剑气,造成<color=#2bb7d5>冰元素伤害</color>
6072
6206
  ### E
6073
- Ranged Piece that can slash forward, unleashing a blade of ice energy that deals <color=#2bb7d5>Cryo DMG</color>
6207
+ Ranged Piece that can slash forward, unleashing a blade of icy energy that deals <color=#2bb7d5>Cryo DMG</color>
6074
6208
 
6075
6209
  ## 190615692
6076
6210
 
6077
6211
  ### C
6078
6212
  远程棋子,可以喷吐水球,造成<color=#0075de>水元素伤害</color>
6079
6213
  ### E
6080
- Ranged Piece that can spout balls of water that deal <color=#0075de>Hydro DMG</color>
6214
+ Ranged Piece that can spew out balls of water that deal <color=#0075de>Hydro DMG</color>
6081
6215
 
6082
6216
  ## 1137045284
6083
6217
 
6084
6218
  ### C
6085
6219
  远程棋子,可以喷吐水球,造成<color=#F39000>水元素伤害</color>
6086
6220
  ### E
6087
- Ranged Piece that can spout balls of water that deal <color=#F39000>Hydro DMG</color>
6221
+ Ranged Piece that can spew out balls of water that deal <color=#F39000>Hydro DMG</color>
6088
6222
 
6089
6223
  ## 2645976484, 2832817268
6090
6224
 
6091
6225
  ### C
6092
6226
  远程棋子,可以喷吐火球,造成<color=#ef5534>火元素伤害</color>
6093
6227
  ### E
6094
- Ranged Piece that can spout fireballs that deal <color=#ef5534>Pyro DMG</color>
6228
+ Ranged Piece that can spew out fireballs that deal <color=#ef5534>Pyro DMG</color>
6095
6229
 
6096
6230
  ## 1144095476, 2584309524
6097
6231
 
6098
6232
  ### C
6099
6233
  远程棋子,可以将长弓刺入地面,连续施放6次迅猛箭击,造成<color=#ef5534>火元素伤害</color>
6100
6234
  ### E
6101
- Ranged Piece that can impale its bow into the ground and fire 6 swift arrows in succession. dealing <color=#ef5534>Pyro DMG</color>
6235
+ Ranged Piece that can plant its bow into the ground and fire 6 arrows in swift succession. dealing <color=#ef5534>Pyro DMG</color>
6102
6236
 
6103
6237
  ## 2757994260, 4009685996
6104
6238
 
6105
6239
  ### C
6106
6240
  远程棋子,可以操纵武器持续射击,向前方倾泻大量水元素弹药,造成多次<color=#0075de>水元素伤害</color>
6107
6241
  ### E
6108
- Ranged Piece that can fire repeatedly forward, causing a large number of Hydro projectiles to rain down, dealing multiple instances of <color=#0075de>Hydro DMG</color>
6242
+ Ranged Piece that can fire forward repeatedly, causing a large number of Hydro projectiles to rain down, dealing multiple instances of <color=#0075de>Hydro DMG</color>
6109
6243
 
6110
6244
  ## 3468396120
6111
6245
 
6112
6246
  ### C
6113
6247
  连击破!
6114
6248
  ### E
6115
- Area Kill!
6249
+ Combo Kill!
6116
6250
 
6117
6251
  ## 746834992
6118
6252
 
6119
6253
  ### C
6120
6254
  连击破!
6121
6255
  ### E
6122
- Piercing Kill!
6256
+ Combo Kill!
6123
6257
 
6124
6258
  ## 998944344
6125
6259
 
6126
6260
  ### C
6127
6261
  连击破!
6128
6262
  ### E
6129
- Terrain Kill!
6263
+ Combo Kill!
6130
6264
 
6131
6265
  ## 2677286544
6132
6266
 
6133
6267
  ### C
6134
6268
  追影弹
6135
6269
  ### E
6136
- Bullet Trick
6270
+ Shadowhunt Shell
6137
6271
 
6138
6272
  ## 190865780, 842714232
6139
6273
 
6140
6274
  ### C
6141
6275
  追想练行·豪斗篇
6142
6276
  ### E
6143
- Reminiscent Regimen: Thrill
6277
+ Reminiscent Regimen: Combat
6144
6278
 
6145
6279
  ## 137676928
6146
6280
 
6147
6281
  ### C
6148
- 选一个我方角色,使其附属「重燃」为1的<color=#FFFFFFFF>$[C303240]</color>。(本回合内该角色被击倒时,消耗等同于「重燃」的元素骰,使角色$[K54],并治疗该角色到2点生命值,然后「重燃」+1)
6282
+ 选一个我方角色,使其附属<color=#FFFFFFFF>「重燃」</color>为1的<color=#FFFFFFFF>$[C303240]</color>。(本回合内该角色被击倒时,消耗等同于<color=#FFFFFFFF>「重燃」</color>的元素骰,使角色$[K54],并治疗该角色到2点生命值,然后<color=#FFFFFFFF>「重燃」</color>+1)
6149
6283
  (牌组包含至少2个「{SPRITE_PRESET#3406}纳塔」角色,才能加入牌组)
6150
6284
  ### E
6151
- Select one of your characters and attach a <color=#FFFFFFFF>$[C303240]</color> with 1 "Reignite" to them. (When this character is defeated in this Round, consume Elemental Dice equal to "Reignite" to grant this character $[K54], then heals this character to 2 HP.)
6152
- (You must have at least 2 {SPRITE_PRESET#3406} Natlan characters in your deck to add this card to your deck)
6285
+ Select one of your characters and attach an <color=#FFFFFFFF>$[C303240]</color> with 1 "Reignite" to them. (When this character is defeated during this Round, consume Elemental Dice equal to the value of "Reignite," grant this character $[K54], heal this character to 2 HP, and "Reignite" +2.)
6286
+ (You must have at least 2 {SPRITE_PRESET#3406}Natlan characters in your deck to add this card to your deck)
6153
6287
 
6154
6288
  ## 434960620
6155
6289
 
6156
6290
  ### C
6157
6291
  选择出售的装备,装备品阶越高,出售时获得的冒险金币也会越多
6158
6292
  ### E
6159
- The higher the equipment rank, the more Adventure Coins you will get from selling it.
6293
+ The higher the quality of equipment, the more Adventure Coins you will get from selling it
6160
6294
 
6161
6295
  ## 1741755045
6162
6296
 
6163
6297
  ### C
6164
6298
  通过进行「伙伴冒险大战记」的兵棋推演和树果喂食的长期试验,收集而来的记录。法德瓦会通过这些记录来对「伙伴冒险大作战」中的各种情形和数据进行推演和计算。虽然是先开放给孩子们游玩的游戏,但是数据也一点模糊不得。
6165
6299
  ### E
6166
- Record collected through long-term wargame and fruit-feeding trials in Companion Caper Chronicles. Fadaweh uses these records to calculate and extrapolate various scenarios and data in Companion Caper Chronicles. Though initially a game made for children, every datum demands absolute precision.
6300
+ Records collected through careful observations of the Companion Caper Chronicles' tabletop adventure game and fruit-feeding trials. Fadaweh uses these records to calculate and extrapolate various scenarios and data for the Companion Caper Chronicles. Though initially a game made for children, she will not tolerate even the slightest inaccuracy in the data.
6167
6301
 
6168
6302
  ## 2797430570
6169
6303
 
6170
6304
  ### C
6171
6305
  造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。
6172
6306
  本角色附属<color=#FFFFFFFF>$[C115112]</color>,进入<color=#FFFFFFFF>$[C115111]</color>,并获得2点<color=#FFFFFFFF>「夜魂值」</color>。(角色进入<color=#FFFFFFFF>$[C115111]</color>后不可使用此技能)(附属<color=#FFFFFFFF>$[C115112]</color>的角色可以使用特技:<color=#FFFFFFFF>$[S1151121]</color>)
6173
6307
  <color=#FFFFFFFF>我方接下来3次执行「切换角色」行动时:</color>抓1张牌。
6174
6308
  ### E
6175
6309
  Deal $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].
6176
- Attach <color=#FFFFFFFF>$[C115112]</color> to this character, who then enters <color=#FFFFFFFF>$[C115111]</color> and gains 2 <color=#FFFFFFFF>Nightsoul poins</color>. (This skill cannot be used after the character enters <color=#FFFFFFFF>$[C116111]</color>)
6310
+ Attach <color=#FFFFFFFF>$[C115112]</color> to this character, who then enters <color=#FFFFFFFF>$[C115111]</color> and gains 2 <color=#FFFFFFFF>Nightsoul poins</color>. (This skill cannot be used after the character enters <color=#FFFFFFFF>$[C115111]</color>) (Only characters with <color=#FFFFFFFF>$[C115112]</color> attached can use the Technique: <color=#FFFFFFFF>$[S1151121]</color>)
6177
6311
  <color=#FFFFFFFF>For the next 3 "Switch Character" actions you perform:</color> Draw 1 card.
6178
6312
 
6179
6313
  ## 431191146
6180
6314
 
6181
6315
  ### C
6182
6316
  造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对敌方所有后台角色造成1点穿透伤害,并抓3张牌。
6183
6317
  ### E
6184
- Deal $[D__KEY__DAMAGE] $[D__KEY__ELEMENT], deal 1 Piercing DMG to all opposing characters on standby, and draw 3 cards.
6318
+ Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT], deals 1 Piercing DMG to all opposing characters on standby. Draw 3 cards.
6185
6319
 
6186
6320
  ## 1406316595
6187
6321
 
6188
6322
  ### C
6189
6323
  遭遇一场战斗
6190
6324
  ### E
6191
- Encounter a battle.
6325
+ Encounter a battle
6192
6326
 
6193
6327
  ## 4190365292
6194
6328
 
6195
6329
  ### C
6196
6330
  遭遇战开始时获得<color=#F39000>{0}</color>次免费刷新次数
6197
6331
  ### E
6198
- At the start of an Encounter, gain <color=#F39000>{0}</color> free refresh(es)
6332
+ At the start of a Skirmish, gain <color=#F39000>{0}</color> free refresh(es)
6199
6333
 
6200
6334
  ## 3910614491
6201
6335
 
6202
6336
  ### C
6203
6337
  避开风险的回报
6204
6338
  ### E
6205
- Destroy the Tumor of the Withering!
6339
+ Rewards of Avoiding Risk
6206
6340
 
6207
6341
  ## 377215603
6208
6342
 
6209
6343
  ### C
6210
6344
  邂逅神秘少女…
6211
6345
  ### E
6346
+ Meeting a Mysterious Maid
6212
6347
 
6213
6348
  ## 3622736658
6214
6349
 
6215
6350
  ### C
6216
6351
  那座秘境中的敌人绝不能以常理考量,还请保持十二万分的警惕,切勿看漏了它们的任何一招!
6217
6352
  ### E
6218
- The enemies in that Domain can't be understood like just any common foe. Stay on your guard, and pay attention to their attacks!
6353
+ The enemies in that Domain can't be understood like we would common foes. Stay on your guard, and pay attention to their attacks!
6219
6354
 
6220
6355
  ## 1264733162
6221
6356
 
6222
6357
  ### C
6223
6358
  那我不急,不走,我继续待命。
6224
6359
  ### E
6225
- Alright then, I guess I'll stay here and keep on standby.
6360
+ Alright then, I guess I'll stay here on standby.
6226
6361
 
6227
6362
  ## 427630458
6228
6363
 
6229
6364
  ### C
6230
6365
  都是我们在给孩子们讲学的时候,他们问出口的问题。
6231
6366
  ### E
6232
- These are the sort of questions that children always ask when we're trying to teach them.
6367
+ These are the sort of questions that children always ask when we teach them.
6233
6368
 
6234
6369
  ## 1588128873
6235
6370
 
6236
6371
  ### C
6237
6372
  重燃
6238
6373
  ### E
6374
+ Reignite
6239
6375
 
6240
6376
  ## 2094279777
6241
6377
 
6242
6378
  ### C
6243
6379
  重磅攻势
6244
6380
  ### E
6381
+ Heavyweight Offensive
6245
6382
 
6246
6383
  ## 1009684839, 153823743, 1830760095, 2968453567, 3290346903, 3436138239, 444426543
6247
6384
 
6248
6385
  ### C
6249
6386
  重量级挑战
6250
6387
  ### E
6251
- Heavyweight Challenge.
6388
+ Heavyweight Challenge
6252
6389
 
6253
6390
  ## 63895631
6254
6391
 
6255
6392
  ### C
6256
6393
  镇灵的交易向来如此…他要取走你愿意付出的代价,你感到身躯一阵冰冷,发颤,这一瞬间的恐惧甚至让你后悔自己做出的交易,但一切都为时已晚…
6257
6394
  ### E
6258
- Such is the way of dealings with a Jinn... He takes what you willingly offered your body floods with icy tremors, a spike of fear so sharp you regret the deal instantly. But it's far too late now...
6395
+ Such is the nature of a Jinn... He takes what you willingly offer, and your body floods with icy tremors as fear grips you and you instantly regret your deal. But it's far too late to turn back now...
6259
6396
 
6260
6397
  ## 2012664851
6261
6398
 
6262
6399
  ### C
6263
- 长按施放元素战技<color=#FFD780FF>{LINK#S11122}低温烹饪{/LINK}</color>时,将以「即兴烹饪」模式启动全频谱多重任务厨艺机关。
6400
+ #长按施放元素战技<color=#FFD780FF>{LINK#S11122}低温烹饪{/LINK}</color>时,将以「即兴烹饪」模式启动全频谱多重任务厨艺机关。
6264
6401
 
6265
6402
  <color=#FFD780FF>厨艺机关·即兴烹饪模式</color>
6266
6403
  ·在场上放置厨艺机关。厨艺机关可以吸收元素攻击。吸收的元素能量达到临界值时,将使爱可菲事先放入其中的食材转化为美食。
6267
- ·爱可菲需要时间采购新的食材,每周只能通过这种方式制作一定数量的料理。制作料理的次数每周一凌晨4点重置。
6404
+ ·爱可菲需要时间采购新的食材,每周只能通过这种方式制作一定数量的料理。制作料理的次数每周一凌晨4点重置。{TIMEZONE}
6268
6405
  ### E
6269
6406
  When using the Hold form of her Elemental Skill <color=#FFD780FF>{LINK#S11122}Low-Temperature Cooking{/LINK}</color>, Escoffier will activate her All-Spectrum Multi-Use Cooking Mek in its Off-the-Cuff Cookery mode.
6270
6407
 
6271
6408
  <color=#FFD780FF>Cooking Mek: Off-the-Cuff Cookery Mode</color>
6272
6409
  · Places the Cooking Mek on the field. The Cooking Mek can absorb elemental attacks. When the absorbed elemental energy hits a certain limit, Escoffier can convert the ingredients placed within it into wonderful food.
6273
6410
  · Escoffier needs time to purchase new ingredients, so she can only make a certain number of dishes like this each week. The number of dishes Escoffier can make resets every Monday at 4:00 AM.
6274
6411
 
6275
6412
  ## 3685665917
6276
6413
 
6277
6414
  ### C
6278
6415
  队伍中自己的角色施放<color=#F39000>元素爆发</color>时,队伍中所有角色<color=#F39000>恢复生命值</color>,回复量相当于角色生命值上限的40%。
6279
6416
  ### E
6280
- When your own character uses an <color=#F39000>Elemental Burst</color>, all party members will <color=#F39000>regain HP</color> equal to 10% of their Max HP.
6417
+ When your own character uses an <color=#F39000>Elemental Burst</color>, all party members will <color=#F39000>regain HP</color> equal to 40% of their Max HP.
6281
6418
 
6282
6419
  ## 739578869
6283
6420
 
6284
6421
  ### C
6285
6422
  队伍中自己的角色的<color=#F39000>元素充能效率</color>提升100%,<color=#F39000>技能冷却时间</color>缩短25%。
6286
6423
  ### E
6287
- Your own party members' <color=#F39000>Energy Recharge</color> increased by 100% and <color=#F39000>Skill CD</color> decreased by 25%.
6424
+ Your own party members' <color=#F39000>Energy Recharge</color> will be increased by 100% and <color=#F39000>Skill CD</color> will be decreased by 25%.
6288
6425
 
6289
6426
  ## 47118949
6290
6427
 
6291
6428
  ### C
6292
6429
  队伍中自己的角色的<color=#F39000>元素战技</color>伤害提高100%。
6293
6430
  ### E
6294
- Your own party members' <color=#F39000>Elemental Skill</color> DMG increased by 100%.
6431
+ Your own party members' <color=#F39000>Elemental Skill</color> DMG will be increased by 100%.
6295
6432
 
6296
6433
  ## 408212253
6297
6434
 
6298
6435
  ### C
6299
6436
  队伍中自己的角色的<color=#F39000>暴击伤害</color>提升150%。
6300
6437
  ### E
6301
- Your own party members' <color=#F39000>CRIT DMG</color> increased by 150%.
6438
+ Your own party members' <color=#F39000>CRIT DMG</color> will be increased by 150%.
6302
6439
 
6303
6440
  ## 1403977509
6304
6441
 
6305
6442
  ### C
6306
6443
  队伍中自己的角色的<color=#F39000>防御力</color>提升100%。
6307
6444
  ### E
6308
- Your own party members' <color=#F39000>DEF</color> increased by 100%.
6445
+ Your own party members' <color=#F39000>DEF</color> will be increased by 100%.
6309
6446
 
6310
6447
  ## 635611931
6311
6448
 
6312
6449
  ### C
6313
6450
  队伍中附近的元素类型为<color=#80C0FFFF>水元素</color>的角色造成<color=#80C0FFFF>水元素伤害</color>时,或是队伍中附近的元素类型为<color=#99FFFFFF>冰元素</color>的其他角色造成<color=#99FFFFFF>冰元素伤害</color>时,丝柯克将获得一层持续20秒的死河渡断效果,该效果至多叠加3层,每层独立计算持续时间。每名角色至多通过这种方式使丝柯克获得1层死河渡断效果。
6314
- 每层死河渡断效果会使丝柯克在{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式下时进行的普通攻击造成原本110%/120%/170%的伤害,且施放的元素爆发<color=#FFD780FF>极恶技·灭</color>造成原本105%/115%/160的伤害。
6451
+ 每层死河渡断效果会使丝柯克在{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式下时进行的普通攻击造成原本110%/120%/170%的伤害,且施放的元素爆发<color=#FFD780FF>极恶技·灭</color>造成原本105%/115%/160%的伤害。
6315
6452
  ### E
6316
6453
  When nearby <color=#80C0FFFF>Hydro</color> party members deal <color=#80C0FFFF>Hydro DMG</color>, or when nearby <color=#99FFFFFF>Cryo</color> party members apart from Skirk deal <color=#99FFFFFF>Cryo DMG</color>, Skirk will gain the "Death's Crossing" effect for 20s. Max 3 stacks, each stack's duration is counted independently. Each character can grant Skirk at most 1 "Death's Crossing" stack by this means.
6317
- Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode by 110%/120%/170% of its original DMG and increases the DMG dealt when using her Elemental Burst <color=#FFD780FF>Havoc: Ruin</color> by 105%/115%/160% of its original DMG.
6454
+ Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst <color=#FFD780FF>Havoc: Ruin</color> to 105%/115%/160% of its original DMG.
6318
6455
 
6319
6456
  ## 4189994049
6320
6457
 
6321
6458
  ### C
6322
6459
  队伍中附近的元素类型为<color=#80C0FFFF>水元素</color>的角色造成<color=#80C0FFFF>水元素伤害</color>时,或是队伍中附近的元素类型为<color=#99FFFFFF>冰元素</color>的其他角色造成<color=#99FFFFFF>冰元素伤害</color>时,丝柯克将获得一层持续20秒的死河渡断效果,该效果至多叠加3层,每层独立计算持续时间。每名角色至多通过这种方式使丝柯克获得1层死河渡断效果。
6323
6460
  每层死河渡断效果会使丝柯克在七相一闪模式下时进行的普通攻击造成原本110%/120%/170%的伤害,且施放的元素爆发<color=#FFD780FF>极恶技·灭</color>造成原本105%/115%/160的伤害。
6324
6461
  ### E
6325
6462
  When nearby <color=#80C0FFFF>Hydro</color> party members deal <color=#80C0FFFF>Hydro DMG</color>, or when nearby <color=#99FFFFFF>Cryo</color> party members apart from Skirk deal <color=#99FFFFFF>Cryo DMG</color>, Skirk will gain the "Death's Crossing" effect for 20s. Max 3 stacks, each stack's duration is counted independently. Each character can grant Skirk at most 1 "Death's Crossing" stack by this means.
6326
- Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode by 110%/120%/170% of its original DMG and increases the DMG dealt when using her Elemental Burst <color=#FFD780FF>Havoc: Ruin</color> by 105%/115%/160% of its original DMG.
6463
+ Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst <color=#FFD780FF>Havoc: Ruin</color> to 105%/115%/160% of its original DMG.
6327
6464
 
6328
6465
  ## 2986383828, 3306973731, 3444617083, 3834637083, 401682379, 45027315, 78990187
6329
6466
 
6330
6467
  ### C
6331
6468
  队伍全员造成的冰元素伤害增加<color=#F39000>{0}%</color>,造成的其他元素伤害降低<color=#F39000>{1}%</color>
6332
6469
  ### E
6333
- All party members deal <color=#F39000>{0}</color>% increased Cryo DMG, but <color=#F39000>{1}</color>% decreased DMG of all other Elements.
6470
+ All party members deal <color=#F39000>{0}%</color> increased Cryo DMG, but <color=#F39000>{1}%</color> decreased DMG of all other Elements
6334
6471
 
6335
6472
  ## 1152513756, 1370097635, 1888305643, 2428559763, 2665492147, 3975349979, 780249659
6336
6473
 
6337
6474
  ### C
6338
6475
  队伍全员造成的水元素伤害增加<color=#F39000>{0}%</color>,造成的其他元素伤害降低<color=#F39000>{1}%</color>
6339
6476
  ### E
6340
- All party members deal <color=#F39000>{0}</color>% increased Hydro DMG, but <color=#F39000>{1}</color>% decreased DMG of all other Elements.
6477
+ All party members deal <color=#F39000>{0}%</color> increased Hydro DMG, but <color=#F39000>{1}%</color> decreased DMG of all other Elements
6341
6478
 
6342
6479
  ## 1869099171, 2005244515, 2013598964, 2611992139, 2650621659, 324678531, 3457372595
6343
6480
 
6344
6481
  ### C
6345
6482
  队伍全员造成的火元素伤害增加<color=#F39000>{0}%</color>,造成的其他元素伤害降低<color=#F39000>{1}%</color>
6346
6483
  ### E
6347
- All party members deal <color=#F39000>{0}</color>% increased Pyro DMG, but <color=#F39000>{1}</color>% decreased DMG of all other Elements.
6484
+ All party members deal <color=#F39000>{0}%</color> increased Pyro DMG, but <color=#F39000>{1}%</color> decreased DMG of all other Elements
6348
6485
 
6349
6486
  ## 1509990707, 1734811891, 1869569611, 2491471731, 2592211683, 429850275
6350
6487
 
6351
6488
  ### C
6352
6489
  阿塔希耶
6353
6490
  ### E
6491
+ Atashye
6354
6492
 
6355
6493
  ## 3029326236
6356
6494
 
6357
6495
  ### C
6358
6496
  除了升阶,也可以给伙伴们穿装备!
6359
6497
  ### E
6360
- Other than leveling up, you can also equip your companions!
6498
+ Other than leveling up, you can also give equipment to your companions!
6361
6499
 
6362
6500
  ## 1029186103, 3474743727, 882634999
6363
6501
 
6364
6502
  ### C
6365
6503
  随便给一些普通材料
6366
6504
  ### E
6367
- Give him a random common material.
6505
+ Give him something random and unremarkable
6368
6506
 
6369
6507
  ## 2908433944
6370
6508
 
6371
6509
  ### C
6372
6510
  随机$[K56]至多2张原本元素骰费用最高的手牌,随后抓牌直至手牌中有4张牌。
6373
6511
  <color=#FFFFFFFF>此牌在手牌被$[K56]后:</color>抓1张牌。
6374
6512
  ### E
6375
- <color=#FFFFFFFF>When played:</color> Randomly $[K56] up to 2 random cards from your hand with the highest original Elemental Dice Cost, then draw cards until there are 4 cards in your Hand.
6513
+ Randomly $[K56] up to 2 random cards from your hand with the highest original Elemental Dice Cost, then draw cards until there are 4 cards in your Hand.
6376
6514
  <color=#FFFFFFFF>After this card has been $[K56]: </color>Draw 1 card.
6377
6515
 
6378
6516
  ## 180527623, 3173054215, 3756096703, 426068479, 519135471
6379
6517
 
6380
6518
  ### C
6381
6519
  预赛
6382
6520
  ### E
6383
- Join the qualifiers.
6521
+ Join the qualifiers
6384
6522
 
6385
6523
  ## 336801399
6386
6524
 
6387
6525
  ### C
6388
6526
  颗粒果为主的菜肴。将碎肉馅炒熟,放在烤盘上,添上肉块与蛋,最后铺上搅碎的颗粒果糊糊,送入烤箱,直至颜色变得诱人。这道用料丰厚的菜肴,通常会在庆祝大丰收之时被端上「沃陆之邦」的餐桌。
6389
6527
  ### E
6528
+ A rich and comforting meal held together by the humble Grainfruit. Minced meat is stir-fried and placed in a baking pan with larger chunks of meat and eggs. The whole thing is then covered with a layer of mashed Grainfruit and baked until a tantalizing golden brown. This hearty dish can often be found on the tables of the Collective of Plenty during harvest festivals.
6390
6529
 
6391
6530
  ## 4116964471
6392
6531
 
6393
6532
  ### C
6394
6533
  风花铿锵,飞羽凌空。
6395
6534
  ### E
6535
+ Grace and power resound, feathered wings skybound.
6396
6536
 
6397
6537
  ## 1538933668
6398
6538
 
6399
6539
  ### C
6400
6540
  飞行队出击!
6401
6541
  ### E
6542
+ Flying Squad, Attack!
6402
6543
 
6403
6544
  ## 2458609804, 331944812, 3999707628
6404
6545
 
6405
6546
  ### C
6406
6547
  飞行队出击!
6407
6548
  ### E
6408
- Soaring with Qucusaurs
6549
+ Flying Squad, Attack!
6409
6550
 
6410
6551
  ## 1574441489
6411
6552
 
6412
6553
  ### C
6413
6554
  饱和火力
6414
6555
  ### E
6556
+ Saturation Fire
6415
6557
 
6416
6558
  ## 3057820917
6417
6559
 
6418
6560
  ### C
6419
- 馅料丰富的甜点。蜜糖本身入口即化,里面的坚果仿佛是被天鹅绒布包裹着的宝石一般,带来多层次的惊喜。浅尝一口,便已甜入心坎,整个人宛若泡在蜂蜜罐中畅游一般…下次,再多几块吧!
6561
+ 馅料丰富的甜点。蜜糖本身入口即化,里面的坚果仿佛是被天鹅绒布包裹着的宝石一般,带来多层次的惊喜。浅尝一口,便已甜入心坎,整个人宛若泡在蜂蜜罐中畅游一般…下次,再多几块吧!
6420
6562
  ### E
6421
6563
  A rich dessert. The syrup itself melts upon contact with your mouth, revealing the nut like a gem swathed in velvet, layer leading on to layer of joy. One small bite, and it is as if you are soaked in a tub of silken sweetness. Why, you really, really must make a few pieces more next time!
6422
6564
 
6423
6565
  ## 908004376
6424
6566
 
6425
6567
  ### C
6426
6568
  马科拉
6427
6569
  ### E
6570
+ Macola
6428
6571
 
6429
6572
  ## 2271860389
6430
6573
 
6431
6574
  ### C
6432
6575
  驱逐获得三色树果冻
6433
6576
  ### E
6577
+ Chase the weasels away to obtain Tri-Color Fruit Jelly
6434
6578
 
6435
6579
  ## 3061291584
6436
6580
 
6437
6581
  ### C
6438
6582
  龙武士种族羁绊
6439
6583
  ### E
6440
- Increases the number of Saurian Warrior Race Bonds by 1
6584
+ Saurian Warrior Race Bond
6441
6585
 
6442
6586
  ## 3204644279
6443
6587
 
6444
6588
  ### C
6445
6589
  龙牙的造型确实值得借鉴,主厨由此为出发点,写下了新的料理想法…
6446
6590
  全体纳塔龙众伙伴最大生命值降低<color=#F39000>{0}%</color>,全体龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
6447
6591
  ### E
6448
- Indeed, the structure of saurian fangs proved worthy of inspiration — prompting the head chef to draft a new culinary concept based on this very principle...
6449
- All Natlan's Saurians companions have their Max HP decreased by <color=#F39000>{0}%</color>, and all human companions have their ATK increased by <color=#F39000>{1}%</color>.
6592
+ The form of the fangs proves more inspirational than you might have imagined — prompting the head chef to create an entirely new culinary concept...
6593
+ All Natlan Saurian Companions have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Companions have their ATK increased by <color=#F39000>{1}%</color>
6450
6594
 
6451
6595
  ## 3518205728
6452
6596
 
6453
6597
  ### C
6454
6598
  ,战意{0}→{1}
6455
6599
  ### E
6600
+ Fighting Spirit increased from {0} to {1}
6456
6601
 
6457
6602
  ## 590278596, 918356708
6458
6603
 
6459
6604
  ### C
6460
6605
  ???
6461
6606
  ### E
6607
+ ???
6462
6608
 
6463
6609
  ## 1568563533
6464
6610
 
6465
6611
  ### C
6466
6612
  ???
6467
6613
  ### E
6468
- (test) A Guitar
6614
+ ???
6469
6615
 
6470
6616
  ## 2908404420
6471
6617
 
6472
6618
  ### C
6473
6619
  ???
6474
6620
  ### E
6475
- (test)???
6621
+ ???
6476
6622
 
6477
6623
  ## 2797545892, 3028751031, 4044896653
6478
6624
 
6479
6625
  ### C
6480
6626
  ???
6481
6627
  ### E
6482
- ???
6628
+ ???
6483
6629