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## 2037775629
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All party members' Nightsoul-aligned DMG increased by 75%.
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All party members' Nightsoul-aligned DMG will be increased by 75%.
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## 154240701
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Create
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Create a brochure
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## 408668093
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Cryo DMG dealt by all party members increased by 75%.
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Cryo DMG dealt by all party members will be increased by 75%.
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## 4154445624
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Equipment prices in the shop
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Equipment prices in the shop are reduced by <color=#F39000>{0}%</color>, but high-quality equipment appears less often
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## 3932741864
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Equipment prices in the shop
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Equipment prices in the shop are increased by <color=#F39000>{0}%</color>, but high-quality equipment appears more often
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## 4109894864
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Max HP<color=#F39000>
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Max Remaining HP <color=#F39000>increases by {0}</color>
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## 2233676156
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(test)1特训
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## 3131393804
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(test)2特训
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## 2301024876
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(test)3特训
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## 2700325603
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test启动玩具
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## 639107230
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test演奏吉他
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## 842604073
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{0}-{1}<color=#ad8d6a>({2}%)</color>
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## 1682956038, 3754856998, 4209911910
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任务道具
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Quest Item
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## 2010400055
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你听到深井之下传来嘶哑的声音:
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「好…既然…那我就拿这个,与你换取…呵呵…」
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## 656199448
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冒险金币
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## 2024129912
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剩余血量
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## 45780494
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对方已隐藏挑战记录
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## 3339049913
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尾声任务已完成
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## 1161524518
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无法获取视频信息,请稍后重试
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## 756032346
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暂时无法使用
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## 1845558129
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本次不再提示
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## 2509552542
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查询到本地已有相关资源并未删除,本次仅需校验资源完整性,不会消耗网络流量。
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是否开始校验?
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## 3197264064
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累计获取{param0}份「推想记录」
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## 1950527603
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获得奖励
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## 2066179527
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资源下载失败,下载进程被打断
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## 3469846319
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资源下载失败,网络链接中断
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## 1711444810
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#不不,谢妮,你也知道准领队的手腕,应该做最好的打算——{M#他}{F#她}用我的炮台直接消灭所有魔物!
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#What are you talking about, Chenee? You know how capable
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#What are you talking about, Chenee? You know how capable our Proto-Boss is — with {M#him}{F#her} in control, my cannon will wipe out those monsters in no time flat!
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#原来是您,侠士{NICKNAME},有新指示吗?
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Oh, it's you, bold hero. Have you any new orders?
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#越来越熟练了呢,不愧是{NICKNAME}。
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#You're getting better and better at this, {NICKNAME}.
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#那就欢迎你们来测试,{NICKNAME},当然了,哈哈,还有了不起的未来贤者派蒙!
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#You're more than welcome to help out, {NICKNAME}. Of course, so is the
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#You're more than welcome to help out, {NICKNAME}. Of course, so is Paimon — a sage in the making if I ever saw one!
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## 2601549037
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$[K58]:$[S1151121]
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$[K58]:
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$[K58]:$[S1151121]
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$[K58]:$[S1151121]
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(角色最多装备1个「{SPRITE_PRESET#3008}特技」)
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$[K58]: $[
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$[K58]: $[S1151121]
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(A character can only equip 1 {SPRITE_PRESET#3008}Technique at a time)
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(test)
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## 3382195442
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(test)会是什么样的呢
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## 1151312106
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(test)外面的世界...
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## 839942195
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## 3877672635
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## 2882383675
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3连发冰元素
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Triple
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Triple Icy Shot
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3连发火元素
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Triple
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Triple Incendiary Shot
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## 2274944922, 974604522
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<color=#36D1EBFF>[{0}]</color>
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{0}
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<color=#36D1EBFF>{0}</color>
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## 2985806858
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<color=#36EB4CFF>[肃靖险乱]</color><color=#36D1EBFF>[{0}]</color>
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<color=#36EB4CFF>[Tumult Subduer]</color><color=#36D1EBFF>[{0}]</color>
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<color=#36EB4CFF>[Tumult Subduer]</color> <color=#36D1EBFF>[{0}]</color>
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## 3573471259
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<color=#36EB4CFF>[肃靖险乱][{0}]</color>
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<color=#36EB4CFF>[Tumult Subduer][{0}]</color>
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<color=#36EB4CFF>[Tumult Subduer] [{0}]</color>
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## 60699150
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<color=#4A5366FF>预估下载量:</color>{0:F2}GB
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Expected download size: {0:F2}GB
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<color=#4A5366FF>Expected download size::</color> {0:F2}GB
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## 3761911656
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<color=#C87D1DFF>我方切换角色后:</color>生成1个我方出战角色类型的元素骰。(每回合最多触发2次)
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<color=#C87D1DFF>After you switch characters:</color> Create 1 Elemental Die of the same Type as your active character. (
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<color=#C87D1DFF>After you switch characters:</color> Create 1 Elemental Die of the same Type as your active character. (Max 2 times per Round)
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## 2780915854
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<color=#C87D1DFF>我方打出「武器」装备牌后:</color>生成2个万能元素骰。(每回合最多触发2次)
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<color=#C87D1DFF>牌局开始时:</color>从牌组中随机抽取1张「武器」装备牌。
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<color=#C87D1DFF>After you use a Weapon Card: </color> Create 2 Omni Dice. (
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<color=#C87D1DFF>At the start of the match:</color> Draw 1 random Weapon Card from
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<color=#C87D1DFF>After you use a Weapon Card: </color> Create 2 Omni Dice. (Max 2 times per Round)
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<color=#C87D1DFF>At the start of the match:</color> Draw 1 random Weapon Card from your deck.
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## 4139159320
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<color=#C87D1DFF>我方打出行动牌时:</color>少花费1个元素骰,并生成1个万能元素骰。(每回合至多触发3次)
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<color=#C87D1DFF>When you play an Action Card:</color> Spend 1 fewer Elemental Die and create 1 Omni Die. (
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<color=#C87D1DFF>When you play an Action Card:</color> Spend 1 fewer Elemental Die and create 1 Omni Die. (Max 3 times per Round)
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## 249829654
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<color=#C87D1DFF>我方角色进行重击时:</color>造成的伤害+1。结算后,我方抓1张牌。
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<color=#C87D1DFF>When your character uses a Charged Attack:
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<color=#C87D1DFF>When your character uses a Charged Attack:</color> DMG dealt +1. Draw 1 card after finalization.
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## 2271307503
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<color=#D3BC8EFF>【活动简介】</color>
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为了解决孩子们提出的各种与魔物、生态、不同战士们相关的稀奇古怪的问题,教令院的学者决定开发一款模拟冒险的游戏,不过这个模拟养成的游戏仍在测试之中,帮助须弥学者完成测试,以获取丰厚的奖励吧。
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<color=#D3BC8EFF>【参与条件】</color>
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冒险等阶达到20,并完成以下前置任务:魔神任务「巨龙与自由之歌」。
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<color=#D3BC8EFF>【活动规则】</color>
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活动的第1天与第4天都将开启新的「伙伴冒险大战记」关卡,旅行者需要选择对应伙伴棋子组成己方阵容并不断强化,以应对关卡内越发强大的敌人的挑战。
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活动的前3天,每天还会开启2个新的「茹果食补大调研」关卡,旅行者在关卡内要指挥派蒙规划树果采摘路线,采摘树果以完成目标。
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参与活动玩法可以赢取「推想记录」,「推想记录」可用于提升推想等级,在「伙伴冒险大战记」的旅途中获得增益。
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<color=#D3BC8EFF>Event Summary</color>
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To
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To answer the strange questions that the children have raised about different monsters, lifeforms, and various warriors, the researchers of the Akademiya have decided to create a game that simulates an adventure of sorts. However, this simulation is still in its testing phase, so there will likely be rich rewards awaiting those who will help the researchers test it.
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<color=#D3BC8EFF>Eligibility</color>
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Reach Adventure Rank 20, and complete the Archon Quest "Song of the Dragon and Freedom."
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<color=#D3BC8EFF>Event Rules</color>
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New "Companion Caper Chronicles"
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New "Companion Caper Chronicles" stages will unlock on the 1st and 4th days of the event. Here, you must select corresponding Companion Pieces to form teams that you will then enhance to challenge ever-more-powerful opponents.
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Each of the first 3 days will also see 2 "Fruit Supplement Survey" stages unlocked. here, you must direct Paimon to plan fruit-harvesting routes and pick fruit to complete objectives.
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Participation in event gameplay will award you Speculative Records. These can be used to increase your Speculation Level, which can grant you buffs in the "Companion Caper Chronicles."
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Participation in event gameplay will award you with Speculative Records. These can be used to increase your Speculation Level, which can grant you buffs in the "Companion Caper Chronicles."
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## 2475483879
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### C
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<color=#D3BC8EFF>【活动简介】</color>
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伟大的冒险总少不了热血的征途。通过模拟不同战斗情景,必将燃起胸中的豪情,激发冒险的热情,亦能为未来的旅途注入动力…
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<color=#D3BC8EFF>【参与条件】</color>
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冒险等阶达到20,并完成以下前置任务:「巨龙与自由之歌」。
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<color=#D3BC8EFF>【活动规则】</color>
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1.旅行者可通过单人匹配或队伍匹配两种方式游玩「追想练行·豪斗篇」,每次挑战包含3个关卡。
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2.每次开启挑战时,将随机为本次挑战赋予练行主题,为部分元素反应带来额外的增益效果。旅行者可以选择合适的角色进行挑战,并进一步从追想支援中选择有利于自己的增益,为角色提供强化后进入关卡。
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3.成功通过挑战后,将根据玩家的表现,获取对应数量的豪斗之星,根据豪斗之星的档位,可以领取对应的奖励。豪斗之星的上限将随活动开放的时间逐步提升。
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### E
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<color=#D3BC8EFF>Event Guidelines</color>
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-
No grand adventure is complete without a journey that sets your blood aflame. With these combat simulations,
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+
No grand adventure is complete without a journey that sets your blood aflame. With these combat simulations, your heroic spirit and passion for adventure are sure to be reawakened to fuel the journey ahead...
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<color=#D3BC8EFF>Eligibility</color>
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333
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Reach Adventure Rank 20, and complete the Archon Quest "Song of the Dragon and Freedom."
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<color=#D3BC8EFF>Event Rules</color>
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1. Travelers can play Reminiscent Regimen: Combat challenges through Single-Player Matchmaking or Team Matchmaking, and each challenge has 3 stages.
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2. Each time a challenge begins, a random Regimen Theme will be applied, granting additional buff effects for certain Elemental Reactions. Travelers can then choose characters that are suited to the challenge and select additional buff effects from the available Reminiscence Reinforcements to enhance them further.
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3. After successfully completing a challenge, Travelers will gain Combat Stars based on their performance and can claim the corresponding rewards based on their Combat Stars. The upper limit for how many Combat Stars can be claimed will gradually increase as the event progresses.
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## 3918832519
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### C
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<color=#D3BC8EFF>【活动简介】</color>
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诡异的地脉紊乱点再度出现在了璃月的地中之盐一带,唯有深入叵测的秘境,战胜强敌,才能平息此地的动乱,并发掘非同寻常的秘宝…
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345
366
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346
367
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<color=#D3BC8EFF>【参与条件】</color>
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347
368
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冒险等阶达到20,并完成前置任务「巨龙与自由之歌」。(完成魔神任务「危途疑踪」后体验更佳。)
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348
369
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|
349
370
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<color=#D3BC8EFF>【活动规则】</color>
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1.难度:在「肃靖险乱」中,玩家可以在5种难度中选择一种进行挑战,由简至难分为「普通」、「困难」、「险恶」、「无畏」、「死战」难度,通过「无畏」难度的挑战后,将解锁「死战」难度。在每个难度的挑战中,旅行者需要完成三个战斗阶段,每个战斗阶段均具有单独的限定时间,在限定时间击败所有敌人即可完成对应战斗阶段。初始所选的难度越高,挑战中的限制规则越多,面对敌人时的压力也将越大。
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2.多人挑战:「肃靖险乱」允许多名旅行者组成队伍,进行多人挑战。多人挑战时,队伍中无法编入相同的角色。
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3.爆发奖励:挑战开启的前10天,地脉紊乱点将处于爆发状态。冒险等阶45及以上的旅行者在「险恶」及以上难度的挑战中完成战斗后,可以消耗原粹树脂、浓缩树脂、脆弱树脂或须臾树脂,激活特殊的紊乱地脉花,自选祝圣秘境并获取对应的1倍/2倍/3倍奖励;同时,将积累20/40/60「靖定值」。每积累120「靖定值」,将于自选祝圣秘境的两种圣遗物套装奖励的范围中,额外获取随机一件金色品质圣遗物。
|
353
374
|
### E
|
354
375
|
<color=#D3BC8EFF>Event Guidelines</color>
|
355
376
|
A strange Ley Line disorder has once again appeared, this time in Liyue's Sal Terrae. You must breach the depths of this unpredictable Domain, for only by defeating powerful foes can the turmoil be quelled... Of course, where danger awaits, so too do extraordinary treasures...
|
356
377
|
|
357
378
|
<color=#D3BC8EFF>Eligibility</color>
|
358
379
|
Reach Adventure Rank 20, and complete the Archon Quest "Song of the Dragon and Freedom." (Complete the Archon Quest "Perilous Trail" to get the best experience from this event.)
|
359
380
|
|
360
381
|
<color=#D3BC8EFF>Event Rules</color>
|
361
382
|
1.Difficulty: In Tumult Subduer, players can pick from 5 difficulty levels to challenge. In ascending order, they are "Normal," "Hard," "Menacing," "Fearless," and "Mortal." You must clear a challenge at "Fearless" difficulty to unlock "Mortal" difficulty. In every difficulty level, players must complete three phases of battle. Each combat phase has its own time limit. Defeat all enemies within the allotted time to complete the corresponding phase. The higher the initial difficulty selected, the more restrictive the rules applied during the challenge, and the tougher enemies will be.
|
362
383
|
2. Co-Op Challenges: Tumult Subduer allows multiple players to form a team and attempt a Co-Op Mode challenge. In a Co-Op Mode challenge, different players cannot select the same character.
|
363
|
-
3. Outbreak Rewards: In the first
|
384
|
+
3. Outbreak Rewards: In the first 10 days from when the challenge is available, the Ley Line disturbance will be in an "Outbreak" state. Players with Adventure Rank 45 and above can challenge stages at "Menacing" difficulty onwards, and upon completing the stage, can consume Original Resin, Condensed Resin, Fragile Resin, or Transient Resin to revitalize disturbance-affected Ley Line Blossoms to earn 1x/2x/3x the rewards respectively. At the same time, they will accumulate 20/40/60 "Pacification Points" respectively. For every 120 "Pacification Points" accumulated, you will randomly receive one additional 5-star Artifact from the two available sets in your selected Domain of Blessing.
|
364
385
|
|
365
386
|
## 4117060359
|
366
387
|
|
367
388
|
### C
|
368
389
|
<color=#D3BC8EFF>【活动说明】</color>
|
369
390
|
一处荒废的遗迹中突然出现了大量魔物。为了解决这次危机,来自警备队的「天才发明家」带来了他改良过的新式炮台。因而,他诚招专业人士来操控炮台,以击败这些难缠的魔物…
|
370
391
|
|
371
392
|
<color=#D3BC8EFF>【参与条件】</color>
|
372
393
|
冒险等阶达到20,并完成以下前置任务:「巨龙与自由之歌」。
|
373
394
|
|
374
395
|
<color=#D3BC8EFF>【活动规则】</color>
|
375
396
|
旅行者需要利用遥控装置操纵炮台,并根据来袭魔物的种类,合理规划有限的炮弹,以尽可能高效地击败敌人。
|
376
397
|
### E
|
377
398
|
<color=#D3BC8EFF>Event Guidelines</color>
|
378
|
-
|
399
|
+
Monsters have appeared among a long-deserted complex of ruins. In order to avert disaster, a certain "Genius Inventor" from the Gardes is using his new improved cannon to clear them out — and he's currently looking for a professional to operate it...
|
379
400
|
|
380
401
|
<color=#D3BC8EFF>Eligibility</color>
|
381
|
-
Reach Adventure Rank 20
|
402
|
+
Reach Adventure Rank 20 and complete the prerequisite Archon Quest "Song of the Dragon and Freedom."
|
382
403
|
|
383
404
|
<color=#D3BC8EFF>Event Rules</color>
|
384
|
-
|
405
|
+
Players must control the turret remotely and, with limited ammunition, make use of a variety of different ammunition types to effectively deal with opponents.
|
385
406
|
|
386
407
|
## 619296466
|
387
408
|
|
388
409
|
### C
|
389
410
|
<color=#D3BC8EFF>【规则】</color>
|
390
411
|
大部分秘境的本质是试炼的场所,其中存在着各式各样的挑战。
|
391
412
|
如果能完成这些挑战,就能利用「原粹树脂」、「浓缩树脂」、「脆弱树脂」或「须臾树脂」激活终点的石化古树,获取馈赠。
|
392
413
|
激活藏有圣遗物的「祝圣秘境」、武器突破材料的「炼武秘境」、天赋培养素材的「精通秘境」中的石化古树,通常需要20点原粹树脂,也可以通过使用「浓缩树脂」一次获得完成两次挑战的物资产出,或者通过使用「脆弱树脂」或「须臾树脂」一次获得完成三次挑战的物资产出。
|
393
414
|
炼武秘境与精通秘境在一周中不同的时间,会产生不同的物资。
|
394
415
|
### E
|
395
416
|
<color=#D3BC8EFF>Rules</color>
|
396
417
|
The vast majority of Domains serve, in essence, as the sites of trials, and all sorts of challenges can be found within.
|
397
418
|
If you complete these challenges, you may use Original Resin, Condensed Resin, Fragile Resin, or Transient Resin to revitalize the Petrified Tree at the end of the Domain and obtain its gifts.
|
398
|
-
It usually requires 20 Original Resin to activate Domains of Blessing that contain Artifacts, Domains of Forgery that contain Weapon Ascension Materials, and Domains of Mastery, which contain Talent Enhancement Material. Condensed Resin can also be used to obtain rewards equivalent to two normal challenges at once.
|
419
|
+
It usually requires 20 Original Resin to activate Domains of Blessing that contain Artifacts, Domains of Forgery that contain Weapon Ascension Materials, and Domains of Mastery, which contain Talent Enhancement Material. Condensed Resin can also be used to obtain rewards equivalent to two normal challenges at once, while Fragile Resin and Transient Resin can be used to obtain rewards equivalent to three normal challenges at once.
|
399
420
|
Domains of Forgery and Mastery will produce different materials at different times of the week.
|
400
421
|
|
401
422
|
## 97978531
|
402
423
|
|
403
424
|
### C
|
404
425
|
<color=#F39000>-{0}</color>
|
405
426
|
### E
|
406
|
-
<color=#
|
427
|
+
<color=#F39000>-{0}</color>
|
407
428
|
|
408
429
|
## 3136999916
|
409
430
|
|
410
431
|
### C
|
411
432
|
<color=#F39000>0</color> ×{0}
|
412
433
|
### E
|
413
|
-
0 ×{0}
|
434
|
+
<color=#F39000>0</color> ×{0}
|
414
435
|
|
415
436
|
## 123792699, 1617403419, 1973749787, 2095436051, 2744400067, 3967637915, 429307483, 586595795, 686397859, 761611027
|
416
437
|
|
417
438
|
### C
|
418
439
|
<color=#F39000>{0}</color>回合后,选择的棋子将返回,升阶,并带回探索到的物资
|
419
440
|
### E
|
420
|
-
After <color=#F39000>{0}</color>
|
441
|
+
After <color=#F39000>{0}</color> turn(s), the selected piece will return, level up, and give you the resources it has gathered
|
421
442
|
|
422
443
|
## 270333368, 3845269544
|
423
444
|
|
424
445
|
### C
|
425
446
|
<color=#F39000>「关卡要点」</color>先击败扈从敌人,而后再对精锐敌人发起攻击。
|
426
447
|
<color=#F39000>「关卡任务」</color>击败10名扈从敌人。
|
427
448
|
<color=#F39000>「任务奖励」</color>扈从将无法强化精锐敌人,同时所有敌人的所有元素抗性和物理抗性降低。
|
428
449
|
|
429
450
|
<color=#F39000>「关卡概述」</color>关卡中,精锐敌人拥有护卫它的扈从。扈从会使它的攻击力提升,所有元素抗性与物理抗性提高,并会为它持续恢复生命值;当场地中不存在扈从时,精锐敌人会失去上述的强化与恢复效果。
|
430
451
|
### E
|
431
|
-
<color=#F39000>Stage
|
432
|
-
<color=#F39000>Stage
|
433
|
-
<color=#F39000>
|
452
|
+
<color=#F39000>Stage Focus:</color> Defeat attendants before attacking elite opponents.
|
453
|
+
<color=#F39000>Stage Quest:</color> Defeat 10 attendants.
|
454
|
+
<color=#F39000>Quest Rewards:</color> Attendants no longer provide any buffs to elite opponents, and all opponents' All Elemental RES and Physical RES are decreased.
|
455
|
+
|
456
|
+
<color=#F39000>Stage Overview:</color> Elite opponents will be protected by "attendants," who will enhance their ATK, All Elemental RES, and Physical RES, as well as continuously restore their HP. When no attendants remain on the field, elite opponents will lose these buffs.
|
434
457
|
|
435
458
|
## 430757520
|
436
459
|
|
437
460
|
### C
|
438
461
|
<color=#F39000>「关卡要点」</color>先击败扈从敌人,而后再对精锐敌人发起攻击。
|
439
462
|
<color=#F39000>「关卡任务」</color>击败6名扈从敌人。
|
440
463
|
<color=#F39000>「任务奖励」</color>扈从将无法强化精锐敌人,同时所有敌人的所有元素抗性和物理抗性降低。
|
441
464
|
|
442
465
|
<color=#F39000>「关卡概述」</color>关卡中,精锐敌人拥有护卫它的扈从。扈从会使它的攻击力提升,所有元素抗性与物理抗性提高,并会为它持续恢复生命值;当场地中不存在扈从时,精锐敌人会失去上述的强化与恢复效果。
|
443
466
|
### E
|
444
|
-
<color=#F39000>Stage
|
445
|
-
<color=#F39000>Stage
|
446
|
-
<color=#F39000>
|
467
|
+
<color=#F39000>Stage Focus:</color> Defeat attendants before attacking elite opponents.
|
468
|
+
<color=#F39000>Stage Quest:</color> Defeat 6 attendants.
|
469
|
+
<color=#F39000>Quest Rewards:</color> Attendants no longer provide any buffs to elite opponents, and all opponents' All Elemental RES and Physical RES are decreased.
|
470
|
+
|
471
|
+
<color=#F39000>Stage Overview:</color> Elite opponents will be protected by "attendants," who will enhance their ATK, All Elemental RES, and Physical RES, as well as continuously restore their HP. When no attendants remain on the field, elite opponents will lose these buffs.
|
447
472
|
|
448
473
|
## 1079553536, 145986144
|
449
474
|
|
450
475
|
### C
|
451
476
|
<color=#F39000>「关卡要点」</color>先击败拥有「高地」效果的敌人。
|
452
477
|
<color=#F39000>「关卡任务」</color>击败1名拥有「高地」效果的敌人。
|
453
478
|
<color=#F39000>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
|
454
479
|
|
455
480
|
<color=#F39000>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
|
456
481
|
### E
|
457
|
-
<color=#F39000>Stage
|
458
|
-
<color=#F39000>Stage
|
459
|
-
<color=#F39000>
|
482
|
+
<color=#F39000>Stage Focus:</color> Defeat opponents with the "High Ground" effect first.
|
483
|
+
<color=#F39000>Stage Quest:</color> Defeat 1 opponent with the "High Ground" effect.
|
484
|
+
<color=#F39000>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
|
485
|
+
|
486
|
+
<color=#F39000>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
|
460
487
|
|
461
488
|
## 3025751080
|
462
489
|
|
463
490
|
### C
|
464
491
|
<color=#F39000>「关卡要点」</color>先击败拥有「高地」效果的敌人。
|
465
492
|
<color=#F39000>「关卡任务」</color>击败2名拥有「高地」效果的敌人。
|
466
493
|
<color=#F39000>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
|
467
494
|
|
468
495
|
<color=#F39000>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
|
469
496
|
### E
|
470
|
-
<color=#F39000>Stage
|
471
|
-
<color=#F39000>Stage
|
472
|
-
<color=#F39000>
|
497
|
+
<color=#F39000>Stage Focus:</color> Defeat opponents with the "High Ground" effect first.
|
498
|
+
<color=#F39000>Stage Quest:</color> Defeat 2 opponents with the "High Ground" effect.
|
499
|
+
<color=#F39000>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
|
500
|
+
|
501
|
+
<color=#F39000>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
|
473
502
|
|
474
503
|
## 4000701320
|
475
504
|
|
476
505
|
### C
|
477
506
|
<color=#F39000>「关卡要点」</color>先击败拥有「高地」效果的敌人。
|
478
507
|
<color=#F39000>「关卡任务」</color>击败3名拥有「高地」效果的敌人。
|
479
508
|
<color=#F39000>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
|
480
509
|
|
481
510
|
<color=#F39000>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
|
482
511
|
### E
|
483
|
-
<color=#F39000>Stage
|
484
|
-
<color=#F39000>Stage
|
485
|
-
<color=#F39000>
|
512
|
+
<color=#F39000>Stage Focus:</color> Defeat opponents with the "High Ground" effect first.
|
513
|
+
<color=#F39000>Stage Quest:</color> Defeat 3 opponents with the "High Ground" effect.
|
514
|
+
<color=#F39000>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
|
515
|
+
|
516
|
+
<color=#F39000>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
|
486
517
|
|
487
518
|
## 2585570376, 3715234400
|
488
519
|
|
489
520
|
### C
|
490
521
|
<color=#F39000>「关卡要点」</color>利用下落攻击破除敌人的护盾。
|
491
522
|
<color=#F39000>「关卡任务」</color>累积击破护盾4次。
|
492
|
-
<color=#F39000>「任务奖励」</color>队伍中的所有角色的跳跃能力将被强化
|
523
|
+
<color=#F39000>「任务奖励」</color>敌人将不再能生成护盾和风场,同时队伍中的所有角色的跳跃能力将被强化。
|
493
524
|
|
494
|
-
<color=#F39000>「关卡概述」</color>关卡中,敌人将
|
525
|
+
<color=#F39000>「关卡概述」</color>关卡中,敌人将周期性地为自己生成持续一段时间的护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
|
495
526
|
### E
|
496
|
-
<color=#F39000>Stage
|
497
|
-
<color=#F39000>Stage
|
498
|
-
<color=#F39000>
|
527
|
+
<color=#F39000>Stage Focus:</color> Use Plunging Attacks to break enemy Shields.
|
528
|
+
<color=#F39000>Stage Quest:</color> Break Shields 4 times.
|
529
|
+
<color=#F39000>Quest Rewards:</color> Wind Currents will no longer appear on the field, and all party members' jumping ability will be increased.
|
530
|
+
|
531
|
+
<color=#F39000>Stage Overview:</color> Opponents will periodically gain Shields and create Wind Currents at random locations. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying opponents' shields.
|
499
532
|
|
500
533
|
## 2083978384, 3422648296
|
501
534
|
|
502
535
|
### C
|
503
536
|
<color=#F39000>「关卡要点」</color>利用下落攻击破除敌人的护盾。
|
504
537
|
<color=#F39000>「关卡任务」</color>累积击破护盾6次。
|
505
|
-
<color=#F39000>「任务奖励」</color>队伍中的所有角色的跳跃能力将被强化
|
538
|
+
<color=#F39000>「任务奖励」</color>敌人将不再能生成护盾和风场,同时队伍中的所有角色的跳跃能力将被强化。
|
506
539
|
|
507
|
-
<color=#F39000>「关卡概述」</color>关卡中,敌人将
|
540
|
+
<color=#F39000>「关卡概述」</color>关卡中,敌人将周期性地为自己生成持续一段时间的护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
|
508
541
|
### E
|
509
|
-
<color=#F39000>Stage
|
510
|
-
<color=#F39000>Stage
|
511
|
-
<color=#F39000>
|
542
|
+
<color=#F39000>Stage Focus:</color> Use Plunging Attacks to break enemy Shields.
|
543
|
+
<color=#F39000>Stage Quest:</color> Break Shields 6 times.
|
544
|
+
<color=#F39000>Quest Rewards:</color> Wind Currents will no longer appear on the field, and all party members' jumping ability will be increased.
|
545
|
+
|
546
|
+
<color=#F39000>Stage Overview:</color> Opponents will periodically gain Shields and create Wind Currents at random locations. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying opponents' shields.
|
512
547
|
|
513
548
|
## 3142005624, 3419061728
|
514
549
|
|
515
550
|
### C
|
516
551
|
<color=#F39000>「关卡要点」</color>利用攻击破除大灵的护盾。
|
517
552
|
<color=#F39000>「关卡任务」</color>破除1次大灵护盾。
|
518
553
|
<color=#F39000>「任务奖励」</color>队伍中所有角色造成的伤害提升。
|
519
554
|
|
520
555
|
<color=#F39000>「关卡概述」</color>关卡中,将出现大灵敌人。
|
521
556
|
### E
|
522
|
-
<color=#F39000>Stage
|
523
|
-
<color=#F39000>Stage
|
524
|
-
<color=#F39000>
|
557
|
+
<color=#F39000>Stage Focus:</color> Use attacks to break the shields of Wayob opponents.
|
558
|
+
<color=#F39000>Stage Quest:</color> Break a Wayob's shield 1 time.
|
559
|
+
<color=#F39000>Quest Rewards:</color> All characters deal increased DMG.
|
560
|
+
|
561
|
+
<color=#F39000>Stage Overview:</color> Wayob opponents will appear in this stage.
|
525
562
|
|
526
563
|
## 3099251224, 62365240, 885350248
|
527
564
|
|
528
565
|
### C
|
529
566
|
<color=#F39000>「关卡要点」</color>在兴盛期积攒元素能量,并在衰败期施放元素爆发。
|
530
567
|
<color=#F39000>「关卡任务」</color>队伍中的角色累计施放6次元素爆发。
|
531
568
|
<color=#F39000>「任务奖励」</color>挑战场地将始终处于兴盛期,同时队伍中所有角色的元素爆发伤害提升。
|
532
569
|
|
533
570
|
<color=#F39000>「关卡概述」</color>关卡中,挑战场地将周期性出现兴盛期和衰败期。兴盛期期间,敌人被击败时将掉落额外的元素晶球;衰败期期间,角色的元素爆发伤害提升,但拾取元素晶球时不再恢复元素能量。
|
534
571
|
### E
|
535
|
-
<color=#F39000>Stage
|
536
|
-
<color=#F39000>Stage
|
537
|
-
<color=#F39000>
|
572
|
+
<color=#F39000>Stage Focus:</color> Accumulate Energy during Periods of Bloom, then use Elemental Bursts during Periods of Decay.
|
573
|
+
<color=#F39000>Stage Quest:</color> Use a total of 6 Elemental Bursts.
|
574
|
+
<color=#F39000>Quest Rewards:</color> The combat environment will always be in a Period of Bloom, and all characters' Elemental Burst DMG is increased.
|
575
|
+
|
576
|
+
<color=#F39000>Stage Overview:</color> During the challenge, the combat environment will cycle between Periods of Bloom and Periods of Decay. During Periods of Bloom, opponents will drop extra Elemental Orbs when defeated. In Periods of Decay, your characters will not receive Energy from picking up Elemental Orbs, but their Elemental Burst DMG will increase.
|
538
577
|
|
539
578
|
## 150752392, 1928753896, 629919568
|
540
579
|
|
541
580
|
### C
|
542
581
|
<color=#F39000>「关卡要点」</color>尽量同时击败场上的敌人。
|
543
582
|
<color=#F39000>「关卡任务」</color>击败前4名敌人时触发复苏次数不超过2次。
|
544
583
|
<color=#F39000>「任务奖励」</color>敌人将不再能获得「与之同在」效果,同时完成练行主题所需的元素反应次数下降。
|
545
584
|
|
546
585
|
<color=#F39000>「关卡概述」</color>关卡中,敌人登场时将获得「与之同在」的效果。「与之同在」:受此影响的敌人被击败超过一定时间后,若场上仍有携带「与之同在」效果的敌人,则该名敌人将复苏并完全恢复。
|
547
586
|
### E
|
548
|
-
<color=#F39000>Stage
|
549
|
-
<color=#F39000>Stage
|
550
|
-
<color=#F39000>
|
587
|
+
<color=#F39000></color>Stage Focus:</color> Try to defeat opponents at the same time.
|
588
|
+
<color=#F39000></color>Stage Quest:</color> Defeat the first 4 opponents with no more than 2 revivals triggered.
|
589
|
+
<color=#F39000></color>Quest Rewards:</color> The "May It Be With You" effect will no longer be added to subsequent opponents, and the number of Elemental Reactions needed to activate the Regimen Theme will be reduced.
|
590
|
+
|
591
|
+
<color=#F39000>Stage Overview:</color> Opponents spawn with the "May It Be With You" effect: When you defeat an opponent with this effect and a certain amount of time passes, if there are still opponents with this effect on the field, the defeated opponent will be revived with full HP.
|
551
592
|
|
552
593
|
## 2838238504, 3316102464
|
553
594
|
|
554
595
|
### C
|
555
596
|
<color=#F39000>「关卡要点」</color>尽量在安全区域内击败敌人。
|
556
597
|
<color=#F39000>「关卡任务」</color>队伍在安全区域内击败共计22名敌人。
|
557
|
-
<color=#F39000>「任务奖励」</color>
|
598
|
+
<color=#F39000>「任务奖励」</color>整个场地将变为安全区,同时队伍中的所有角色造成的伤害获得额外提升。
|
558
599
|
|
559
|
-
<color=#F39000>「关卡概述」</color>关卡中,将出现安全区
|
600
|
+
<color=#F39000>「关卡概述」</color>关卡中,将周期性在场地的随机位置出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
|
560
601
|
### E
|
561
|
-
<color=#F39000>Stage
|
562
|
-
<color=#F39000>Stage
|
563
|
-
<color=#F39000>
|
602
|
+
<color=#F39000>Stage Focus:</color> Defeat opponents while inside Safe Zones.
|
603
|
+
<color=#F39000>Stage Quest:</color> Defeat 22 opponents while inside Safe Zones.
|
604
|
+
<color=#F39000>Quest Rewards:</color> Characters will no longer take DMG from the Prohibition effect, and all characters will deal increased DMG.
|
605
|
+
|
606
|
+
<color=#F39000>Stage Overview:</color> Safe Zones will appear in this stage. When inside a Safe Zone, characters will deal increased DMG. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
|
564
607
|
|
565
608
|
## 472826408
|
566
609
|
|
567
610
|
### C
|
568
611
|
<color=#F39000>「关卡要点」</color>尽量在安全区域内击败敌人。
|
569
612
|
<color=#F39000>「关卡任务」</color>队伍在安全区域内击败共计24名敌人。
|
570
|
-
<color=#F39000>「任务奖励」</color>
|
613
|
+
<color=#F39000>「任务奖励」</color>整个场地将变为安全区,同时敌人将每隔一段时间受到一次落雷打击。
|
571
614
|
|
572
615
|
<color=#F39000>「关卡概述」</color>关卡中,将会出现不断缩小的安全区域,角色在安全区域外时,每隔一段时间会受到一次落雷打击,遭受雷元素伤害。
|
573
616
|
### E
|
574
|
-
<color=#F39000>Stage
|
575
|
-
<color=#F39000>Stage
|
576
|
-
<color=#F39000>
|
617
|
+
<color=#F39000>Stage Focus:</color> Defeat opponents while inside Safe Zones.
|
618
|
+
<color=#F39000>Stage Quest:</color> Defeat 24 opponents while inside Safe Zones.
|
619
|
+
<color=#F39000>Quest Rewards:</color> Your characters will no longer be attacked by thunderstrikes, with thunderstrikes periodically attacking opponents instead.
|
620
|
+
|
621
|
+
<color=#F39000>Stage Overview:</color> Continuously shrinking Safe Zones will appear in this stage. When outside a Safe Zone, characters will periodically take Electro DMG from thunderstrikes.
|
577
622
|
|
578
623
|
## 3037477784, 3419212520
|
579
624
|
|
580
625
|
### C
|
581
626
|
<color=#F39000>「关卡要点」</color>尽量在安全区域内击败敌人。
|
582
627
|
<color=#F39000>「关卡任务」</color>队伍在安全区域内击败共计36名敌人。
|
583
|
-
<color=#F39000>「任务奖励」</color>
|
628
|
+
<color=#F39000>「任务奖励」</color>整个场地将变为安全区,同时敌人将每隔一段时间受到一次落雷打击。
|
584
629
|
|
585
630
|
<color=#F39000>「关卡概述」</color>关卡中,将会出现不断缩小的安全区域,角色在安全区域外时,每隔一段时间会受到一次落雷打击,遭受雷元素伤害。
|
586
631
|
### E
|
587
|
-
<color=#F39000>Stage
|
588
|
-
<color=#F39000>Stage
|
589
|
-
<color=#F39000>
|
632
|
+
<color=#F39000>Stage Focus:</color> Defeat opponents while inside Safe Zones.
|
633
|
+
<color=#F39000>Stage Quest:</color> Defeat 36 opponents while inside Safe Zones.
|
634
|
+
<color=#F39000>Quest Rewards:</color> Your characters will no longer be attacked by thunderstrikes, with thunderstrikes periodically attacking opponents instead.
|
635
|
+
|
636
|
+
<color=#F39000>Stage Overview:</color> Continuously shrinking Safe Zones will appear in this stage. When outside a Safe Zone, characters will periodically take Electro DMG from thunderstrikes.
|
590
637
|
|
591
638
|
## 1523264392
|
592
639
|
|
593
640
|
### C
|
594
641
|
<color=#F39000>「关卡要点」</color>尽量在安全区域内击败敌人。
|
595
642
|
<color=#F39000>「关卡任务」</color>队伍在安全区域内击败共计8名敌人。
|
596
|
-
<color=#F39000>「任务奖励」</color>
|
643
|
+
<color=#F39000>「任务奖励」</color>整个场地将变为安全区,同时队伍中的所有角色造成的伤害获得额外提升。
|
597
644
|
|
598
|
-
<color=#F39000>「关卡概述」</color>关卡中,将出现安全区
|
645
|
+
<color=#F39000>「关卡概述」</color>关卡中,将周期性在场地的随机位置出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
|
599
646
|
### E
|
600
|
-
<color=#F39000>Stage
|
601
|
-
<color=#F39000>Stage
|
602
|
-
<color=#F39000>
|
647
|
+
<color=#F39000>Stage Focus:</color> Defeat opponents while inside Safe Zones.
|
648
|
+
<color=#F39000>Stage Quest:</color> Defeat 8 opponents while inside Safe Zones.
|
649
|
+
<color=#F39000>Quest Rewards:</color> Characters will no longer take DMG from the Prohibition effect, and all characters will deal increased DMG.
|
650
|
+
|
651
|
+
<color=#F39000>Stage Overview:</color> Safe Zones will appear in this stage. When inside a Safe Zone, characters will deal increased DMG. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
|
603
652
|
|
604
653
|
## 134964240, 1356015368, 2291372344, 2525492080, 720515824
|
605
654
|
|
606
655
|
### C
|
607
656
|
<color=#F39000>「关卡要点」</color>快速击败敌人以恢复生命值。
|
608
657
|
<color=#F39000>「关卡任务」</color>在挑战开始后的60秒内没有角色倒下。
|
609
658
|
<color=#F39000>「任务奖励」</color>完成关卡任务后,角色将不再持续损失生命值,另外,当角色的生命值高于50%时,角色造成的伤害提升100%。
|
610
659
|
|
611
660
|
<color=#F39000>「关卡概述」</color>关卡中,角色将持续损失生命值。每当角色击败敌人时,队伍中的所有角色将在短时间内持续回复生命值。
|
612
661
|
### E
|
613
|
-
<color=#F39000>Stage
|
614
|
-
<color=#F39000>Stage
|
615
|
-
<color=#F39000>
|
662
|
+
<color=#F39000>Stage Focus:</color> Quickly defeat opponents to restore HP.
|
663
|
+
<color=#F39000>Stage Quest:</color> Have no characters fall for 60s after the battle begins.
|
664
|
+
<color=#F39000>Quest Rewards:</color> Your characters will no longer continuously lose HP, and when a character's HP is greater than 50%, their DMG dealt will be increased by 100%.
|
665
|
+
|
666
|
+
<color=#F39000>Stage Overview:</color> Characters will continuously lose HP. Every time you defeat an opponent, you will gain a temporary, continuous HP regeneration buff for all characters in your team.
|
616
667
|
|
617
668
|
## 2524107379
|
618
669
|
|
619
670
|
### C
|
620
671
|
<color=#F39000>中等概率</color>恢复生命,但有可能损失一点财物…
|
621
672
|
### E
|
622
|
-
<color=#F39000>Average chance</color> to recover HP, but there's also a chance that you'll lose some
|
673
|
+
<color=#F39000>Average chance</color> to recover HP, but there's also a chance that you'll lose some of your property
|
623
674
|
|
624
675
|
## 1627512267, 1958664699, 2591408531, 2801031179, 3704739627, 4267800555
|
625
676
|
|
626
677
|
### C
|
627
|
-
<color=#F39000>中等概率</color>扣除<color=#F39000>{1}</color>
|
678
|
+
<color=#F39000>中等概率</color>扣除{{SPRITE_PRESET#21002}}<color=#F39000>{1}</color>,获得死域中的奖励
|
628
679
|
### E
|
629
|
-
<color=#F39000>Average chance</color> to lose <color=#F39000>{1}</color>
|
680
|
+
<color=#F39000>Average chance</color> to lose <color=#F39000>{1}</color> Remaining HP and obtain a reward from the Withering Zone
|
630
681
|
|
631
682
|
## 1508479355, 2462917059, 263446635, 3050598691, 3317501363
|
632
683
|
|
633
684
|
### C
|
634
685
|
<color=#F39000>中等概率</color>改造成功,失败将失去现有装备
|
635
686
|
### E
|
636
|
-
<color=#F39000>Average chance</color> of a successful upgrade
|
687
|
+
<color=#F39000>Average chance</color> of a successful upgrade, but if it fails, you will lose your current equipment
|
637
688
|
|
638
689
|
## 1397768275, 1945296331, 267226147, 3635315963, 395497795, 4239298411, 703829907
|
639
690
|
|
640
691
|
### C
|
641
|
-
<color=#F39000>中等概率</color>获得<color=#F39000>{1}</color>
|
692
|
+
<color=#F39000>中等概率</color>获得{{SPRITE_PRESET#21001}}<color=#F39000>{1}</color>,不过搜刮失败会被发现进入战斗
|
642
693
|
### E
|
643
|
-
<color=#F39000>Average chance</color> to obtain <color=#F39000>{1}</color> Adventure
|
694
|
+
<color=#F39000>Average chance</color> to obtain <color=#F39000>{1}</color> Adventure Coin(s), but if your scavenging fails, you will enter combat
|
644
695
|
|
645
696
|
## 3210956643, 3520286595, 678515115
|
646
697
|
|
647
698
|
### C
|
648
|
-
<color=#F39000>小概率</color>扣除<color=#F39000>{1}</color>
|
699
|
+
<color=#F39000>小概率</color>扣除{{SPRITE_PRESET#21002}}<color=#F39000>{1}</color>,获得死域中的奖励
|
649
700
|
### E
|
650
|
-
<color=#F39000>Low chance</color> to lose <color=#F39000>{1}</color>
|
701
|
+
<color=#F39000>Low chance</color> to lose <color=#F39000>{1}</color> Remaining HP and obtain a reward from the Withering Zone
|
651
702
|
|
652
703
|
## 1461108627, 1998619939, 2462792355, 3615632531, 3710392371, 4207821699, 764145755
|
653
704
|
|
654
705
|
### C
|
655
|
-
<color=#F39000>小概率</color>获得<color=#F39000>{1}</color>
|
706
|
+
<color=#F39000>小概率</color>获得{{SPRITE_PRESET#21001}}<color=#F39000>{1}</color>,不过搜刮失败会被发现进入战斗
|
656
707
|
### E
|
657
|
-
<color=#F39000>Low chance</color> to obtain <color=#F39000>{1}</color> Adventure
|
708
|
+
<color=#F39000>Low chance</color> to obtain <color=#F39000>{1}</color> Adventure Coin(s), but if your scavenging fails, you will enter combat
|
658
709
|
|
659
710
|
## 1246212523, 1979922107, 2574420667, 2967880635, 3254392131, 3607956747, 3770369811
|
660
711
|
|
661
712
|
### C
|
662
|
-
<color=#F39000>极大概率</color>获得<color=#F39000>{1}</color>
|
713
|
+
<color=#F39000>极大概率</color>获得{{SPRITE_PRESET#21001}}<color=#F39000>{1}</color>,不过搜刮失败会被发现进入战斗
|
663
714
|
### E
|
664
|
-
<color=#F39000>High chance</color> to obtain <color=#F39000>{1}</color> Adventure
|
715
|
+
<color=#F39000>High chance</color> to obtain <color=#F39000>{1}</color> Adventure Coin(s), but if your scavenging fails, you will enter combat
|
665
716
|
|
666
717
|
## 1920810410
|
667
718
|
|
668
719
|
### C
|
669
720
|
<color=#F39000>资源已补全</color>,查询到本地已有相关资源并未删除,此次资源补全未消耗网络流量。
|
670
721
|
### E
|
671
|
-
Resources already downloaded.
|
672
|
-
It has been detected that relevant resources still exist locally. As a result, this did not consume any data.
|
722
|
+
<color=#F39000>Resources already downloaded</color>. It has been detected that relevant resources still exist locally. As a result, this did not consume any data.
|
673
723
|
|
674
724
|
## 1410416259, 2539854627, 30282595, 3119670555, 3518984435
|
675
725
|
|
676
726
|
### C
|
677
727
|
<color=#F39000>较大概率</color>改造成功,失败将失去现有装备
|
678
728
|
### E
|
679
|
-
<color=#F39000>High chance</color> of a successful upgrade
|
729
|
+
<color=#F39000>High chance</color> of a successful upgrade, but if it fails, you will lose your current equipment
|
680
730
|
|
681
731
|
## 1184955980, 148275420
|
682
732
|
|
683
733
|
### C
|
684
|
-
<color=#FFCC33>「主要」</color>击败敌人获得300分
|
734
|
+
<color=#FFCC33>「主要」</color>击败敌人获得300积分
|
685
735
|
### E
|
686
736
|
<color=#FFCC33>Primary:</color> Defeat opponents to obtain 300 points
|
687
737
|
|
688
738
|
## 1005701676, 1083244244, 124553748, 1991520172, 2209288292, 2299524940, 3161951316, 3543744916, 4115789828, 4138926740, 431756012, 464084076
|
689
739
|
|
690
740
|
### C
|
691
|
-
<color=#FFCC33>「主要」</color>击败敌人获得300分
|
741
|
+
<color=#FFCC33>「主要」</color>击败敌人获得300积分
|
692
742
|
### E
|
693
|
-
<color=#FFCC33>Primary</color>
|
743
|
+
<color=#FFCC33>Primary:</color> Defeat opponents to obtain 300 points
|
694
744
|
|
695
745
|
## 3611361852
|
696
746
|
|
697
747
|
### C
|
698
748
|
<color=#FFCC33>「关卡概述」</color>关卡中,将会出现不断缩小的安全区域,角色在安全区域外时,每隔一段时间会受到一次落雷打击,遭受雷元素伤害。
|
699
749
|
<color=#FFCC33>「关卡任务」</color>队伍在安全区域内击败共计24名敌人。
|
700
|
-
<color=#FFCC33>「任务奖励」</color>
|
750
|
+
<color=#FFCC33>「任务奖励」</color>整个场地将变为安全区,同时敌人将每隔一段时间受到一次落雷打击。
|
701
751
|
### E
|
702
|
-
<color=#FFCC33>Stage
|
703
|
-
<color=#FFCC33>Stage
|
704
|
-
<color=#FFCC33>
|
752
|
+
<color=#FFCC33>Stage Overview:</color> Continuously shrinking Safe Zones will appear in this stage. When outside a Safe Zone, characters will periodically take Electro DMG from thunderstrikes.
|
753
|
+
<color=#FFCC33>Stage Quest:</color> Defeat 24 opponents while inside Safe Zones.
|
754
|
+
<color=#FFCC33>Quest Rewards:</color> Your characters will no longer be attacked by thunderstrikes, with thunderstrikes periodically attacking opponents instead.
|
705
755
|
|
706
756
|
## 2720066132, 3796206492
|
707
757
|
|
708
758
|
### C
|
709
759
|
<color=#FFCC33>「关卡概述」</color>关卡中,将会出现不断缩小的安全区域,角色在安全区域外时,每隔一段时间会受到一次落雷打击,遭受雷元素伤害。
|
710
760
|
<color=#FFCC33>「关卡任务」</color>队伍在安全区域内击败共计36名敌人。
|
711
|
-
<color=#FFCC33>「任务奖励」</color>
|
761
|
+
<color=#FFCC33>「任务奖励」</color>整个场地将变为安全区,同时敌人将每隔一段时间受到一次落雷打击。
|
712
762
|
### E
|
713
|
-
<color=#FFCC33>Stage
|
714
|
-
<color=#FFCC33>Stage
|
715
|
-
<color=#FFCC33>
|
763
|
+
<color=#FFCC33>Stage Overview:</color> Continuously shrinking Safe Zones will appear in this stage. When outside a Safe Zone, characters will periodically take Electro DMG from thunderstrikes.
|
764
|
+
<color=#FFCC33>Stage Quest:</color> Defeat 36 opponents while inside Safe Zones.
|
765
|
+
<color=#FFCC33>Quest Rewards:</color> Your characters will no longer be attacked by thunderstrikes, with thunderstrikes periodically attacking opponents instead.
|
716
766
|
|
717
767
|
## 2446941996, 3645355316
|
718
768
|
|
719
769
|
### C
|
720
770
|
<color=#FFCC33>「关卡概述」</color>关卡中,将出现大灵敌人。
|
721
771
|
<color=#FFCC33>「关卡任务」</color>破除1次大灵护盾。
|
722
772
|
<color=#FFCC33>「任务奖励」</color>队伍中所有角色造成的伤害提升。
|
723
773
|
### E
|
724
|
-
<color=#FFCC33>Stage
|
725
|
-
<color=#FFCC33>Stage
|
726
|
-
<color=#FFCC33>
|
774
|
+
<color=#FFCC33>Stage Overview:</color> Wayob opponents will appear in this stage.
|
775
|
+
<color=#FFCC33>Stage Quest:</color> Break a Wayob's shield 1 time.
|
776
|
+
<color=#FFCC33>Quest Rewards:</color> All characters deal increased DMG.
|
727
777
|
|
728
778
|
## 1552124932, 543720756
|
729
779
|
|
730
780
|
### C
|
731
|
-
<color=#FFCC33>「关卡概述」</color>关卡中,将出现安全区
|
781
|
+
<color=#FFCC33>「关卡概述」</color>关卡中,将周期性在场地的随机位置出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
|
732
782
|
<color=#FFCC33>「关卡任务」</color>队伍在安全区域内击败共计22名敌人。
|
733
|
-
<color=#FFCC33>「任务奖励」</color>
|
783
|
+
<color=#FFCC33>「任务奖励」</color>整个场地将变为安全区,同时队伍中的所有角色造成的伤害获得额外提升。
|
734
784
|
### E
|
735
|
-
<color=#FFCC33>Stage
|
736
|
-
<color=#FFCC33>Stage
|
737
|
-
<color=#FFCC33>
|
785
|
+
<color=#FFCC33>Stage Overview:</color> Safe Zones will appear in this stage. When inside a Safe Zone, characters will deal increased DMG. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
|
786
|
+
<color=#FFCC33>Stage Quest:</color> Defeat 22 opponents while inside Safe Zones.
|
787
|
+
<color=#FFCC33>Quest Rewards:</color> Characters will no longer take DMG from the Prohibition effect, and all characters will deal increased DMG.
|
738
788
|
|
739
789
|
## 320512076
|
740
790
|
|
741
791
|
### C
|
742
|
-
<color=#FFCC33>「关卡概述」</color>关卡中,将出现安全区
|
792
|
+
<color=#FFCC33>「关卡概述」</color>关卡中,将周期性在场地的随机位置出现安全区。角色在安全区域内时,该名角色造成的伤害提升。角色在安全区域外时,每隔一段时间会受到一次禁令打击,遭受真实伤害。
|
743
793
|
<color=#FFCC33>「关卡任务」</color>队伍在安全区域内击败共计8名敌人。
|
744
|
-
<color=#FFCC33>「任务奖励」</color>
|
794
|
+
<color=#FFCC33>「任务奖励」</color>整个场地将变为安全区,同时队伍中的所有角色造成的伤害获得额外提升。
|
745
795
|
### E
|
746
|
-
<color=#FFCC33>Stage
|
747
|
-
<color=#FFCC33>Stage
|
748
|
-
<color=#FFCC33>
|
796
|
+
<color=#FFCC33>Stage Overview:</color> Safe Zones will appear in this stage. When inside a Safe Zone, characters will deal increased DMG. When outside a Safe Zone, characters will periodically take True DMG from the Prohibition effect.
|
797
|
+
<color=#FFCC33>Stage Quest:</color> Defeat 8 opponents while inside Safe Zones.
|
798
|
+
<color=#FFCC33>Quest Rewards:</color> Characters will no longer take DMG from the Prohibition effect, and all characters will deal increased DMG.
|
749
799
|
|
750
800
|
## 2988738644, 3718939404
|
751
801
|
|
752
802
|
### C
|
753
803
|
<color=#FFCC33>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
|
754
804
|
<color=#FFCC33>「关卡任务」</color>击败1名拥有「高地」效果的敌人。
|
755
805
|
<color=#FFCC33>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
|
756
806
|
### E
|
757
|
-
<color=#FFCC33>Stage
|
758
|
-
<color=#FFCC33>Stage
|
759
|
-
<color=#FFCC33>
|
807
|
+
<color=#FFCC33>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
|
808
|
+
<color=#FFCC33>Stage Quest:</color> Defeat 1 opponent with the "High Ground" effect.
|
809
|
+
<color=#FFCC33>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
|
760
810
|
|
761
811
|
## 3071053884
|
762
812
|
|
763
813
|
### C
|
764
814
|
<color=#FFCC33>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
|
765
815
|
<color=#FFCC33>「关卡任务」</color>击败2名拥有「高地」效果的敌人。
|
766
816
|
<color=#FFCC33>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
|
767
817
|
### E
|
768
|
-
<color=#FFCC33>Stage
|
769
|
-
<color=#FFCC33>Stage
|
770
|
-
<color=#FFCC33>
|
818
|
+
<color=#FFCC33>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
|
819
|
+
<color=#FFCC33>Stage Quest:</color> Defeat 2 opponents with the "High Ground" effect.
|
820
|
+
<color=#FFCC33>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
|
771
821
|
|
772
822
|
## 3751062572
|
773
823
|
|
774
824
|
### C
|
775
825
|
<color=#FFCC33>「关卡概述」</color>关卡中,将有敌人在登场时获得「高地」效果。「高地」:受到此效果影响的敌人附近一定范围内的其他敌人攻击力提升,所有元素抗性与物理抗性提升。
|
776
826
|
<color=#FFCC33>「关卡任务」</color>击败3名拥有「高地」效果的敌人。
|
777
827
|
<color=#FFCC33>「任务奖励」</color>敌人将不再获得「高地」效果,同时所有敌人的防御力降低。
|
778
828
|
### E
|
779
|
-
<color=#FFCC33>Stage
|
780
|
-
<color=#FFCC33>Stage
|
781
|
-
<color=#FFCC33>
|
829
|
+
<color=#FFCC33>Stage Overview:</color> Some opponents spawn with the "High Ground" effect: Opponents with this effect will boost the ATK, All Elemental RES, and Physical RES of other opponents within a certain area around them.
|
830
|
+
<color=#FFCC33>Stage Quest:</color> Defeat 3 opponents with the "High Ground" effect.
|
831
|
+
<color=#FFCC33>Quest Rewards:</color> The "High Ground" effect will no longer be added to subsequent opponents, and all opponents' DEF is decreased.
|
782
832
|
|
783
833
|
## 1070687692, 3856120572, 4176149996
|
784
834
|
|
785
835
|
### C
|
786
836
|
<color=#FFCC33>「关卡概述」</color>关卡中,挑战场地将周期性出现兴盛期和衰败期。兴盛期期间,敌人被击败时将掉落额外的元素晶球;衰败期期间,角色的元素爆发伤害提升,但拾取元素晶球时不再恢复元素能量。
|
787
837
|
<color=#FFCC33>「关卡任务」</color>队伍中的角色累计施放6次元素爆发。
|
788
838
|
<color=#FFCC33>「任务奖励」</color>挑战场地将始终处于兴盛期,同时队伍中所有角色的元素爆发伤害提升。
|
789
839
|
### E
|
790
|
-
<color=#FFCC33>Stage
|
791
|
-
<color=#FFCC33>Stage
|
792
|
-
<color=#FFCC33>
|
840
|
+
<color=#FFCC33>Stage Overview:</color> During the challenge, the combat environment will cycle between Periods of Bloom and Periods of Decay. During Periods of Bloom, opponents will drop extra Elemental Orbs when defeated. In Periods of Decay, your characters will not receive Energy from picking up Elemental Orbs, but their Elemental Burst DMG will increase.
|
841
|
+
<color=#FFCC33>Stage Quest:</color> Use a total of 6 Elemental Bursts.
|
842
|
+
<color=#FFCC33>Quest Rewards:</color> The combat environment will always be in a Period of Bloom, and all characters' Elemental Burst DMG is increased.
|
793
843
|
|
794
844
|
## 2586697980, 474373292
|
795
845
|
|
796
846
|
### C
|
797
|
-
<color=#FFCC33>「关卡概述」</color>关卡中,敌人将
|
847
|
+
<color=#FFCC33>「关卡概述」</color>关卡中,敌人将周期性地为自己生成持续一段时间的护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
|
798
848
|
<color=#FFCC33>「关卡任务」</color>累积击破护盾4次。
|
799
|
-
<color=#FFCC33>「任务奖励」</color>队伍中的所有角色的跳跃能力将被强化
|
849
|
+
<color=#FFCC33>「任务奖励」</color>敌人将不再能生成护盾和风场,同时队伍中的所有角色的跳跃能力将被强化。
|
800
850
|
### E
|
801
|
-
<color=#FFCC33>Stage
|
802
|
-
<color=#FFCC33>Stage
|
803
|
-
<color=#FFCC33>
|
851
|
+
<color=#FFCC33>Stage Overview:</color> Opponents will periodically gain Shields and create Wind Currents at random locations. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying opponents' shields.
|
852
|
+
<color=#FFCC33>Stage Quest:</color> Break Shields 4 times.
|
853
|
+
<color=#FFCC33>Quest Rewards:</color> Wind Currents will no longer appear on the field, and all party members' jumping ability will be increased.
|
804
854
|
|
805
855
|
## 2680547628, 702165148
|
806
856
|
|
807
857
|
### C
|
808
|
-
<color=#FFCC33>「关卡概述」</color>关卡中,敌人将
|
858
|
+
<color=#FFCC33>「关卡概述」</color>关卡中,敌人将周期性地为自己生成持续一段时间的护盾并在场地的随机位置生成风场。当护盾被破除时,敌人的所有元素抗性和物理抗性降低。角色的下落攻击可更高效地破除该护盾。
|
809
859
|
<color=#FFCC33>「关卡任务」</color>累积击破护盾6次。
|
810
|
-
<color=#FFCC33>「任务奖励」</color>队伍中的所有角色的跳跃能力将被强化
|
860
|
+
<color=#FFCC33>「任务奖励」</color>敌人将不再能生成护盾和风场,同时队伍中的所有角色的跳跃能力将被强化。
|
811
861
|
### E
|
812
|
-
<color=#FFCC33>Stage
|
813
|
-
<color=#FFCC33>Stage
|
814
|
-
<color=#FFCC33>
|
862
|
+
<color=#FFCC33>Stage Overview:</color> Opponents will periodically gain Shields and create Wind Currents at random locations. When a Shield is destroyed, the opponent's All-Elemental RES and Physical RES will be decreased. Characters' Plunging Attacks are more effective at destroying opponents' shields.
|
863
|
+
<color=#FFCC33>Stage Quest:</color> Break Shields 6 times.
|
864
|
+
<color=#FFCC33>Quest Rewards:</color> Wind Currents will no longer appear on the field, and all party members' jumping ability will be increased.
|
815
865
|
|
816
866
|
## 1544647164, 3017220116, 3923631820
|
817
867
|
|
818
868
|
### C
|
819
869
|
<color=#FFCC33>「关卡概述」</color>关卡中,敌人登场时将获得「与之同在」的效果。「与之同在」:受此影响的敌人被击败超过一定时间后,若场上仍有携带「与之同在」效果的敌人,则该名敌人将复苏并完全恢复。
|
820
870
|
<color=#FFCC33>「关卡任务」</color>击败前4名敌人时触发复苏次数不超过2次。
|
821
871
|
<color=#FFCC33>「任务奖励」</color>敌人将不再能获得「与之同在」效果,同时完成练行主题所需的元素反应次数下降。
|
822
872
|
### E
|
823
|
-
<color=#FFCC33>Stage
|
824
|
-
<color=#FFCC33>Stage
|
825
|
-
<color=#FFCC33>
|
873
|
+
<color=#FFCC33>Stage Overview:</color> Opponents spawn with the "May It Be With You" effect: When you defeat an opponent with this effect and a certain amount of time passes, if there are still opponents with this effect on the field, the defeated opponent will be revived with full HP.
|
874
|
+
<color=#FFCC33>Stage Quest:</color> Defeat the first 4 opponents with no more than 2 revivals triggered.
|
875
|
+
<color=#FFCC33>Quest Rewards:</color> The "May It Be With You" effect will no longer be added to subsequent opponents, and the number of Elemental Reactions needed to activate the Regimen Theme will be reduced.
|
826
876
|
|
827
877
|
## 3721968508, 796319172
|
828
878
|
|
829
879
|
### C
|
830
880
|
<color=#FFCC33>「关卡概述」</color>关卡中,精锐敌人拥有护卫它的扈从。扈从会使它的攻击力提升,所有元素抗性与物理抗性提高,并会为它持续恢复生命值;当场地中不存在扈从时,精锐敌人会失去上述的强化与恢复效果。
|
831
881
|
<color=#FFCC33>「关卡任务」</color>击败10名扈从敌人。
|
832
882
|
<color=#FFCC33>「任务奖励」</color>扈从将无法强化精锐敌人,同时所有敌人的所有元素抗性和物理抗性降低。
|
833
883
|
### E
|
834
|
-
<color=#FFCC33>Stage
|
835
|
-
<color=#FFCC33>Stage
|
836
|
-
<color=#FFCC33>
|
884
|
+
<color=#FFCC33>Stage Overview:</color> Elite opponents will be protected by "attendants," who will enhance their ATK, All Elemental RES, and Physical RES, as well as continuously restore their HP. When no attendants remain on the field, elite opponents will lose these buffs.
|
885
|
+
<color=#FFCC33>Stage Quest:</color> Defeat 10 attendants.
|
886
|
+
<color=#FFCC33>Quest Rewards:</color> Attendants no longer provide any buffs to elite opponents, and all opponents' All Elemental RES and Physical RES are decreased.
|
837
887
|
|
838
888
|
## 2855140212
|
839
889
|
|
840
890
|
### C
|
841
891
|
<color=#FFCC33>「关卡概述」</color>关卡中,精锐敌人拥有护卫它的扈从。扈从会使它的攻击力提升,所有元素抗性与物理抗性提高,并会为它持续恢复生命值;当场地中不存在扈从时,精锐敌人会失去上述的强化与恢复效果。
|
842
892
|
<color=#FFCC33>「关卡任务」</color>击败6名扈从敌人。
|
843
893
|
<color=#FFCC33>「任务奖励」</color>扈从将无法强化精锐敌人,同时所有敌人的所有元素抗性和物理抗性降低。
|
844
894
|
### E
|
845
|
-
<color=#FFCC33>Stage
|
846
|
-
<color=#FFCC33>Stage
|
847
|
-
<color=#FFCC33>
|
895
|
+
<color=#FFCC33>Stage Overview:</color> Elite opponents will be protected by "attendants," who will enhance their ATK, All Elemental RES, and Physical RES, as well as continuously restore their HP. When no attendants remain on the field, elite opponents will lose these buffs.
|
896
|
+
<color=#FFCC33>Stage Quest:</color> Defeat 6 attendants.
|
897
|
+
<color=#FFCC33>Quest Rewards:</color> Attendants no longer provide any buffs to elite opponents, and all opponents' All Elemental RES and Physical RES are decreased.
|
848
898
|
|
849
899
|
## 1201644724, 2538870316, 3720837444, 4105399460, 798682468
|
850
900
|
|
851
901
|
### C
|
852
902
|
<color=#FFCC33>「关卡概述」</color>关卡中,角色将持续损失生命值。每当角色击败敌人时,队伍中的所有角色将在短时间内持续回复生命值。
|
853
903
|
<color=#FFCC33>「关卡任务」</color>在挑战开始后的60秒内没有角色倒下。
|
854
904
|
<color=#FFCC33>「任务奖励」</color>完成关卡任务后,角色将不再持续损失生命值,另外,当角色的生命值高于50%时,角色造成的伤害提升100%。
|
855
905
|
### E
|
856
|
-
<color=#FFCC33>Stage
|
857
|
-
<color=#FFCC33>Stage
|
858
|
-
<color=#FFCC33>
|
906
|
+
<color=#FFCC33>Stage Overview:</color> Characters will continuously lose HP. Every time you defeat an opponent, you will gain a temporary, continuous HP regeneration buff for all characters in your team.
|
907
|
+
<color=#FFCC33>Stage Quest:</color> Have no characters fall for 60s after the battle begins.
|
908
|
+
<color=#FFCC33>Quest Rewards:</color> Your characters will no longer continuously lose HP, and when a character's HP is greater than 50%, their DMG dealt will be increased by 100%.
|
859
909
|
|
860
910
|
## 1452862216
|
861
911
|
|
862
912
|
### C
|
863
|
-
<color=#
|
913
|
+
<color=#F39000>两次行动内</color>未能将盗果鼬赶走,或是采摘规划路线的终点<color=#F39000>停留在盗果鼬周围区域的格子</color>,盗果鼬会<color=#F39000>逃跑</color>,从场上随机一个格子重新出现,偷走格子里的三色树果冻或树果。
|
864
914
|
### E
|
865
|
-
If you cannot chase the Fruit-Thieving Weasel away within <color=#
|
915
|
+
If you cannot chase the Fruit-Thieving Weasel away within <color=#F39000>two actions</color>, or if the end point of your planned path <color=#F39000>is next to the Fruit-Thieving Weasel</color>, it will <color=#F39000>flee</color> and reappear at a random grid square, upon which it will steal the Tri-Color Fruit Jelly or fruit in that grid.
|
866
916
|
|
867
917
|
## 3551130248
|
868
918
|
|
869
919
|
### C
|
870
|
-
<color=#
|
920
|
+
<color=#F39000>任何类型</color>的树果都能够与盗果鼬所在的格子相连,只要采摘规划的路线经过它,就能将其赶跑,被赶跑的盗宝鼬,会在果园中留下<color=#F39000>三色树果冻</color>。
|
871
921
|
### E
|
872
|
-
<color=#
|
922
|
+
<color=#F39000>Any type</color> of fruit can be connected to the square the Weasel sits in. So long as your route passes through it, you can chase it away. A Weasel that is chased off will drop a <color=#F39000>Tri-Color Fruit Jelly</color> into the orchard.
|
873
923
|
|
874
924
|
## 3694524392
|
875
925
|
|
876
926
|
### C
|
877
927
|
<color=#FFFFFFFF>加入手牌时:</color>若我方出战角色为火/水/雷/冰,则将此牌转化为对应元素。
|
878
928
|
<color=#FFFFFFFF>打出或弃置此牌时:</color>造成1点<color=#FFFFFFFF>$[K105]</color>,然后将一张$[C115113]随机放进牌库。
|
879
929
|
### E
|
880
|
-
<color=#FFFFFFFF>When this card is added to your Hand:</color> If your active character is Pyro/Hydro/Electro/Cryo,
|
881
|
-
<color=#FFFFFFFF>When this card is played or discarded:</color>
|
930
|
+
<color=#FFFFFFFF>When this card is added to your Hand:</color> If your active character is Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
|
931
|
+
<color=#FFFFFFFF>When this card is played or discarded:</color> Deal 1 <color=#FFFFFFFF>$[K105]</color>, then randomly add 1 $[C115113] to your deck.
|
882
932
|
|
883
933
|
## 4219861616
|
884
934
|
|
885
935
|
### C
|
886
936
|
<color=#FFFFFFFF>我方其他角色使用技能或特技后:</color>消耗<color=#FFFFFFFF>$[A1315]</color>1点<color=#FFFFFFFF>「夜魂值」</color>,造成1点$[K103]。(<color=#FFFFFFFF>$[A1315]</color>退出夜魂态后销毁)
|
887
937
|
### E
|
888
|
-
<color=#FFFFFFFF>After another of your characters uses a Skill or a Technique: </color>
|
938
|
+
<color=#FFFFFFFF>After another of your characters uses a Skill or a Technique:</color> <color=#FFFFFFFF>$[A1315]</color> consumes 1 <color=#FFFFFFFF>"Nightsoul point"</color> and deals 1 $[K103]. (Destroys self after <color=#FFFFFFFF>$[A1315]</color> exits the Nightsoul's Blessing state)
|
889
939
|
|
890
940
|
## 2117576000
|
891
941
|
|
892
942
|
### C
|
893
|
-
<color=#FFFFFFFF>我方受到伤害
|
943
|
+
<color=#FFFFFFFF>我方角色受到伤害后:</color>减少1点<color=#FFFFFFFF>$[A1114]</color>的<color=#FFFFFFFF>「夜魂值」</color>,生成1层<color=#FFFFFFFF>$[C111142]</color>。
|
894
944
|
当<color=#FFFFFFFF>$[A1114]</color>获得<color=#FFFFFFFF>「夜魂值」</color>并使自身<color=#FFFFFFFF>「夜魂值」</color>等于2时,对敌方出战角色造成1点$[K101]。
|
895
945
|
<color=#FFFFFFFF>$[K4]:2</color>
|
896
946
|
### E
|
897
|
-
<color=#FFFFFFFF>When your characters take DMG:
|
898
|
-
When <color=#FFFFFFFF>$[A1114]</color> gains <color=#FFFFFFFF>
|
947
|
+
<color=#FFFFFFFF>When your characters take DMG:</color> Deduct 1 <color=#FFFFFFFF>Nightsoul point</color> from <color=#FFFFFFFF>$[A1114]</color> and create 1 stack of <color=#FFFFFFFF>$[C111142]</color>.
|
948
|
+
When <color=#FFFFFFFF>$[A1114]</color> gains <color=#FFFFFFFF>Nightsoul points</color> and her <color=#FFFFFFFF>Nightsoul points</color> reach 2, deal 1 $[K101] to the opponent's active character.
|
949
|
+
<color=#FFFFFFFF>$[K4]: 2</color>
|
899
950
|
|
900
951
|
## 1570447757
|
901
952
|
|
902
953
|
### C
|
903
954
|
<color=#FFFFFFFF>我方打出特技牌后:</color>若可能,<color=#FFFFFFFF>$[A1315]</color>回复1点夜魂值。
|
904
955
|
### E
|
905
|
-
<color=#FFFFFFFF>After you play a Technique card:
|
956
|
+
<color=#FFFFFFFF>After you play a Technique card:</color> If possible, <color=#FFFFFFFF>$[A1315]</color> recovers 1 Nightsoul point.
|
906
957
|
|
907
958
|
## 2999702296
|
908
959
|
|
909
960
|
### C
|
910
961
|
<color=#FFFFFFFF>我方打出特技牌时:</color>若本局游戏我方累计打出了6张<color=#FFFFFFFF>特技牌</color>,我方前台获得6点<color=#FFFFFFFF>$[K6]</color>,然后造成6点<color=#FFFFFFFF>$[K100]</color>。
|
911
962
|
### E
|
912
|
-
<color=#FFFFFFFF>After you play Technique cards:</color> If you've played a total of 6 <color=#FFFFFFFF>Technique cards</color> this match, your active character gains 6 <color=#FFFFFFFF>$[
|
963
|
+
<color=#FFFFFFFF>After you play Technique cards:</color> If you've played a total of 6 <color=#FFFFFFFF>Technique cards</color> this match, your active character gains 6 <color=#FFFFFFFF>$[K6]</color>, and deals 6 <color=#FFFFFFFF>$[K100]</color>.
|
913
964
|
|
914
965
|
## 721183848
|
915
966
|
|
916
967
|
### C
|
917
968
|
<color=#FFFFFFFF>所附属角色受到伤害时:</color>如可能,$[K56]原本元素骰费用最高的1张手牌,以抵消1点伤害,然后累积1点<color=#FFFFFFFF>「团结」</color>。(每回合1次)
|
918
969
|
<color=#FFFFFFFF>角色造成伤害时:</color>如果此牌已有<color=#FFFFFFFF>「团结」</color>,则消耗所有<color=#FFFFFFFF>「团结」</color>,使此伤害+1,并且每消耗1点<color=#FFFFFFFF>「团结」</color>就抓1张牌。
|
919
970
|
(<color=#FFFFFFFF>「{SPRITE_PRESET#3205}单手剑」角色</color>才能装备。角色最多装备1件「{SPRITE_PRESET#3003}武器」)
|
920
971
|
### E
|
921
|
-
<color=#FFFFFFFF>When the character to which this is attached takes DMG:</color> If possible, $[K56] 1 card from your Hand with the highest original Elemental Dice cost to negate 1
|
972
|
+
<color=#FFFFFFFF>When the character to which this is attached takes DMG:</color> If possible, $[K56] 1 card from your Hand with the highest original Elemental Dice cost to negate 1 DMG, and then gain 1 <color=#FFFFFFFF>Solidarity</color> point. (Once per Round)
|
922
973
|
<color=#FFFFFFFF>When a character deals DMG:</color> If there are <color=#FFFFFFFF>Solidarity</color> points already, consume all points and increase DMG dealt this instance by 1, then draw 1 card for each point consumed.
|
923
|
-
(Only <color=#FFFFFFFF>{SPRITE_PRESET#3205}Sword
|
974
|
+
(Only <color=#FFFFFFFF>{SPRITE_PRESET#3205}Sword characters</color> can equip this. A character can equip a maximum of 1 {SPRITE_PRESET#3003}Weapon)
|
924
975
|
|
925
976
|
## 2534136232
|
926
977
|
|
927
978
|
### C
|
928
979
|
<color=#FFFFFFFF>打出或弃置此牌时:</color>造成1点<color=#FFFFFFFF>$[K102]</color>,然后将一张$[C115113]随机放进牌库。
|
929
980
|
### E
|
930
|
-
<color=#FFFFFFFF>When this card is played or discarded:</color>
|
981
|
+
<color=#FFFFFFFF>When this card is played or discarded:</color> Deal 1 <color=#FFFFFFFF>$[K102]</color>, then randomly add 1 $[C115113] to your deck.
|
931
982
|
|
932
983
|
## 284576616
|
933
984
|
|
934
985
|
### C
|
935
986
|
<color=#FFFFFFFF>打出或弃置此牌时:</color>造成1点<color=#FFFFFFFF>$[K103]</color>,然后将一张$[C115113]随机放进牌库。
|
936
987
|
### E
|
937
|
-
<color=#FFFFFFFF>When this card is played or discarded:</color>
|
988
|
+
<color=#FFFFFFFF>When this card is played or discarded:</color> Deal 1 <color=#FFFFFFFF>$[K103]</color>, then randomly add 1 $[C115113] to your deck.
|
938
989
|
|
939
990
|
## 907576424
|
940
991
|
|
941
992
|
### C
|
942
993
|
<color=#FFFFFFFF>打出或弃置此牌时:</color>造成1点<color=#FFFFFFFF>$[K104]</color>,然后将一张$[C115113]随机放进牌库。
|
943
994
|
### E
|
944
|
-
<color=#FFFFFFFF>When this card is played or discarded:</color>
|
995
|
+
<color=#FFFFFFFF>When this card is played or discarded:</color> Deal 1 <color=#FFFFFFFF>$[K104]</color>, then randomly add 1 $[C115113] to your deck.
|
945
996
|
|
946
997
|
## 184120952
|
947
998
|
|
948
999
|
### C
|
949
1000
|
<color=#FFFFFFFF>敌方受到冻结或融化反应伤害后:</color>我方下2次造成的<color=#FFFFFFFF>$[K102]</color>和<color=#FFFFFFFF>$[K103]</color>+1,并使<color=#FFFFFFFF>$[A1114]</color>获得1点<color=#FFFFFFFF>夜魂值</color>。(每回合1次)
|
1001
|
+
(牌组中包含$[A1114],才能加入牌组)
|
950
1002
|
### E
|
951
|
-
<color=#FFFFFFFF>After your opponent takes DMG from Frozen or Melt:</color> +1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color>.
|
1003
|
+
<color=#FFFFFFFF>After your opponent takes DMG from Frozen or Melt:</color></color> +1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color> dealt, and <color=#FFFFFFFF>$[A1114]</color><color=#FFFFFFFF> gains 1 <color=#FFFFFFFF>Nightsoul point</color>. (Once per Round)
|
952
1004
|
|
953
1005
|
## 3133215197
|
954
1006
|
|
955
1007
|
### C
|
956
1008
|
<color=#FFFFFFFF>敌方受到冻结或融化反应后:</color>我方下2次造成的<color=#FFFFFFFF>$[K102]</color>和<color=#FFFFFFFF>$[K103]</color>+1,并使<color=#FFFFFFFF>$[A1114]</color>获得1点<color=#FFFFFFFF>夜魂值</color>。(每回合1次)
|
957
1009
|
### E
|
958
|
-
<color=#FFFFFFFF>After your opponent
|
1010
|
+
<color=#FFFFFFFF>After your opponent is affected by Frozen or Melt:</color></color> +1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color> dealt, and <color=#FFFFFFFF>$[A1114]</color><color=#FFFFFFFF> gains 1 <color=#FFFFFFFF>Nightsoul point</color>. (Once per Round)
|
959
1011
|
|
960
1012
|
## 2934833888
|
961
1013
|
|
962
1014
|
### C
|
963
|
-
<color=#FFFFFFFF>本回合内,所附属角色被击倒时:</color>如可能,消耗等同于此牌「重燃」的元素骰,使角色$[K54],并治疗该角色到2点生命值。然后此牌「重燃」+1。
|
1015
|
+
<color=#FFFFFFFF>本回合内,所附属角色被击倒时:</color>如可能,消耗等同于此牌<color=#FFFFFFFF>「重燃」</color>的元素骰,使角色$[K54],并治疗该角色到2点生命值。然后此牌<color=#FFFFFFFF>「重燃」</color>+1。
|
964
1016
|
### E
|
965
|
-
<color=#FFFFFFFF>
|
966
|
-
<color=#FFFFFFFF>$[K4]: 1</color>
|
1017
|
+
<color=#FFFFFFFF>In this round, when the character to which this is attached would be defeated:</color> If possible, consumes Elemental Dice equal to this character's "Reignite" and grants them $[K54], then heals them for 2 HP. Afterwards, +1 to the "Reignite" on this card.
|
967
1018
|
|
968
1019
|
## 135796048
|
969
1020
|
|
970
1021
|
### C
|
971
1022
|
<color=#FFFFFFFF>此卡牌入场时:</color>创建<color=#FFFFFFFF>$[C301306]</color>。(<color=#FFFFFFFF>我方打出特技牌时:</color>若本局游戏我方累计打出了6张<color=#FFFFFFFF>特技牌</color>,我方前台获得6点<color=#FFFFFFFF>$[K6]</color>,然后造成6点<color=#FFFFFFFF>$[K100]</color>)
|
972
1023
|
$[K58]:$[S3130092]
|
973
1024
|
<color=#FFFFFFFF>$[K3]:2</color>
|
974
1025
|
### E
|
975
|
-
<color=#FFFFFFFF>When this card is played:
|
1026
|
+
<color=#FFFFFFFF>When this card is played:</color> Create <color=#FFFFFFFF>$[C301306]</color>. (<color=#FFFFFFFF>After you play Technique cards:</color> If you've played a total of 6 <color=#FFFFFFFF>Technique cards</color> this match, your active character gains 6 <color=#FFFFFFFF>$[K6]</color>, and deals 6 <color=#FFFFFFFF>$[K100]</color>)
|
976
1027
|
$[K58]: $[S3130092]
|
977
1028
|
<color=#FFFFFFFF>$[K3]: 2</color>
|
978
1029
|
|
979
1030
|
## 128131496
|
980
1031
|
|
981
1032
|
### C
|
982
1033
|
<color=#FFFFFFFF>此卡牌可使用次数为0时:</color>抓4张牌。
|
983
1034
|
$[K58]:$[S1131561]
|
984
1035
|
(仅<color=#FFFFFFFF>$[A1315]</color>可用)
|
985
1036
|
(角色最多装备1个「{SPRITE_PRESET#3008}特技」)
|
986
1037
|
### E
|
987
|
-
<color=#FFFFFFFF>When this card has 0 Usages remaining:
|
1038
|
+
<color=#FFFFFFFF>When this card has 0 Usages remaining:</color> Draw 4 cards.
|
988
1039
|
$[K58]: $[S1131561]
|
989
1040
|
(Only usable by <color=#FFFFFFFF>$[A1315]</color>)
|
990
1041
|
(A character can only equip 1 {SPRITE_PRESET#3008}Technique at a time)
|
991
1042
|
|
992
1043
|
## 713779808
|
993
1044
|
|
994
1045
|
### C
|
995
1046
|
<color=#FFFFFFFF>此卡牌被打出时:</color>随机触发我方个「召唤物」的「结束阶段」效果。
|
996
1047
|
$[K58]:$[S1131551]
|
997
1048
|
(仅<color=#FFFFFFFF>$[A1315]</color>可用)
|
998
1049
|
(角色最多装备1个「{SPRITE_PRESET#3008}特技」)
|
999
1050
|
### E
|
1000
|
-
<color=#FFFFFFFF>When this card is played:
|
1051
|
+
<color=#FFFFFFFF>When this card is played:</color> Randomly trigger the "End Phase" effect of one of your Summons.
|
1001
1052
|
$[K58]: $[S1131551]
|
1002
1053
|
(Only usable by <color=#FFFFFFFF>$[A1315]</color>)
|
1003
1054
|
(A character can only equip 1 {SPRITE_PRESET#3008}Technique at a time)
|
1004
1055
|
|
1005
1056
|
## 841724024
|
1006
1057
|
|
1007
1058
|
### C
|
1008
1059
|
<color=#FFFFFFFF>此牌在手牌中被$[K56]后:</color>对敌方出战角色造成1点$[K103]。
|
1009
1060
|
$[K58]:$[S1131541]
|
1010
1061
|
(仅<color=#FFFFFFFF>$[A1315]</color>可用)
|
1011
1062
|
(角色最多装备1个「{SPRITE_PRESET#3008}特技」)
|
1012
1063
|
### E
|
1013
|
-
<color=#FFFFFFFF>After you $[K56] this card from your Hand:</color> Deal 1 $[
|
1064
|
+
<color=#FFFFFFFF>After you $[K56] this card from your Hand:</color> Deal 1 $[K103] to the opponent's active character.
|
1014
1065
|
$[K58]: $[S1131541]
|
1015
1066
|
(Only usable by <color=#FFFFFFFF>$[A1315]</color>)
|
1016
1067
|
(A character can only equip 1 {SPRITE_PRESET#3008}Technique at a time)
|
1017
1068
|
|
1018
1069
|
## 14727128
|
1019
1070
|
|
1020
1071
|
### C
|
1021
1072
|
<color=#FFFFFFFF>行动阶段开始时:</color>生成2个$[K411]。
|
1022
1073
|
### E
|
1023
|
-
<color=#FFFFFFFF>When Action Phase begins:</color> Create 2 $[K411].
|
1074
|
+
<color=#FFFFFFFF>When the Action Phase begins:</color> Create 2 $[K411].
|
1024
1075
|
|
1025
1076
|
## 3535331874
|
1026
1077
|
|
1027
1078
|
### C
|
1028
|
-
<color=#FFFFFFFF>阶段开始时:</color>
|
1079
|
+
<color=#FFFFFFFF>行动阶段开始时:</color>生成2个万能元素骰。
|
1029
1080
|
### E
|
1030
|
-
<color=#FFFFFFFF>At the start of the phase:
|
1081
|
+
<color=#FFFFFFFF>At the start of the phase:</color> Obtain 2 Omni Dice.
|
1031
1082
|
|
1032
1083
|
## 2113288549
|
1033
1084
|
|
1034
1085
|
### C
|
1035
|
-
<color=#FFFFFFFF>附属角色消耗1点夜魂值后:</color>该角色下次技能或
|
1086
|
+
<color=#FFFFFFFF>附属角色消耗1点夜魂值后:</color>该角色下次技能或{SPRITE_PRESET#3008}特技技能造成伤害+1。(每回合2次)
|
1036
1087
|
(角色最多装备1件「{SPRITE_PRESET#3004}圣遗物」)
|
1037
1088
|
### E
|
1038
|
-
<color=#FFFFFFFF>After the
|
1089
|
+
<color=#FFFFFFFF>After the character to which this is attached consumes 1 Nightsoul point:</color> The character's next Skill or vehicle skill deals +1 DMG. (Twice per Round)
|
1039
1090
|
(A character can equip a maximum of 1 {SPRITE_PRESET#3004}Artifact)
|
1040
1091
|
|
1041
1092
|
## 1093233256
|
1042
1093
|
|
1043
1094
|
### C
|
1044
1095
|
<color=#FFFFFFFF>附属角色消耗<color=#FFFFFFFF>「夜魂值」</color>后:</color>使我方充能未满的一个角色获得1点$[K310]。(每回合2次)
|
1045
1096
|
(角色最多装备1件「{SPRITE_PRESET#3004}圣遗物」)
|
1046
1097
|
### E
|
1047
|
-
<color=#FFFFFFFF>After the
|
1098
|
+
<color=#FFFFFFFF>After the character to which this is attached consumes <color=#FFFFFFFF>Nightsoul points</color>:</color> One of your characters without maximum Energy gains 1 $[K310] (Twice per Round)
|
1048
1099
|
(A character can equip a maximum of 1 {SPRITE_PRESET#3004}Artifact)
|
1049
1100
|
|
1050
1101
|
## 941732696
|
1051
1102
|
|
1052
1103
|
### C
|
1053
1104
|
<color=#FFFFFFFF>附属角色消耗<color=#FFFFFFFF>「夜魂值」</color>后:</color>该角色下次技能或{SPRITE_PRESET#3008}特技技能造成伤害+1。(每回合2次)
|
1054
1105
|
(角色最多装备1件「{SPRITE_PRESET#3004}圣遗物」)
|
1055
1106
|
### E
|
1056
|
-
<color=#FFFFFFFF>After the
|
1107
|
+
<color=#FFFFFFFF>After the character to which this is attached consumes <color=#FFFFFFFF>Nightsoul points</color>:</color> The character's next Skill or {SPRITE_PRESET#3008}Technique deals +1 DMG. (Twice per Round)
|
1057
1108
|
(A character can equip a maximum of 1 {SPRITE_PRESET#3004}Artifact)
|
1058
1109
|
|
1059
1110
|
## 3439243021
|
1060
1111
|
|
1061
1112
|
### C
|
1062
1113
|
<color=#FFFFFFFF>附属角色消耗夜魂值后:</color>使我方充能未满的一个角色获得1点充能。(每回合2次)
|
1063
1114
|
(角色最多装备1件「{SPRITE_PRESET#3004}圣遗物」)
|
1064
1115
|
### E
|
1065
|
-
<color=#FFFFFFFF>After the
|
1116
|
+
<color=#FFFFFFFF>After the character to which this is attached consumes Nightsoul points</color>:</color> One of your characters without maximum Energy gains 1 Energy (Twice per Round)
|
1066
1117
|
(A character can equip a maximum of 1 {SPRITE_PRESET#3004}Artifact)
|
1067
1118
|
|
1068
1119
|
## 4229519269
|
1069
1120
|
|
1070
1121
|
### C
|
1071
1122
|
<size=24>亲爱的旅行者,为了更好的体验,您可以选择下载部分资源进行游戏以节约时间和空间。</size>
|
1072
1123
|
<color=#4A5366C0>在下载及更新客户端资源的过程中,将无法进行游戏。
|
1073
1124
|
资源可在后台静默下载,开启应用通知功能后,就可以在第一时间收到下载完成的通知啦!</color>
|
1074
1125
|
### E
|
1075
|
-
Dear Traveler, to improve your playing experience, you can
|
1076
|
-
|
1077
|
-
|
1078
|
-
|
1079
|
-
The game can continue downloading in the background and you will receive a notification once the download is complete (provided you have notifications enabled).
|
1126
|
+
<size=24>Dear Traveler, to improve your playing experience, you can selectively download resources required to play the game, reducing both download time and storage space.</size>
|
1127
|
+
<color=#4A5366C0>Once the download begins, you will not be able to enter the game until it is completed and the game's data is successfully updated.
|
1128
|
+
The game can continue downloading in the background and you will receive a notification once the download is complete (provided you have notifications enabled).</color>
|
1080
1129
|
|
1081
1130
|
## 561792824
|
1082
1131
|
|
1083
1132
|
### C
|
1084
|
-
<size=24>选择「基础资源」后,仅会下载
|
1133
|
+
<size=24>选择「基础资源」后,仅会下载游戏主体运行所必须的基础资源。</size>
|
1085
1134
|
<color=#4A5366C0>将不会下载如魔神任务、传说任务和邀约事件等重要任务的任务资源。且会</color><color=#FF5E41>删除您设备上已经下载的这些可选资源内容</color><color=#4A5366C0>。旅行者后续也可以在「设置」-「资源」页签中修改对资源的设置。</color>
|
1086
1135
|
### E
|
1087
1136
|
<size=24>After selecting Basic Resources, only the necessary resources required to run the game will be downloaded</size>.
|
1088
1137
|
<color=#4A5366C0> Quest resources for important quests such as Archon Quests, Story Quests, and Hangout Events will not be downloaded</color>. <color=#FF5E41>Optional resources, such as those mentioned above, which are already on your device will be deleted</color>. <color=#4A5366C0>You can also adjust your resource preferences afterward in the Settings > Resources tab.</color>
|
1089
1138
|
|
1090
1139
|
## 2758311720
|
1091
1140
|
|
1092
1141
|
### C
|
1093
|
-
<size=24>选择「基础资源」后,仅会下载
|
1142
|
+
<size=24>选择「基础资源」后,仅会下载游戏主体运行所必须的基础资源。</size>
|
1094
1143
|
<color=#4A5366C0>将不会下载如魔神任务、传说任务和邀约事件等重要任务的任务资源。后续版本更新时游戏也不会主动下载相关资源,在需要进行相关任务时,需手动下载任务资源方可继续体验任务。旅行者后续也可以在「设置」-「资源」页签中修改对资源的设置。</color>
|
1095
1144
|
### E
|
1096
1145
|
<size=24>After selecting Basic Resources, only the necessary resources required to run the game will be downloaded</size>.
|
1097
1146
|
<color=#4A5366C0> Quest resources for important quests such as Archon Quests, Story Quests, and Hangout Events will not be downloaded. Optional resources, such as those mentioned above, will not be automatically downloaded in future version updates. Should you wish to undertake such quests, you must manually download the relevant resources to continue experiencing the quests. You can also adjust your resource preferences afterward in the Settings > Resources tab.</color>
|
1098
1147
|
|
1099
1148
|
## 1296375764
|
1100
1149
|
|
1101
1150
|
### C
|
1102
1151
|
<size=24>选择「完整资源」后,会下载游戏的全部资源以获得最佳体验。</size>
|
1103
|
-
<color=#4A5366C0>下载内容包括
|
1152
|
+
<color=#4A5366C0>下载内容包括游戏主体运行所必须的基础资源、魔神任务、传说任务和邀约事件等重要任务的任务资源。
|
1104
1153
|
旅行者后续也可以在「设置」-「资源」页签中修改对资源的设置。</color>
|
1105
1154
|
### E
|
1106
1155
|
<size=24>After selecting Full Resources, all game resources will be downloaded to provide you with the best experience. </size>
|
1107
1156
|
<color=#4A5366C0>Downloaded resources include the necessary resources required to run the game, as well as important quest resources for Archon Quests, Story Quests, and Hangout Events.
|
1108
1157
|
You can also adjust your resource preferences afterward in the Settings > Resources tab.</color>
|
1109
1158
|
|
1110
1159
|
## 996305431
|
1111
1160
|
|
1112
1161
|
### C
|
1113
1162
|
|
1114
1163
|
|
1115
1164
|
<i>「以虚境的准则,仿写人界的律法。」
|
1116
1165
|
「你可以称之为亵渎,亦或是从命运中解放出来的自由。」</i>
|
1117
1166
|
### E
|
1118
1167
|
|
1119
1168
|
|
1120
|
-
<i>"To
|
1169
|
+
<i>"To mimic the human realm's laws using the principles of the void."
|
1121
1170
|
"You may consider this blasphemy, or freedom from the prison of fate."</i>
|
1122
1171
|
|
1123
1172
|
## 675140071
|
1124
1173
|
|
1125
1174
|
### C
|
1126
1175
|
|
1127
1176
|
|
1128
|
-
<i>「你打不过师父我的原因之一,就是喊招式名字比我慢了
|
1177
|
+
<i>「你打不过师父我的原因之一,就是喊招式名字比我慢了一半。」</i>
|
1129
1178
|
### E
|
1130
1179
|
|
1131
1180
|
|
1132
1181
|
<i>"One of the reasons you cannot defeat me... is because you took three times as long to call out your skill's name."</i>
|
1133
1182
|
|
1134
1183
|
## 1204967807
|
1135
1184
|
|
1136
1185
|
### C
|
1137
1186
|
·具有冰元素的<color=#F39000>寒霜之铠</color>,寒霜之铠存在期间,技能会得到强化并且受到的伤害会降低,但是会在持续一定时间或受到一定程度的元素反应后破除。
|
1138
1187
|
### E
|
1139
|
-
Cryo-infused <color=#F39000>Frost Armor</color>. While the Frost Armor exists, skills will be enhanced and less DMG taken, but the armor will break after a set period of time or after being subjected to enough Elemental Reactions
|
1188
|
+
· Cryo-infused <color=#F39000>Frost Armor</color>. While the Frost Armor exists, skills will be enhanced and less DMG taken, but the armor will break after a set period of time or after being subjected to enough Elemental Reactions
|
1140
1189
|
|
1141
1190
|
## 3169599231
|
1142
1191
|
|
1143
1192
|
### C
|
1144
1193
|
·生命值降低到一定程度后,会突进至对手<color=#F39000>阵线后方</color>,释放剑气进行攻击
|
1145
1194
|
### E
|
1146
|
-
Charges forward into the <color=#F39000>rear of the opponents' formation</color> after HP falls below a certain point, then attacks with sword waves
|
1195
|
+
· Charges forward into the <color=#F39000>rear of the opponents' formation</color> after HP falls below a certain point, then attacks with sword waves
|
1147
1196
|
|
1148
1197
|
## 3031905607
|
1149
1198
|
|
1150
1199
|
### C
|
1151
1200
|
·生命值降低到一定程度后,会释放雷暴造成<color=#b863ee>雷元素范围伤害</color>,并为自己生成<color=#b863ee>雷元素护罩</color>
|
1152
1201
|
### E
|
1153
|
-
Unleashes blasting thunder when HP
|
1202
|
+
· Unleashes blasting thunder when HP falls below a certain point that deals <color=#b863ee>AoE Electro DMG</color>, and creates an <color=#b863ee>Electro Ward</color> to protect itself
|
1154
1203
|
|
1155
1204
|
## 3320273716
|
1156
1205
|
|
1157
1206
|
### C
|
1158
1207
|
·综合型棋子,可以挥舞重拳攻击对手,或间歇性发动震地打击,间歇性使用震地打击和重拳,造成<color=#2bb7d5>冰元素范围伤害</color>
|
1159
1208
|
### E
|
1160
|
-
Utility Piece that can attack opponents with heavy blows or periodically unleash earthshaking attacks that deal <color=#2bb7d5>AoE Cryo DMG</color>
|
1209
|
+
· Utility Piece that can attack opponents with heavy blows or periodically unleash earthshaking attacks that deal <color=#2bb7d5>AoE Cryo DMG</color>
|
1161
1210
|
|
1162
1211
|
## 3688787916
|
1163
1212
|
|
1164
1213
|
### C
|
1165
1214
|
·综合型棋子,可以通过附着元素的斩击造成大范围<color=#2bb7d5>冰元素</color>与<color=#19c78e>风元素伤害</color>
|
1166
1215
|
### E
|
1167
|
-
Utility Piece that can unleash Elemental slashes that deal large AoE <color=#2bb7d5>Cryo</color> and <color=#19c78e>Anemo DMG</color>
|
1216
|
+
· Utility Piece that can unleash Elemental slashes that deal large AoE <color=#2bb7d5>Cryo</color> and <color=#19c78e>Anemo DMG</color>
|
1168
1217
|
|
1169
1218
|
## 1305622823
|
1170
1219
|
|
1171
1220
|
### C
|
1172
1221
|
·被动:免疫<color=#0075de>水元素伤害</color>
|
1173
1222
|
### E
|
1174
|
-
Passive: Immune to Hydro DMG
|
1223
|
+
· Passive: Immune to <color=#0075de>Hydro DMG</color>
|
1175
1224
|
|
1176
1225
|
## 1621625055, 173401295
|
1177
1226
|
|
1178
1227
|
### C
|
1179
1228
|
·被动:免疫<color=#19c78e>风元素伤害</color>
|
1180
1229
|
### E
|
1181
|
-
Passive: Immune to <color=#19c78e>Anemo DMG</color>
|
1230
|
+
· Passive: Immune to <color=#19c78e>Anemo DMG</color>
|
1182
1231
|
|
1183
1232
|
## 551999231
|
1184
1233
|
|
1185
1234
|
### C
|
1186
1235
|
·被动:免疫<color=#2bb7d5>冰元素伤害</color>
|
1187
1236
|
### E
|
1188
|
-
Passive: Immune to <color=#2bb7d5>Cryo DMG</color>
|
1237
|
+
· Passive: Immune to <color=#2bb7d5>Cryo DMG</color>
|
1189
1238
|
|
1190
1239
|
## 4016119039
|
1191
1240
|
|
1192
1241
|
### C
|
1193
1242
|
·被动:免疫<color=#2bb7d5>冰元素伤害</color>
|
1194
1243
|
### E
|
1195
|
-
Passive: Immune to Cryo DMG
|
1244
|
+
· Passive: Immune to <color=#2bb7d5>Cryo DMG</color>
|
1196
1245
|
|
1197
1246
|
## 3079636839
|
1198
1247
|
|
1199
1248
|
### C
|
1200
|
-
·被动:免疫<color=#
|
1249
|
+
·被动:免疫<color=#0075de>水元素伤害</color>
|
1201
1250
|
### E
|
1202
|
-
Passive: Immune to <color=#F39000>Hydro DMG</color>
|
1251
|
+
· Passive: Immune to <color=#F39000>Hydro DMG</color>
|
1203
1252
|
|
1204
1253
|
## 3923137903
|
1205
1254
|
|
1206
1255
|
### C
|
1207
1256
|
·被动:免疫<color=#b863ee>雷元素伤害</color>
|
1208
1257
|
### E
|
1209
|
-
Passive: Immune to <color=#b863ee>Electro DMG</color>
|
1258
|
+
· Passive: Immune to <color=#b863ee>Electro DMG</color>
|
1210
1259
|
|
1211
1260
|
## 3812310095
|
1212
1261
|
|
1213
1262
|
### C
|
1214
1263
|
·被动:免疫<color=#b863ee>雷元素伤害</color>
|
1215
1264
|
### E
|
1216
|
-
Passive: Immune to Electro DMG
|
1265
|
+
· Passive: Immune to <color=#b863ee>Electro DMG</color>
|
1217
1266
|
|
1218
1267
|
## 1176122279, 2506346895
|
1219
1268
|
|
1220
1269
|
### C
|
1221
1270
|
·被动:免疫<color=#ef5534>火元素伤害</color>
|
1222
1271
|
### E
|
1223
|
-
Passive: Immune to <color=#ef5534>Pyro DMG</color>
|
1272
|
+
· Passive: Immune to <color=#ef5534>Pyro DMG</color>
|
1224
1273
|
|
1225
1274
|
## 2842167108, 4027247788
|
1226
1275
|
|
1227
1276
|
### C
|
1228
1277
|
·近战棋子,可以向前方喷吐冰雾,冰雾中的对手会持续受到<color=#2bb7d5>冰元素伤害</color>
|
1229
1278
|
### E
|
1230
|
-
Melee Piece that can spray icy mist forward. Opponents enveloped in icy mist will continuously take <color=#2bb7d5>Cryo DMG</color>
|
1279
|
+
· Melee Piece that can spray icy mist forward. Opponents enveloped in icy mist will continuously take <color=#2bb7d5>Cryo DMG</color>
|
1231
1280
|
|
1232
1281
|
## 3799697980, 3913732188
|
1233
1282
|
|
1234
1283
|
### C
|
1235
1284
|
·近战棋子,可以对附近的对手进行冲撞攻击,造成<color=#b863ee>雷元素伤害</color>
|
1236
1285
|
### E
|
1237
|
-
Melee Piece that can bounce and attack nearby opponents, dealing <color=#b863ee>Electro DMG</color>
|
1286
|
+
· Melee Piece that can bounce and attack nearby opponents, dealing <color=#b863ee>Electro DMG</color>
|
1238
1287
|
|
1239
1288
|
## 3129876660, 4172816276
|
1240
1289
|
|
1241
1290
|
### C
|
1242
1291
|
·远程控制棋子,可以释放具备一定禁锢能力的水泡,造成<color=#0075de>水元素伤害</color>
|
1243
1292
|
### E
|
1244
|
-
Ranged Control Piece that can launch bubbles with the power to shackle opponents, dealing <color=#0075de>Hydro DMG</color>
|
1293
|
+
· Ranged Control Piece that can launch bubbles with the power to shackle opponents, dealing <color=#0075de>Hydro DMG</color>
|
1245
1294
|
|
1246
1295
|
## 2664086388, 3094032820
|
1247
1296
|
|
1248
1297
|
### C
|
1249
1298
|
·远程棋子,可以发射火球,造成<color=#ef5534>火元素伤害</color>
|
1250
1299
|
### E
|
1251
|
-
Ranged Piece that can
|
1300
|
+
· Ranged Piece that can shoot fireballs that deal <color=#ef5534>Pyro DMG</color>
|
1252
1301
|
|
1253
1302
|
## 889185460
|
1254
1303
|
|
1255
1304
|
### C
|
1256
1305
|
·远程棋子,可以施放雷元素球或召唤落雷进行攻击,造成<color=#b863ee>雷元素伤害</color>,对后排的伙伴棋子具有极大的威胁
|
1257
1306
|
### E
|
1258
|
-
|
1307
|
+
· Ranged Piece that unleashes Electro orbs or summons thunderstrikes that deal <color=#b863ee>Electro DMG</color>. Poses a great threat to Companion Pieces in the rear of the opponents' formation
|
1259
1308
|
|
1260
1309
|
## 2787029596, 3203903484
|
1261
1310
|
|
1262
1311
|
### C
|
1263
1312
|
·远程棋子,可以跃起并膨胀身体,发射风弹,造成<color=#19c78e>风元素伤害</color>
|
1264
1313
|
### E
|
1265
|
-
Ranged Piece that can jump up and inflate its body, launching wind projectiles that deal <color=#19c78e>Anemo DMG</color>
|
1314
|
+
· Ranged Piece that can jump up and inflate its body, launching wind projectiles that deal <color=#19c78e>Anemo DMG</color>
|
1266
1315
|
|
1267
1316
|
## 3948217447, 743308567
|
1268
1317
|
|
1269
1318
|
### C
|
1270
1319
|
…到底为什么一件装备能发出那样的爆炸,你有点百思不得其解。但是面对对方漆黑面孔上充满歉意的笑容,你也没办法进行苛责…
|
1271
1320
|
学者悲伤落魄着离开了。
|
1272
1321
|
### E
|
1273
|
-
You have no idea how a piece of equipment could explode in such a
|
1274
|
-
The
|
1322
|
+
You have no idea how a piece of equipment could explode in such a manner — but explode it did — and you can't bring yourself to blame the scholar, flustered, apologetic, and caked in soot.
|
1323
|
+
The scholar leaves, utterly dejected.
|
1275
1324
|
|
1276
1325
|
## 1724593642
|
1277
1326
|
|
1278
1327
|
### C
|
1279
1328
|
…唉,我就是这样…所以朋友很少,你、你不会也在心里觉得我…我很可笑吧…
|
1280
1329
|
### E
|
1281
|
-
*sigh* This is just the way I am... It's
|
1330
|
+
*sigh* This is just the way I am... It's why I don't have many friends. Y—You don't think I'm... a bit of a joke too, do you?
|
1282
1331
|
|
1283
1332
|
## 2049295130
|
1284
1333
|
|
1285
1334
|
### C
|
1286
1335
|
…唉,这样说不太好,他也做了很多事,达尔维什前辈总是说我太苛求别人了,这样可不行。
|
1287
1336
|
### E
|
1288
|
-
...*sigh* I shouldn't talk about him like that — he's put in a lot of work himself. Darveh's always saying I expect too much from people. It's not a good trait.
|
1337
|
+
...*sigh* I shouldn't talk about him like that — he's put in a lot of work himself. Darveh's always saying that I expect too much from people. It's not a good trait.
|
1289
1338
|
|
1290
1339
|
## 1630772755
|
1291
1340
|
|
1292
1341
|
### C
|
1293
1342
|
「『战羊』与『铁爪』的幻影」
|
1294
1343
|
### E
|
1295
|
-
|
1344
|
+
Ironclaw's Phantom and Battlegoat's Wraith
|
1296
1345
|
|
1297
1346
|
## 35038871
|
1298
1347
|
|
1299
1348
|
### C
|
1300
1349
|
「『花羽会』曾经承担梭巡援护纳塔全境的职责,飞行队里更集结了全纳塔最精锐、最迅猛的战士。」
|
1301
1350
|
### E
|
1351
|
+
"Back when the Flower-Feather Clan was responsible for patrolling and defending all of Natlan, the flying squad was the best of the best — the fiercest warriors in the nation."
|
1302
1352
|
|
1303
1353
|
## 3183926229
|
1304
1354
|
|
1305
1355
|
### C
|
1306
1356
|
「七圣召唤」中,可以获得并替换的牌背。据说看上去造型各不相同的牌背,其材质与手感也有微妙的差别,也有牌手将搜集不同的牌背作为追求与爱好。
|
1307
1357
|
### E
|
1358
|
+
A Genius Invokation TCG Card Back that can be obtained and switched around. They say that card backs with different designs also come with minute differences in make and texture. Some players also make collecting card backs of different styles their pursuit and hobby.
|
1308
1359
|
|
1309
1360
|
## 3294717655
|
1310
1361
|
|
1311
1362
|
### C
|
1312
1363
|
「全弹…发射!」
|
1313
1364
|
### E
|
1365
|
+
"Fire in the hole!"
|
1314
1366
|
|
1315
1367
|
## 1481206783
|
1316
1368
|
|
1317
1369
|
### C
|
1318
1370
|
「在日轮的辉光下,各部族的战酋订下休战的盟约,夜域的诸圣也放下争执为他献上礼冠。」
|
1319
1371
|
### E
|
1372
|
+
"Under the sun's radiance did the tribes make a pact of armistice, and thus did the sacred ones of the night realm lay their arguments aside and offer him the crown."
|
1320
1373
|
|
1321
1374
|
## 1973230287
|
1322
1375
|
|
1323
1376
|
### C
|
1324
1377
|
「在纳塔邂逅,第二好的伙伴。」
|
1325
1378
|
### E
|
1379
|
+
"Get ready to meet your best travel companion in Natlan! Ahem, make that second best..."
|
1326
1380
|
|
1327
1381
|
## 4196556615
|
1328
1382
|
|
1329
1383
|
### C
|
1330
1384
|
「地狱的红门是由勇者的鲜血染成的。我愿献上鲜血,而将开门的钥匙留给我的孩子。」
|
1331
1385
|
### E
|
1386
|
+
"The gates of hell are stained red by the flowing blood of the brave. Let me offer my blood, and leave the key to those gates with my child."
|
1332
1387
|
|
1333
1388
|
## 1171849892, 1584048812, 2551220332, 3393120484, 4023482540
|
1334
1389
|
|
1335
1390
|
### C
|
1336
|
-
「
|
1337
|
-
【提示】
|
1391
|
+
「既、既然你都这么说,没办法,那就让奶奶我来陪你玩一局吧。」
|
1392
|
+
【提示】茜特菈莉的牌组以「挑选」与「夜魂值」为核心,擅长造成大量协同攻击。
|
1338
1393
|
### E
|
1339
1394
|
"Alright, let's do battle with these cards."
|
1340
1395
|
Hint: Chasca's deck is built around the Discard mechanic. She relies on switching characters and drawing cards to deal massive bursts of damage.
|
1341
1396
|
|
1342
1397
|
## 665149611
|
1343
1398
|
|
1344
1399
|
### C
|
1345
1400
|
「尖峰的幻影」
|
1346
1401
|
### E
|
1347
|
-
|
1402
|
+
The Peak's Phantom
|
1348
1403
|
|
1349
1404
|
## 409086055
|
1350
1405
|
|
1351
1406
|
### C
|
1352
1407
|
「恭听太阳的轰鸣!」
|
1353
1408
|
### E
|
1409
|
+
"Light of the blazing sun!"
|
1354
1410
|
|
1355
1411
|
## 2720373260, 2724678980, 3272150276, 3559646940, 9551964
|
1356
1412
|
|
1357
1413
|
### C
|
1358
|
-
「
|
1359
|
-
【提示】
|
1414
|
+
「好啊,就让我们用牌来『争斗』一番吧。」
|
1415
|
+
【提示】恰斯卡的牌组以「舍弃」为核心,通过切换角色和抓牌效果可以打出爆发伤害。
|
1360
1416
|
### E
|
1361
1417
|
"You want to play cards? Alright, then let's begin."
|
1362
1418
|
Hint: Mavuika's deck is built around Techniques and Nightsoul points. She also has Fighting Spirit — a unique mechanic.
|
1363
1419
|
|
1364
1420
|
## 199567588, 2880792484, 4262453780
|
1365
1421
|
|
1366
1422
|
### C
|
1367
1423
|
「想要打牌?可以,那我们现在就开始吧。」
|
1368
|
-
【提示】玛薇卡的牌组以「特技」与「夜魂值」为核心,并且拥有独特的「战意」机制
|
1424
|
+
【提示】玛薇卡的牌组以「特技」与「夜魂值」为核心,并且拥有独特的「战意」机制。
|
1369
1425
|
### E
|
1370
1426
|
"You want to play cards? Alright, then let's begin."
|
1371
1427
|
Hint: Mavuika's deck is built around Techniques and Nightsoul points. She also has Fighting Spirit — a unique mechanic.
|
1372
1428
|
|
1373
1429
|
## 2017993711
|
1374
1430
|
|
1375
1431
|
### C
|
1376
1432
|
「我们继承了记忆与传说。我们和太阳与风一同成长。我们铸造了命运与未来。这些都是纳塔的火,纳塔的血液。」
|
1377
1433
|
### E
|
1434
|
+
"We are the inheritors of memory and legend. Those who grew alongside sun and wind. Those who forged our own destiny and future. That is Natlan's fire, the lifeblood of our nation."
|
1378
1435
|
|
1379
1436
|
## 1078487988, 1178722020, 3045138908, 3306253188, 3499820404
|
1380
1437
|
|
1381
1438
|
### C
|
1382
|
-
「
|
1383
|
-
【提示】
|
1439
|
+
「想要打牌?可以,那我们现在就开始吧。」
|
1440
|
+
【提示】玛薇卡的牌组以「特技」与「夜魂值」为核心,并且拥有独特的「战意」机制。
|
1384
1441
|
### E
|
1385
1442
|
"S—Since you put it that way... fine, Granny will humor you with a game."
|
1386
1443
|
Hint: Citlali's deck is built around the Select mechanic and Nightsoul points. She excels at performing a large number of Coordinated Attacks.
|
1387
1444
|
|
1388
1445
|
## 2054990828, 2823777580, 3678509148
|
1389
1446
|
|
1390
1447
|
### C
|
1391
1448
|
「既、既然你都这么说,没办法,那就让奶奶我来陪你玩一局吧。」
|
1392
|
-
【提示】茜特菈莉的牌组以「挑选」与「夜魂值」为核心,擅长造成大量协同攻击
|
1449
|
+
【提示】茜特菈莉的牌组以「挑选」与「夜魂值」为核心,擅长造成大量协同攻击。
|
1393
1450
|
### E
|
1394
1451
|
"S—Since you put it that way... fine, Granny will humor you with a game."
|
1395
1452
|
Hint: Citlali's deck is built around the Select mechanic and Nightsoul points. She excels at performing a large number of Coordinated Attacks.
|
1396
1453
|
|
1397
1454
|
## 1282457351
|
1398
1455
|
|
1399
1456
|
### C
|
1400
1457
|
「死域瘤」会<color=#F39000>周期性地伤害</color>所有队伍中的冒险伙伴…
|
1401
1458
|
优先攻击「死域瘤」,说不定还会有额外的收获。
|
1402
1459
|
### E
|
1403
|
-
The
|
1404
|
-
Focus on destroying
|
1460
|
+
The Tumor of the Withering will <color=#F39000>periodically deal DMG</color> to all of your Adventure Companions...
|
1461
|
+
Focus on destroying it, and maybe you can earn yourself some extra rewards!
|
1405
1462
|
|
1406
1463
|
## 1371901427
|
1407
1464
|
|
1408
1465
|
### C
|
1409
1466
|
「游逸旅闻·鎏溢之章」活动结束提醒
|
1410
1467
|
### E
|
1411
|
-
Travelers' Tales:
|
1468
|
+
Travelers' Tales: Gilded Chapter - Event Ending
|
1412
1469
|
|
1413
1470
|
## 3591720495
|
1414
1471
|
|
1415
1472
|
### C
|
1416
1473
|
「看来您的出手相助并不为追求回报,这实在是了不起的事。」
|
1417
1474
|
炼金学者如是说道,「又或其实是我本领低微,帮不上您什么忙」。
|
1418
1475
|
说完这些,这位倒霉的炼金学者抖了抖自己全是割口的袍子,自嘲一笑,向你辞别并离去了。
|
1419
1476
|
### E
|
1420
1477
|
"A true altruist, I see. Color me impressed."
|
1421
|
-
The alchemist
|
1422
|
-
Having
|
1478
|
+
The alchemist continues, "Or perhaps my abilities are insufficient to lend you any succor."
|
1479
|
+
Having finished, the unlucky alchemist shakes his ragged robe and bids you farewell with a self-deprecating laugh.
|
1423
1480
|
|
1424
1481
|
## 1344225583, 1489105671, 2542419911
|
1425
1482
|
|
1426
1483
|
### C
|
1427
1484
|
「看来这就是您所需要的。」
|
1428
1485
|
炼金学者将配置好的药剂交到了你的手中。
|
1429
1486
|
做完这些,这位倒霉的炼金学者抖了抖自己全是割口的袍子,自嘲一笑,向你辞别并离去了。
|
1430
1487
|
### E
|
1431
1488
|
"It seems this is what you need."
|
1432
1489
|
The alchemist gives you the brewed potion.
|
1433
|
-
Having done so, the unlucky alchemist shakes his ragged robe and bids you farewell with a self-deprecating laugh
|
1490
|
+
Having done so, the unlucky alchemist shakes his ragged robe and bids you farewell with a self-deprecating laugh.
|
1434
1491
|
|
1435
1492
|
## 4232155275
|
1436
1493
|
|
1437
1494
|
### C
|
1438
1495
|
「肃靖险乱」地脉紊乱点爆发期结束提醒
|
1439
1496
|
### E
|
1440
|
-
Tumult Subduer: Ley Line Disturbance Outbreak
|
1497
|
+
Tumult Subduer: Ley Line Disturbance Outbreak - Event Ending
|
1441
1498
|
|
1442
1499
|
## 1331738019
|
1443
1500
|
|
1444
1501
|
### C
|
1445
1502
|
「肃靖险乱」挑战
|
1446
1503
|
### E
|
1447
|
-
Tumult Subduer
|
1504
|
+
Tumult Subduer Challenge
|
1448
1505
|
|
1449
1506
|
## 1850828610
|
1450
1507
|
|
1451
1508
|
### C
|
1452
1509
|
「能挖掘地下浅层矿物的钻头」,「异构安东·罗杰飞行器」…应该说叫「弗雷瑞斯飞行器」了。
|
1453
1510
|
### E
|
1454
|
-
Such as my "
|
1511
|
+
Such as my "Shallow-Earth Mining Drill" and "Variant Antoine Roger Aircraft"... which I should really call the "Frejus Flyer."
|
1455
1512
|
|
1456
1513
|
## 1148313029, 12142309, 206965597
|
1457
1514
|
|
1458
1515
|
### C
|
1459
|
-
「至少一人」倒下次数
|
1516
|
+
「至少一人」倒下次数少于{0}/{1}/{2}次
|
1460
1517
|
### E
|
1461
|
-
At least one player: Characters fall
|
1518
|
+
At least one player: Characters fall fewer than {0}/{1}/{2} time(s)
|
1462
1519
|
|
1463
1520
|
## 1374627583
|
1464
1521
|
|
1465
1522
|
### C
|
1466
1523
|
「英雄不能无家可归。」
|
1467
1524
|
### E
|
1525
|
+
"No hero should have to wander alone."
|
1468
1526
|
|
1469
1527
|
## 1856647447
|
1470
1528
|
|
1471
1529
|
### C
|
1472
1530
|
「茜特菈琳、伊兹帕帕,给我上!」
|
1473
1531
|
### E
|
1532
|
+
"Citlalin, Itzpapa, get 'em!"
|
1474
1533
|
|
1475
1534
|
## 1949104655
|
1476
1535
|
|
1477
1536
|
### C
|
1478
1537
|
「虽说工具的所有权不归操使它的人所有,但仰赖它的人将其视为自身肢体的衍伸,因此常在手柄及申领的刀片上刻上名字,避免遗失。这把剑上的名字属于白淞镇的一任镇长。」
|
1479
1538
|
### E
|
1539
|
+
"Although such blades were not owned by their wielders, those who depended on them saw them as extensions of their limbs, and so they often inscribed their names onto the hilts and blades to avoid losing them. The name inscribed on this blade belongs to one of Poisson's former mayors."
|
1480
1540
|
|
1481
1541
|
## 3553599235
|
1482
1542
|
|
1483
1543
|
### C
|
1484
1544
|
「这是安全区,对吧?」·其一
|
1485
1545
|
### E
|
1486
|
-
|
1546
|
+
You Said It Was Safe Here!: Part I
|
1487
1547
|
|
1488
1548
|
## 1989080339
|
1489
1549
|
|
1490
1550
|
### C
|
1491
1551
|
「这是安全区,对吧?」·其三
|
1492
1552
|
### E
|
1493
|
-
|
1553
|
+
You Said It Was Safe Here!: Part III
|
1494
1554
|
|
1495
1555
|
## 859908635
|
1496
1556
|
|
1497
1557
|
### C
|
1498
1558
|
「这是安全区,对吧?」·其二
|
1499
1559
|
### E
|
1500
|
-
|
1560
|
+
You Said It Was Safe Here!: Part II
|
1501
1561
|
|
1502
1562
|
## 1606026051
|
1503
1563
|
|
1504
1564
|
### C
|
1505
1565
|
「追想练行·豪斗篇」活动结束提醒
|
1506
1566
|
### E
|
1567
|
+
Reminiscent Regimen: Combat - Event Ending
|
1507
1568
|
|
1508
1569
|
## 1190361575
|
1509
1570
|
|
1510
1571
|
### C
|
1511
1572
|
「都说了是健身的成果,怎么就不信呢?」
|
1512
1573
|
### E
|
1574
|
+
"I keep telling them it's down to the training... Why doesn't anybody listen?"
|
1513
1575
|
|
1514
1576
|
## 671452999
|
1515
1577
|
|
1516
1578
|
### C
|
1517
1579
|
「阵列推想大作战」活动获得
|
1518
1580
|
### E
|
1581
|
+
Obtained from the "Battle of Imagined Arrays" event
|
1519
1582
|
|
1520
1583
|
## 2427604943, 2673714895, 36406023
|
1521
1584
|
|
1522
1585
|
### C
|
1523
1586
|
一位冒险伙伴认为,创新料理时所用到的材料令它感到无法理解,不再跟随你。
|
1524
1587
|
### E
|
1525
|
-
One of your
|
1588
|
+
One of your Adventure Companions, horrified by the unusual ingredient used in your "innovative" cooking, storms off in outrage.
|
1526
1589
|
|
1527
1590
|
## 2022830875, 2515681219, 3627017947
|
1528
1591
|
|
1529
1592
|
### C
|
1530
1593
|
一动不动的元能构装体核心仍然一动不动,或许是缺少能够让它启动的契机吧…
|
1531
1594
|
### E
|
1532
|
-
The Primal Construct's core remains motionless
|
1595
|
+
The Primal Construct's core remains motionless. Maybe you need something to activate it...
|
1533
1596
|
|
1534
1597
|
## 2696544745
|
1535
1598
|
|
1536
1599
|
### C
|
1537
1600
|
一处荒废的遗迹中出现了魔物,为了解决此危机,来自警备队的「天才发明家」将使用他改良过的新式炮台清剿魔物。此时,他诚招一位专业人士来操控炮台…
|
1538
1601
|
### E
|
1602
|
+
Monsters have appeared among a long-deserted complex of ruins. In order to avert disaster, a certain "Genius Inventor" from the Gardes is using his new improved cannon to clear them out — and he's currently looking for a professional to operate it...
|
1539
1603
|
|
1540
1604
|
## 1583304560
|
1541
1605
|
|
1542
1606
|
### C
|
1543
1607
|
一处荒废的遗迹中出现了魔物,为了解决此危机,来自警备队的「天才发明家」将使用他改良过的新式炮台清剿魔物。此时,他诚招一位专业人士来操控炮台…
|
1544
1608
|
### E
|
1545
|
-
|
1609
|
+
Monsters have appeared among a long-deserted complex of ruins. In order to avert disaster, a certain "Genius Inventor" from the Gardes is using his new improved cannon to clear them out — and he's currently looking for a professional to operate it...
|
1546
1610
|
|
1547
1611
|
## 1354463271
|
1548
1612
|
|
1549
1613
|
### C
|
1550
1614
|
一边守夜一边休息吧
|
1551
1615
|
### E
|
1552
|
-
Get some rest, but
|
1616
|
+
Get some rest, but take turns keeping watch
|
1553
1617
|
|
1554
1618
|
## 1760593175
|
1555
1619
|
|
1556
1620
|
### C
|
1557
1621
|
七色的炫彩光芒充斥着你的脑海,你看见巨大的花朵自地平线绽放,而半人高的卷心菜向你说话…
|
1558
1622
|
嗯?你再次醒来的时候,你的冒险伙伴们正担心地看着你。
|
1559
1623
|
对,你想起了颜色好炫的菇…但你手中的已经并非蘑菇,而是…
|
1560
1624
|
### E
|
1561
|
-
|
1562
|
-
|
1563
|
-
You remember
|
1625
|
+
Rainbow lights fill your mind, and you see gargantuan flowers blooming on the horizon's edge... a cabbage half your height also appears to be striking up a conversation with you...
|
1626
|
+
When you next awaken, you are met by the anxious gazes of your companions.
|
1627
|
+
You remember nibbling on a very colorful mushroom, but what you're holding in your hands is no fungus at all. Instead...
|
1564
1628
|
|
1565
1629
|
## 2657256707, 278009891, 3505528555
|
1566
1630
|
|
1567
1631
|
### C
|
1568
1632
|
不与身份不明的存在交易
|
1569
1633
|
### E
|
1570
|
-
|
1634
|
+
Choose not to interact with the mysterious entity lurking in the well
|
1571
1635
|
|
1572
1636
|
## 1012397399
|
1573
1637
|
|
1574
1638
|
### C
|
1575
1639
|
不再出现下雨天气
|
1576
1640
|
### E
|
1577
|
-
|
1641
|
+
There will be no more rainy weather!
|
1578
1642
|
|
1579
1643
|
## 1477792735, 4186456199
|
1580
1644
|
|
1581
1645
|
### C
|
1582
1646
|
不如去试试挖宝
|
1583
1647
|
### E
|
1584
|
-
Try digging for treasure
|
1648
|
+
Try digging for treasure
|
1585
1649
|
|
1586
1650
|
## 857594706
|
1587
1651
|
|
1588
1652
|
### C
|
1589
1653
|
不如我们先听听他想做的测试是什么样再决定嘛。我对新鲜水果…我对他们的研究课题有点好奇…
|
1590
1654
|
### E
|
1591
|
-
Maybe we should hear him out before deciding? Paimon wants to learn more about this fresh fru— Ahem,
|
1655
|
+
Maybe we should hear him out before deciding? Paimon wants to learn more about this fresh fru— Ahem, about this research...
|
1592
1656
|
|
1593
1657
|
## 2284884220
|
1594
1658
|
|
1595
1659
|
### C
|
1596
1660
|
不归旅途·烬城勇者绘卷
|
1597
1661
|
### E
|
1662
|
+
A Journey with No Return: Scroll of the Hero of Cinder City
|
1598
1663
|
|
1599
1664
|
## 2000726259, 2264993779, 3562595595, 549739475, 740549123, 876188035
|
1600
1665
|
|
1601
1666
|
### C
|
1602
|
-
不得不付出<color=#F39000>{0}</color>
|
1667
|
+
不得不付出{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
|
1603
1668
|
### E
|
1604
|
-
You have to spend <color=#F39000>{0}</color> Adventure Coins
|
1669
|
+
You have no choice but to spend <color=#F39000>{0}</color> Adventure Coins
|
1605
1670
|
|
1606
1671
|
## 480274346
|
1607
1672
|
|
1608
1673
|
### C
|
1609
1674
|
不是,嗯…让我想想应该从什么地方说起…
|
1610
1675
|
### E
|
1611
|
-
Not quite...
|
1676
|
+
Not quite... Hmm. How best to explain...
|
1612
1677
|
|
1613
1678
|
## 2275031275, 3064138563, 3196718275, 3738778491
|
1614
1679
|
|
1615
1680
|
### C
|
1616
1681
|
不相信对方说的话
|
1617
1682
|
### E
|
1618
|
-
|
1683
|
+
Do not believe his claims
|
1619
1684
|
|
1620
1685
|
## 2770973527
|
1621
1686
|
|
1622
1687
|
### C
|
1623
1688
|
不知道为何,在这个篝火边你睡得无比之沉…甚至第二天醒来时都已经接近正午,头也有点小痛。
|
1624
1689
|
但是精神依旧饱满,继续上路吧!
|
1625
1690
|
### E
|
1626
|
-
Somehow or other, you all fall asleep by the campfire... until you awake the next morning to find the midday sun high in the sky
|
1691
|
+
Somehow or other, you all fall asleep by the campfire... until you awake the next morning to find the midday sun high in the sky and a dull pain in your heads.
|
1627
1692
|
At least you're full of energy, so get moving!
|
1628
1693
|
|
1629
1694
|
## 2925885860
|
1630
1695
|
|
1631
1696
|
### C
|
1632
1697
|
不过只要凑足三只同样的伙伴…
|
1633
1698
|
### E
|
1634
|
-
|
1699
|
+
However, so long as we have three identical companions...
|
1635
1700
|
|
1636
1701
|
## 2926666674
|
1637
1702
|
|
1638
1703
|
### C
|
1639
1704
|
不过,和他们一起休息的时候,我能感觉到,我有点多余。不是他们嫌弃我,而是我能意识到,气氛不对…
|
1640
1705
|
### E
|
1641
|
-
The first time I took a rest alongside them, I felt like I wasn't supposed to be there.
|
1706
|
+
The first time I took a rest alongside them, I felt like I wasn't supposed to be there. Not that they resented my presence, but something about the atmosphere didn't feel quite right...
|
1642
1707
|
|
1643
1708
|
## 274927946
|
1644
1709
|
|
1645
1710
|
### C
|
1646
1711
|
不过,如果现在转变成料理机关发明家,岂不是前功尽弃了?而且也和警备队的工作不搭边!
|
1647
1712
|
### E
|
1648
|
-
That said, if I did decide to become an inventor of machines with
|
1713
|
+
That said, if I did decide to become an inventor of machines with culinary applications — let's call them kitchen "appliances" — wouldn't all my previous work go to waste? And besides... I'd no longer have any connection to the Gardes!
|
1649
1714
|
|
1650
1715
|
## 4102462370
|
1651
1716
|
|
1652
1717
|
### C
|
1653
1718
|
不过,法德瓦,我们这次也不需要这么严谨的数学模型,我们这次的课题面向的也不是院里的那些老学究…
|
1654
1719
|
### E
|
1655
|
-
However, Fadaweh,
|
1720
|
+
However, Fadaweh, we don't require an exceedingly precise model this time. Our research isn't aimed at those stuffy old scholars at the Akademiya...
|
1656
1721
|
|
1657
1722
|
## 4023835250
|
1658
1723
|
|
1659
1724
|
### C
|
1660
1725
|
不过,说实话,调查经济犯罪,并没有直接揍魔物来得有劲。
|
1661
1726
|
### E
|
1662
|
-
But I have to admit, investigating financial crimes isn't anywhere near as
|
1727
|
+
But I have to admit, investigating financial crimes isn't anywhere near as exciting as blasting monsters to bits.
|
1663
1728
|
|
1664
1729
|
## 1569597651, 165292555, 1908125731, 2751811123, 681705259, 715028787
|
1665
1730
|
|
1666
1731
|
### C
|
1667
1732
|
与伙伴按原路攀回
|
1668
1733
|
### E
|
1669
|
-
|
1734
|
+
Climb back up the way you fell
|
1670
1735
|
|
1671
1736
|
## 1731294527
|
1672
1737
|
|
1673
1738
|
### C
|
1674
1739
|
与冒险伙伴增进感情
|
1675
1740
|
### E
|
1676
|
-
Bond with your companions
|
1741
|
+
Bond with your companions
|
1677
1742
|
|
1678
1743
|
## 4112278512
|
1679
1744
|
|
1680
1745
|
### C
|
1681
1746
|
与派蒙一起在果园中规划路线,尽可能高效地采集同一种颜色的树果。
|
1682
|
-
以采摘者派蒙为起点,选中<color=#
|
1747
|
+
以采摘者派蒙为起点,选中<color=#F39000>相邻的同类型树果</color>或其他可选目标,进行连接,以作为果园采摘的规划路线。点击行动后,派蒙就将按照路线收集树果,或与可选目标互动。
|
1683
1748
|
### E
|
1684
1749
|
Plan a route through the orchard with Paimon and collect fruit of the same color as efficiently as you can.
|
1685
|
-
Using Paimon the fruit-picker as your starting point, choose <color=#
|
1750
|
+
Using Paimon the fruit-picker as your starting point, choose <color=#F39000>adjacent fruits of the same type</color> or other selectable targets to connect them, thus creating a fruit-picking path. Once you press Move, Paimon will follow this path to collect fruit or interact with the selectable targets.
|
1686
1751
|
|
1687
1752
|
## 3825520496
|
1688
1753
|
|
1689
1754
|
### C
|
1690
|
-
丛生荆棘出现后,会使出现的格子变更为不可通过和选中的状态,在<color=#
|
1755
|
+
丛生荆棘出现后,会使出现的格子变更为不可通过和选中的状态,在<color=#F39000>2次采摘行动过后</color>,荆棘将会<color=#F39000>枯萎消失</color>。
|
1691
1756
|
丛生荆棘可使用相应道具进行清除。
|
1692
1757
|
### E
|
1693
|
-
After Teeming Thorns appear, they will cause the grid square they are in to be impassable and non-selectable. They will <color=#
|
1758
|
+
After Teeming Thorns appear, they will cause the grid square they are in to be impassable and non-selectable. They will <color=#F39000>wither and disappear</color> <color=#F39000>after 2 collection actions</color>, however.
|
1694
1759
|
Teeming Thorns can be removed via the relevant items.
|
1695
1760
|
|
1696
1761
|
## 2778184447
|
1697
1762
|
|
1698
1763
|
### C
|
1699
1764
|
丝柯克每通过固有天赋{LINK#N11130007}<color=#FFD780FF>理外之理</color>{/LINK}的效果汲取一枚虚境裂隙,就会获得一层极恶技·斩效果,该效果持续15秒,至多叠加3层,每层独立计算持续时间。
|
1700
1765
|
需要解锁固有天赋「理外之理」。
|
1701
1766
|
|
1702
1767
|
<color=#FFD780FF>极恶技·斩</color>
|
1703
1768
|
·施放元素爆发<color=#FFD780FF>极恶技·灭</color>时,将消耗所有的<color=#FFD780FF>极恶技·斩</color>层数进行协同攻击,每层<color=#FFD780FF>极恶技·斩</color>会造成相当于丝柯克攻击力600%的<color=#99FFFFFF>冰元素伤害</color>,该伤害视为元素爆发伤害;
|
1704
1769
|
·丝柯克在{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式下进行的普通攻击,第三段攻击或第五段攻击命中敌人时,将消耗一层<color=#FFD780FF>极恶技·斩</color>,进行3次协同攻击,每次协同攻击造成相当于丝柯克攻击力150%的<color=#99FFFFFF>冰元素伤害</color>,该伤害视为普通攻击伤害;
|
1705
1770
|
·丝柯克在{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式下受到伤害时,将消耗一层<color=#FFD780FF>极恶技·斩</color>,使本次受到的伤害降低80%,并对附近的敌人进行3次攻击,每次攻击造成相当于丝柯克攻击力150%的<color=#99FFFFFF>冰元素伤害</color>,该伤害视为重击伤害。
|
1706
1771
|
### E
|
1707
1772
|
Each Void Rift Skirk absorbs via the effects of the Passive Talent {LINK#N11130007}<color=#FFD780FF>Reason Beyond Reason</color>{/LINK} will grant her 1 Havoc: Sever stack for 15s. Max 3 stacks. Each stack's duration is independently considered.
|
1708
1773
|
You must first unlock the Passive Talent "Reason Beyond Reason."
|
1709
1774
|
|
1710
1775
|
<color=#FFD780FF>Havoc: Sever</color>
|
1711
1776
|
· When she uses the Elemental Burst <color=#FFD780FF>Havoc: Ruin</color>, she will consume all <color=#FFD780FF>Havoc: Sever</color> stacks to initiate a coordinated attack in which each <color=#FFD780FF>Havoc: Sever</color> stack will deal 600% of Skirk's ATK as <color=#99FFFFFF>Cryo DMG</color>. This DMG is considered Elemental Burst DMG.
|
1712
1777
|
· When she uses Normal Attacks while in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode, 1 <color=#FFD780FF>Havoc: Sever</color> stack will be consumed when her third or fifth attack sequences hit an opponent to launch 3 coordinated attacks. Each coordinated attack deals 150% of Skirk's ATK as <color=#99FFFFFF>Cryo DMG</color>. This damage is considered Normal Attack DMG.
|
1713
|
-
· When Skirk takes DMG while in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode, 1 <color=#FFD780FF>Havoc: Sever</color> stack will be consumed to decrease this DMG instance by 80% and attack nearby opponent(s) 3 times, with each attack dealing 150% of Skirk's ATK as <color=#99FFFFFF>Cryo DMG</color>.
|
1714
|
-
· This DMG is considered Charged Attack DMG.
|
1778
|
+
· When Skirk takes DMG while in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode, 1 <color=#FFD780FF>Havoc: Sever</color> stack will be consumed to decrease this DMG instance by 80% and attack nearby opponent(s) 3 times, with each attack dealing 150% of Skirk's ATK as <color=#99FFFFFF>Cryo DMG</color>. This DMG is considered Charged Attack DMG.
|
1715
1779
|
|
1716
1780
|
## 1977553594
|
1717
1781
|
|
1718
1782
|
### C
|
1719
1783
|
丝柯克的装扮款式。她目睹过星星湮没,曾经在宇宙的绝对黑暗中起舞,所有这些时刻都融化于无止境的漫游之旅中。
|
1720
1784
|
### E
|
1721
|
-
Skirk's outfit. She has witnessed the
|
1785
|
+
Skirk's outfit. She has witnessed the annihilation of stars, and once danced in the absolute darkness of the universe. All of these moments have faded into the shadows of her endless journey.
|
1722
1786
|
|
1723
1787
|
## 158213588, 2144642412, 2867135716, 889675796
|
1724
1788
|
|
1725
1789
|
### C
|
1726
1790
|
丰稔之赐
|
1727
1791
|
### E
|
1792
|
+
Harvest's Boon
|
1728
1793
|
|
1729
1794
|
## 1619398700
|
1730
1795
|
|
1731
1796
|
### C
|
1732
1797
|
为「死」而战
|
1733
1798
|
### E
|
1799
|
+
Fight to the Death
|
1734
1800
|
|
1735
1801
|
## 1149365135
|
1736
1802
|
|
1737
1803
|
### C
|
1738
1804
|
为「死」而战
|
1739
1805
|
### E
|
1740
|
-
Fight
|
1806
|
+
Fight to the Death
|
1741
1807
|
|
1742
1808
|
## 1567304884, 2866808724, 2886503156
|
1743
1809
|
|
1744
1810
|
### C
|
1745
1811
|
为「死」而战
|
1746
1812
|
### E
|
1747
|
-
|
1813
|
+
Fight to the Death
|
1748
1814
|
|
1749
1815
|
## 1436236242
|
1750
1816
|
|
1751
1817
|
### C
|
1752
1818
|
为了不让魔物外逃,警备队建立了防御阵地…
|
1753
1819
|
### E
|
1754
|
-
|
1820
|
+
We Gardes have set up a containment zone to prevent their escape.
|
1755
1821
|
|
1756
1822
|
## 2224437529
|
1757
1823
|
|
1758
1824
|
### C
|
1759
|
-
|
1825
|
+
在成片的树荫下稍作休憩吧,听草丛之中蟋蟀的奏音,或等待啜饮果浆的蝴蝶停至鼻尖。任由自己在凉意之中睡去,然后沉入芬芳的梦中。
|
1760
1826
|
### E
|
1761
1827
|
One must reach into the overgrowth of thorns to obtain it all. Continuous agony must be endured before fruit may be borne. And just as hunger is the best spice, so too do woven wounds best adorn fine results.
|
1762
1828
|
|
1763
1829
|
## 1448540549
|
1764
1830
|
|
1765
1831
|
### C
|
1766
1832
|
为了完成母亲的嘱托,久未归乡的托马回到了蒙德城。酒馆、街道还有热情的朋友,蒙德依然像他记忆中一样温暖。
|
1767
1833
|
### E
|
1768
|
-
To fulfill his mother's wishes,
|
1834
|
+
To fulfill his mother's wishes, Thoma returns to Mondstadt after a long absence. Everything is as pleasant as he remembers it — the taverns, the streets, and his welcoming friends.
|
1769
1835
|
|
1770
1836
|
## 904143219
|
1771
1837
|
|
1772
1838
|
### C
|
1773
1839
|
为了解决孩子们提出的各种与魔物、生态、不同战士们相关的稀奇古怪的问题,教令院的学者决定在此进行模拟养成的尝试。
|
1774
1840
|
### E
|
1775
|
-
To
|
1841
|
+
To answer the strange questions that the children have raised about different monsters, lifeforms, and various warriors, the researchers of the Akademiya have decided to create an attempt at simulating such cultivation here.
|
1776
1842
|
|
1777
1843
|
## 1573558088
|
1778
1844
|
|
1779
1845
|
### C
|
1780
1846
|
为了解决孩子们提出的各种与魔物、生态、不同战士们相关的稀奇古怪的问题,教令院的学者决定开发一款模拟冒险的游戏…
|
1781
1847
|
### E
|
1782
|
-
To
|
1848
|
+
To answer the strange questions that the children have raised about different monsters, lifeforms, and various warriors, the researchers of the Akademiya have decided to create a game that simulates an adventure of sorts...
|
1783
1849
|
|
1784
1850
|
## 3526719282
|
1785
1851
|
|
1786
1852
|
### C
|
1787
1853
|
也可以试试「苹果酿汐藻」、「咖啡汐藻」和「绝云椒椒汐藻」…前提是小心一点,不要食物中毒!
|
1788
1854
|
### E
|
1789
|
-
How about... "Apple Cider Tidalga", or "Coffee Tidalga," or... or... "Jueyun Chili Tidalga
|
1855
|
+
How about... "Apple Cider Tidalga", or "Coffee Tidalga," or... or... "Jueyun Chili Tidalga"? As long as it isn't poisonous, you could try pretty much anything!
|
1790
1856
|
|
1791
1857
|
## 560702972
|
1792
1858
|
|
1793
1859
|
### C
|
1794
|
-
五重天的寒雨
|
1860
|
+
茜特菈莉·五重天的寒雨
|
1795
1861
|
### E
|
1862
|
+
Mamaloaco's Frigid Rain
|
1796
1863
|
|
1797
1864
|
## 204991683, 734587523
|
1798
1865
|
|
1799
1866
|
### C
|
1800
1867
|
交付装备
|
1801
1868
|
### E
|
1802
|
-
|
1869
|
+
Equipment Provided
|
1803
1870
|
|
1804
1871
|
## 3768729979
|
1805
1872
|
|
1806
1873
|
### C
|
1807
1874
|
交易成功
|
1808
1875
|
### E
|
1809
|
-
|
1876
|
+
Done Deal
|
1810
1877
|
|
1811
1878
|
## 1064205135, 4081794439, 799819599
|
1812
1879
|
|
1813
1880
|
### C
|
1814
1881
|
交给他史莱姆的粘液
|
1815
1882
|
### E
|
1816
|
-
Give him
|
1883
|
+
Give him the ooze secreted by a Slime
|
1817
1884
|
|
1818
1885
|
## 1824269335, 3453406367, 465770183
|
1819
1886
|
|
1820
1887
|
### C
|
1821
1888
|
交给他纳塔龙众的牙齿
|
1822
1889
|
### E
|
1823
|
-
Give him
|
1890
|
+
Give him the fangs shed by a Natlan Saurian
|
1824
1891
|
|
1825
1892
|
## 1148191311, 1507341911, 2527091247
|
1826
1893
|
|
1827
1894
|
### C
|
1828
1895
|
交给他蕈兽产生的孢子
|
1829
1896
|
### E
|
1830
|
-
Give him the spores produced by
|
1897
|
+
Give him the spores produced by a Fungus
|
1831
1898
|
|
1832
1899
|
## 2282846186
|
1833
1900
|
|
1834
1901
|
### C
|
1835
1902
|
亲爱的旅行者:
|
1836
1903
|
「游逸旅闻·鎏溢之章」活动玩法即将结束,欢迎旅行者及时参与活动,获取活动奖励~
|
1837
1904
|
### E
|
1838
1905
|
Dear Traveler,
|
1839
|
-
The "Travelers' Tales:
|
1906
|
+
The "Travelers' Tales: Gilded Chapter" event will end soon. Please remember to take part and claim your rewards in time~
|
1840
1907
|
|
1841
1908
|
## 3732339922
|
1842
1909
|
|
1843
1910
|
### C
|
1844
1911
|
亲爱的旅行者:
|
1845
1912
|
「肃靖险乱」初试锋芒挑战周期即将结束,欢迎旅行者及时参与活动,获取活动奖励~
|
1846
1913
|
### E
|
1847
1914
|
Dear Traveler,
|
1848
|
-
The "Tumult Subduer"
|
1915
|
+
The "Tumult Subduer" Trial's Precipice challenge cycle will end soon. Please remember to take part and claim your rewards in time~
|
1849
1916
|
|
1850
1917
|
## 3925332162
|
1851
1918
|
|
1852
1919
|
### C
|
1853
1920
|
亲爱的旅行者:
|
1854
1921
|
「肃靖险乱」地脉紊乱点爆发期即将结束,欢迎旅行者及时参与活动,获取活动奖励~
|
1855
1922
|
### E
|
1856
1923
|
Dear Traveler,
|
1857
|
-
The "Tumult Subduer" event's Ley Line
|
1924
|
+
The "Tumult Subduer" event's Ley Line Disturbance Outbreak will end soon. Please remember to take part and claim your rewards in time~
|
1858
1925
|
|
1859
1926
|
## 2768480330
|
1860
1927
|
|
1861
1928
|
### C
|
1862
1929
|
亲爱的旅行者:
|
1863
1930
|
「追想练行·豪斗篇」活动玩法即将结束,欢迎旅行者及时参与活动,获取活动奖励~
|
1864
1931
|
### E
|
1932
|
+
Dear Traveler,
|
1933
|
+
The "Reminiscent Regimen: Combat" event will end soon. Please remember to take part and claim your rewards in time~
|
1865
1934
|
|
1866
1935
|
## 2408568991
|
1867
1936
|
|
1868
1937
|
### C
|
1869
|
-
人之
|
1938
|
+
「人之名」解放
|
1870
1939
|
### E
|
1871
1940
|
"Humanity's Name" Unfettered
|
1872
1941
|
|
1873
1942
|
## 62848892
|
1874
1943
|
|
1875
1944
|
### C
|
1876
|
-
人之命,解放!
|
1945
|
+
玛薇卡·人之命,解放!
|
1877
1946
|
### E
|
1947
|
+
"Humanity's Name" Unfettered
|
1878
1948
|
|
1879
1949
|
## 1427180024
|
1880
1950
|
|
1881
1951
|
### C
|
1882
1952
|
从3张<color=#FFFFFFFF>驰轮车</color>中选择1张加入手牌。
|
1883
1953
|
<color=#FFFFFFFF>我方打出特技牌后:</color>若可能,<color=#FFFFFFFF>$[A1315]</color>回复1点<color=#FFFFFFFF>夜魂值</color>。
|
1884
1954
|
(牌组中包含$[A1315],才能加入牌组)
|
1885
1955
|
### E
|
1886
1956
|
Select 1 card from 3 <color=#FFFFFFFF>Flamestrider</color> cards to add to your Hand.
|
1887
|
-
<color=#FFFFFFFF>After you play a Technique card:
|
1957
|
+
<color=#FFFFFFFF>After you play a Technique card:</color> If possible, <color=#FFFFFFFF>$[A1315]</color> recovers 1 <color=#FFFFFFFF>Nightsoul point</color>.
|
1888
1958
|
(You must have $[A1315] in your deck to add this card to your deck)
|
1889
1959
|
|
1890
1960
|
## 544153389
|
1891
1961
|
|
1892
1962
|
### C
|
1893
1963
|
从多莉处拿到的「灵药」。
|
1894
1964
|
总觉得有些可疑,长高…真的有这么简单吗?
|
1895
1965
|
### E
|
1896
1966
|
A "miracle tonic" obtained from Dori.
|
1897
|
-
It seems a little suspicious.
|
1967
|
+
It seems a little suspicious. Could growing taller really be this easy?
|
1898
1968
|
|
1899
1969
|
## 1501899794
|
1900
1970
|
|
1901
1971
|
### C
|
1902
1972
|
他就点头说「可以可以可以,到时候有成品了一定要拿来给我看看啊!」
|
1903
1973
|
### E
|
1904
|
-
He nodded
|
1974
|
+
He nodded and said, "Yes, indeed, of course. Once you've put things into place, you simply must show me your results!"
|
1905
1975
|
|
1906
1976
|
## 3636605626
|
1907
1977
|
|
1908
1978
|
### C
|
1909
1979
|
他的动力好像愈发旺盛了,不仅做出了炮台的正式军用版,还不怕危险,带着它第一时间赶来危险地带。
|
1910
1980
|
### E
|
1911
|
-
His ambition keeps growing unchecked. It's enough that he made an official military version of his cannon, but
|
1981
|
+
His ambition keeps growing unchecked. It's enough that he made an official military version of his cannon, but rushing out here to this dangerous place to test it...
|
1912
1982
|
|
1913
1983
|
## 1651051655, 1868346487, 2162116103, 2369123359, 2690076421, 3342398543, 4058546423, 4133978983, 4294354767, 723435975, 774065447, 905371663
|
1914
1984
|
|
1915
1985
|
### C
|
1916
|
-
付出<color=#F39000>{0}</color>
|
1986
|
+
付出{{SPRITE_PRESET#21002}}<color=#F39000>{0}</color>作为代价
|
1917
1987
|
### E
|
1918
|
-
|
1988
|
+
Surrender <color=#F39000>{0}</color> point(s) of Remaining HP and make a pact
|
1919
1989
|
|
1920
1990
|
## 3387245395
|
1921
1991
|
|
1922
1992
|
### C
|
1923
1993
|
令一位伙伴进入井中
|
1924
1994
|
### E
|
1925
|
-
Someone
|
1995
|
+
Someone Falls In...
|
1926
1996
|
|
1927
1997
|
## 1883569258
|
1928
1998
|
|
1929
1999
|
### C
|
1930
2000
|
以后你有揍魔物的差事,也可以随时叫上我,管饭最好,不管饭的话我自带便当。
|
1931
2001
|
### E
|
1932
|
-
If you ever need anyone to help you pummel some monsters, I'll
|
2002
|
+
If you ever need anyone to help you pummel some monsters, I'll be up for it. Obviously, it would be best if meals were included, but if they're not, I can always bring my own.
|
1933
2003
|
|
1934
2004
|
## 3423659262
|
1935
2005
|
|
1936
2006
|
### C
|
1937
2007
|
任务道具
|
1938
2008
|
### E
|
2009
|
+
Quest Item
|
1939
2010
|
|
1940
2011
|
## 3740181008
|
1941
2012
|
|
1942
2013
|
### C
|
1943
2014
|
仿拟极恶骑的战斗风格,依据点按、长按,以不同的方式产生效果。
|
1944
2015
|
|
1945
2016
|
<color=#FFD780FF>点按</color>
|
1946
2017
|
丝柯克获得45点{LINK#N11130005}<color=#FFD780FF>蛇之狡谋</color>{/LINK},并切换至{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式。
|
1947
2018
|
|
1948
2019
|
<color=#FFD780FF>长按</color>
|
1949
2020
|
丝柯克获得45点蛇之狡谋,并将持续快速移动,在该状态下提高丝柯克的抗打断能力。
|
1950
|
-
期间,丝柯克可以控制快速移动的方向,并能通过再次施放技能,提前结束快速移动状态。
|
2021
|
+
期间,丝柯克可以控制快速移动的方向,且可以在水面上移动,并能通过再次施放技能,提前结束快速移动状态。
|
1951
2022
|
### E
|
1952
2023
|
Imitates the combat style of "The Foul." Produces different effects depending on whether you Tap or Hold.
|
1953
2024
|
|
1954
2025
|
<color=#FFD780FF>Tap</color>
|
1955
2026
|
Skirk gains 45 {LINK#N11130005}<color=#FFD780FF>Serpent's Subtlety</color>{/LINK} and switches to the {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode.
|
1956
2027
|
|
1957
2028
|
<color=#FFD780FF>Hold</color>
|
1958
2029
|
Skirk gains 45 Serpent's Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state.
|
1959
2030
|
During this time, Skirk can control her movement direction. She can also use this Skill again to end rapid movement prematurely.
|
1960
2031
|
|
1961
2032
|
## 1227228531
|
1962
2033
|
|
1963
2034
|
### C
|
1964
2035
|
伙伴棋子升阶至三阶
|
1965
2036
|
### E
|
1966
|
-
Companion
|
2037
|
+
Companion Piece Reached Level 3
|
1967
2038
|
|
1968
2039
|
## 927648595
|
1969
2040
|
|
1970
2041
|
### C
|
1971
2042
|
伙伴棋子升阶至二阶
|
1972
2043
|
### E
|
1973
|
-
Companion
|
2044
|
+
Companion Piece Reached Level 2
|
1974
2045
|
|
1975
2046
|
## 2271130555
|
1976
2047
|
|
1977
2048
|
### C
|
1978
2049
|
伙伴棋子升阶至四阶
|
1979
2050
|
### E
|
1980
|
-
Companion
|
2051
|
+
Companion Piece Reached Level 4
|
1981
2052
|
|
1982
2053
|
## 885142986
|
1983
2054
|
|
1984
2055
|
### C
|
1985
2056
|
伙伴棋子可携带装备数量+<color=#F39000>{0}</color>(初始可携带数量2)
|
1986
2057
|
### E
|
1987
|
-
Your Companion Pieces can equip <color=#F39000>{0}</color> extra equipment (the starting amount is 2)
|
2058
|
+
Your Companion Pieces can equip <color=#F39000>{0}</color> extra piece(s) of equipment (the starting amount is 2)
|
1988
2059
|
|
1989
2060
|
## 2464121986
|
1990
2061
|
|
1991
2062
|
### C
|
1992
2063
|
伙伴棋子商店中可选择项+<color=#F39000>{0}</color>
|
1993
2064
|
### E
|
1994
|
-
|
2065
|
+
Adds <color=#F39000>{0}</color> selectable items to the Companion Piece Shop
|
1995
2066
|
|
1996
2067
|
## 2164357253
|
1997
2068
|
|
1998
2069
|
### C
|
1999
2070
|
伟业,建于奇迹与生命融汇之刻。
|
2000
2071
|
那光辉是凡俗的学识所不可及,亦是尘世的善良所不可及。
|
2001
2072
|
自大者自黑暗中来,德与理点缀其虚伪。
|
2002
2073
|
吞噬渴望的一切,如其兄弟,如其母亲。
|
2003
2074
|
### E
|
2004
2075
|
Greatness, created in the moment where miracles met life.
|
2005
2076
|
Neither mundane knowledge nor earthly compassion could hope to reach that light.
|
2006
|
-
The arrogant slither forth from the darkness,
|
2077
|
+
The arrogant slither forth from the darkness, virtue and reason draped in hypocrites' lies.
|
2007
2078
|
Their gnashing maws devour all — brothers and mothers alike.
|
2008
2079
|
|
2009
2080
|
## 3994070808, 902707044
|
2010
2081
|
|
2011
2082
|
### C
|
2012
2083
|
伟大的冒险总少不了热血的征途。通过模拟不同战斗情景,必将燃起胸中的豪情,激发冒险的热情,亦能为未来的旅途注入动力…
|
2013
2084
|
### E
|
2014
|
-
No grand adventure is complete without a journey that sets your blood aflame. With these combat simulations,
|
2085
|
+
No grand adventure is complete without a journey that sets your blood aflame. With these combat simulations, your heroic spirit and passion for adventure are sure to be reawakened to fuel the journey ahead...
|
2015
2086
|
|
2016
2087
|
## 954857812
|
2017
2088
|
|
2018
2089
|
### C
|
2019
|
-
|
2090
|
+
浮游风蕈兽
|
2020
2091
|
### E
|
2021
2092
|
Stretchy Anemo Fungus
|
2022
2093
|
|
2023
2094
|
## 2402505055
|
2024
2095
|
|
2025
2096
|
### C
|
2026
2097
|
似乎你的回答让她想起了故人。
|
2027
2098
|
在一片思索之后,她决定再与你同行一段路。
|
2028
2099
|
「反正也差不多顺路。」
|
2029
2100
|
接下来<color=#F39000>{0}</color>场遭遇战内,神秘少女将出现在棋盘上协助出战
|
2030
2101
|
### E
|
2031
|
-
Your answer
|
2032
|
-
After much contemplation, she
|
2033
|
-
"
|
2034
|
-
In the next <color=#F39000>{0}</color>
|
2102
|
+
Your answer seems to remind her of someone from her past.
|
2103
|
+
After much contemplation, she decides to travel beside you a while longer.
|
2104
|
+
"We're heading the same way anyway," she says.
|
2105
|
+
In the next <color=#F39000>{0}</color> Skirmish(es), the Mysterious Maid will appear on the board and assist you in battle
|
2035
2106
|
|
2036
2107
|
## 4237071778
|
2037
2108
|
|
2038
2109
|
### C
|
2039
2110
|
但为什么突然轰魔物?
|
2040
2111
|
### E
|
2041
|
-
Is there a particular reason for blowing
|
2112
|
+
Is there a particular reason for blowing these monsters up?
|
2042
2113
|
|
2043
2114
|
## 2599008866
|
2044
2115
|
|
2045
2116
|
### C
|
2046
2117
|
但我又和原来那个普普通通,什么都做不出来的普通人…不一样了。
|
2047
2118
|
### E
|
2048
|
-
That said, I'm
|
2119
|
+
That said, I'm no longer that old run-of-the-mill everyman who couldn't make something valuable to save his life either.
|
2049
2120
|
|
2050
2121
|
## 2113303026
|
2051
2122
|
|
2052
2123
|
### C
|
2053
2124
|
但普通警备队员极大概率被炮尾直接一下撞死…所以还得发明一个…小型地上战舰级别的平台,载着重炮到处跑。
|
2054
2125
|
### E
|
2055
|
-
But for a regular member of the Gardes... the recoil would probably kill them stone dead. I'll need to invent a... "Miniature Terrestrial Naval-Grade Platform"! Something
|
2126
|
+
But for a regular member of the Gardes... the recoil would probably kill them stone dead. I'll need to invent a... "Miniature Terrestrial Naval-Grade Platform"! Something mobile that can support the cannon's weight.
|
2056
2127
|
|
2057
2128
|
## 3688239322
|
2058
2129
|
|
2059
2130
|
### C
|
2060
2131
|
但看来以前做建筑模型留下的手艺还没完全荒废嘛。
|
2061
2132
|
### E
|
2062
|
-
But it
|
2133
|
+
But it seems that everything I learned making construction models back in the day hasn't completely left me.
|
2063
2134
|
|
2064
2135
|
## 2302461203
|
2065
2136
|
|
2066
2137
|
### C
|
2067
|
-
作战区域中将出现大量反弹挡板,利用这些挡板调整炮弹的弹道,或许能更有效打击那些藏在掩体后的魔物。
|
2138
|
+
作战区域中将出现大量<color=#FFCC33>反弹挡板</color>,利用这些挡板调整炮弹的弹道,或许能更有效打击那些藏在掩体后的魔物。
|
2068
2139
|
### E
|
2069
|
-
You can use the bounce pads around the battlefield to redirect your
|
2140
|
+
You can use the bounce pads around the battlefield to redirect your shots to accurately take down monsters. Some monsters think that they're safe behind cover... show them that it'll take more than that to outsmart a cannonball.
|
2070
2141
|
|
2071
2142
|
## 3775009404
|
2072
2143
|
|
2073
2144
|
### C
|
2074
2145
|
作战成功
|
2075
2146
|
### E
|
2076
|
-
|
2147
|
+
Challenge Completed
|
2077
2148
|
|
2078
2149
|
## 1152801975
|
2079
2150
|
|
2080
2151
|
### C
|
2081
2152
|
你们在无人的夜里四处发掘,终于,有一个冒险伙伴真的找到了宝藏的踪迹…
|
2082
2153
|
### E
|
2083
|
-
You dig everywhere on this lonely night, and finally, one of your companions finds a trail that
|
2154
|
+
You dig everywhere on this lonely night, and finally, one of your companions finds a trail that might just lead to the treasure...
|
2084
2155
|
|
2085
2156
|
## 1872064471, 3584556791
|
2086
2157
|
|
2087
2158
|
### C
|
2088
2159
|
你听到深井之下传来嘶哑的声音:
|
2089
2160
|
「好…既然…那我就拿这个,与你换取…呵呵…」
|
2090
2161
|
### E
|
2091
2162
|
You hear a hoarse voice coming from the depths of the well:
|
2092
|
-
"Kuhaha...
|
2163
|
+
"Kuhaha... Now then... I'll take this... and give you..."
|
2093
2164
|
|
2094
2165
|
## 2129059471
|
2095
2166
|
|
2096
2167
|
### C
|
2097
2168
|
你和冒险伙伴很好地进行了休息,一夜无梦的睡眠,你感觉精神饱满,足以面对接下来旅途的疲惫。
|
2098
2169
|
### E
|
2099
|
-
You and your
|
2170
|
+
You and your Adventure Companions enjoy a good rest. After a dreamless night of sleep, you feel full of energy. Hopefully, it will be enough to face the trials of the road ahead.
|
2100
2171
|
|
2101
2172
|
## 3332994007
|
2102
2173
|
|
2103
2174
|
### C
|
2104
2175
|
你和冒险伙伴随身的行囊似乎被人翻找过…损失了一些冒险金币。
|
2105
2176
|
### E
|
2106
|
-
The
|
2177
|
+
The adventure packs that your party keeps close appear to have been disturbed... and some of your Adventure Coins are missing.
|
2107
2178
|
|
2108
2179
|
## 914512103
|
2109
2180
|
|
2110
2181
|
### C
|
2111
2182
|
你在原地等了许久,但所谓「第八柱」后裔的人再也没有出现,你才确认自己的金币全都是打了水漂。
|
2112
2183
|
唉,你早该想到对方是个骗子的,不是吗?
|
2113
2184
|
### E
|
2114
|
-
You
|
2115
|
-
|
2185
|
+
You wait for a while, but the descendant of the "Eighth Pillar" does not return, and you realize that your coins are as lost as the "earth-shaking power" of King Deshret himself...
|
2186
|
+
Perhaps benefitting from the wisdom of hindsight, it now seems obvious to you that the man was a fraud...
|
2116
2187
|
|
2117
2188
|
## 1709097938
|
2118
2189
|
|
2119
2190
|
### C
|
2120
2191
|
你对<color=#FDAFF0FF>[{0}]</color>说
|
2121
2192
|
### E
|
2122
|
-
Me to {0}
|
2193
|
+
Me to <color=#FDAFF0FF>{0}</color>
|
2123
2194
|
|
2124
2195
|
## 1326955515, 1534635563, 1675324035, 1889174355, 224810131
|
2125
2196
|
|
2126
2197
|
### C
|
2127
2198
|
你对二手的装备并不信任
|
2128
2199
|
### E
|
2129
|
-
You don't trust second-hand equipment
|
2200
|
+
You don't trust second-hand equipment
|
2130
2201
|
|
2131
2202
|
## 415443785
|
2132
2203
|
|
2133
2204
|
### C
|
2134
2205
|
你忘记你为何出现在这儿,自四处勾连的藤蔓和遮天蔽日的密林中醒来,你是谁,你从何处来,又要到什么地方去…这个时候都不重要。重要的是,你知道你要寻找伙伴,突破重重障碍,然后走出这片森林…
|
2135
2206
|
### E
|
2136
|
-
You
|
2207
|
+
You have no recollection of how you arrived here, awakening amidst tangling vines and surrounded by dense forest that blocks out the sky. You don't know who you are, where you came from, or where you were going... but none of that matters. All you know is that you must seek out companions and pass the many obstacles that await as you attempt to leave this jungle...
|
2137
2208
|
|
2138
2209
|
## 2356417575, 3329067727, 3356231303
|
2139
2210
|
|
2140
2211
|
### C
|
2141
2212
|
你感觉天旋地转了好一阵子,直到咚地一声垂直落到了洞底。
|
2142
2213
|
好消息,你和冒险伙伴落到了厚沙之上,除了嘴里吃了几口沙子,没有太多损伤。
|
2143
2214
|
坏消息,漆黑的遗迹空洞内,隐约传来了魔兽的气息…
|
2144
2215
|
### E
|
2145
|
-
You feel as though you've been falling for eternity, until suddenly, you hit the floor with a loud thump.
|
2216
|
+
You feel as though you've been falling for an eternity, until suddenly, you hit the floor with a loud thump.
|
2146
2217
|
The good news is that your Adventure Companions landed on a thick bed of sand.
|
2147
2218
|
The bad news is that the foul stench of monsters is starting to waft through the pitch-black ruins around you...
|
2148
2219
|
|
2149
2220
|
## 1037408823, 2595182607, 2827976463
|
2150
2221
|
|
2151
2222
|
### C
|
2152
2223
|
你感觉天旋地转了好一阵子,直到咚地一声垂直落到了洞底。
|
2153
2224
|
好消息,你和冒险伙伴落到了厚苔之上,没有太多损伤。
|
2154
2225
|
坏消息,漆黑的深坑里,孢子的荧光逐渐浮现…
|
2155
2226
|
### E
|
2156
|
-
You feel as though you've been falling for eternity, until suddenly, you hit the floor with a loud thump.
|
2227
|
+
You feel as though you've been falling for an eternity, until suddenly, you hit the floor with a loud thump.
|
2157
2228
|
The good news is that your Adventure Companions landed on a thick bed of moss.
|
2158
2229
|
The bad news is that fluorescent spores are starting to rise inside the pitch-black hole around you...
|
2159
2230
|
|
2160
2231
|
## 2719649203, 2998851355, 64500675
|
2161
2232
|
|
2162
2233
|
### C
|
2163
2234
|
你技不如人,被部族的牌手击败。
|
2164
2235
|
### E
|
2165
|
-
Card Game:
|
2236
|
+
Card Game: Devastating Defeat
|
2166
2237
|
|
2167
2238
|
## 1284585539
|
2168
2239
|
|
2169
2240
|
### C
|
2170
2241
|
你持有的「道具·充能转化容器」激活了特殊的元能构装体
|
2171
2242
|
### E
|
2172
|
-
Your "Energy Transformation Capacitor"
|
2243
|
+
Your "Item: Energy Transformation Capacitor" has activated a special Primal Construct
|
2173
2244
|
|
2174
2245
|
## 1683405311, 3580516831
|
2175
2246
|
|
2176
2247
|
### C
|
2177
2248
|
你挑挑拣拣,将一件装备交给了眼前狼狈不堪的学者。
|
2178
2249
|
### E
|
2179
|
-
|
2250
|
+
After careful consideration, you hand your chosen equipment to the disheveled scholar in front of you.
|
2180
2251
|
|
2181
2252
|
## 2221833575
|
2182
2253
|
|
2183
2254
|
### C
|
2184
2255
|
你探寻死域,虽然有所发现,但你知道,这片死域里还藏着更多…
|
2185
2256
|
### E
|
2186
|
-
You explore the Withering
|
2257
|
+
You explore the Withering Zone, but despite your discoveries, you feel certain that richer secrets lie deeper still...
|
2187
2258
|
|
2188
2259
|
## 2181660647
|
2189
2260
|
|
2190
2261
|
### C
|
2191
2262
|
你放弃咬一口炫色蘑菇的举动被看到,大家都露出的钦佩的表情。
|
2192
2263
|
似乎正是因为你拥有如此坚定的意志,有目睹了一切者自愿加入了您的队伍…
|
2193
2264
|
### E
|
2194
|
-
You
|
2195
|
-
It seems that it's precisely this unwavering discipline that drew so many of them to
|
2265
|
+
You manage to resist the temptation to bite into the colorful mushroom, earning the respect of your companions.
|
2266
|
+
It seems that it's precisely this unwavering discipline that drew so many of them to you in the first place...
|
2196
2267
|
|
2197
2268
|
## 2841190490
|
2198
2269
|
|
2199
2270
|
### C
|
2200
2271
|
你是说编纂的冒险故事吗…哈哈,我们毕竟是教令院的学者,当然还是拿须弥的故事当原型比较有趣…
|
2201
2272
|
### E
|
2202
|
-
You mean the adventure narratives? Haha, we're
|
2273
|
+
You mean the adventure narratives? Haha, we're Akademiya students, after all. Naturally, stories based on the tales of Sumeru pack a more exciting punch...
|
2203
2274
|
|
2204
2275
|
## 1160023035, 1251252491, 1477385187, 2149037131, 2483642283, 3542149883, 3920197907, 4065304803, 4170015795, 4212357691
|
2205
2276
|
|
2206
2277
|
### C
|
2207
2278
|
你没有足够的冒险金币了
|
2208
2279
|
### E
|
2209
|
-
You don't have enough Adventure Coins
|
2280
|
+
You don't have enough Adventure Coins
|
2210
2281
|
|
2211
2282
|
## 3808272335
|
2212
2283
|
|
2213
2284
|
### C
|
2214
2285
|
你派出的冒险伙伴向你打包票会完成这次的任务。
|
2215
2286
|
下次重逢,或许你和他都能变得更加坚强了。
|
2216
2287
|
### E
|
2217
|
-
|
2218
|
-
When
|
2288
|
+
Your chosen companion vows to complete their mission.
|
2289
|
+
When next you meet, perhaps both of you will have grown stronger.
|
2219
2290
|
|
2220
2291
|
## 138723335
|
2221
2292
|
|
2222
2293
|
### C
|
2223
2294
|
你派出的冒险伙伴没有那么自信。
|
2224
2295
|
但是没关系,为了你,你的冒险伙伴一定会完成你的任务。
|
2225
2296
|
### E
|
2226
|
-
Your
|
2227
|
-
But fear not, for your sake,
|
2297
|
+
Your chosen companion doesn't seem all that confident.
|
2298
|
+
But fear not, for your sake, they will see their task through to the end.
|
2228
2299
|
|
2229
2300
|
## 1317127167, 1505676743, 3500088391
|
2230
2301
|
|
2231
2302
|
### C
|
2232
2303
|
你甚至无法看清那漆黑的巨影究竟是从何处将你想要的东西取出。
|
2233
2304
|
他用两根手指捏着你所求之物,将之置入你的双掌之中。
|
2234
2305
|
### E
|
2235
|
-
Your eyes can't even trace
|
2236
|
-
With two fingers,
|
2306
|
+
Your eyes can't even trace from whence that inky shadow retrieves your reward.
|
2307
|
+
With two fingers, it deposits its gift into your waiting hands.
|
2237
2308
|
|
2238
2309
|
## 18286919
|
2239
2310
|
|
2240
2311
|
### C
|
2241
|
-
你获得了
|
2312
|
+
你获得了羁绊之帜
|
2242
2313
|
### E
|
2243
2314
|
You obtained Adventure Coins
|
2244
2315
|
|
2245
2316
|
## 2139929455, 2248142527, 3664038183
|
2246
2317
|
|
2247
2318
|
### C
|
2248
2319
|
你获得了该轮比赛的奖金
|
2249
2320
|
### E
|
2250
|
-
You
|
2321
|
+
You win the prize money for this round
|
2251
2322
|
|
2252
2323
|
## 1097372163, 118321811, 1936429699, 2665170659, 3397681627
|
2253
2324
|
|
2254
2325
|
### C
|
2255
2326
|
你表示你也囊中羞涩
|
2256
2327
|
### E
|
2257
|
-
|
2328
|
+
Explain to the merchant that you're strapped for cash
|
2258
2329
|
|
2259
2330
|
## 2098953751
|
2260
2331
|
|
2261
2332
|
### C
|
2262
2333
|
你试图与井底之物进行交易,一位冒险伙伴落入荒井之中
|
2263
2334
|
### E
|
2264
|
-
You
|
2335
|
+
You try to trade with the creature at the bottom of the well, but one of your Adventure Companions falls in...
|
2265
2336
|
|
2266
2337
|
## 1596915071
|
2267
2338
|
|
2268
2339
|
### C
|
2269
2340
|
你试图与井底之物进行交易,将一件装备投入了荒井
|
2270
2341
|
### E
|
2271
|
-
You
|
2342
|
+
You toss a piece of equipment to the creature at the bottom of the well in the hope that you might trade with it
|
2272
2343
|
|
2273
2344
|
## 2079718839, 905057679, 909031487
|
2274
2345
|
|
2275
2346
|
### C
|
2276
2347
|
你输掉了该轮比赛的参与费,铩羽而归。
|
2277
2348
|
### E
|
2278
|
-
You
|
2349
|
+
You squander your entry fee and leave with your tail between your legs
|
2279
2350
|
|
2280
2351
|
## 4182310351
|
2281
2352
|
|
2282
2353
|
### C
|
2283
2354
|
你还是低估了这些长期盘踞于黑暗之中的魔物。
|
2284
2355
|
你和你的冒险伙伴在黑暗之中精疲力尽,被这些魔物追逐驱赶出了树洞深坑。
|
2285
2356
|
它们用自己的行动证明了,你不该踏足你不应踏足之地。
|
2286
2357
|
### E
|
2287
2358
|
You underestimated the monsters that have made the darkness their home.
|
2288
|
-
You and your
|
2289
|
-
|
2359
|
+
You and your companions are exhausted and find yourselves easily chased out of the tree hollow.
|
2360
|
+
The monster's message is clear: Some paths are not meant to be trodden by unfamiliar feet... or whatever other appendages your party members may have.
|
2290
2361
|
|
2291
2362
|
## 2788623631
|
2292
2363
|
|
2293
2364
|
### C
|
2294
2365
|
你还是低估了这些长期盘踞于黑暗之中的魔物。
|
2295
2366
|
你和你的冒险伙伴在黑暗之中精疲力尽,被这些魔物追逐驱赶出了遗迹空洞。
|
2296
2367
|
它们用自己的行动证明了,你不该踏足你不应踏足之地。
|
2297
2368
|
### E
|
2298
2369
|
You underestimated the monsters that have made the darkness their home.
|
2299
|
-
You and your
|
2300
|
-
|
2370
|
+
You and your companions are exhausted and find yourselves easily chased out of the ruins.
|
2371
|
+
The monster's message is clear: Some paths are not meant to be trodden by unfamiliar feet... or whatever other appendages your party members may have.
|
2301
2372
|
|
2302
2373
|
## 912190015
|
2303
2374
|
|
2304
2375
|
### C
|
2305
2376
|
佣兵布满茧的手最后一次触摸自己的装备,然后,他将那件装备递给了你。
|
2306
2377
|
### E
|
2307
|
-
The mercenary's calloused hands brush
|
2378
|
+
The mercenary's calloused hands brush over his equipment for the final time. Then, he hands it to you.
|
2308
2379
|
|
2309
2380
|
## 4256112220
|
2310
2381
|
|
2311
2382
|
### C
|
2312
2383
|
使用1个浓缩树脂,获取<color=#F39000>2倍</color>产出
|
2313
2384
|
### E
|
2314
|
-
Use 1 Condensed Resin
|
2385
|
+
Use 1 Condensed Resin to claim <color=#F39000>2 times</color> the rewards
|
2315
2386
|
|
2316
2387
|
## 877178092
|
2317
2388
|
|
2318
2389
|
### C
|
2319
2390
|
使用1个脆弱树脂,获取<color=#F39000>3倍</color>产出
|
2320
2391
|
### E
|
2321
|
-
Use 1 Fragile Resin
|
2392
|
+
Use 1 Fragile Resin to claim <color=#F39000>3 times</color> the rewards
|
2322
2393
|
|
2323
2394
|
## 1284896244
|
2324
2395
|
|
2325
2396
|
### C
|
2326
2397
|
使用1个须臾树脂,获取<color=#F39000>3倍</color>产出
|
2327
2398
|
### E
|
2328
|
-
Use 1 Transient Resin
|
2399
|
+
Use 1 Transient Resin to claim <color=#F39000>3 times</color> the rewards
|
2329
2400
|
|
2330
2401
|
## 2552518155
|
2331
2402
|
|
2332
2403
|
### C
|
2333
|
-
使用凝冰弹触发「冻
|
2404
|
+
使用凝冰弹触发<color=#FFCC33>「急冻」</color>与<color=#FFCC33>「碎冰」</color>效应,可控制魔物行动并对其造成大量伤害。在作战中,也将出现<color=#FFCC33>反射挡板</color>,善用挡板调整炮弹弹道,可进一步提高击败魔物的效率。
|
2334
2405
|
### E
|
2335
|
-
Use
|
2406
|
+
Use Icy Shots to trigger the Frozen and Shatter reactions, and restrict your enemies' movements while dishing out damage. During battle, there will also be bounce pads on the battlefield. Use these to change your shell's trajectory to better attack your foes.
|
2336
2407
|
|
2337
2408
|
## 2827425376
|
2338
2409
|
|
2339
2410
|
### C
|
2340
|
-
使用后,会消除采集者所在格子周围区域的所有树果和<color=#
|
2411
|
+
使用后,会消除采集者所在格子周围区域的所有树果和<color=#F39000>丛生荆棘</color>,被消除的树果<color=#F39000>会计入关卡采摘进度</color>。
|
2341
2412
|
### E
|
2342
|
-
Using this will eliminate all fruits and <color=#
|
2413
|
+
Using this will eliminate all fruits and <color=#F39000>Teeming Thorns</color> in squares around the collector. Eliminated fruits will <color=#F39000>count toward stage collection progress</color>.
|
2343
2414
|
|
2344
2415
|
## 1825301888
|
2345
2416
|
|
2346
2417
|
### C
|
2347
|
-
使用后,会消除采集者所在横排格子内所有的树果
|
2418
|
+
使用后,会消除采集者所在横排格子内所有的树果,被消除的树果<color=#F39000>会计入关卡采摘进度</color>。
|
2348
2419
|
### E
|
2349
|
-
Using this will eliminate all fruits and <color=#
|
2420
|
+
Using this will eliminate all fruits and <color=#F39000>Teeming Thorns</color> in squares along the same horizontal row as the collector. Eliminated fruits will <color=#F39000>count toward stage collection progress</color>.
|
2350
2421
|
|
2351
2422
|
## 4031678938
|
2352
2423
|
|
2353
2424
|
### C
|
2354
2425
|
使用特定类型的攻击可对剑鬼护罩造成更多伤害
|
2355
2426
|
### E
|
2356
|
-
Use specific attacks to deal increased
|
2427
|
+
Use specific attacks to deal increased DMG to the Kenki Ward
|
2357
2428
|
|
2358
2429
|
## 3016432234
|
2359
2430
|
|
2360
2431
|
### C
|
2361
2432
|
侠士?
|
2362
2433
|
### E
|
2363
|
-
What's with the "hero"?
|
2434
|
+
What's with the "hero" bit?
|
2364
2435
|
|
2365
2436
|
## 1715816263, 2372028831, 3982393447, 4007463087, 753356287
|
2366
2437
|
|
2367
2438
|
### C
|
2368
2439
|
保护售卖低价大众装备的商队
|
2369
2440
|
### E
|
2370
|
-
|
2441
|
+
Save the caravan selling cheap, low-quality gear
|
2371
2442
|
|
2372
2443
|
## 1577938895, 1635608767, 2126343311, 2747160383, 2949648439
|
2373
2444
|
|
2374
2445
|
### C
|
2375
2446
|
保护售卖高价精良装备的商队
|
2376
2447
|
### E
|
2377
|
-
|
2448
|
+
Save the caravan selling expensive, high-quality gear
|
2378
2449
|
|
2379
2450
|
## 1592884604
|
2380
2451
|
|
2381
2452
|
### C
|
2382
2453
|
健身的成果
|
2383
2454
|
### E
|
2455
|
+
Fruits of Training
|
2384
2456
|
|
2385
2457
|
## 1995610220, 2302126476, 3265093060
|
2386
2458
|
|
2387
2459
|
### C
|
2388
2460
|
健身的成果
|
2389
2461
|
### E
|
2390
|
-
|
2462
|
+
Fruits of Training
|
2391
2463
|
|
2392
2464
|
## 1846924310, 2161180854, 3548565014
|
2393
2465
|
|
2394
2466
|
### C
|
2395
2467
|
元素充能优势
|
2396
2468
|
### E
|
2397
|
-
Energy Recharge advantage
|
2469
|
+
Energy Recharge has an advantage
|
2398
2470
|
|
2399
2471
|
## 3609635695
|
2400
2472
|
|
2401
2473
|
### C
|
2402
2474
|
元素附着优势
|
2403
2475
|
### E
|
2404
|
-
Elemental
|
2476
|
+
Elemental effects have an advantage
|
2405
2477
|
|
2406
2478
|
## 2805312918, 2890155838, 4238132901, 653986893, 76414862
|
2407
2479
|
|
2408
2480
|
### C
|
2409
2481
|
元素附着有利
|
2410
2482
|
### E
|
2411
|
-
Elemental effects advantage
|
2483
|
+
Elemental effects have an advantage
|
2412
2484
|
|
2413
2485
|
## 3156398948
|
2414
2486
|
|
2415
2487
|
### C
|
2416
|
-
全体史莱姆
|
2488
|
+
场上全体史莱姆伙伴最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
|
2417
2489
|
### E
|
2418
2490
|
All Slime Companions have their Max HP decreased by <color=#F39000>{0}%</color>, while all Human Companions have their ATK increased by <color=#F39000>{1}%</color>
|
2419
2491
|
|
2420
2492
|
## 4057915836
|
2421
2493
|
|
2422
2494
|
### C
|
2423
|
-
全体纳塔龙众伙伴最大生命值降低<color=#F39000>{0}%</color>,
|
2495
|
+
场上全体纳塔龙众伙伴最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
|
2424
2496
|
### E
|
2425
|
-
All Saurian Companions have their Max HP decreased by <color=#F39000>{0}%</color>,
|
2497
|
+
All Natlan Saurian Companions have their Max HP decreased by <color=#F39000>{0}%</color>, but all Human Companions have their ATK increased by <color=#F39000>{1}%</color>
|
2426
2498
|
|
2427
2499
|
## 4280402412
|
2428
2500
|
|
2429
2501
|
### C
|
2430
|
-
全体蕈兽
|
2502
|
+
场上全体蕈兽伙伴最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
|
2431
2503
|
### E
|
2432
2504
|
All Fungus Companions have their Max HP decreased by <color=#F39000>{0}%</color>, while all Human Companions have their ATK increased by <color=#F39000>{1}%</color>
|
2433
2505
|
|
2434
2506
|
## 1004956756
|
2435
2507
|
|
2436
2508
|
### C
|
2437
2509
|
关于「伙伴冒险大战记」的关卡…
|
2438
2510
|
### E
|
2439
|
-
About the "Companion Caper Chronicles" Stages
|
2511
|
+
About the "Companion Caper Chronicles" Stages...
|
2440
2512
|
|
2441
2513
|
## 2682937570
|
2442
2514
|
|
2443
2515
|
### C
|
2444
2516
|
关于地脉紊乱点…
|
2445
2517
|
### E
|
2446
|
-
|
2518
|
+
What can you tell me about the Ley Line disturbance?
|
2447
2519
|
|
2448
2520
|
## 2687749035
|
2449
2521
|
|
2450
2522
|
### C
|
2451
2523
|
关卡任务完成,已获得任务奖励
|
2452
2524
|
### E
|
2453
|
-
Stage Quest completed
|
2525
|
+
Stage Quest completed, Quest rewards obtained
|
2454
2526
|
|
2455
2527
|
## 389940492
|
2456
2528
|
|
2457
2529
|
### C
|
2458
2530
|
关卡详情
|
2459
2531
|
### E
|
2460
|
-
|
2532
|
+
Stage Details
|
2461
2533
|
|
2462
2534
|
## 3494516834
|
2463
2535
|
|
2464
2536
|
### C
|
2465
2537
|
其实是这样,这些树果收集起来之后,我会定期喂养圈养起来的小动物,然后总结饮食和环境对生物的影响…
|
2466
2538
|
### E
|
2467
|
-
It works like this: once you've collected all the fruit, I'll feed it to the animals in the pens
|
2539
|
+
It works like this: once you've collected all the fruit, I'll feed it to the animals in the pens and record the effects of food and environment on living organisms...
|
2468
2540
|
|
2469
2541
|
## 251042678
|
2470
2542
|
|
2471
2543
|
### C
|
2472
2544
|
冒险家协会捎来情报,璃月的地中之盐一带似乎发生了某种异动,千岩军已将现场封锁,你与派蒙打算前往现场一探究竟…
|
2473
2545
|
### E
|
2474
|
-
The Adventurers' Guild has reported strange activity in Liyue's Sal Terrae, and the Millelith have sealed
|
2546
|
+
The Adventurers' Guild has reported strange activity in Liyue's Sal Terrae, and the Millelith have sealed the area off. Sensing danger, you and Paimon decide to head over to investigate...
|
2475
2547
|
|
2476
2548
|
## 1099620327, 219618055, 2546279407, 3985865271, 630042751
|
2477
2549
|
|
2478
2550
|
### C
|
2479
2551
|
决赛
|
2480
2552
|
### E
|
2481
|
-
Join the finals
|
2553
|
+
Join the finals
|
2482
2554
|
|
2483
2555
|
## 214411746
|
2484
2556
|
|
2485
2557
|
### C
|
2486
2558
|
准确评估敌我战力差距,是战士必不可少的本领。
|
2487
2559
|
### E
|
2488
|
-
It's essential for a warrior to assess the strength of his enemies and allies
|
2560
|
+
It's essential for a warrior to assess the strength of both his enemies and allies.
|
2489
2561
|
|
2490
2562
|
## 3151927338
|
2491
2563
|
|
2492
2564
|
### C
|
2493
2565
|
准领队,你想和我聊聊重炮的事呢,还是前辈的事?
|
2494
2566
|
### E
|
2495
|
-
Proto-Boss. Do you want to talk
|
2567
|
+
Proto-Boss. Do you want to talk about the cannon... or were you hoping to ask about Frejus?
|
2496
2568
|
|
2497
2569
|
## 2361614379
|
2498
2570
|
|
2499
2571
|
### C
|
2500
2572
|
凝冰弹
|
2501
2573
|
### E
|
2502
|
-
|
2574
|
+
Icy Shot
|
2503
2575
|
|
2504
2576
|
## 2186789314
|
2505
2577
|
|
2506
2578
|
### C
|
2507
2579
|
出场的棋子可合至<color=#F39000>四星</color>
|
2508
2580
|
### E
|
2509
|
-
Pieces
|
2581
|
+
Pieces in play can be combined to reach up to a <color=#F39000>4-Star</color> rating
|
2510
2582
|
|
2511
2583
|
## 2256434999
|
2512
2584
|
|
2513
2585
|
### C
|
2514
2586
|
出手解决村民烦恼
|
2515
2587
|
### E
|
2516
|
-
Help the villagers
|
2588
|
+
Help the villagers solve their woes
|
2517
2589
|
|
2518
2590
|
## 652115066
|
2519
2591
|
|
2520
2592
|
### C
|
2521
2593
|
出现了…准领队居然真的带着小助手来了!
|
2522
2594
|
### E
|
2523
|
-
#
|
2595
|
+
#Wow, here they are... Proto-Boss and {M#his}{F#her} little assistant really have shown up!
|
2524
2596
|
|
2525
2597
|
## 2338836663, 3954833863, 3993665327
|
2526
2598
|
|
2527
2599
|
### C
|
2528
2600
|
击破死域瘤
|
2529
2601
|
### E
|
2530
|
-
Destroy the Tumor of the Withering
|
2602
|
+
Destroy the Tumor of the Withering
|
2531
2603
|
|
2532
2604
|
## 734211366
|
2533
2605
|
|
2534
2606
|
### C
|
2535
2607
|
击败前4名敌人时触发复苏次数不超过2:#1#/%1%
|
2536
2608
|
### E
|
2537
|
-
|
2609
|
+
Trigger no more than 2 revives when defeating the first 4 opponents: #1#/%1%
|
2538
2610
|
|
2539
2611
|
## 5387570
|
2540
2612
|
|
2541
2613
|
### C
|
2542
2614
|
刚才站在那边看了半天了吧。
|
2543
2615
|
### E
|
2544
|
-
|
2616
|
+
I mean, you've been standing there watching us all day.
|
2545
2617
|
|
2546
2618
|
## 1782809338
|
2547
2619
|
|
2548
2620
|
### C
|
2549
2621
|
初始生命上限+<color=#F39000>{0}</color>
|
2550
2622
|
### E
|
2551
|
-
Starting Max HP increased
|
2623
|
+
Starting Max HP increased by <color=#F39000>{0}</color>
|
2552
2624
|
|
2553
2625
|
## 2982485802
|
2554
2626
|
|
2555
2627
|
### C
|
2556
2628
|
别看阿塔希耶平时毛手毛脚,可一旦进入手工作业的领域,没人比他更可靠啦,你看,这些「模拟养成」用到的棋子和棋盘…
|
2557
2629
|
### E
|
2558
|
-
Atashye may look clumsy, but there's no one more reliable when it comes to handiwork —
|
2630
|
+
Atashye may look clumsy, but there's no one more reliable when it comes to handiwork — look at this board and all the pieces we use in "simulated development"...
|
2559
2631
|
|
2560
2632
|
## 4131360634
|
2561
2633
|
|
2562
2634
|
### C
|
2563
2635
|
别这么说嘛,听上去好像是什么路过的怪人一样!
|
2564
2636
|
### E
|
2565
|
-
Don't say that! You make it sound like
|
2637
|
+
Don't say that! You make it sound like we're a couple of passing weirdos.
|
2566
2638
|
|
2567
2639
|
## 526165927, 88943951
|
2568
2640
|
|
2569
2641
|
### C
|
2570
2642
|
制作宣传册
|
2571
2643
|
### E
|
2572
|
-
Create
|
2644
|
+
Create a brochure
|
2573
2645
|
|
2574
2646
|
## 3690256014
|
2575
2647
|
|
2576
2648
|
### C
|
2577
2649
|
刷新棋子商店
|
2578
2650
|
### E
|
2579
|
-
Refresh the
|
2651
|
+
Refresh the Companion Piece Shop
|
2580
2652
|
|
2581
2653
|
## 3916472490
|
2582
2654
|
|
2583
2655
|
### C
|
2584
2656
|
前辈,我理解你的喜悦之情。但现在应该紧张一点,还是让我来为准领队解释吧。
|
2585
2657
|
### E
|
2586
|
-
I understand your excitement, Proto-Boss, but
|
2658
|
+
I understand your excitement, Proto-Boss, but we're still on a knife's edge here. Let me fill you in on what's happening.
|
2587
2659
|
|
2588
2660
|
## 1395215277
|
2589
2661
|
|
2590
2662
|
### C
|
2591
2663
|
剩余战力值
|
2592
2664
|
### E
|
2593
|
-
Remaining
|
2665
|
+
Remaining Combat Strength
|
2594
2666
|
|
2595
2667
|
## 4207320955
|
2596
2668
|
|
2597
2669
|
### C
|
2598
2670
|
剩余生命<color=#F39000>上限增加{0}</color>
|
2599
2671
|
### E
|
2600
|
-
Max HP<color=#F39000>
|
2672
|
+
Max Remaining HP <color=#F39000>increases by {0}</color>
|
2601
2673
|
|
2602
2674
|
## 1444511163, 2572330603, 3800544403, 490118667
|
2603
2675
|
|
2604
2676
|
### C
|
2605
2677
|
剩余生命<color=#F39000>恢复</color>至上限
|
2606
2678
|
### E
|
2607
|
-
<color=#F39000>
|
2679
|
+
<color=#F39000>Restore</color> Remaining HP to its maximum value
|
2608
2680
|
|
2609
2681
|
## 2046552848
|
2610
2682
|
|
2611
2683
|
### C
|
2612
|
-
剩余生命上限增加<color=#F39000>{0}</color>
|
2613
|
-
之后,每损失1点剩余生命时,获得<color=#F39000>{
|
2684
|
+
剩余生命上限增加<color=#F39000>{0}</color>;
|
2685
|
+
之后,每损失1点剩余生命时,获得<color=#F39000>{1}</color>枚冒险金币
|
2614
2686
|
### E
|
2615
2687
|
Increases Max Remaining HP by <color=#F39000>{0}</color> while restoring Remaining HP by <color=#F39000>{1}</color>
|
2616
|
-
|
2688
|
+
Afterward, gain <color=#F39000>{2}</color> Adventure Coin(s) for every point of Remaining HP lost.
|
2617
2689
|
|
2618
2690
|
## 3513492160
|
2619
2691
|
|
2620
2692
|
### C
|
2621
|
-
剩余生命固定变为<color=#F39000>1</color>,但<color=#F39000>不会再在随机事件中受到伤害</color>
|
2693
|
+
剩余生命固定变为<color=#F39000>1</color>,但<color=#F39000>不会再在随机事件中受到伤害</color>;
|
2622
2694
|
同时,所有场上伙伴棋子的攻击力、防御力、生命值上限获得<color=#F39000>{0}%</color>提升
|
2623
2695
|
### E
|
2624
|
-
Remaining HP is fixed at <color=#F39000>1</color>, but DMG will no longer be received during random events
|
2625
|
-
All of your Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>
|
2696
|
+
Remaining HP is fixed at <color=#F39000>1</color>, but <color=#F39000>DMG will no longer be received during random events</color>.
|
2697
|
+
All of your deployed Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>
|
2626
2698
|
|
2627
2699
|
## 3443530243
|
2628
2700
|
|
2629
2701
|
### C
|
2630
2702
|
加深了伙伴们羁绊的了解
|
2631
2703
|
### E
|
2632
|
-
|
2704
|
+
Gained a Deeper Understanding of the Bonds Between Companions
|
2633
2705
|
|
2634
2706
|
## 4012618723
|
2635
2707
|
|
2636
2708
|
### C
|
2637
2709
|
加深了对蕈兽的了解
|
2638
2710
|
### E
|
2639
|
-
|
2711
|
+
Gained a Deeper Understanding of Fungi
|
2640
2712
|
|
2641
2713
|
## 2932287379
|
2642
2714
|
|
2643
2715
|
### C
|
2644
2716
|
区域首领
|
2645
2717
|
### E
|
2718
|
+
Zone Boss
|
2646
2719
|
|
2647
2720
|
## 1591587359, 2013902607, 2259795815, 2343677319, 609496463
|
2648
2721
|
|
2649
2722
|
### C
|
2650
2723
|
半决赛
|
2651
2724
|
### E
|
2652
|
-
Join the semifinals
|
2725
|
+
Join the semifinals
|
2653
2726
|
|
2654
2727
|
## 632042024
|
2655
2728
|
|
2656
2729
|
### C
|
2657
2730
|
博比克往大门那边去了。我们去确认一下它的功能是不是都完全恢复了吧。
|
2658
2731
|
### E
|
2732
|
+
Bobik's heading towards the gate. Let's go see if it works now!
|
2659
2733
|
|
2660
2734
|
## 3155152394
|
2661
2735
|
|
2662
2736
|
### C
|
2663
2737
|
危机遭遇战
|
2664
2738
|
### E
|
2665
|
-
|
2739
|
+
Deadly Skirmish
|
2666
2740
|
|
2667
2741
|
## 591422074
|
2668
2742
|
|
2669
2743
|
### C
|
2670
2744
|
即便了解到紊乱秘境中的凶险,也丝毫不曾感到畏惧,而是锐不可当地攻入敌营…
|
2671
2745
|
### E
|
2672
|
-
Despite knowing the dangers within the Ley Line's Domain, you showed
|
2746
|
+
Despite knowing the dangers within the Ley Line's Domain, you showed no fear — instead, you pressed forward relentlessly to storm the enemy stronghold...
|
2673
2747
|
|
2674
2748
|
## 972723021
|
2675
2749
|
|
2676
2750
|
### C
|
2677
2751
|
参与七圣召唤的公开赛事,获得可观的战绩而赢取的牌背。
|
2678
2752
|
日落至入夜之间的大赤沙海,间或呈现出深沉的金属之色,沙漠本身也如锻锤的铁砧,不断磨砺着穿行其中的人们…
|
2679
2753
|
### E
|
2754
|
+
A Card Back won by achieving excellent results in open Genius Invokation TCG tournaments.
|
2755
|
+
As twilight bleeds into night, the Great Red Sand transforms — its waves of rust-colored dunes glinting like cold iron. Here, the desert is no mere wasteland, but an anvil whose sands test the mettle of all who should pass through it...
|
2680
2756
|
|
2681
2757
|
## 3696187077
|
2682
2758
|
|
2683
2759
|
### C
|
2684
|
-
又一桩案件找上了鹿野院平藏。这
|
2685
|
-
或许,还需要静待其他机会…
|
2760
|
+
又一桩案件找上了鹿野院平藏。这��的犯罪团伙似乎颇有经验和手段,鹿野院平藏一时半会居然找不到案件的突破口。/n或许,还需要静待其他机会…
|
2686
2761
|
### E
|
2687
2762
|
Another case has turned up on Shikanoin Heizou's desk. The criminal gang involved in this one appears to be both experienced and capable, leaving Heizou scratching his head.
|
2688
|
-
Perhaps
|
2763
|
+
Perhaps it would be wise to wait for a more promising lead to emerge...
|
2689
2764
|
|
2690
2765
|
## 2366152685
|
2691
2766
|
|
2692
2767
|
### C
|
2693
2768
|
受秘宝效果影响,棋子商店无法消耗金币刷新
|
2694
2769
|
### E
|
2695
|
-
|
2770
|
+
Treasure in effect. Cannot spend Coins to refresh the Companion Piece Shop
|
2696
2771
|
|
2697
2772
|
## 2470463303, 3258513663
|
2698
2773
|
|
2699
2774
|
### C
|
2700
2775
|
只吃了一口
|
2701
2776
|
### E
|
2702
|
-
|
2777
|
+
Try a single bite
|
2703
2778
|
|
2704
2779
|
## 851871209
|
2705
2780
|
|
2706
2781
|
### C
|
2707
|
-
可以
|
2782
|
+
可以完全复刻出一枚指定伙伴棋子,此次复刻出的棋子会与被复刻的伙伴棋子拥有相同的品阶
|
2708
2783
|
### E
|
2709
|
-
Perfectly replicate a designated Companion Piece to produce a copy of the same
|
2784
|
+
Perfectly replicate a designated Companion Piece to produce a copy of the same level as the original piece
|
2710
2785
|
|
2711
2786
|
## 2736139768
|
2712
2787
|
|
2713
2788
|
### C
|
2714
2789
|
可以体验的逸闻会在地图上显示标注。抵达伙伴附近后,在小地图上也会显示标注。
|
2715
2790
|
### E
|
2791
|
+
Available anecdotes will be marked on the Map. Once you get close to your companions, they will also be displayed on the mini-map.
|
2716
2792
|
|
2717
2793
|
## 1523848047
|
2718
2794
|
|
2719
2795
|
### C
|
2720
2796
|
可以使用冒险金币在行商处购买装备
|
2721
2797
|
### E
|
2722
|
-
Try using your Adventure Coins to purchase equipment from these merchants
|
2798
|
+
Try using your Adventure Coins to purchase equipment from these merchants
|
2723
2799
|
|
2724
2800
|
## 3239818511
|
2725
2801
|
|
2726
2802
|
### C
|
2727
2803
|
史莱姆独具的韧性确实值得借鉴,主厨由此为出发点,写下了新的料理想法…
|
2728
2804
|
全体史莱姆类伙伴最大生命值降低<color=#F39000>{0}%</color>,全体龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
|
2729
2805
|
### E
|
2730
|
-
|
2731
|
-
All Slime
|
2806
|
+
The elasticity of the ooze proves more inspirational than you might have imagined — prompting the head chef to create an entirely new culinary concept...
|
2807
|
+
All Slime Companions have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Companions have their ATK increased by <color=#F39000>{1}%</color>
|
2732
2808
|
|
2733
2809
|
## 1105763480
|
2734
2810
|
|
2735
2811
|
### C
|
2736
2812
|
史莱姆种族羁绊
|
2737
2813
|
### E
|
2738
|
-
|
2814
|
+
Slime Race Bond
|
2739
2815
|
|
2740
2816
|
## 2028272163, 2679166099, 3378069307, 3855677659
|
2741
2817
|
|
2742
2818
|
### C
|
2743
2819
|
后续<color=#F39000>{0}</color>场遭遇战中都出现下雨天气
|
2744
2820
|
### E
|
2745
|
-
The weather will be rainy for the next <color=#F39000>{0}</color>
|
2821
|
+
The weather will be rainy for the next <color=#F39000>{0}</color> Skirmishes
|
2746
2822
|
|
2747
2823
|
## 1587928995, 2169098803, 2296592787, 3381978179, 452095547
|
2748
2824
|
|
2749
2825
|
### C
|
2750
2826
|
后续旅途的商店内会更容易出现品质高的装备
|
2751
2827
|
### E
|
2752
|
-
High-quality equipment items will appear more often in the shop
|
2828
|
+
High-quality equipment items will appear more often in the shop during future adventures
|
2753
2829
|
|
2754
2830
|
## 1808923267, 218234331, 2911322731, 3124013075, 3699951435
|
2755
2831
|
|
2756
2832
|
### C
|
2757
2833
|
后续每次遭遇战开始时,获得<color=#F39000>{1}</color>次免费的棋子商店刷新次数,持续<color=#F39000>{2}</color>场遭遇战
|
2758
2834
|
### E
|
2759
|
-
In
|
2835
|
+
In subsequent Skirmishes, gain <color=#F39000>{1}</color> free Companion Piece Shop refresh(es) at the start of each Skirmish. This effect lasts for <color=#F39000>{2}</color> Skirmish(es)
|
2760
2836
|
|
2761
2837
|
## 269945700
|
2762
2838
|
|
2763
2839
|
### C
|
2764
2840
|
呀!呀!
|
2765
2841
|
### E
|
2842
|
+
Rawr! Rawr!
|
2766
2843
|
|
2767
2844
|
## 1781299108, 1831197444, 2861570924
|
2768
2845
|
|
2769
2846
|
### C
|
2770
2847
|
呀!呀!
|
2771
2848
|
### E
|
2772
|
-
|
2849
|
+
Rawr! Rawr!
|
2773
2850
|
|
2774
2851
|
## 64722978
|
2775
2852
|
|
2776
2853
|
### C
|
2777
2854
|
咦…咦为什么突然问达尔维什前辈的事,你也很好奇吗,嘿…嘿,那也没办法,毕竟达尔维什前辈很可靠嘛…
|
2778
2855
|
### E
|
2779
|
-
Oh... Uhm... Why are you asking about Darveh all of a sudden? Are you curious, too? Hehe... It's only natural —
|
2856
|
+
Oh... Uhm... Why are you asking about Darveh all of a sudden? Are you curious, too? Hehe... It's only natural — he's a very reliable man...
|
2780
2857
|
|
2781
2858
|
## 1179291411, 510576675
|
2782
2859
|
|
2783
2860
|
### C
|
2784
2861
|
咬一口奇特的菌菇
|
2785
2862
|
### E
|
2786
|
-
Take a bite of the
|
2863
|
+
Take a bite of the unusual mushroom
|
2787
2864
|
|
2788
2865
|
## 3334458522
|
2789
2866
|
|
2790
2867
|
### C
|
2791
2868
|
咳!想操纵重炮狂轰一番吗?海军舰队全灭后,这种机会可不多了,说是梦回几百年前也不为过!
|
2792
2869
|
### E
|
2793
|
-
Hey! Want to have a
|
2870
|
+
Hey! Want to have a go on the cannon? Opportunities like this don't roll around often, at least, not since the fleet was destroyed. It'll be a blast from centuries past!
|
2794
2871
|
|
2795
2872
|
## 481061562
|
2796
2873
|
|
2797
2874
|
### C
|
2798
2875
|
哎呀,这位白色的小小女士有这样的好奇心,旅途中的运气肯定不会太差的。
|
2799
2876
|
### E
|
2800
|
-
|
2877
|
+
Such inquisitive minds! I'm sure your travels have been blessed by luck.
|
2801
2878
|
|
2802
2879
|
## 137293930
|
2803
2880
|
|
2804
2881
|
### C
|
2805
2882
|
哎!还真的挺不错的,能一下解决买家的痛点…这个主意相当成熟,值得好好细化论证!
|
2806
2883
|
### E
|
2807
|
-
Oh! That's not a bad idea! Solving all
|
2884
|
+
Oh! That's not a bad idea! Solving all our customers' problems with one complete package... That's definitely something worth looking into!
|
2808
2885
|
|
2809
2886
|
## 2217304290
|
2810
2887
|
|
2811
2888
|
### C
|
2812
2889
|
哎,要是重炮能自己瞄准、自己发射就好了,前辈觉得呢?
|
2813
2890
|
### E
|
2814
|
-
*sigh*
|
2891
|
+
*sigh* Now, if only we could get it to aim and fire automatically... What do you think?
|
2815
2892
|
|
2816
2893
|
## 3922726890
|
2817
2894
|
|
2818
2895
|
### C
|
2819
2896
|
哎?看来你很懂美食混搭的惊喜嘛!
|
2820
2897
|
### E
|
2821
|
-
Huh? So you're a
|
2898
|
+
Huh? So you're a fan of mystery-box fine dining, too?
|
2822
2899
|
|
2823
2900
|
## 342317346
|
2824
2901
|
|
2825
2902
|
### C
|
2826
2903
|
哦…是想来吃新鲜树果,还是有测试有关的问题想要问我?或者,啊,是想帮我处理树果材料的?
|
2827
2904
|
### E
|
2828
|
-
Uhm... Would you like some fruit? Or were you hoping to ask me about the test? ...Or, ah, are you
|
2905
|
+
Uhm... Would you like some fruit? Or were you hoping to ask me about the test? ...Or, ah, are you here to help me process all this material?
|
2829
2906
|
|
2830
2907
|
## 2314220226
|
2831
2908
|
|
2832
2909
|
### C
|
2833
2910
|
哦哦!我也觉得长鬓虎比较厉害呢!
|
2834
2911
|
### E
|
2835
|
-
Aha!
|
2912
|
+
Aha! Paimon would've gone for the tiger, too!
|
2836
2913
|
|
2837
2914
|
## 788021882
|
2838
2915
|
|
2839
2916
|
### C
|
2840
2917
|
哦,你是想问为什么产生了这样的想法?首先是因为做跨学科的课题研究本身已经很复杂了,不如做点有意思的。
|
2841
2918
|
### E
|
2842
|
-
Oh, you're probably wondering
|
2919
|
+
Oh, you're probably wondering where the idea came from. Well, interdisciplinary research is quite complicated to begin with... So we thought, why not try to make things more interesting?
|
2843
2920
|
|
2844
2921
|
## 3707523162
|
2845
2922
|
|
2846
2923
|
### C
|
2847
2924
|
哦,怎么样,要学习一下「伙伴冒险大战记」的规则吗?
|
2848
2925
|
### E
|
2849
|
-
So,
|
2926
|
+
So, ready to learn about the "Companion Caper Chronicles"?
|
2850
2927
|
|
2851
2928
|
## 4039152674
|
2852
2929
|
|
2853
2930
|
### C
|
2854
2931
|
唔,要不是…要不是叫阿塔希耶的那个家伙给的数字很随便,我一定能更好地完成这个工作…
|
2855
2932
|
### E
|
2856
|
-
It's just a shame about the data inputs... I could do a much better job if Atashye
|
2933
|
+
It's just a shame about the data inputs... I could do a much better job if Atashye wouldn't just pull numbers out of thin air...
|
2857
2934
|
|
2858
2935
|
## 4110594260
|
2859
2936
|
|
2860
2937
|
### C
|
2861
2938
|
商店中装备售价将减少<color=#F39000>{0}%</color>,但出现高品质装备的概率将降低
|
2862
2939
|
### E
|
2863
|
-
Equipment prices in the shop are reduced by <color=#F39000>{0}%</color>, but high-quality equipment appears less often
|
2940
|
+
Equipment prices in the shop are reduced by <color=#F39000>{0}%</color>, but high-quality equipment appears less often
|
2864
2941
|
|
2865
2942
|
## 2428995699, 348323059, 507448043, 936431715
|
2866
2943
|
|
2867
2944
|
### C
|
2868
2945
|
商店中装备售价将减少<color=#F39000>{0}%</color>,但出现高品质装备的概率将降低
|
2869
2946
|
### E
|
2870
|
-
Equipment prices in the shop
|
2947
|
+
Equipment prices in the shop are reduced by <color=#F39000>{0}%</color>, but high-quality equipment appears less often
|
2871
2948
|
|
2872
2949
|
## 2164178940
|
2873
2950
|
|
2874
2951
|
### C
|
2875
2952
|
商店中装备售价将增加<color=#F39000>{0}%</color>,且出现高品质装备的概率将降低
|
2876
2953
|
### E
|
2877
|
-
Equipment prices in the shop are increased by <color=#F39000>{
|
2954
|
+
Equipment prices in the shop are increased by <color=#F39000>{0}%</color>, and high-quality equipment appears less often
|
2878
2955
|
|
2879
2956
|
## 1244571267, 1418045315, 3118768739, 613589227
|
2880
2957
|
|
2881
2958
|
### C
|
2882
2959
|
商店中装备售价将增加<color=#F39000>{0}%</color>,但出现高品质装备的概率将提升
|
2883
2960
|
### E
|
2884
|
-
Equipment prices in the shop
|
2961
|
+
Equipment prices in the shop are increased by <color=#F39000>{0}%</color>, but high-quality equipment appears more often
|
2885
2962
|
|
2886
2963
|
## 2716418266
|
2887
2964
|
|
2888
2965
|
### C
|
2889
2966
|
喂,法德瓦,你对待达尔维什的态度是不是和对我的态度差得有点太大了…
|
2890
2967
|
### E
|
2891
|
-
Hmph! Honestly, Fadaweh. The way you speak to Darveh
|
2968
|
+
Hmph! Honestly, Fadaweh. The way you speak to Darveh... You're a whole different person from when you talk to me!
|
2892
2969
|
|
2893
2970
|
## 3855987482
|
2894
2971
|
|
2895
2972
|
### C
|
2896
2973
|
嗯,你们想要试试的话就跟我说吧,我还得先跟你们交代下「模拟养成」的规则呢。
|
2897
2974
|
### E
|
2898
|
-
Just let me know when you want to give it a go, and I'll run you through
|
2975
|
+
Just let me know when you want to give it a go, and I'll run you through our "simulated development" rules.
|
2899
2976
|
|
2900
2977
|
## 2969639490
|
2901
2978
|
|
2902
2979
|
### C
|
2903
2980
|
嗯,我在重炮后方布置了只会被魔物触发的雷场,就算重炮没能杀死魔物,它们也逃不出遗迹。
|
2904
2981
|
### E
|
2905
|
-
Well, I set up a minefield that only the monsters can trigger
|
2982
|
+
Well, I set up a minefield that only the monsters can trigger to the cannon's rear. Even if the cannon doesn't get them all, there's no way they'll escape the ruins.
|
2906
2983
|
|
2907
2984
|
## 772131994
|
2908
2985
|
|
2909
2986
|
### C
|
2910
2987
|
嗯,毕竟不能真的让孩子去和蕈兽啊,镀金旅团接触嘛…
|
2911
2988
|
### E
|
2912
|
-
|
2989
|
+
Yes, precisely! I mean, we cannot simply let children freely interact with real-world Fungi, Eremites, and such...
|
2913
2990
|
|
2914
2991
|
## 4129278434
|
2915
2992
|
|
2916
2993
|
### C
|
2917
2994
|
嗯,炮口的闪光,虽然不至于特别亮,但看久了,还是有点头晕…
|
2918
2995
|
### E
|
2919
|
-
Urgh,
|
2996
|
+
Urgh, yeah. Those muzzle flashes aren't super bright, but Paimon still got dizzy from staring at them for too long...
|
2920
2997
|
|
2921
2998
|
## 452564226
|
2922
2999
|
|
2923
3000
|
### C
|
2924
3001
|
嗯,那些都是我做的,棋子本体用到了一些树果的果皮,然后也有部分树果通过一些工序可以提取出作为染料的汁液…
|
2925
3002
|
### E
|
2926
|
-
Ah, yes, that's my handiwork! I used a little fruit peel in the pieces, and I even managed to extract some workable
|
3003
|
+
Ah, yes, that's my handiwork! I used a little fruit peel in the pieces, and I even managed to extract some workable fruit dyes...
|
2927
3004
|
|
2928
3005
|
## 4702658
|
2929
3006
|
|
2930
3007
|
### C
|
2931
3008
|
嗯,重新巩固已经学习的知识也是非常重要的事…那么,就让我打开一下教学用的地图和棋盘吧!
|
2932
3009
|
### E
|
2933
|
-
Of course! Consolidating the knowledge you've already gained is a hugely important step... Let me just set up the map and
|
3010
|
+
Of course! Consolidating the knowledge you've already gained is a hugely important step... Let me just set up the map and game board!
|
2934
3011
|
|
2935
3012
|
## 4033762438
|
2936
3013
|
|
2937
3014
|
### C
|
2938
|
-
嘟嘟囔囔的老年丘丘人,会周期性地为场上的其他魔物施加一个能够抵挡一次伤害的护罩。优先击败这种魔物是完成作战的关键…
|
3015
|
+
嘟嘟囔囔的老年丘丘人,会周期性地为场上的其他魔物施加一个能够抵挡一次伤害的<color=#F39000>护罩</color>。优先击败这种魔物是完成作战的关键…
|
2939
3016
|
### E
|
2940
3017
|
A wizened, mumbling hilichurl. It can periodically grant other monsters on the field a shield that blocks one instance of DMG. Defeating these monsters first is the key to avoiding defeat...
|
2941
3018
|
|
2942
3019
|
## 418964402
|
2943
3020
|
|
2944
3021
|
### C
|
2945
3022
|
嘿嘿,前辈先休息一会儿吧,说明工作交给我就好。
|
2946
3023
|
### E
|
2947
|
-
Why don't you take a breather? I can brief these two
|
3024
|
+
Why don't you take a breather? I can brief these two.
|
2948
3025
|
|
2949
3026
|
## 3613075395
|
2950
3027
|
|
2951
3028
|
### C
|
2952
3029
|
回答她会先一步逃跑
|
2953
3030
|
### E
|
3031
|
+
Tell her you'd flee immediately
|
2954
3032
|
|
2955
3033
|
## 1423404435, 3229964011
|
2956
3034
|
|
2957
3035
|
### C
|
2958
3036
|
回答她会先一步逃跑
|
2959
3037
|
### E
|
2960
|
-
Tell her you'
|
3038
|
+
Tell her you'd flee immediately
|
2961
3039
|
|
2962
3040
|
## 1811633619
|
2963
3041
|
|
2964
3042
|
### C
|
2965
3043
|
回答她会反击回去
|
2966
3044
|
### E
|
3045
|
+
Tell her you'd fight back
|
2967
3046
|
|
2968
3047
|
## 3124588115, 4193509059
|
2969
3048
|
|
2970
3049
|
### C
|
2971
3050
|
回答她会反击回去
|
2972
3051
|
### E
|
2973
|
-
Tell her you'
|
3052
|
+
Tell her you'd fight back
|
2974
3053
|
|
2975
3054
|
## 765184739
|
2976
3055
|
|
2977
3056
|
### C
|
2978
3057
|
回答她自己会倾听原因
|
2979
3058
|
### E
|
3059
|
+
Tell her you'd ask them why they were doing it
|
2980
3060
|
|
2981
3061
|
## 1891777643
|
2982
3062
|
|
2983
3063
|
### C
|
2984
3064
|
回答她自己会倾听原因
|
2985
3065
|
### E
|
2986
|
-
Tell her
|
3066
|
+
Tell her you'd ask them why they were doing it
|
2987
3067
|
|
2988
3068
|
## 1503641891
|
2989
3069
|
|
2990
3070
|
### C
|
2991
3071
|
回答她自己会倾听原因
|
2992
3072
|
### E
|
2993
|
-
|
3073
|
+
Tell her you'd ask them why they were doing it
|
2994
3074
|
|
2995
3075
|
## 2890770735
|
2996
3076
|
|
2997
3077
|
### C
|
2998
3078
|
因为你没有帮助任何一家商队。此区域的商队损失惨重,商店里的装备售价不仅增加了,好的装备也越发少见…
|
2999
3079
|
### E
|
3000
|
-
|
3080
|
+
You choose not to help either caravan, and both suffer heavy losses as a result. Not only have shop prices shot up, but high-quality equipment has also become much harder to find...
|
3001
3081
|
|
3002
3082
|
## 3725022710
|
3003
3083
|
|
3004
3084
|
### C
|
3005
3085
|
因任务资源缺失,暂时无法开启专注模式
|
3006
3086
|
### E
|
3087
|
+
Unable to activate Focused Experience Mode due to quests missing resources
|
3007
3088
|
|
3008
3089
|
## 2121084270
|
3009
3090
|
|
3010
3091
|
### C
|
3011
3092
|
因未知原因产生异变的地脉淤积现象,能够通往极度危险的秘境,其中的敌人格外凶戾…
|
3012
3093
|
但若是攻破秘境最深处的防线,似乎也能取得不凡的秘宝…
|
3013
3094
|
### E
|
3095
|
+
Ley Line deposits, brought about by unknown anomalies, can lead to extremely dangerous Domains with especially ferocious foes within them...
|
3096
|
+
Yet those who breach the innermost defenses may claim extraordinary treasures hidden in their depths...
|
3014
3097
|
|
3015
3098
|
## 354244215
|
3016
3099
|
|
3017
3100
|
### C
|
3018
3101
|
因死域的影响,失去剩余生命
|
3019
3102
|
### E
|
3020
|
-
You
|
3103
|
+
You lose Remaining HP to the effects of the Withering Zone
|
3021
3104
|
|
3022
3105
|
## 1113007670, 1118116246, 113230942, 1339676382, 1427282118, 160975022, 1737402486, 1924282734, 2693609670, 2791629278, 3134550718, 3900693502, 3995742174, 4235683718, 732816206
|
3023
3106
|
|
3024
3107
|
### C
|
3025
3108
|
圣眷护盾吸收量|{param3:F1P}生命值上限+{param2:I}
|
3026
3109
|
### E
|
3027
|
-
Shield of
|
3110
|
+
Shield of Sacred Favor DMG Absorption|{param3:F1P} Max HP+{param2:I}
|
3028
3111
|
|
3029
3112
|
## 1274797968
|
3030
3113
|
|
3031
3114
|
### C
|
3032
3115
|
在「嘶风沙漠的游巡」的挑战中,存在隐藏的<color=#F39000>「外章」</color>关卡,此时挑战关卡不会获得奖励…
|
3033
3116
|
不过若是想要追求极限,塑造传说,这难度极高的关卡便等待着持棋人的挑战。
|
3034
3117
|
### E
|
3035
3118
|
There are hidden <color=#F39000>Side Story</color> stages in "Trek Through the Rasping Desert" challenges. Such challenges will not grant rewards at this time...
|
3036
|
-
But if you wish to pursue perfection and
|
3119
|
+
But if you wish to pursue perfection and forge your legend, these extremely tough battles await you with open arms.
|
3037
3120
|
|
3038
3121
|
## 1597466729
|
3039
3122
|
|
3040
3123
|
### C
|
3041
3124
|
在「热斗模式:奇策竞驰」的对局中,你将与你的对手临场选择使用的角色牌,并使用随机生成的行动牌组进行对战!同时,应用以下特殊规则:
|
3042
|
-
1)投掷阶段中不投掷元素骰,而是直接获得4个「万能元素」和4个不同的随机元素。
|
3125
|
+
(1)投掷阶段中不投掷元素骰,而是直接获得4个「万能元素」和4个不同的随机元素。
|
3043
3126
|
(2)每回合1次,打出行动牌时少花费2个元素骰。
|
3044
3127
|
(3)「切换角色」总是「快速行动」。
|
3045
3128
|
### E
|
3046
3129
|
In Heated Battle Mode: Sprinting Stratagems duels, you and your opponent will use Character Cards selected on the spot and randomly generated Action Cards to battle! At the same time, the following special rules will be in effect:
|
3047
3130
|
(1) During the Roll Phase, you will not roll Elemental Dice but instead will receive 4 Omni Dice and 4 different random Elemental Dice.
|
3048
3131
|
(2) Once each Round, playing an Action Card will cost 2 fewer Elemental Dice.
|
3049
3132
|
(3) Switching Character Cards is always a Fast Action.
|
3050
3133
|
|
3051
3134
|
## 179639658
|
3052
3135
|
|
3053
3136
|
### C
|
3054
3137
|
在「轰隆轰隆缤纷火力」活动的第5关中,成功阻击{param2}波敌人
|
3055
3138
|
### E
|
3056
|
-
|
3139
|
+
Contain a total of {param2} waves of opponents in the fifth stage of the Fearsome Ferocious Firepower event
|
3057
3140
|
|
3058
3141
|
## 2655353708
|
3059
3142
|
|
3060
3143
|
### C
|
3061
3144
|
在你即将踏上与伙伴一起的冒险之旅前,村中的长老搔了搔发白但稀疏的胡子,让你不要忘记在出发前找他聊聊。
|
3062
3145
|
### E
|
3063
|
-
Just as you are about to set out on an adventure with your companions, the village elder strokes his white, thinning beard
|
3146
|
+
Just as you are about to set out on an adventure with your companions, the village elder strokes his white, thinning beard and reminds you not to forget to chat with him before you go.
|
3064
3147
|
|
3065
3148
|
## 2709504741
|
3066
3149
|
|
3067
3150
|
### C
|
3068
3151
|
在你的「监督」下,多莉终于答应免费将药水提供给早柚先行体验。
|
3069
3152
|
不过,这位商人永远不会做亏本的生意,或许…这一次的「优惠」也早就在她的预料之内了…?
|
3070
3153
|
### E
|
3071
3154
|
Under your "supervision," Dori has agreed to let Sayu try the potion for free.
|
3072
|
-
However, a merchant as experienced as she is never makes a losing deal — perhaps this "offer" was part of her
|
3155
|
+
However, a merchant as experienced as she is never makes a losing deal — perhaps this "offer" was part of her scheme from the very start...
|
3073
3156
|
|
3074
3157
|
## 1472697543, 3678920663
|
3075
3158
|
|
3076
3159
|
### C
|
3077
3160
|
在你达到了入会要求的那日,富商向您递过一块木牌,按照他的话,所有有资格加入富商组织的都拥有这样一块木牌。
|
3078
3161
|
「恭喜您,您现在也是组织的一员了,记住我们互相贺喜的词:祝您越来越有钱…」
|
3079
3162
|
你也同样对他说出一样的话,然后你们就在一团合气的氛围中作别了。
|
3080
3163
|
### E
|
3081
|
-
On the day you
|
3082
|
-
|
3083
|
-
You
|
3164
|
+
On the day you meet the membership requirements, the merchant hands you a wooden token and explains that all who qualify to join the guild possess such an item.
|
3165
|
+
"Congratulations — you are now one of us. Remember our mutual blessing: 'May your coffers ever grow...'"
|
3166
|
+
You echo the phrase, and with shared goodwill, part ways.
|
3084
3167
|
|
3085
3168
|
## 3570437130
|
3086
3169
|
|
3087
3170
|
### C
|
3088
3171
|
在单位里的时候,回村里以后,大家都在说,什么事都能放心交给你们。
|
3089
3172
|
### E
|
3090
|
-
Back in the unit — after I returned to the village — everyone said you two could take care of anything.
|
3173
|
+
Back in the unit — and after I returned to the village, too — everyone said you two could take care of anything.
|
3091
3174
|
|
3092
3175
|
## 3475869744
|
3093
3176
|
|
3094
3177
|
### C
|
3095
|
-
在单次规划路线的采集中,每通过采集、互动或消除<color=#
|
3178
|
+
在单次规划路线的采集中,每通过采集、互动或消除<color=#F39000>10/20/30</color>个目标,都将会在场上的随机位置生成一块<color=#F39000>三色树果冻</color>。在采摘规划路线经过放置三色树果冻的格子之后,可以选择<color=#F39000>任意颜色</color>的树果继续进行这一次的采摘规划。
|
3096
3179
|
### E
|
3097
|
-
For every <color=#
|
3180
|
+
For every <color=#F39000>10/20/30</color> targets collected, interacted with, or removed in a single collection route planning instance, a <color=#F39000>Tri-Color Fruit Jelly</color> will be created at a random position on the map. After your planned route pass through the grid square that contains the Tri-Color Fruit Jelly, you can select a fruit of <color=#F39000>any color</color> with which to continue the collection process.
|
3098
3181
|
|
3099
3182
|
## 1185964689
|
3100
3183
|
|
3101
3184
|
### C
|
3102
|
-
在发射后会分裂出三个硬芯弹丸的弹种,可通过观察瞄准线确定其分裂后的发射路径。
|
3185
|
+
在发射后会<color=#F39000>分裂出三个硬芯弹丸</color>的弹种,可通过观察瞄准线确定其分裂后的发射路径。
|
3103
3186
|
### E
|
3104
3187
|
After firing, this ammunition type splits into 3 projectiles. Use the aiming line to determine the projectiles' trajectory after they split.
|
3105
3188
|
|
3106
3189
|
## 1779966743
|
3107
3190
|
|
3108
3191
|
### C
|
3109
3192
|
在商店内,重新获得货物的商人赞叹你的品德,为你一路上的运送付出了一笔厚重的酬劳。
|
3110
3193
|
### E
|
3111
|
-
When you
|
3194
|
+
When you arrive at the store, the merchant reclaims his lost goods and praises your virtue in returning them. He also pays you a hefty sum in gratitude for your efforts
|
3112
3195
|
|
3113
3196
|
## 2415873941
|
3114
3197
|
|
3115
3198
|
### C
|
3116
|
-
在多莉的「慷慨帮助」下,鹿野院平藏终于找到了贩卖违禁药物的元凶,并且将其绳之以法。
|
3117
|
-
但是,那位商人…似乎也已经拿到了自己的「报酬」。
|
3199
|
+
在多莉的「慷慨帮助」下,鹿野院平藏终于找到了贩卖违禁药物的元凶,并且将其绳之以法。/n但是,那位商人…似乎也已经拿到了自己的「报酬」。
|
3118
3200
|
### E
|
3119
3201
|
Thanks to Dori's "generous assistance," Shikanoin Heizou has finally found the ringleader responsible for pushing illicit substances and brought him to justice.
|
3120
3202
|
However, the merchant in question seems to have already received his "recompense."
|
3121
3203
|
|
3122
3204
|
## 1321395774
|
3123
3205
|
|
3124
3206
|
### C
|
3125
3207
|
在奥摩斯港,似乎听到了几个教令院的学者正在为什么而争吵,靠近听听究竟发生了什么事吧?
|
3126
3208
|
### E
|
3127
|
-
You seem to
|
3209
|
+
You seem to have caught wind of some Akademiya researchers arguing in Port Ormos. Might as well listen in and find out what's going on, right?
|
3128
3210
|
|
3129
3211
|
## 1623086783
|
3130
3212
|
|
3131
3213
|
### C
|
3132
3214
|
在她的指导下,你加深了与蕈兽伙伴的了解,甚至与一只蕈兽伙伴建立了深刻的联系。
|
3133
3215
|
### E
|
3134
|
-
Under her guidance, you
|
3216
|
+
Under her guidance, you deepen your understanding of Fungi and even form a profound connection with one of them.
|
3135
3217
|
|
3136
3218
|
## 3990593479
|
3137
3219
|
|
3138
3220
|
### C
|
3139
3221
|
在她的讲述中,你意识到了,冒险伙伴之间都各自有着不同的种群和羁绊,你对种群和羁绊的了解加深了…
|
3140
3222
|
### E
|
3141
|
-
|
3223
|
+
Thanks to her explanation, you come to understand that each companion has their own species and bonds, and you deepen your understanding of both...
|
3142
3224
|
|
3143
3225
|
## 3268123657
|
3144
3226
|
|
3145
3227
|
### C
|
3146
|
-
|
3228
|
+
为了取得一切,就要将手伸入丛生的芒刺之中,在将成果取出之前,要不断忍受持续的痛苦。但正如饥饿是最好的调味,细密的伤口也正是成果最好的佐色。
|
3147
3229
|
### E
|
3148
3230
|
Rest awhile beneath the verdant bower. Listen to the symphony of crickets in the grass, let the butterflies awaiting their nectar rest on your nose. Let the cool shade lull you to sleep, let yourself sink into dreams perfumed.
|
3149
3231
|
|
3150
3232
|
## 3754345754
|
3151
3233
|
|
3152
3234
|
### C
|
3153
3235
|
在抵达极限前,绝不表现出半分怯懦,保持最为稳定的进攻节奏。
|
3154
3236
|
### E
|
3155
|
-
But until
|
3237
|
+
But until we reach our limits, we should fear nothing. Instead, we should strike steady and strike true.
|
3156
3238
|
|
3157
3239
|
## 1616658467, 2442698195, 55660075
|
3158
3240
|
|
3159
3241
|
### C
|
3160
3242
|
在探索的过程中,你与冒险伙伴一起用草种子击碎了「死域枝节」,于是「死域瘤」因此浮现,尝试击破死域瘤,获得全部奖励
|
3161
3243
|
### E
|
3162
|
-
|
3244
|
+
As you explore the Withering Zone, you and your companions encounter Withering Branches, which you destroy with Dendrograna, causing a Tumor of the Withering to appear. Do your best to destroy it and obtain all the rewards on offer
|
3163
3245
|
|
3164
3246
|
## 2513743963
|
3165
3247
|
|
3166
3248
|
### C
|
3167
3249
|
在果园中出现,会窃取树果的可恶盗宝鼬。
|
3168
3250
|
两次行动内未能将其赶走,或是采摘规划路线的终点停留在盗果鼬周围区域的格子,盗果鼬会逃跑,从场上随机一个格子重新出现,偷走格子里的三色树果冻或树果。
|
3169
3251
|
只要采摘规划的路线经过它就能将其赶跑,被赶跑的盗宝鼬,会在果园中留下三色树果冻。
|
3170
3252
|
### E
|
3171
3253
|
Nasty weasels who appear in orchards to steal fruit.
|
3172
|
-
If you cannot chase one away within 2 actions, or if the end point of your planned path is next to the Fruit-Thieving Weasel, it will flee and reappear at a random grid tile
|
3254
|
+
If you cannot chase one away within 2 actions, or if the end point of your planned path is next to the Fruit-Thieving Weasel, it will flee and reappear at a random grid tile, upon which it will steal any Tri-Color Fruit Jelly on that tile.
|
3173
3255
|
So long as your route passes through it, you can chase it away. A Weasel that is chased off will drop a Tri-Color Fruit Jelly into the orchard.
|
3174
3256
|
|
3175
3257
|
## 3178318275
|
3176
3258
|
|
3177
3259
|
### C
|
3178
3260
|
在每次的遭遇战中,「无主货物」都将出现在友方棋盘的随机位置。<color=#F39000>保护其不被破坏直到进入任意商店</color>,即可获得大量回报。
|
3179
3261
|
### E
|
3180
|
-
In each
|
3262
|
+
In each Skirmish, "Unclaimed Goods" will appear at random positions on the allied board. <color=#F39000>Protect them from being destroyed until you enter any store</color> to claim a sizeable reward!
|
3181
3263
|
|
3182
3264
|
## 2861572919
|
3183
3265
|
|
3184
3266
|
### C
|
3185
3267
|
在每次的遭遇战中,「无主货物」都将出现在友方棋盘的随机位置。保护其不被破坏直到进入任意商店,即可获得大量回报。
|
3186
3268
|
### E
|
3187
|
-
In each
|
3269
|
+
In each Skirmish, "Unclaimed Goods" will appear at random positions on the allied board. Protect them from being destroyed until you enter any store to claim a sizeable reward!
|
3188
3270
|
|
3189
3271
|
## 778622708
|
3190
3272
|
|
3191
3273
|
### C
|
3192
3274
|
在沙漠中邂逅了一位神秘的少女…
|
3193
3275
|
### E
|
3276
|
+
You encounter a mysterious young woman in the desert...
|
3194
3277
|
|
3195
3278
|
## 981990312
|
3196
3279
|
|
3197
3280
|
### C
|
3198
3281
|
在活动期间,可以前去各地拜访伙伴们,听他们闲叙一番平日里的趣闻,或是与他们一同度过闲适的一天。
|
3199
3282
|
### E
|
3283
|
+
During the event, you can visit your companions in different regions and listen as they share tales from their daily lives, or while away a lazy day by their sides.
|
3200
3284
|
|
3201
3285
|
## 1374662991, 151651471, 1612447311, 1753408591, 2596484615, 2715710503
|
3202
3286
|
|
3203
3287
|
### C
|
3204
3288
|
在盗宝团营地的笼子里,你解救了被关在此处的奄奄一息的炼金学者。
|
3205
3289
|
「唉,这些人把我关在这儿,希望我能用空气炼出黄金来…这当然并不可能,不过,如果您需要,若只是一些炼金药剂的话…」
|
3206
3290
|
### E
|
3207
|
-
You rescue
|
3291
|
+
You rescue an alchemist, barely alive, from a cage within the Treasure Hoarders' camp.
|
3208
3292
|
"These... people... locked me in here in hopes that I could turn air into gold... An impossible task. But if all you need is a few alchemical potions..."
|
3209
3293
|
|
3210
3294
|
## 2718834642
|
3211
3295
|
|
3212
3296
|
### C
|
3213
3297
|
在面对绝无可能战胜的强敌时,绝不莽撞应战,而是互相照应,有序脱离接触,等待援军或更为合适的战机。
|
3214
3298
|
### E
|
3215
|
-
And if that foe
|
3299
|
+
And if that foe proves too much to handle, one should never rush in. Instead, we should cover each other and disengage in good order, awaiting reinforcements or for a better opportunity to present itself.
|
3216
3300
|
|
3217
3301
|
## 2105586031
|
3218
3302
|
|
3219
3303
|
### C
|
3220
3304
|
地脉
|
3221
3305
|
### E
|
3306
|
+
Ley Lines
|
3222
3307
|
|
3223
3308
|
## 2598463471
|
3224
3309
|
|
3225
3310
|
### C
|
3226
3311
|
地脉紊乱
|
3227
3312
|
### E
|
3313
|
+
Ley Line Disturbances
|
3228
3314
|
|
3229
3315
|
## 3217299936
|
3230
3316
|
|
3231
3317
|
### C
|
3232
3318
|
地脉紊乱点爆发期
|
3233
3319
|
### E
|
3234
|
-
Ley Line Disturbance Outbreak
|
3320
|
+
Ley Line Disturbance Outbreak
|
3235
3321
|
|
3236
3322
|
## 4194221895
|
3237
3323
|
|
3238
3324
|
### C
|
3239
3325
|
地脉紊乱点爆发期内,完成战斗后可以领取特殊奖励
|
3240
3326
|
### E
|
3241
|
-
During the Ley Line Disturbance Outbreak
|
3327
|
+
During the Ley Line Disturbance Outbreak, you can complete battles to claim special rewards
|
3242
3328
|
|
3243
3329
|
## 3206216569
|
3244
3330
|
|
3245
3331
|
### C
|
3246
3332
|
地脉紊乱点爆发期剩余:
|
3247
3333
|
### E
|
3248
|
-
Ley Line Disturbance Outbreak
|
3334
|
+
Ley Line Disturbance Outbreak Time Remaining:
|
3249
3335
|
|
3250
3336
|
## 3632038752
|
3251
3337
|
|
3252
3338
|
### C
|
3253
3339
|
地脉紊乱点爆发期剩余:{0}
|
3254
3340
|
### E
|
3255
|
-
Ley Line Disturbance Outbreak
|
3341
|
+
Ley Line Disturbance Outbreak Time Remaining: {0}
|
3256
3342
|
|
3257
3343
|
## 2456042248
|
3258
3344
|
|
3259
3345
|
### C
|
3260
3346
|
地脉紊乱点爆发期已结束
|
3261
3347
|
### E
|
3262
|
-
Ley Line Disturbance Outbreak
|
3348
|
+
Ley Line Disturbance Outbreak Ended
|
3263
3349
|
|
3264
3350
|
## 2083142823, 941575687
|
3265
3351
|
|
3266
3352
|
### C
|
3267
3353
|
坚定放弃了菌菇
|
3268
3354
|
### E
|
3269
|
-
Resist the temptation to
|
3355
|
+
Resist the temptation to taste the unusual mushroom
|
3270
3356
|
|
3271
3357
|
## 2446572594
|
3272
3358
|
|
3273
3359
|
### C
|
3274
3360
|
塔利雅的装扮款式。比起拘束庄重的教会长袍,活泼的助祭塔利雅更喜欢轻便的衣裤。诚然,虔信是值得神明青睐的优秀品质,但自由更受风神巴巴托斯赞许,塔利雅相信慈爱的风之神一定也会认同自己的着装品味!
|
3275
3361
|
### E
|
3276
|
-
Dahlia's outfit. Rather than the solemn, constricting robes of the church, the lively Deacon Dahlia prefers light clothing
|
3362
|
+
Dahlia's outfit. Rather than the solemn, constricting robes of the church, the lively Deacon Dahlia prefers light clothing. Indeed, piety is a quality favored by the gods, but Barbatos is not the God of Winds and Freedom for naught. Dahlia is sure that his fashion sense would earn the beneficent Anemo Archon's approval!
|
3277
3363
|
|
3278
3364
|
## 1137371283, 1535742987, 2331299611, 3433409243, 3596503347, 3914538099, 536514059
|
3279
3365
|
|
3280
3366
|
### C
|
3281
|
-
填写了入会申请,当所持冒险金币数量达到<color=#F39000>{0}</color>时即可通过认证,加入地下富商组织:获得随机羁绊之帜,并提升装备商店等级
|
3367
|
+
填写了入会申请,当所持冒险金币数量达到<color=#F39000>{0}</color>时即可通过认证,加入地下富商组织:<color=#F39000>获得随机羁绊之帜,并提升装备商店等级</color>
|
3282
3368
|
### E
|
3283
|
-
You
|
3284
|
-
Obtain a random Bond Banner and upgrade the Equipment Shop.
|
3369
|
+
You submit your membership request. Once you have <color=#F39000>{0}</color> Adventure Coin(s), you can gain your certification and officially join the Underground Merchants Society. When you do, you'll obtain a random Bond Banner and upgrade the Equipment Shop
|
3285
3370
|
|
3286
3371
|
## 107424428, 136378156, 1592757172, 3063958444, 3187294020, 3921992100, 4114284596
|
3287
3372
|
|
3288
3373
|
### C
|
3289
3374
|
大概是为了决出谁是最强的战士,单对单的擂台不知何时被竖立在了佣兵的营地里。
|
3290
3375
|
### E
|
3291
|
-
It's hard to tell exactly when this
|
3376
|
+
It's hard to tell exactly when this dueling ring was constructed in the mercenary camp. What's easier to ascertain is that it was built to determine the strongest warrior.
|
3292
3377
|
|
3293
3378
|
## 78270570
|
3294
3379
|
|
3295
3380
|
### C
|
3296
3381
|
大概是因为她每次和人吵起来的时候我都愿意帮她调解…所以我们才能成为朋友吧。
|
3297
3382
|
### E
|
3298
|
-
Whenever she gets too heated,
|
3383
|
+
Whenever she gets too heated, I usually have to calm things down... That's how we ended up becoming friends.
|
3299
3384
|
|
3300
3385
|
## 2141381044, 497820156
|
3301
3386
|
|
3302
3387
|
### C
|
3303
3388
|
大赤沙海·古铜
|
3304
3389
|
### E
|
3390
|
+
Great Red Sand: Ancient Bronze
|
3305
3391
|
|
3306
3392
|
## 754082344
|
3307
3393
|
|
3308
3394
|
### C
|
3309
3395
|
太棒了!不愧是兼备科学和艺术的头脑。按照说明书的指示,只要把备份程序模组插进控制台里就好了!
|
3310
3396
|
### E
|
3397
|
+
Awesome! Just what I expected from a mind gifted in both science and art. According to the instructions, all we have to do it plug the backup program module into the console!
|
3311
3398
|
|
3312
3399
|
## 3569404659, 4144087763, 797984843
|
3313
3400
|
|
3314
3401
|
### C
|
3315
3402
|
失去冒险伙伴
|
3316
3403
|
### E
|
3317
|
-
|
3404
|
+
Adventure Companion Lost
|
3318
3405
|
|
3319
3406
|
## 2108357115
|
3320
3407
|
|
3321
3408
|
### C
|
3322
3409
|
失去剩余生命
|
3323
3410
|
### E
|
3324
|
-
|
3411
|
+
Lose Remaining HP
|
3325
3412
|
|
3326
3413
|
## 1841811795, 3147714795, 932712563
|
3327
3414
|
|
3328
3415
|
### C
|
3329
|
-
失去随机1只一阶<color=#F39000>史莱姆伙伴棋子</color>,全体史莱姆类伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,
|
3416
|
+
失去随机1只一阶<color=#F39000>史莱姆伙伴棋子</color>,场上全体史莱姆类伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
|
3330
3417
|
### E
|
3331
|
-
Lose 1 random <color=#F39000>Slime
|
3418
|
+
Lose 1 random Level 1 <color=#F39000>Slime Piece</color>. All Slime Pieces have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Pieces have their ATK increased by <color=#F39000>{1}%</color>
|
3332
3419
|
|
3333
3420
|
## 1620025923, 2174090283, 361622987
|
3334
3421
|
|
3335
3422
|
### C
|
3336
|
-
失去随机1只一阶<color=#F39000>纳塔龙众伙伴棋子</color>,全体纳塔龙众伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,
|
3423
|
+
失去随机1只一阶<color=#F39000>纳塔龙众伙伴棋子</color>,场上全体纳塔龙众伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
|
3337
3424
|
### E
|
3338
|
-
Lose 1 random<color=#F39000>Natlan
|
3425
|
+
Lose 1 random Level 1 <color=#F39000>Natlan Saurian Piece</color>. All Natlan Saurian Pieces have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Pieces have their ATK increased by <color=#F39000>{1}%</color>
|
3339
3426
|
|
3340
3427
|
## 1610586595, 1765506115, 423396723
|
3341
3428
|
|
3342
3429
|
### C
|
3343
|
-
失去随机1只一阶<color=#F39000>蕈兽伙伴棋子</color>,全体蕈兽类伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,
|
3430
|
+
失去随机1只一阶<color=#F39000>蕈兽伙伴棋子</color>,场上全体蕈兽类伙伴棋子最大生命值降低<color=#F39000>{0}%</color>,龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
|
3344
3431
|
### E
|
3345
|
-
Lose 1 random <color=#F39000>
|
3432
|
+
Lose 1 random Level 1 <color=#F39000>Fungus Piece</color>. All Fungus Pieces have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Pieces have their ATK increased by <color=#F39000>{1}%</color>
|
3346
3433
|
|
3347
3434
|
## 2446084258
|
3348
3435
|
|
3349
3436
|
### C
|
3350
3437
|
好吧,好吧。
|
3351
3438
|
### E
|
3352
|
-
|
3439
|
+
Alright, alright.
|
3353
3440
|
|
3354
3441
|
## 1717999682
|
3355
3442
|
|
3356
3443
|
### C
|
3357
3444
|
好呀,顶班的来了…
|
3358
3445
|
### E
|
3359
|
-
Hey-ho! Here comes the relief...
|
3446
|
+
Hey-ho! Here comes the relief force...
|
3360
3447
|
|
3361
3448
|
## 876907570
|
3362
3449
|
|
3363
3450
|
### C
|
3364
3451
|
好啦好啦,快去做最后的准备吧!
|
3365
3452
|
### E
|
3366
|
-
Can you two please knock it off?
|
3453
|
+
Can you two please knock it off? We've got final preparations to make!
|
3367
3454
|
|
3368
3455
|
## 1143715042
|
3369
3456
|
|
3370
3457
|
### C
|
3371
3458
|
好,那么…就让我打开一下教学用的地图和棋盘…
|
3372
3459
|
### E
|
3373
|
-
Alright then, let me just set up the map and
|
3460
|
+
Alright then, let me just set up the map and game board...
|
3374
3461
|
|
3375
3462
|
## 2509409882
|
3376
3463
|
|
3377
3464
|
### C
|
3378
3465
|
好,那你先忙,我继续在这里陪着前辈,随时都在。
|
3379
3466
|
### E
|
3380
|
-
Alright, you get down to business. I'll be here with Frejus, come find me if you need me.
|
3467
|
+
Alright, you get down to business. I'll be here with Frejus, so come find me if you need me.
|
3381
3468
|
|
3382
3469
|
## 3802025860
|
3383
3470
|
|
3384
3471
|
### C
|
3385
|
-
子弹的戏法
|
3472
|
+
恰斯卡·子弹的戏法
|
3386
3473
|
### E
|
3474
|
+
Bullet Trick
|
3387
3475
|
|
3388
3476
|
## 2058629615
|
3389
3477
|
|
3390
3478
|
### C
|
3391
3479
|
孢子的形态确实值得借鉴,主厨由此为出发点,写下了新的料理想法…
|
3392
3480
|
全体蕈兽类伙伴最大生命值降低<color=#F39000>{0}%</color>,全体龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
|
3393
3481
|
### E
|
3394
|
-
|
3395
|
-
All
|
3482
|
+
The structure of the spores proves more inspirational than you might have imagined — prompting the head chef to create an entirely new culinary concept...
|
3483
|
+
All Fungus Companions have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Companions have their ATK increased by <color=#F39000>{1}%</color>
|
3396
3484
|
|
3397
3485
|
## 1519793292
|
3398
3486
|
|
3399
3487
|
### C
|
3400
3488
|
完成上一作战后解锁
|
3401
3489
|
### E
|
3490
|
+
Complete previous challenge to unlock
|
3402
3491
|
|
3403
3492
|
## 2265828944, 3218672728
|
3404
3493
|
|
3405
3494
|
### C
|
3406
|
-
完成关卡并吃到5个
|
3495
|
+
完成关卡并吃到5个三色树果冻
|
3407
3496
|
### E
|
3408
3497
|
Clear the stage and eat 5 Rainbow Jellies
|
3409
3498
|
|
3410
3499
|
## 24720065
|
3411
3500
|
|
3412
3501
|
### C
|
3413
3502
|
完美击败!
|
3414
3503
|
### E
|
3415
|
-
Perfect
|
3504
|
+
A Perfect Result!
|
3416
3505
|
|
3417
3506
|
## 141433083
|
3418
3507
|
|
3419
3508
|
### C
|
3420
3509
|
定向贯穿弹
|
3421
3510
|
### E
|
3422
|
-
Piercing
|
3511
|
+
Directed Piercing Shot
|
3423
3512
|
|
3424
3513
|
## 4077314522
|
3425
3514
|
|
3426
3515
|
### C
|
3427
3516
|
实在感谢你们的支援,准领队和小助手!
|
3428
3517
|
### E
|
3429
|
-
I can't thank you enough for your help, Proto-Boss — and, of course, your little assistant!
|
3518
|
+
I can't thank you enough for your help, Proto-Boss — and, of course, for that of your little assistant!
|
3430
3519
|
|
3431
3520
|
## 1691067178
|
3432
3521
|
|
3433
3522
|
### C
|
3434
3523
|
对啊!下次我可以试着给重炮加上警卫机关的识别模块,让它们自行值岗!
|
3435
3524
|
### E
|
3436
|
-
That's a great idea! Next time, I can try fitting it with
|
3525
|
+
That's a great idea! Next time, I can try fitting it with a Gardemek's target identification module! That way, it should be able to operate autonomously.
|
3437
3526
|
|
3438
3527
|
## 1801707738
|
3439
3528
|
|
3440
3529
|
### C
|
3441
3530
|
对对,参与测试,还有大量新鲜水果吃哦,怎么样?
|
3442
3531
|
### E
|
3443
|
-
Yes, you. Do you want to take part in our test? You
|
3532
|
+
Yes, you. Do you want to take part in our test? You'll get to eat all the fruit you want!
|
3444
3533
|
|
3445
3534
|
## 1277225491, 2100679795, 2733073587, 312660715, 3434559979, 4092877547, 4190426835
|
3446
3535
|
|
3447
3536
|
### C
|
3448
3537
|
对手<color=#F39000>水平极高</color>的单挑挑战,获胜后将获得大量奖励
|
3449
3538
|
### E
|
3450
|
-
A solo challenge
|
3539
|
+
A solo challenge against <color=#F39000>high-level</color> opponents. Win to receive a sizeable reward
|
3451
3540
|
|
3452
3541
|
## 1652875995, 2074758139, 2457126307, 3159973459, 3374672075, 3533803675, 3605541331
|
3453
3542
|
|
3454
3543
|
### C
|
3455
3544
|
对手<color=#F39000>水平相对较高</color>的单挑挑战,获胜后将获得中等奖励
|
3456
3545
|
### E
|
3457
|
-
A solo challenge
|
3546
|
+
A solo challenge against <color=#F39000>more advanced</color> opponents. Win to receive a decent reward
|
3458
3547
|
|
3459
3548
|
## 2584230995, 3481264563, 3532491995, 3786013651, 3965495595, 4015150619, 648877595
|
3460
3549
|
|
3461
3550
|
### C
|
3462
3551
|
对手<color=#F39000>水平较低</color>的单挑挑战,获胜后将得到少量奖励
|
3463
3552
|
### E
|
3464
|
-
A solo challenge
|
3553
|
+
A solo challenge against <color=#F39000>low-level</color> opponents. Win to receive a small reward
|
3465
3554
|
|
3466
3555
|
## 1034309831, 1055957111, 1494862359, 4077731799, 4138358135
|
3467
3556
|
|
3468
3557
|
### C
|
3469
3558
|
将一件普通装备交给他改造
|
3470
3559
|
### E
|
3471
|
-
Give him a piece of Common Equipment to modify
|
3560
|
+
Give him a piece of Common Equipment to modify
|
3472
3561
|
|
3473
3562
|
## 2560127263, 3064007271, 3110600975, 3597007807, 826005639
|
3474
3563
|
|
3475
3564
|
### C
|
3476
3565
|
将一件稀有装备交给他改造
|
3477
3566
|
### E
|
3478
|
-
Give him a piece of
|
3567
|
+
Give him a piece of Rare Equipment to modify
|
3479
3568
|
|
3480
3569
|
## 1666052995, 3160728123, 3558918867
|
3481
3570
|
|
3482
3571
|
### C
|
3483
3572
|
将额外开启三场<color=#F39000>高难战斗</color>,胜利可获得大量奖励,失败则会被赶出树洞深坑
|
3484
3573
|
### E
|
3485
|
-
3
|
3574
|
+
You will face 3 additional <color=#F39000>difficult battles</color> — emerge victorious to claim rewards, or be driven from the tree hollow should you lose
|
3486
3575
|
|
3487
3576
|
## 1926587859, 2272081091, 3145835515
|
3488
3577
|
|
3489
3578
|
### C
|
3490
3579
|
将额外开启三场<color=#F39000>高难战斗</color>,胜利可获得大量奖励,失败则会被赶出遗迹空洞
|
3491
3580
|
### E
|
3492
|
-
3
|
3581
|
+
You will face 3 additional <color=#F39000>difficult battles</color> — emerge victorious to claim rewards, or be driven from the ruins should you lose
|
3493
3582
|
|
3494
3583
|
## 1680135695, 1777196111
|
3495
3584
|
|
3496
3585
|
### C
|
3497
3586
|
少女对你的回答不置可否。
|
3498
3587
|
在短暂的邂逅过后,她有她要行的路,而你也有你自己的冒险,稍作休憩后,你与她也就此分别了。
|
3499
3588
|
### E
|
3500
|
-
The
|
3501
|
-
|
3589
|
+
The maid responds to your answer with neither approval nor disdain.
|
3590
|
+
Once your fleeting encounter is over, you part ways. She has her path to walk, and you have your own adventure to pursue.
|
3502
3591
|
|
3503
3592
|
## 3392057714
|
3504
3593
|
|
3505
3594
|
### C
|
3506
3595
|
就算你觉得我可笑也没办法…但是就是这样的我,达尔维什前辈也愿意为我说话!
|
3507
3596
|
### E
|
3508
|
-
|
3597
|
+
Not that I can do anything about it... but Darveh still talks to me, even if I am a little silly!
|
3509
3598
|
|
3510
3599
|
## 2627114050
|
3511
3600
|
|
3512
3601
|
### C
|
3513
3602
|
就算真有什么意外情况,我也会第一时间握好铳枪,干掉走运或狡猾的家伙。
|
3514
3603
|
### E
|
3515
|
-
If something goes wrong with the minefield, I've also got my musket —
|
3604
|
+
If something goes wrong with the minefield, I've also got my musket — more than enough to take out the luckier or more cunning ones.
|
3516
3605
|
|
3517
3606
|
## 2242195396
|
3518
3607
|
|
3519
3608
|
### C
|
3520
3609
|
就能让伙伴升阶,一般可以升到三阶。
|
3521
3610
|
### E
|
3522
|
-
We can level our companions up — to a maximum of, well, usually 3.
|
3611
|
+
We can level our companions up — to a maximum of, well, usually Level 3.
|
3523
3612
|
|
3524
3613
|
## 320783226
|
3525
3614
|
|
3526
3615
|
### C
|
3527
3616
|
属于在传说中留下名字的冒险者的装备箱,可能是因为不小心遗落在此吧。
|
3528
3617
|
打开装备箱,可以在「伙伴冒险大战记」的挑战中,<color=#F39000>获得1件随机传奇装备</color>。
|
3529
3618
|
### E
|
3530
|
-
A box of equipment belonging to those adventurers who left their names behind in myth and legend. They may have left such boxes behind by accident.
|
3619
|
+
A box of equipment belonging to those adventurers who left their names behind in myth and legend. They may have also left such boxes behind by accident.
|
3531
3620
|
Open this Trove of Gear to <color=#F39000>obtain 1 random Epic Equipment</color> in "Companion Caper Chronicles" challenges.
|
3532
3621
|
|
3533
3622
|
## 4182573916
|
3534
3623
|
|
3535
3624
|
### C
|
3536
3625
|
巡宇翦定·恰斯卡
|
3537
3626
|
### E
|
3627
|
+
"Skyborne Arbiter" Chasca
|
3538
3628
|
|
3539
3629
|
## 197045714
|
3540
3630
|
|
3541
3631
|
### C
|
3542
3632
|
工程设计会变得特别复杂,像我这种被枫丹科学院拒绝了三次的普通人…能顶得住吗?
|
3543
3633
|
### E
|
3544
|
-
The engineering designs are going to get extremely complicated.
|
3634
|
+
The engineering designs are going to get extremely complicated. I wonder, can I really do this? I was rejected three times by the Fontaine Research Institute, and...
|
3545
3635
|
|
3546
3636
|
## 1950488763, 2495086291, 3084578179, 4207739395, 929682635
|
3547
3637
|
|
3548
3638
|
### C
|
3549
|
-
|
3639
|
+
「推想效果」
|
3550
3640
|
### E
|
3641
|
+
Speculative Effect Activated
|
3551
3642
|
|
3552
3643
|
## 2382976819
|
3553
3644
|
|
3554
3645
|
### C
|
3555
|
-
|
3646
|
+
「万宝的无名袋」
|
3556
3647
|
### E
|
3557
|
-
Secret Treasure's Nameless Gift Sack Effect Activated
|
3648
|
+
Secret Treasure's "Nameless Gift Sack" Effect Activated
|
3558
3649
|
|
3559
3650
|
## 2877298347
|
3560
3651
|
|
3561
3652
|
### C
|
3562
|
-
|
3653
|
+
「密谕的升华」
|
3563
3654
|
### E
|
3564
|
-
Secret Treasure's Edict of Ascension Effect Activated
|
3655
|
+
Secret Treasure's "Edict of Ascension" Effect Activated
|
3565
3656
|
|
3566
3657
|
## 2381542915
|
3567
3658
|
|
3568
3659
|
### C
|
3569
|
-
|
3660
|
+
「弱群之重」
|
3570
3661
|
### E
|
3571
|
-
Secret Treasure's Weight of the Weak Effect Activated
|
3662
|
+
Secret Treasure's "Weight of the Weak" Effect Activated
|
3572
3663
|
|
3573
3664
|
## 3201834011
|
3574
3665
|
|
3575
3666
|
### C
|
3576
|
-
|
3667
|
+
「渐重的金砾」
|
3577
3668
|
### E
|
3578
|
-
Secret Treasure's Wealth Breeds Wealth Effect Activated
|
3669
|
+
Secret Treasure's "Wealth Breeds Wealth" Effect Activated
|
3579
3670
|
|
3580
3671
|
## 1698194651
|
3581
3672
|
|
3582
3673
|
### C
|
3583
|
-
|
3674
|
+
「生灵的追崇」
|
3584
3675
|
### E
|
3585
|
-
Secret Treasure's Veneration of Life Effect Activated
|
3676
|
+
Secret Treasure's "Veneration of Life" Effect Activated
|
3586
3677
|
|
3587
3678
|
## 2873232579
|
3588
3679
|
|
3589
3680
|
### C
|
3590
|
-
|
3681
|
+
「血金转换率」
|
3591
3682
|
### E
|
3592
|
-
Secret Treasure's The Price of Blood Effect Activated
|
3683
|
+
Secret Treasure's "The Price of Blood" Effect Activated
|
3593
3684
|
|
3594
3685
|
## 2052012383
|
3595
3686
|
|
3596
3687
|
### C
|
3597
3688
|
带上货物
|
3598
3689
|
### E
|
3599
|
-
Claim the goods
|
3690
|
+
Claim the goods
|
3600
3691
|
|
3601
3692
|
## 1260747135, 1646726103, 1950716839
|
3602
3693
|
|
3603
3694
|
### C
|
3604
3695
|
带在身边
|
3605
3696
|
### E
|
3606
|
-
|
3697
|
+
Take it with you
|
3607
3698
|
|
3608
3699
|
## 3374507850
|
3609
3700
|
|
3610
3701
|
### C
|
3611
3702
|
应该说,自从上次那座试验性炮台得到了不错的反响后,前辈还一直没有遭遇过惨痛的失败。
|
3612
3703
|
### E
|
3613
|
-
|
3704
|
+
In fact, after the last field test received such a positive response, Frejus's endeavours haven't resulted in a single painful defeat.
|
3614
3705
|
|
3615
3706
|
## 1357457814
|
3616
3707
|
|
3617
3708
|
### C
|
3618
3709
|
弓箭角色优势
|
3619
3710
|
### E
|
3620
|
-
Bow
|
3711
|
+
Bow characters have an advantage
|
3621
3712
|
|
3622
3713
|
## 2539158137
|
3623
3714
|
|
3624
3715
|
### C
|
3625
3716
|
弹性战术
|
3626
3717
|
### E
|
3718
|
+
Adaptive Tactics
|
3627
3719
|
|
3628
3720
|
## 535791505, 708096539
|
3629
3721
|
|
3630
3722
|
### C
|
3631
3723
|
当前获取的「豪斗之星」已达上限,进行挑战将无法获得更多「豪斗之星」,是否继续?
|
3632
3724
|
### E
|
3633
|
-
You have reached the current maximum of
|
3725
|
+
You have reached the current maximum of Combat Stars you can gain. You will not be able to gain any more from challenges. Continue?
|
3634
3726
|
|
3635
3727
|
## 3766978234
|
3636
3728
|
|
3637
3729
|
### C
|
3638
3730
|
当前队伍中您至少要编入1名角色
|
3639
3731
|
### E
|
3732
|
+
Current party must have at least one member
|
3640
3733
|
|
3641
3734
|
## 323407592
|
3642
3735
|
|
3643
3736
|
### C
|
3644
|
-
|
3737
|
+
我方只携带<color=#F39000>1</color>件装备的伙伴棋子造成的伤害提升<color=#F39000>{0}%</color>
|
3645
3738
|
### E
|
3646
|
-
When you only have Companion Pieces with <color=#F39000>1</color> piece of equipment, they will deal <color=#F39000>{0}%</color> more DMG
|
3739
|
+
When you only have Companion Pieces with <color=#F39000>1</color> piece of equipment, they will deal <color=#F39000>{0}%</color> more DMG.
|
3647
3740
|
|
3648
3741
|
## 3242239992
|
3649
3742
|
|
3650
3743
|
### C
|
3651
|
-
当水元素附着的魔物出现时,旅行者可利用
|
3652
|
-
当魔物
|
3744
|
+
当处于水元素附着影响下的魔物出现时,旅行者可利用凝冰弹触发<color=#FFCC33>「急冻效应」</color>,此时魔物将停止行动。
|
3745
|
+
当魔物的行动停止后,对其使用其他炮弹攻击时,可触发<color=#FFCC33>「碎冰效应」</color>,累计能够造成<color=#FFCC33>3点伤害</color>。
|
3653
3746
|
### E
|
3654
3747
|
When monsters affected by Hydro appear, you can use Icy Shots to trigger <color=#FFCC33>Frosty Freezing</color> to immobilize them.
|
3655
3748
|
When a Frozen monster is then hit by other shots, you can trigger <color=#FFCC33>Shattering Sequence</color>, allowing you deal a total of <color=#FFCC33>3 DMG</color> to it.
|
3656
3749
|
|
3657
3750
|
## 591382258
|
3658
3751
|
|
3659
3752
|
### C
|
3660
3753
|
当然,一切都建立在维持当前阵线的基础上,若是您想去附近清剿其他魔物,请恕我部难以配合。
|
3661
3754
|
### E
|
3662
|
-
|
3755
|
+
That said, our strategy does hinge on maintaining our defensive lines, so if you plan to engage monsters beyond those bounds, we may not be able to back you up.
|
3663
3756
|
|
3664
3757
|
## 2573257074
|
3665
3758
|
|
3666
3759
|
### C
|
3667
3760
|
当然,传说你每时每刻都在磨砺武艺,永不止息…也祝你练习顺利,不断精进!
|
3668
3761
|
### E
|
3669
|
-
Although... they say that you're someone who never stops
|
3762
|
+
Although... they say that you're someone who never stops honing themselves. In which case, I wish you success in your training!
|
3670
3763
|
|
3671
3764
|
## 3894637371
|
3672
3765
|
|
3673
3766
|
### C
|
3674
3767
|
影幻牌面
|
3675
3768
|
### E
|
3769
|
+
Dynamic Skins
|
3676
3770
|
|
3677
3771
|
## 1499483066
|
3678
3772
|
|
3679
3773
|
### C
|
3680
3774
|
待到局面完全稳定后,轮换部队将由七成老兵与三成新兵组成。
|
3681
3775
|
### E
|
3682
|
-
And once the situation stabilizes, the rotating
|
3776
|
+
And once the situation stabilizes, the rotating shifts will consist of seven veterans for every three fresh recruits.
|
3683
3777
|
|
3684
3778
|
## 1939526275, 2994063971, 4232870211
|
3685
3779
|
|
3686
3780
|
### C
|
3687
3781
|
得到受诅咒的刀刃,装备该装备的伙伴棋子阵亡后将<color=#F39000>永久失去该装备</color>
|
3688
3782
|
### E
|
3689
|
-
|
3783
|
+
Obtain a cursed blade. If the companion equipped with this falls, you will <color=#F39000>permanently lose this piece of equipment</color>
|
3690
3784
|
|
3691
3785
|
## 1198739791, 1359969231, 894065983, 931500383
|
3692
3786
|
|
3693
3787
|
### C
|
3694
3788
|
微微触碰
|
3695
3789
|
### E
|
3696
|
-
|
3790
|
+
Poke the mechanism
|
3697
3791
|
|
3698
3792
|
## 1784541408, 2575523336, 3064340200, 4081415584, 933761800
|
3699
3793
|
|
3700
3794
|
### C
|
3701
|
-
|
3795
|
+
在战力值不低于{param3}的情况下,完成作战
|
3702
3796
|
### E
|
3703
3797
|
Successfully contain every wave with no fewer than {param3} HP Hearts
|
3704
3798
|
|
3705
3799
|
## 879753042
|
3706
3800
|
|
3707
3801
|
### C
|
3708
3802
|
怎么样,有空的话就来看看吧,嘿嘿,参与测试的话,也能算作参与课题,这样不断积攒,也能有了不起的学历呢!
|
3709
3803
|
### E
|
3710
|
-
So, what do you say? If you can spare the time, come take part in the test — you'll be helping with my research and gaining valuable academic experience at
|
3804
|
+
So, what do you say? If you can spare the time, come take part in the test — you'll be helping with my research and gaining valuable academic experience all at once!
|
3711
3805
|
|
3712
3806
|
## 3420621026
|
3713
3807
|
|
3714
3808
|
### C
|
3715
3809
|
怎么样,看上去还行吧。仔细想想,最近几年一直在画设计图,实际上很少参与施工…
|
3716
3810
|
### E
|
3717
|
-
What do you think? Pretty good, right? Now that I think about it, I've mostly been
|
3811
|
+
What do you think? Pretty good, right? Now that I think about it, I've mostly been drawing designs these past few years — I rarely participate in any actual construction...
|
3718
3812
|
|
3719
3813
|
## 79600250
|
3720
3814
|
|
3721
3815
|
### C
|
3722
3816
|
怎么样,要来进行「伙伴冒险大战记」的测试吗?
|
3723
3817
|
### E
|
3724
|
-
So, how about it?
|
3818
|
+
So, how about it? Fancy a crack at the "Companion Caper Chronicles" test?
|
3725
3819
|
|
3726
3820
|
## 952525682
|
3727
3821
|
|
3728
3822
|
### C
|
3729
3823
|
总之,我们会将战斗的主动权牢牢掌握在自己手中!
|
3730
3824
|
### E
|
3731
|
-
Well... look at me rambling away. The long and short of it is
|
3825
|
+
Well... look at me rambling away. The long and short of it is that we'll take the initiative in battle!
|
3732
3826
|
|
3733
3827
|
## 3015077855
|
3734
3828
|
|
3735
3829
|
### C
|
3736
3830
|
总觉得可以再多拿一点,为了奖励你的小小贪心,盗宝团成员「劳作」的成果又有一部分到了你的手中。
|
3737
3831
|
### E
|
3738
|
-
Something tells you there's always room for a little more... And as a reward for your greed, another portion of the Treasure Hoarders' hard-earned spoils falls into your hands.
|
3832
|
+
Something tells you there's always room for a little more... And as a reward for your greed, another portion of the Treasure Hoarders' "hard-earned" spoils falls into your hands.
|
3739
3833
|
|
3740
3834
|
## 183341891
|
3741
3835
|
|
3742
3836
|
### C
|
3743
3837
|
恢复剩余生命
|
3744
3838
|
### E
|
3745
|
-
Restore
|
3839
|
+
Restore your Remaining HP
|
3746
3840
|
|
3747
3841
|
## 4253320072
|
3748
3842
|
|
3749
3843
|
### C
|
3750
3844
|
恶意刷屏
|
3751
3845
|
### E
|
3846
|
+
Malicious Screening
|
3752
3847
|
|
3753
3848
|
## 2023760719, 4160434071
|
3754
3849
|
|
3755
3850
|
### C
|
3756
3851
|
想要了解蕈兽
|
3757
3852
|
### E
|
3758
|
-
|
3853
|
+
Ask about her fungal companions
|
3759
3854
|
|
3760
3855
|
## 3511843423, 3735913055
|
3761
3856
|
|
3762
3857
|
### C
|
3763
3858
|
想要了解蕈兽之间的羁绊
|
3764
3859
|
### E
|
3765
|
-
|
3860
|
+
Ask about the bonds between Fungi
|
3766
3861
|
|
3767
3862
|
## 1069639400, 1819046256, 202504824, 2037410440, 2275651064, 2297159552, 2882279640, 3045009792, 4076910232, 956274840
|
3768
3863
|
|
3769
3864
|
### C
|
3770
|
-
成功阻击{param2}波
|
3865
|
+
成功阻击{param2}波魔物
|
3771
3866
|
### E
|
3772
3867
|
Contain {param2} waves of opponents
|
3773
3868
|
|
3774
3869
|
## 1902037399
|
3775
3870
|
|
3776
3871
|
### C
|
3777
|
-
|
3872
|
+
荆棘遮掩的金澄
|
3778
3873
|
### E
|
3779
3874
|
Lush Fragrance Shaded
|
3780
3875
|
|
3781
3876
|
## 2299613074
|
3782
3877
|
|
3783
3878
|
### C
|
3784
3879
|
我也去看看画上的漆彩干了没…
|
3785
3880
|
### E
|
3786
|
-
I'll go check if the paint's dried...
|
3881
|
+
And I'll go check if the paint's dried...
|
3787
3882
|
|
3788
3883
|
## 2484359250
|
3789
3884
|
|
3790
3885
|
### C
|
3791
3886
|
我们来得正好?
|
3792
3887
|
### E
|
3793
|
-
|
3888
|
+
We got here in time, I hope?
|
3794
3889
|
|
3795
3890
|
## 895589762
|
3796
3891
|
|
3797
3892
|
### C
|
3798
3893
|
我们要做的是面向那些孩子的课题…嗯,得有趣才行啊,或许适当的想象也是必要的。
|
3799
3894
|
### E
|
3800
|
-
The purpose of this little project is to provide knowledge to children. It's supposed to be engaging
|
3895
|
+
The purpose of this little project is to provide knowledge to children. It's supposed to be engaging. A little imagination is hardly unwarranted.
|
3801
3896
|
|
3802
3897
|
## 1007146418
|
3803
3898
|
|
3804
3899
|
### C
|
3805
3900
|
我想过哦,他再次让所有人失去兴致,被所有人忽视的那天,我该怎么面对他…
|
3806
3901
|
### E
|
3807
|
-
I've wondered what I should do if everyone loses interest and his inventions no longer attract attention...
|
3902
|
+
I've wondered what I should do if everyone loses interest again and his inventions no longer attract attention...
|
3808
3903
|
|
3809
3904
|
## 1909956402
|
3810
3905
|
|
3811
3906
|
### C
|
3812
3907
|
我懂!那就把酒酿换成枫达酿!
|
3813
3908
|
### E
|
3814
|
-
|
3909
|
+
Sure — we can just swap the alcohol with Fonta! That'll do the trick!
|
3815
3910
|
|
3816
3911
|
## 147796104
|
3817
3912
|
|
3818
3913
|
### C
|
3819
3914
|
我方下次打出<color=#FFFFFFFF>特技牌</color>费用-2。
|
3820
3915
|
### E
|
3821
|
-
|
3916
|
+
The next time you play a <color=#FFFFFFFF>Technique card</color>, its cost will be decreased by 2.
|
3822
3917
|
|
3823
3918
|
## 1070851616
|
3824
3919
|
|
3825
3920
|
### C
|
3826
3921
|
我方下次造成的<color=#FFFFFFFF>$[K102]</color>和<color=#FFFFFFFF>$[K103]</color>+1。
|
3827
3922
|
<color=#FFFFFFFF>$[K3]:2</color>
|
3828
|
-
(牌组中包含$[A1114],才能加入牌组)
|
3829
3923
|
### E
|
3830
|
-
+1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color>.
|
3924
|
+
+1 to your next 2 instances of <color=#FFFFFFFF>$[K102]</color> and <color=#FFFFFFFF>$[K103]</color> dealt.
|
3831
3925
|
<color=#FFFFFFFF>$[K3]: 2</color>
|
3832
3926
|
(You must have $[A1114] in your deck to add this card to your deck)
|
3833
3927
|
|
3834
3928
|
## 330455184
|
3835
3929
|
|
3836
3930
|
### C
|
3837
3931
|
我方场上不同种族羁绊的棋子越多,伤害越高
|
3838
3932
|
每个<color=#F39000>不同的种族羁绊</color>都可以使我方场上伙伴棋子获得<color=#F39000>{0}%</color>的伤害加成
|
3839
3933
|
### E
|
3840
|
-
The more pieces you have with different Race Bonds on your side of the field, the more DMG you deal
|
3841
|
-
Each different Race Bond will give your Companion Pieces a <color=#F39000>{0}%</color> DMG Bonus
|
3934
|
+
The more pieces you have with different Race Bonds on your side of the field, the more DMG you deal.
|
3935
|
+
Each <color=#F39000>different Race Bond</color> will give your deployed Companion Pieces a <color=#F39000>{0}%</color> DMG Bonus
|
3842
3936
|
|
3843
3937
|
## 113568336
|
3844
3938
|
|
3845
3939
|
### C
|
3846
3940
|
我方队伍中的伙伴棋子攻击力、防御力、生命值上限提升<color=#F39000>{0}%</color>
|
3847
3941
|
### E
|
3848
|
-
ATK, DEF, and Max HP increased by <color=#F39000>{0}%</color>
|
3942
|
+
Your Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>
|
3849
3943
|
|
3850
3944
|
## 2388902840
|
3851
3945
|
|
3852
3946
|
### C
|
3853
3947
|
我方队伍中的伙伴棋子攻击力、防御力、生命值上限提升<color=#F39000>{0}%</color>,队伍中任何伙伴棋子阵亡时,都会使剩余伙伴棋子攻击力、防御力、生命值上限提升<color=#F39000>{1}%</color>并恢复生命值上限<color=#F39000>{2}%</color>
|
3854
3948
|
### E
|
3855
|
-
ATK, DEF, and Max HP increased by <color=#F39000>{0}%</color>. When any
|
3949
|
+
Your Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>. When any Companion Piece on your team falls, the remaining Companion Pieces' ATK, DEF, and Max HP will be increased by <color=#F39000>{1}%</color>, and they will be healed for <color=#F39000>{2}%</color> of their Max HP
|
3856
3950
|
|
3857
3951
|
## 3792910256
|
3858
3952
|
|
3859
3953
|
### C
|
3860
3954
|
我方队伍中的伙伴棋子攻击力、防御力、生命值上限提升<color=#F39000>{0}%</color>,队伍中任何伙伴棋子阵亡,都会使剩余伙伴攻击力、防御力、生命值上限提升<color=#F39000>{1}%</color>并恢复生命值上限<color=#F39000>{2}%</color>。队伍中最后一名伙伴棋子的技能冷却时间将大幅度缩短。
|
3861
3955
|
### E
|
3862
|
-
ATK, DEF, and Max HP increased by <color=#F39000>{0}%</color>. When any
|
3956
|
+
Your Companion Pieces' ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>. When any Companion Piece on your team falls, the remaining Companion Pieces' ATK, DEF, and Max HP will be increased by <color=#F39000>{1}%</color>, and they will be healed for <color=#F39000>{2}%</color> of their Max HP. Your last remaining Companion Piece's Skill CD will be greatly reduced
|
3863
3957
|
|
3864
3958
|
## 2190930592
|
3865
3959
|
|
3866
3960
|
### C
|
3867
3961
|
我方队伍中的伙伴棋子攻击力提升<color=#F39000>{0}%</color>
|
3868
3962
|
### E
|
3869
|
-
Your
|
3963
|
+
Your Companion Pieces' ATK is increased by <color=#F39000>{0}%</color>
|
3870
3964
|
|
3871
3965
|
## 1985908824
|
3872
3966
|
|
3873
3967
|
### C
|
3874
3968
|
我方队伍中的伙伴棋子攻击力提升<color=#F39000>{0}%</color>,攻击时,恢复基于自身攻击力<color=#F39000>{1}%</color>生命值,该效果每<color=#F39000>{2}</color>秒内至多触发<color=#F39000>{3}</color>次
|
3875
3969
|
### E
|
3876
|
-
Your
|
3970
|
+
Your Companion Pieces' ATK is increased by <color=#F39000>{0}%</color>. Restore HP based on <color=#F39000>{1}%</color> of own ATK when attacking (this effect can be triggered up to <color=#F39000>{2}</color> time(s) every <color=#F39000>{3}</color>s)
|
3877
3971
|
|
3878
3972
|
## 79452416
|
3879
3973
|
|
3880
3974
|
### C
|
3881
3975
|
我方队伍中的伙伴棋子攻击力提升<color=#F39000>{0}%</color>,攻击时,恢复基于自身攻击力<color=#F39000>{1}%</color>的生命值,该效果每<color=#F39000>4</color>秒内至多触发<color=#F39000>2</color>次;每造成<color=#F39000>{2}</color>次伤害,下一次造成的非真实伤害将必定暴击,且暴击伤害提升<color=#F39000>{3}%</color>
|
3882
3976
|
### E
|
3883
|
-
Your
|
3977
|
+
Your Companion Pieces' ATK is increased by <color=#F39000>{0}%</color>. Restore HP based on <color=#F39000>{1}%</color> of own ATK when attacking (this effect can be triggered up to <color=#F39000>2</color> times every <color=#F39000>4</color>s). For every <color=#F39000>{2}</color> instance(s) of DMG dealt, the next instance of DMG dealt (excluding True DMG) is guaranteed to CRIT, with a CRIT DMG Bonus of <color=#F39000>{3}%</color>
|
3884
3978
|
|
3885
3979
|
## 2492522744
|
3886
3980
|
|
3887
3981
|
### C
|
3888
3982
|
我方队伍中的伙伴棋子生命值上限提升<color=#F39000>{0}%</color>
|
3889
3983
|
### E
|
3890
|
-
Max HP increased by <color=#F39000>{0}%</color>
|
3984
|
+
Your Companion Pieces' Max HP is increased by <color=#F39000>{0}%</color>
|
3891
3985
|
|
3892
3986
|
## 545044912
|
3893
3987
|
|
3894
3988
|
### C
|
3895
3989
|
我方队伍中的伙伴棋子生命值上限提升<color=#F39000>{0}%</color>,每隔<color=#F39000>{1}</color>秒,恢复全队伙伴棋子生命值上限的<color=#F39000>{2}%</color>
|
3896
3990
|
### E
|
3897
|
-
Max HP increased by <color=#F39000>{0}%</color>. Restore <color=#F39000>{2}%</color> of all
|
3991
|
+
Your Companion Pieces' Max HP is increased by <color=#F39000>{0}%</color>. Restore <color=#F39000>{2}%</color> of all Companion Pieces' Max HP every <color=#F39000>{1}</color>s
|
3898
3992
|
|
3899
3993
|
## 1266158688
|
3900
3994
|
|
3901
3995
|
### C
|
3902
3996
|
我方队伍中的伙伴棋子生命值上限提升<color=#F39000>{0}%</color>,每隔<color=#F39000>{1}</color>秒,恢复全队伙伴棋子生命值上限的<color=#F39000>{2}%</color>,全队伙伴棋子攻击时造成相当于最大生命值<color=#F39000>{3}%</color>的伤害
|
3903
3997
|
### E
|
3904
|
-
Max HP increased by <color=#F39000>{0}%</color>. Restore <color=#F39000>{2}%</color> of all
|
3998
|
+
Your Companion Pieces' Max HP is increased by <color=#F39000>{0}%</color>. Restore <color=#F39000>{2}%</color> of all Companion Pieces' Max HP every <color=#F39000>{1}</color>s. All Companion Pieces deal DMG equal to <color=#F39000>{3}%</color> of their Max HP when attacking
|
3905
3999
|
|
3906
4000
|
## 2030680000
|
3907
4001
|
|
3908
4002
|
### C
|
3909
4003
|
我方队伍中的伙伴棋子防御力提升<color=#F39000>{0}%</color>
|
3910
4004
|
### E
|
3911
|
-
DEF increased by <color=#F39000>{0}%</color>
|
4005
|
+
Your Companion Pieces' DEF is increased by <color=#F39000>{0}%</color>
|
3912
4006
|
|
3913
4007
|
## 3815440232
|
3914
4008
|
|
3915
4009
|
### C
|
3916
4010
|
我方队伍中的伙伴棋子防御力提升<color=#F39000>{0}%</color>,每次受到攻击时,对对手造成相当于自身防御力<color=#F39000>{1}%</color>的真实伤害
|
3917
4011
|
### E
|
3918
|
-
DEF increased by <color=#F39000>{0}%</color>.
|
4012
|
+
Your Companion Pieces' DEF is increased by <color=#F39000>{0}%</color>. Whenever a Companion Piece on your team is attacked, they will deal True DMG equal to <color=#F39000>{1}%</color> of their DEF to the opponent
|
3919
4013
|
|
3920
4014
|
## 4108656232
|
3921
4015
|
|
3922
4016
|
### C
|
3923
4017
|
我方队伍中的伙伴棋子防御力提升<color=#F39000>{0}%</color>,每次受到攻击时,对对手造成相当于自身防御力<color=#F39000>{1}%</color>的真实伤害。伤害免疫效果触发时,会释放冲击波,对周围对手造成相当于自身防御力<color=#F39000>{2}%</color>的真实伤害,该效果每<color=#F39000>{3}</color>秒触发一次
|
3924
4018
|
### E
|
3925
|
-
DEF increased by <color=#F39000>{0}%</color>.
|
4019
|
+
Your Companion Pieces' DEF is increased by <color=#F39000>{0}%</color>. Whenever a Companion Piece on your team is attacked, they will deal True DMG equal to <color=#F39000>{1}%</color> of their DEF to the opponent. When DMG Immunity is triggered, a shockwave will be unleashed, dealing True DMG equal to <color=#F39000>{2}%</color> of DEF to nearby opponents (this effect can be triggered once every <color=#F39000>{3}</color>s)
|
3926
4020
|
|
3927
4021
|
## 2269457642
|
3928
4022
|
|
3929
4023
|
### C
|
3930
4024
|
我的口味已经被同事们驯化好了,我吃得也挺开心的。
|
3931
4025
|
### E
|
3932
|
-
My tastes have already been "tamed" by my colleagues, so I found it
|
4026
|
+
My tastes have already been "tamed" by my colleagues, so I found it quite enjoyable too.
|
3933
4027
|
|
3934
4028
|
## 3100708834
|
3935
4029
|
|
3936
4030
|
### C
|
3937
4031
|
我突然想到,除了利用警卫机关的识别模块强化重炮,还可以将一些机关正式固定成重炮单位内的「护卫机关」。
|
3938
4032
|
### E
|
3939
|
-
Come to think of it, apart from
|
4033
|
+
Come to think of it, apart from installing Gardemek's target identification module on our cannon, we could also have some actual Gardemeks serve as "bodyguard meks" within its unit.
|
3940
4034
|
|
3941
4035
|
## 1355213730
|
3942
4036
|
|
3943
4037
|
### C
|
3944
4038
|
或许将来某天,千岩军中最普通的战士,也能发挥出令你赞许的扎实战力。
|
3945
4039
|
### E
|
3946
|
-
Perhaps one day, even the most ordinary of our troops can boast battle prowess
|
4040
|
+
Perhaps one day, even the most ordinary of our troops can boast battle prowess that you would find commendable.
|
3947
4041
|
|
3948
4042
|
## 613437193
|
3949
4043
|
|
3950
4044
|
### C
|
3951
4045
|
战斗中,当生命值低于<color=#F39000>{0}%</color>时,立即恢复生命值上限的<color=#F39000>{1}%</color>,并在<color=#F39000>{2}</color>秒内免疫所有物理伤害和元素伤害。该效果每场遭遇战至多触发一次
|
3952
4046
|
### E
|
3953
|
-
During battle, when HP is below <color=#F39000>{0}%</color>, instantly restore <color=#F39000>{1}%</color> of Max HP, and gain immunity to all Physical and Elemental DMG for <color=#F39000>{2}</color>s (this effect can be triggered up to once per
|
4047
|
+
During battle, when HP is below <color=#F39000>{0}%</color>, instantly restore <color=#F39000>{1}%</color> of Max HP, and gain immunity to all Physical and Elemental DMG for <color=#F39000>{2}</color>s (this effect can be triggered up to once per Skirmish)
|
3954
4048
|
|
3955
4049
|
## 2648973905
|
3956
4050
|
|
3957
4051
|
### C
|
3958
4052
|
战斗中,当生命值低于<color=#F39000>{0}%</color>时,立即恢复生命值上限的<color=#F39000>{1}%</color>,该效果每场遭遇战至多触发一次
|
3959
4053
|
### E
|
3960
|
-
During battle, when HP is below <color=#F39000>{0}%</color>, instantly restore <color=#F39000>{1}%</color> HP (this effect can be triggered up to once per
|
4054
|
+
During battle, when HP is below <color=#F39000>{0}%</color>, instantly restore <color=#F39000>{1}%</color> of Max HP (this effect can be triggered up to once per Skirmish)
|
3961
4055
|
|
3962
4056
|
## 185951006
|
3963
4057
|
|
3964
4058
|
### C
|
3965
4059
|
战胜首领即可前往下一幕,挑战失败则将失败并进入结算
|
3966
4060
|
### E
|
3967
|
-
You can progress to the next Act after defeating the Zone Boss. If you fail to defeat them, the challenge will fail and your score will be finalized
|
4061
|
+
You can progress to the next Act after defeating the Zone Boss. If you fail to defeat them, the challenge will fail, and your score will be finalized
|
3968
4062
|
|
3969
4063
|
## 607137698
|
3970
4064
|
|
3971
4065
|
### C
|
3972
4066
|
所以我觉得,这个「谎言」好像逐渐变成了我的…「许诺」?
|
3973
4067
|
### E
|
3974
|
-
So I've come to feel that my "lie" has gradually evolved into more of a... "promise
|
4068
|
+
So I've come to feel that my "lie" has gradually evolved into more of a... a "promise," perhaps?
|
3975
4069
|
|
3976
4070
|
## 2275238690
|
3977
4071
|
|
3978
4072
|
### C
|
3979
4073
|
所以我还是不打扰他们了,在这里安安静静放哨也挺好的,以前我在连队里也干侦察和放哨的活。
|
3980
4074
|
### E
|
3981
|
-
So, I've decided not to disturb them. Besides, standing guard quietly over here suits me just fine — I used to do a lot of reconnaissance and sentry
|
4075
|
+
So, I've decided not to disturb them. Besides, standing guard quietly over here suits me just fine — I used to do a lot of reconnaissance and sentry duty when I was in the force.
|
3982
4076
|
|
3983
4077
|
## 1429729756
|
3984
4078
|
|
3985
4079
|
### C
|
3986
4080
|
所以要在战斗前好好进行战备哦。
|
3987
4081
|
### E
|
3988
|
-
Make sure to prepare well before any battle!
|
4082
|
+
Make sure to prepare them well before any battle!
|
3989
4083
|
|
3990
4084
|
## 2809998298
|
3991
4085
|
|
3992
4086
|
### C
|
3993
4087
|
所以,在保证防线稳定,确保严格抑制危害的前提下,千岩军正通过这个地脉紊乱点不断强化自身
|
3994
4088
|
### E
|
3995
|
-
So even
|
4089
|
+
So even as we ensure the integrity of our defenses and handle the threats, we are constantly sharpening ourselves through this Ley Line disturbance.
|
3996
4090
|
|
3997
4091
|
## 1395215129
|
3998
4092
|
|
3999
4093
|
### C
|
4000
4094
|
所有场上友方棋子攻击力、防御力、生命值增加<color=#F39000>{0}%</color>(多件装备只生效一次)
|
4001
4095
|
### E
|
4002
|
-
Increases ATK, DEF, and HP by <color=#F39000>{0}%</color> for all friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
|
4096
|
+
Increases ATK, DEF, and HP by <color=#F39000>{0}%</color> for all active friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
|
4003
4097
|
|
4004
4098
|
## 2976859657
|
4005
4099
|
|
4006
4100
|
### C
|
4007
4101
|
所有场上友方棋子攻击力增加<color=#F39000>{0}%</color>(多件装备只生效一次)
|
4008
4102
|
### E
|
4009
|
-
Increases ATK by <color=#F39000>{0}%</color> for all friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
|
4103
|
+
Increases ATK by <color=#F39000>{0}%</color> for all active friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
|
4010
4104
|
|
4011
4105
|
## 1070991713
|
4012
4106
|
|
4013
4107
|
### C
|
4014
4108
|
所有场上友方棋子生命值增加<color=#F39000>{0}%</color>(多件装备只生效一次)
|
4015
4109
|
### E
|
4016
|
-
Increases HP by <color=#F39000>{0}%</color> for all friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
|
4110
|
+
Increases HP by <color=#F39000>{0}%</color> for all active friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
|
4017
4111
|
|
4018
4112
|
## 3213788897
|
4019
4113
|
|
4020
4114
|
### C
|
4021
4115
|
所有场上友方棋子防御力增加<color=#F39000>{0}%</color>(多件装备只生效一次)
|
4022
4116
|
### E
|
4023
|
-
Increases DEF by <color=#F39000>{0}%</color> for all friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
|
4117
|
+
Increases DEF by <color=#F39000>{0}%</color> for all active friendly pieces (this effect is applied once, no matter how many times this banner is equipped)
|
4024
4118
|
|
4025
4119
|
## 624943600
|
4026
4120
|
|
4027
4121
|
### C
|
4028
4122
|
所有我方伙伴棋子可携带装备数量减少<color=#F39000>{0}</color>,但场上允许上阵<color=#F39000>{1}</color>名棋子单位
|
4029
4123
|
### E
|
4030
|
-
All of your Companion Pieces have their equipment capacity reduced by <color=#F39000>{0}</color> piece(s), but you can deploy <color=#F39000>{1}</color> units to the field
|
4124
|
+
All of your Companion Pieces have their equipment capacity reduced by <color=#F39000>{0}</color> piece(s), but you can deploy <color=#F39000>{1}</color> units to the field.
|
4031
4125
|
|
4032
4126
|
## 2714405360
|
4033
4127
|
|
4034
4128
|
### C
|
4035
|
-
所有达成种族羁绊的初始数量要求减<color=#F39000>{0}</color>,但再也无法触发最高等级的种族羁绊效果,同时获得<color=#F39000>{1}</color>
|
4129
|
+
所有达成种族羁绊的初始数量要求减<color=#F39000>{0}</color>,但再也无法触发最高等级的种族羁绊效果,同时获得<color=#F39000>{1}</color>件随机羁绊之帜
|
4036
4130
|
### E
|
4037
4131
|
All starting numerical requirements for Race Bonds are reduced by <color=#F39000>{0}</color>, but the effects of the highest level of Race Bonds can no longer be triggered. Gain <color=#F39000>{1}</color> Adventure Coins.
|
4038
4132
|
|
4039
4133
|
## 1495515984
|
4040
4134
|
|
4041
4135
|
### C
|
4042
4136
|
所附属角色可累积<color=#FFFFFFFF>「夜魂值」</color>。(最多累积到2点)
|
4043
4137
|
<color=#FFFFFFFF>$[K4]:2</color>
|
4044
4138
|
### E
|
4045
4139
|
The character to which this is attached accumulates <color=#FFFFFFFF>"Nightsoul points."</color> (Max 2 points)
|
4140
|
+
<color=#FFFFFFFF>$[K4]: 2</color>
|
4046
4141
|
|
4047
4142
|
## 3966483430
|
4048
4143
|
|
4049
4144
|
### C
|
4050
|
-
手持木盾的丘丘人大块头,需利用
|
4145
|
+
手持木盾的丘丘人大块头,需利用<color=#F39000>燃烧弹破坏其木盾</color>后,才能对它造成有效伤害。
|
4051
4146
|
### E
|
4052
|
-
A brawny hilichurl that wields a wooden shield. Use
|
4147
|
+
A brawny hilichurl that wields a wooden shield. Use Incendiary Shots to break down its defenses.
|
4053
4148
|
|
4054
4149
|
## 2636891062
|
4055
4150
|
|
4056
4151
|
### C
|
4057
|
-
手持木盾的丘丘人战士,需利用
|
4152
|
+
手持木盾的丘丘人战士,需利用<color=#F39000>燃烧弹破坏其木盾</color>后,才能对其造成有效伤害。
|
4058
4153
|
### E
|
4059
|
-
A hilichurl fighter that wields a wooden shield. Use
|
4154
|
+
A hilichurl fighter that wields a wooden shield. Use Incendiary Shots to break down its defenses.
|
4060
4155
|
|
4061
4156
|
## 2474332304
|
4062
4157
|
|
4063
4158
|
### C
|
4064
4159
|
抓2张牌。
|
4065
4160
|
<color=#FFFFFFFF>我方场上每存在一个被击倒的角色:</color>我方剩余全体角色+2最大生命上限。
|
4066
4161
|
### E
|
4067
4162
|
Draw 2 cards.
|
4068
|
-
<color=#FFFFFFFF>For every character on your side that is defeated:</color> All your remaining characters gain +2 Max HP.
|
4163
|
+
<color=#FFFFFFFF>For every character on your side of the field that is defeated:</color> All your remaining characters gain +2 Max HP.
|
4069
4164
|
|
4070
4165
|
## 3692120139, 761855347, 960047923
|
4071
4166
|
|
4072
4167
|
### C
|
4073
4168
|
投入<color=#F39000>{0}</color>个随机一阶伙伴棋子
|
4074
4169
|
### E
|
4075
|
-
|
4170
|
+
Throw <color=#F39000>{0}</color> random Level 1 Companion Pieces down the well
|
4076
4171
|
|
4077
4172
|
## 509037267
|
4078
4173
|
|
4079
4174
|
### C
|
4080
4175
|
投入<color=#F39000>{0}</color>件随机普通装备
|
4081
4176
|
### E
|
4082
|
-
|
4177
|
+
Throw <color=#F39000>{0}</color> random piece(s) of Common Equipment down the well
|
4083
4178
|
|
4084
4179
|
## 1606555619, 731228811
|
4085
4180
|
|
4086
4181
|
### C
|
4087
4182
|
投入<color=#F39000>{0}</color>件随机精英装备
|
4088
4183
|
### E
|
4089
|
-
|
4184
|
+
Throw <color=#F39000>{0}</color> random piece(s) of Elite Equipment down the well
|
4090
4185
|
|
4091
4186
|
## 229761523, 3712291275, 849166163
|
4092
4187
|
|
4093
4188
|
### C
|
4094
|
-
投入<color=#F39000>{0}</color>
|
4189
|
+
投入{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
|
4095
4190
|
### E
|
4096
|
-
|
4191
|
+
Throw <color=#F39000>{0}</color> Adventure Coin(s) down the well
|
4097
4192
|
|
4098
4193
|
## 4069921099
|
4099
4194
|
|
4100
4195
|
### C
|
4101
4196
|
投入装备
|
4102
4197
|
### E
|
4103
|
-
|
4198
|
+
Throw some equipment down the well
|
4104
4199
|
|
4105
4200
|
## 103862599, 141163759, 226745775, 3680445039, 4228600831
|
4106
4201
|
|
4107
4202
|
### C
|
4108
|
-
投资<color=#F39000>{0}</color>
|
4203
|
+
投资{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
|
4109
4204
|
### E
|
4110
|
-
Invest <color=#F39000>{0}</color> Adventure Coins
|
4205
|
+
Invest <color=#F39000>{0}</color> Adventure Coins
|
4111
4206
|
|
4112
4207
|
## 1550953579, 2720570923, 3100850051, 3453743739, 3924050963
|
4113
4208
|
|
4114
4209
|
### C
|
4115
4210
|
拒绝不靠谱学者的提案
|
4116
4211
|
### E
|
4117
|
-
|
4212
|
+
Decline the unreliable scholar's offer
|
4118
4213
|
|
4119
4214
|
## 2436784851, 3822679571, 672043755, 823011515
|
4120
4215
|
|
4121
4216
|
### C
|
4122
4217
|
拒绝与镇灵做交易
|
4123
4218
|
### E
|
4124
|
-
Refuse to make a deal with the Jinn
|
4219
|
+
Refuse to make a deal with the Jinn
|
4125
4220
|
|
4126
4221
|
## 1024359319, 1484987679, 3345429863
|
4127
4222
|
|
4128
4223
|
### C
|
4129
4224
|
拔出刀刃
|
4130
4225
|
### E
|
4131
|
-
Pull the blade out
|
4226
|
+
Pull the blade out
|
4132
4227
|
|
4133
4228
|
## 2043045046
|
4134
4229
|
|
4135
4230
|
### C
|
4136
|
-
拥有冰元素护罩的深渊魔物,需使用
|
4231
|
+
拥有冰元素护罩的深渊魔物,需使用燃烧弹破坏其<color=#F39000>护罩</color>后,才能对它造成有效伤害。
|
4137
4232
|
### E
|
4138
|
-
An Abyssal monster with a Cryo shield that must be broken with
|
4233
|
+
An Abyssal monster with a Cryo shield that must be broken with Incendiary Shots. Only when the shield is down can you deal damage effectively to the monster.
|
4139
4234
|
|
4140
4235
|
## 1814392878
|
4141
4236
|
|
4142
4237
|
### C
|
4143
|
-
拥有水元素护罩的深渊魔物,需使用
|
4238
|
+
拥有水元素护罩的深渊魔物,需使用凝冰弹破坏其<color=#F39000>护罩</color>后,才能对它造成有效伤害。
|
4144
4239
|
### E
|
4145
|
-
An Abyssal monster with a Hydro shield that must be broken with
|
4240
|
+
An Abyssal monster with a Hydro shield that must be broken with Icy Shots. Only when the shield is down can you deal damage effectively to the monster.
|
4146
4241
|
|
4147
4242
|
## 2711227896
|
4148
4243
|
|
4149
4244
|
### C
|
4150
|
-
持有的冒险金币现在可以<color=#F39000>获得利息</color>,变得越来越多
|
4245
|
+
持有的冒险金币现在可以<color=#F39000>获得利息</color>,变得越来越多;
|
4151
4246
|
在开始挑战时每拥有<color=#F39000>{0}</color>枚冒险金币,就可获得额外<color=#F39000>{1}</color>枚冒险金币,每次额外可获取的代币数量上限为<color=#F39000>{2}</color>
|
4152
4247
|
### E
|
4153
|
-
You can now receive interest on the Adventure Coins you hold
|
4154
|
-
For every <color=#F39000>{0}</color> Adventure Coin(s) you possess when the challenge begins, you will gain an extra <color=#F39000>{1}</color>, up to a maximum of <color=#F39000>{2}</color> additional Adventure
|
4248
|
+
You can now <color=#F39000>receive interest</color> on the Adventure Coins you hold.
|
4249
|
+
For every <color=#F39000>{0}</color> Adventure Coin(s) you possess when the challenge begins, you will gain an extra <color=#F39000>{1}</color>, up to a maximum of <color=#F39000>{2}</color> additional Adventure Coin(s)
|
4155
4250
|
|
4156
4251
|
## 619969177
|
4157
4252
|
|
4158
4253
|
### C
|
4159
4254
|
持续打击
|
4160
4255
|
### E
|
4256
|
+
Unrelenting Assault
|
4161
4257
|
|
4162
4258
|
## 3546216340
|
4163
4259
|
|
4164
4260
|
### C
|
4165
4261
|
挑战中等级锁定
|
4166
4262
|
### E
|
4167
|
-
|
4263
|
+
Level will be locked in this challenge
|
4168
4264
|
|
4169
4265
|
## 442779195
|
4170
4266
|
|
4171
4267
|
### C
|
4172
4268
|
挑战完成
|
4173
4269
|
### E
|
4174
|
-
Challenge
|
4270
|
+
Challenge Completed
|
4175
4271
|
|
4176
4272
|
## 2326629085
|
4177
4273
|
|
4178
4274
|
### C
|
4179
4275
|
挑战已解散
|
4180
4276
|
### E
|
4277
|
+
Challenge has been abandoned
|
4181
4278
|
|
4182
4279
|
## 2856479478
|
4183
4280
|
|
4184
4281
|
### C
|
4185
4282
|
据说,地上地下发生的一切,都记录在了地脉当中。
|
4186
4283
|
而在紊乱状况下,地脉可能将接触者送往提瓦特各处的秘境,地脉所记录的一切敌人都有可能现身其中…
|
4187
4284
|
### E
|
4285
|
+
It's said the Ley Lines remember all things that happen in this world, from the surface down to the deepest depths.
|
4286
|
+
When undergoing periods of disturbance, Ley Lines may transport those who touch them to hidden Domains across Teyvat... and any enemies recorded in the Ley Lines' memories could manifest within.
|
4188
4287
|
|
4189
4288
|
## 4108131786
|
4190
4289
|
|
4191
4290
|
### C
|
4192
4291
|
接下来,又要烦请你出手,攻抵秘境的最深处,将它再次重创了。
|
4193
4292
|
### E
|
4194
|
-
Once
|
4293
|
+
Once more, we need your help to delve into the depths of the Domain.
|
4195
4294
|
|
4196
4295
|
## 3850545444
|
4197
4296
|
|
4198
4297
|
### C
|
4199
4298
|
控制棋子,可以利用风压,牵引对手,并向对手发动重击,造成<color=#19c78e>风元素伤害</color>
|
4200
4299
|
### E
|
4201
|
-
Control Piece that can use the wind to draw in opponents before subjecting them to heavy blows that deal <color=#
|
4300
|
+
Control Piece that can use the wind to draw in opponents before subjecting them to heavy blows that deal <color=#19c78e>Anemo DMG</color>
|
4202
4301
|
|
4203
4302
|
## 1495558453
|
4204
4303
|
|
4205
4304
|
### C
|
4206
4305
|
推想纪行
|
4207
4306
|
### E
|
4208
|
-
|
4307
|
+
Speculation
|
4209
4308
|
|
4210
4309
|
## 1103470368
|
4211
4310
|
|
4212
4311
|
### C
|
4213
|
-
提供1点$[K6]
|
4312
|
+
为我方出战角色提供<color=#FFFFFFFF>1点$[K6]</color>。(可叠加)
|
4214
4313
|
### E
|
4215
|
-
|
4314
|
+
Grants 1 $[K6] point to protect the characters in your deployment area. (Can stack)
|
4216
4315
|
|
4217
4316
|
## 3216358546
|
4218
4317
|
|
4219
4318
|
### C
|
4220
4319
|
提升装备商店中高品质装备的出现概率
|
4221
4320
|
### E
|
4222
|
-
Increases the
|
4321
|
+
Increases the chance of high-quality equipment appearing in the Equipment Shop
|
4223
4322
|
|
4224
4323
|
## 1314633298
|
4225
4324
|
|
4226
4325
|
### C
|
4227
4326
|
摩拉什么的无所谓了,不如给我准备一些酒酿汐藻…要小麦酒基底的,不能用果酒。
|
4228
4327
|
### E
|
4229
|
-
I don't care much
|
4328
|
+
I don't care much for Mora, but I wouldn't say no to some fermented Tidalga... and it needs to be wheat-based alcohol, none of that fruity nonsense.
|
4230
4329
|
|
4231
4330
|
## 1733045522
|
4232
4331
|
|
4233
4332
|
### C
|
4234
4333
|
攻势防御也是一种对抗敌军的手段,有时甚至能起到极为关键的作用。
|
4235
4334
|
### E
|
4236
|
-
You know what they say
|
4335
|
+
You know what they say — the best defense is sometimes a good offense. No point sitting on our hands here if there are no monsters to fight.
|
4237
4336
|
|
4238
4337
|
## 427460610
|
4239
4338
|
|
4240
4339
|
### C
|
4241
4340
|
放心,通过远程操纵遗迹出口的重炮,那位美露莘探员不必亲自上阵,也能将大部分魔物拦住。
|
4242
4341
|
### E
|
4243
|
-
Don't worry about her. The cannon at the entrance to the ruins is operated remotely — she can keep the monsters in check without getting anywhere near them.
|
4342
|
+
Don't worry about her. The cannon at the entrance to the ruins is operated remotely — she can keep most of the monsters in check without getting anywhere near them.
|
4244
4343
|
|
4245
4344
|
## 3570218963
|
4246
4345
|
|
4247
4346
|
### C
|
4248
4347
|
救下了售卖低价大众装备的商队
|
4249
4348
|
### E
|
4250
|
-
|
4349
|
+
Saved the Caravan Selling Low-Quality Gear
|
4251
4350
|
|
4252
4351
|
## 2462262123
|
4253
4352
|
|
4254
4353
|
### C
|
4255
4354
|
救下了售卖高价精良装备的商队
|
4256
4355
|
### E
|
4257
|
-
|
4356
|
+
Saved the Caravan Selling High-Quality Gear
|
4258
4357
|
|
4259
4358
|
## 1882581290
|
4260
4359
|
|
4261
4360
|
### C
|
4262
4361
|
方谨长官确认了,您与我部达成了长期合作,必要时,我部会全力协助您作战。
|
4263
4362
|
### E
|
4264
|
-
That's right. Captain Fangjin has confirmed
|
4363
|
+
That's right. Captain Fangjin has confirmed that we'll be cooperating with you long-term. If you should need us to, we'll do everything we can to assist you in battle.
|
4265
4364
|
|
4266
4365
|
## 2487513763
|
4267
4366
|
|
4268
4367
|
### C
|
4269
4368
|
旅行者可利用不同元素类型的炮弹,触发强大的「效应」,从而高效击败魔物。
|
4270
4369
|
### E
|
4271
|
-
Use different types of
|
4370
|
+
Use different types of shells to trigger powerful reactions, and blast your way to victory!
|
4272
4371
|
|
4273
4372
|
## 482264907
|
4274
4373
|
|
4275
4374
|
### C
|
4276
4375
|
无
|
4277
4376
|
### E
|
4377
|
+
None
|
4278
4378
|
|
4279
4379
|
## 2305182785
|
4280
4380
|
|
4281
4381
|
### C
|
4282
4382
|
无相之岩的外壳构成的石柱。由纯粹的岩元素高度浓缩而成。岩元素是最为沉重的元素。无相之岩将外壳筑成高耸的岩柱,将自己抬升至高处,或许不仅是为了应敌。或许也是为了更加接近与它无缘的天空吧。
|
4283
4383
|
### E
|
4284
|
-
A pillar formed by the shell of a Geo Hypostasis
|
4384
|
+
A pillar formed by the shell of a Geo Hypostasis, composed of high-density Geo energy. It is a testament to Geo's status as the heaviest of the elements. Maybe the reason a Geo Hypostasis creates this pillar out of its shell and raises itself is just to get closer to the sky, not to combat enemies.
|
4285
4385
|
|
4286
4386
|
## 2718829922
|
4287
4387
|
|
4288
4388
|
### C
|
4289
4389
|
无量疾战·饱和火力
|
4290
4390
|
### E
|
4291
|
-
Endless Swarm:
|
4391
|
+
Endless Swarm: Saturation Fire
|
4292
4392
|
|
4293
4393
|
## 2015316847, 957909903
|
4294
4394
|
|
4295
4395
|
### C
|
4296
4396
|
早些休息吧
|
4297
4397
|
### E
|
4298
|
-
|
4398
|
+
Take an early rest
|
4299
4399
|
|
4300
4400
|
## 362523015
|
4301
4401
|
|
4302
4402
|
### C
|
4303
4403
|
早点休息吧
|
4304
4404
|
### E
|
4305
|
-
|
4405
|
+
Take an early rest
|
4306
4406
|
|
4307
4407
|
## 3386385960
|
4308
4408
|
|
4309
4409
|
### C
|
4310
4410
|
明快的弟子
|
4311
4411
|
### E
|
4312
|
-
|
4412
|
+
Bright Disciple
|
4313
4413
|
|
4314
4414
|
## 3358387433
|
4315
4415
|
|
4316
4416
|
### C
|
4317
4417
|
是否确认删除方案?
|
4318
4418
|
### E
|
4319
|
-
Delete
|
4419
|
+
Delete this plan?
|
4320
4420
|
|
4321
4421
|
## 816871514
|
4322
4422
|
|
4323
4423
|
### C
|
4324
4424
|
是嘛,我倒是觉得长鬓虎看上去比较能打呢…长鬓虎的爪子呼呼的…
|
4325
4425
|
### E
|
4326
|
-
|
4426
|
+
You sure? Paimon feels like the Rishboland Tiger would have the advantage. Y'know, with those long, sharp claws...
|
4327
4427
|
|
4328
4428
|
## 4138515944
|
4329
4429
|
|
4330
4430
|
### C
|
4331
4431
|
是时候玩些有趣的小把戏啦!依据点按、长按,以不同的方式唤出雾雨秘迹。
|
4332
4432
|
|
4333
4433
|
<color=#FFD780FF>点按</color>
|
4334
4434
|
短暂祷告后,在前方唤出雾雨秘迹。
|
4335
4435
|
|
4336
4436
|
<color=#FFD780FF>长按</color>
|
4337
4437
|
持续进行祷告,并在祷告结束时,在指定位置唤出雾雨秘迹。
|
4338
4438
|
|
4339
4439
|
<color=#FFD780FF>雾雨秘迹</color>
|
4340
4440
|
敌人或队伍中附近的角色接触到雾雨秘迹后,依据接触者的不同,将会产生不同的效果:
|
4341
4441
|
若敌人接触到雾雨秘迹,雾雨秘迹将会发生爆炸,对周围的敌人造成<color=#80C0FFFF>水元素范围伤害</color>;
|
4342
4442
|
若队伍中附近的角色接触到雾雨秘迹,雾雨秘迹会将接触者高高弹起。
|
4343
4443
|
|
4344
4444
|
同时只能存在一个由塔利雅自己创造的雾雨秘迹。
|
4345
4445
|
### E
|
4346
|
-
Time for a fun little trick! Summons the
|
4446
|
+
Time for a fun little trick! Summons the Mist-Rain Mystery in different ways depending on whether you Tap or Hold it.
|
4347
4447
|
|
4348
4448
|
<color=#FFD780FF>Tap</color>
|
4349
4449
|
After a short prayer, summons the Mist-Rain Mystery in front of him.
|
4350
4450
|
|
4351
4451
|
<color=#FFD780FF>Hold</color>
|
4352
4452
|
Engages in continuous prayer, and when done, summons forth a Mist-Rain Mystery in the designated position.
|
4353
4453
|
|
4354
4454
|
<color=#FFD780FF>Mist-Rain Mystery</color>When opponents or nearby party members touch the Mist-Rain Mystery, different effects will occur depending on the one who touches it:
|
4355
4455
|
If an opponent touches the Mystery, it will explode and deal <color=#80C0FFFF>AoE Hydro DMG</color> to nearby opponents.
|
4356
4456
|
If a nearby party member touches it, it will bounce the one who touches it high in the air.
|
4357
4457
|
|
4358
4458
|
Only 1 Mystery summoned by Dahlia himself can be on the field at once.
|
4359
4459
|
|
4360
4460
|
## 1518812578
|
4361
4461
|
|
4362
4462
|
### C
|
4363
4463
|
是是,我就不问你嘴里的「某个人」是谁了。
|
4364
4464
|
### E
|
4365
|
-
Indeed...
|
4465
|
+
Indeed, indeed... And no, I'm not asking who that "certain someone" is.
|
4366
4466
|
|
4367
4467
|
## 3762652420
|
4368
4468
|
|
4369
4469
|
### C
|
4370
4470
|
普通
|
4371
4471
|
### E
|
4372
|
-
Normal
|
4472
|
+
Normal
|
4373
4473
|
|
4374
4474
|
## 580444914
|
4375
4475
|
|
4376
4476
|
### C
|
4377
4477
|
普通遭遇战
|
4378
4478
|
### E
|
4379
|
-
Ordinary
|
4479
|
+
Ordinary Skirmish
|
4380
4480
|
|
4381
4481
|
## 1082844748
|
4382
4482
|
|
4383
4483
|
### C
|
4384
4484
|
暂无可出售装备
|
4385
4485
|
### E
|
4486
|
+
No sellable equipment
|
4386
4487
|
|
4387
4488
|
## 1934812643, 2427466171, 2819418355, 3188179795, 4146227339
|
4388
4489
|
|
4389
4490
|
### C
|
4390
4491
|
更相信自己的人格魅力
|
4391
4492
|
### E
|
4392
|
-
|
4493
|
+
Trust in your natural charm instead
|
4393
4494
|
|
4394
4495
|
## 1734350449, 4064207365
|
4395
4496
|
|
4396
4497
|
### C
|
4397
4498
|
曾现身于深渊裂隙和原始胎海的来访者,教导达达利亚武技的老师。孤身一人的女武者。
|
4398
4499
|
### E
|
4500
|
+
A visitor who once appeared in an Abyssal rift and the Primordial Sea, this solitary warrior mentored Tartaglia in the martial arts.
|
4399
4501
|
|
4400
4502
|
## 2461449169
|
4401
4503
|
|
4402
4504
|
### C
|
4403
|
-
最基础的弹种,一般被用于打击单体目标,适合在魔物阵型较为分散的时候使用。
|
4505
|
+
最基础的弹种,一般被用于打击<color=#F39000>单体目标</color>,适合在魔物阵型较为分散的时候使用。
|
4404
4506
|
### E
|
4405
4507
|
The most basic type of ammunition, used to hit single targets. Suitable for scattered monster formations.
|
4406
4508
|
|
4407
4509
|
## 3876504743
|
4408
4510
|
|
4409
4511
|
### C
|
4410
4512
|
最终,你和冒险伙伴选择救下了售卖低价大众装备的商队。
|
4411
4513
|
商队的主人感激你的出手,向你承诺,商店里的装备都将给你打个折扣。
|
4412
4514
|
### E
|
4413
|
-
Ultimately, you and your
|
4414
|
-
Grateful for your aid, the caravan master
|
4515
|
+
Ultimately, you and your Adventure Companions choose to rescue the merchant caravan selling cheap but low-quality gear.
|
4516
|
+
Grateful for your aid, the caravan master promises you a discount on all future equipment.
|
4415
4517
|
|
4416
4518
|
## 1923740223
|
4417
4519
|
|
4418
4520
|
### C
|
4419
4521
|
最终,你和冒险伙伴选择救下了售卖高价精良装备的商队。
|
4420
4522
|
商队的主人感谢你这次的帮助,并且承诺,以后找到了好的装备,都会留给你…
|
4421
4523
|
不过行商的商会为你一直保留商品,不可避免地会有一些保存的费用,不过相较于其他装备预订者要付出的价格,已经是难得的优惠了。
|
4422
4524
|
### E
|
4423
|
-
Ultimately, you and your
|
4424
|
-
The caravan master
|
4425
|
-
However, maintaining a permanent inventory for your party
|
4525
|
+
Ultimately, you and your Adventure Companions choose to rescue the merchant caravan selling expensive but high-quality gear.
|
4526
|
+
The caravan master thanks you for your aid and promises to reserve all future premium equipment just for you...
|
4527
|
+
However, maintaining a permanent inventory for your party alone will inevitably incur storage fees — though compared to the premiums charged to similar clients, this is still a rare bargain indeed.
|
4426
4528
|
|
4427
4529
|
## 2044267386
|
4428
4530
|
|
4429
4531
|
### C
|
4430
4532
|
最近,工人们无意间在附近的地下挖出了一座遗迹,惊动了里边沉睡的魔物…
|
4431
4533
|
### E
|
4432
|
-
Recently, a group of workers unexpectedly unearthed some ruins nearby, disturbing the monsters
|
4534
|
+
Recently, a group of workers unexpectedly unearthed some ruins nearby, disturbing the monsters slumbering within...
|
4433
4535
|
|
4434
4536
|
## 2963773153
|
4435
4537
|
|
4436
4538
|
### C
|
4437
|
-
|
4539
|
+
暴击率提升<color=#F39000>{0}%</color>,暴击伤害提升<color=#F39000>{1}%</color>
|
4438
4540
|
### E
|
4439
|
-
|
4541
|
+
CRIT Rate +<color=#F39000>{0}%</color> and CRIT DMG +<color=#FFCC33>{1}%</color>
|
4440
4542
|
|
4441
4543
|
## 3811779546
|
4442
4544
|
|
4443
4545
|
### C
|
4444
4546
|
有人<color=#E66600>@我</color>
|
4445
4547
|
### E
|
4446
|
-
Someone <color=#E66600>tagged
|
4548
|
+
Someone <color=#E66600>tagged you in a mention</color>
|
4447
4549
|
|
4448
4550
|
## 395981114
|
4449
4551
|
|
4450
4552
|
### C
|
4451
4553
|
有趣与否已经是次要了,最重要的是,这场戏可不能草草收场。
|
4452
4554
|
### E
|
4453
|
-
I
|
4555
|
+
I've stopped caring all too much if it's interesting or not. I just... can't let this pretense end too quickly.
|
4454
4556
|
|
4455
4557
|
## 1752667234
|
4456
4558
|
|
4457
4559
|
### C
|
4458
|
-
本角色进入<color=#FFFFFFFF>$[C113151]</color>,获得1点夜魂值,消耗自身全部战意,对敌方前台造成等同于消耗战意
|
4560
|
+
本角色进入<color=#FFFFFFFF>$[C113151]</color>,获得1点夜魂值,消耗自身全部战意,对敌方前台造成等同于消耗战意数量的$[D__KEY__ELEMENT]。
|
4459
4561
|
若消耗了6点<color=#FFFFFFFF>战意</color>,则自身附属<color=#FFFFFFFF>$[C113152]</color>。
|
4460
4562
|
### E
|
4461
|
-
|
4563
|
+
This character enters <color=#FFFFFFFF>$[C113151]</color>, gains 1 Nightsoul point, then consumes all of their Fighting Spirit. They then deal $[D__KEY__ELEMENT] to the opponent's active character equal to the consumed Fighting Spirit.
|
4462
4564
|
If 6 points of <color=#FFFFFFFF>Fighting Spirit</color> were consumed, attach <color=#FFFFFFFF>$[C113152]</color> to this character.
|
4463
4565
|
|
4464
4566
|
## 2066516330, 3027953346, 324583306, 4152264178, 894695570
|
4465
4567
|
|
4466
4568
|
### C
|
4467
|
-
来客挑战:
|
4569
|
+
来客挑战:茜特菈莉
|
4468
4570
|
### E
|
4469
4571
|
Guest Challenge: Chasca
|
4470
4572
|
|
4471
4573
|
## 103361002, 1328383914, 1871366402, 33019610, 931492834
|
4472
4574
|
|
4473
4575
|
### C
|
4474
|
-
来客挑战:
|
4576
|
+
来客挑战:恰斯卡
|
4475
4577
|
### E
|
4476
4578
|
Guest Challenge: Mavuika
|
4477
4579
|
|
4478
4580
|
## 1572999602, 2748895874, 3399314538, 3952000946, 4088816482
|
4479
4581
|
|
4480
4582
|
### C
|
4481
|
-
来客挑战:
|
4583
|
+
来客挑战:玛薇卡
|
4482
4584
|
### E
|
4483
4585
|
Guest Challenge: Citlali
|
4484
4586
|
|
4485
4587
|
## 2634567215, 287850839, 3368938023
|
4486
4588
|
|
4487
4589
|
### C
|
4488
4590
|
根据「推想效果」,获得了以下奖励
|
4489
4591
|
### E
|
4592
|
+
Obtained the following rewards based on the Speculative Effect
|
4490
4593
|
|
4491
4594
|
## 1263315871
|
4492
4595
|
|
4493
4596
|
### C
|
4494
|
-
根据「推想效果」,获得了以下
|
4597
|
+
根据「推想效果」,获得了以下装备
|
4495
4598
|
### E
|
4599
|
+
Obtained the following rewards based on the Speculative Effect
|
4496
4600
|
|
4497
4601
|
## 3552593463
|
4498
4602
|
|
4499
4603
|
### C
|
4500
4604
|
根据「推想效果」,获得了伙伴棋子
|
4501
4605
|
### E
|
4606
|
+
Obtained Companion Piece(s) based on the Speculative Effect
|
4502
4607
|
|
4503
4608
|
## 3787906626
|
4504
4609
|
|
4505
4610
|
### C
|
4506
4611
|
模仿正经的「推演」做的「伙伴冒险大战记」!让孩子们模拟养成他们的冒险队伍,然后和敌人对战!
|
4507
4612
|
### E
|
4508
|
-
|
4613
|
+
Observe — the "Companion Caper Chronicles," based on genuine real-world deductions! The children can build their own simulated adventure teams, then use them to battle each other!
|
4509
4614
|
|
4510
4615
|
## 4151562524
|
4511
4616
|
|
4512
4617
|
### C
|
4513
|
-
正在前往沙漠
|
4618
|
+
正在前往沙漠
|
4514
4619
|
### E
|
4515
4620
|
Going to the desert to carry on your adventure
|
4516
4621
|
|
4517
4622
|
## 406391748
|
4518
4623
|
|
4519
4624
|
### C
|
4520
|
-
正在前往雨林
|
4625
|
+
正在前往雨林
|
4521
4626
|
### E
|
4522
4627
|
Going to the rainforest to carry on your adventure
|
4523
4628
|
|
4524
4629
|
## 3007633618
|
4525
4630
|
|
4526
4631
|
### C
|
4527
4632
|
此前,璃月多地的危险魔物已被千岩军清剿一空,普通的将士很难得到这种真刀真枪对抗强敌的机会。
|
4528
4633
|
### E
|
4529
|
-
Previously,
|
4634
|
+
Previously, our fellow Millelith had already purged the most dangerous monsters from across Liyue, leaving our ordinary troops with little chance to face truly formidable foes.
|
4530
4635
|
|
4531
4636
|
## 969172536
|
4532
4637
|
|
4533
4638
|
### C
|
4534
4639
|
此卡牌废弃。
|
4535
4640
|
### E
|
4536
|
-
|
4641
|
+
This card has been discarded.
|
4537
4642
|
|
4538
4643
|
## 1074060852, 114470756, 1445247876, 1542226920, 1682311360, 2009855268, 2081335588, 2415656504, 2463020024, 2647518536, 2691049912, 2973807196, 310768208, 3131880780, 3137718020, 3543790324, 3984088492, 3990202204, 4004377976, 4011786964, 4140683352, 4202729448, 4209920080, 4276446756, 473689376, 623424464, 700449824, 846002988, 925941052, 996688256
|
4539
4644
|
|
4540
4645
|
### C
|
4541
4646
|
此处,便是本次练行的最终决战之地。忘却复杂的技巧,顺从本能,尽情享受这场酣畅淋漓的「豪斗」吧!
|
4542
4647
|
### E
|
4543
|
-
Here lies the final battleground of this trial. Cast aside intricate techniques, heed your instincts, and lose yourself in the heat of
|
4648
|
+
Here lies the final battleground of this trial. Cast aside all intricate techniques, heed your instincts, and lose yourself in the heat of combat!
|
4544
4649
|
|
4545
4650
|
## 1655373026
|
4546
4651
|
|
4547
4652
|
### C
|
4548
4653
|
此外,对危机有着敏锐嗅觉的冒险家,甚至是某位长官…应该也会在第一时间赶来吧。
|
4549
4654
|
### E
|
4550
|
-
Besides, there's an adventurer with a nose for danger and a certain officer who are sure to turn up
|
4655
|
+
Besides, there's an adventurer with a nose for danger and a certain officer who are sure to turn up should we find ourselves in a crisis...
|
4551
4656
|
|
4552
4657
|
## 2879934803
|
4553
4658
|
|
4554
4659
|
### C
|
4555
4660
|
此次战斗中将不断有蕈兽来袭,限定时间内击退越多的蕈兽,就将获得越多的奖励
|
4556
4661
|
### E
|
4557
|
-
In this battle, you will be attacked by Fungi. Defeat as many Fungi as you can within the time limit to obtain more rewards.
|
4662
|
+
In this battle, you will be attacked by endless waves of Fungi. Defeat as many Fungi as you can within the time limit to obtain more rewards.
|
4558
4663
|
|
4559
4664
|
## 3293212073
|
4560
4665
|
|
4561
4666
|
### C
|
4562
|
-
每<color=#F39000>{0}</color>秒损失<color=#F39000>{1}%</color>生命值,对周围
|
4667
|
+
每<color=#F39000>{0}</color>秒损失生命值上限<color=#F39000>{1}%</color>的生命值,对周围的对手造成相当于<color=#F39000>{2}%</color>已损失生命值的伤害
|
4563
4668
|
### E
|
4564
4669
|
Lose <color=#F39000>{1}%</color> of HP every <color=#F39000>{0}</color>s, but deal DMG equal to <color=#F39000>{2}%</color> of the HP already lost to nearby opponents
|
4565
4670
|
|
4566
4671
|
## 1149097618
|
4567
4672
|
|
4568
4673
|
### C
|
4569
4674
|
每个队伍中您至少要编入1名角色
|
4570
4675
|
### E
|
4676
|
+
Every party must have at least one member
|
4571
4677
|
|
4572
4678
|
## 3084755874
|
4573
4679
|
|
4574
4680
|
### C
|
4575
4681
|
每场遭遇战结束后,伙伴棋子商店的免费刷新次数增加{0}次
|
4576
4682
|
### E
|
4577
|
-
Each time
|
4683
|
+
Each time a Skirmish ends, the number of free Companion Piece Shop refreshes is increased by {0}
|
4578
4684
|
|
4579
4685
|
## 161212592
|
4580
4686
|
|
4581
4687
|
### C
|
4582
4688
|
每次战斗开始前,我方阵营的场上将随机出现<color=#F39000>1到4</color>个「升变格子」,开战时位于其上的伙伴棋子本场战斗中<color=#F39000>造成的伤害提升{0}%</color>
|
4583
4689
|
### E
|
4584
|
-
Before each battle, <color=#F39000>between 1 and 4</color> Promotion Squares will appear on your side of the field. Companion Pieces that are on these squares when the battle begins will
|
4690
|
+
Before each battle, <color=#F39000>between 1 and 4</color> Promotion Squares will appear on your side of the field. Companion Pieces that are on these squares when the battle begins will <color=#F39000>deal {0}% more DMG</color> for the duration of the battle
|
4585
4691
|
|
4586
4692
|
## 2045841040
|
4587
4693
|
|
4588
4694
|
### C
|
4589
|
-
每次战斗开始时,基于玩家持有的<color=#F39000>冒险金币的数量</color>,场上伙伴棋子<color=#F39000>造成的伤害将提升</color>
|
4695
|
+
每次战斗开始时,基于玩家持有的<color=#F39000>冒险金币的数量</color>,场上伙伴棋子<color=#F39000>造成的伤害将提升</color>;
|
4590
4696
|
每<color=#F39000>{0}</color>枚冒险金币,将获得<color=#F39000>{1}%</color>的伤害加成
|
4591
4697
|
### E
|
4592
|
-
At the start of each battle,
|
4593
|
-
|
4698
|
+
At the start of each battle, your deployed Companion Pieces will deal <color=#F39000>additional DMG</color> <color=#F39000>based on the number of Adventure Coins you possess</color>.
|
4699
|
+
For every <color=#F39000>{0}</color> Adventure Coin(s), your Companion Pieces will deal <color=#F39000>{1}% more DMG</color>
|
4594
4700
|
|
4595
4701
|
## 2183006088
|
4596
4702
|
|
4597
4703
|
### C
|
4598
4704
|
每次战斗的准备阶段,可以获得<color=#F39000>随机奖励</color>
|
4599
4705
|
### E
|
4600
|
-
Gain a random reward during the preparation phase of each battle
|
4706
|
+
Gain a <color=#F39000>random reward</color> during the preparation phase of each battle
|
4601
4707
|
|
4602
4708
|
## 1545446946
|
4603
4709
|
|
4604
4710
|
### C
|
4605
4711
|
每次挑战关卡开始时,获得<color=#F39000>{0}</color>件随机稀有装备与<color=#F39000>{1}</color>件随机普通装备
|
4606
4712
|
### E
|
4607
|
-
Each time a challenge stage begins, obtain <color=#F39000>{0}</color> random Rare Equipment and <color=#F39000>{1}</color> random
|
4713
|
+
Each time a challenge stage begins, obtain <color=#F39000>{0}</color> random piece(s) of Rare Equipment and <color=#F39000>{1}</color> random piece(s) of Common Equipment
|
4608
4714
|
|
4609
4715
|
## 4042913506
|
4610
4716
|
|
4611
4717
|
### C
|
4612
4718
|
每次挑战关卡开始时,获得<color=#F39000>{0}</color>枚<color=#F39000>{1}</color>阶伙伴棋子
|
4613
4719
|
### E
|
4614
|
-
Each time a challenge stage begins, obtain <color=#F39000>{0}</color> Level <color=#F39000>{1}</color> Companion
|
4720
|
+
Each time a challenge stage begins, obtain <color=#F39000>{0}</color> Level <color=#F39000>{1}</color> Companion Piece(s)
|
4615
4721
|
|
4616
4722
|
## 1013703696
|
4617
4723
|
|
4618
4724
|
### C
|
4619
|
-
每次挑战只能使用一次,使用后,场地内的所有树果种类都将被全部重置。被重置的树果<color=#
|
4725
|
+
每次挑战只能使用一次,使用后,场地内的所有树果种类都将被全部重置。被重置的树果<color=#F39000>不会计入关卡采摘进度</color>。
|
4620
4726
|
### E
|
4621
|
-
This can be used only once per challenge. Once used, all fruit on-field will have their types reset. Reset fruit <color=#
|
4727
|
+
This can be used only once per challenge. Once used, all fruit on-field will have their types reset. Reset fruit <color=#F39000>will not count towards stage collection progress</color>.
|
4622
4728
|
|
4623
4729
|
## 1879274079
|
4624
4730
|
|
4625
4731
|
### C
|
4626
4732
|
比起以身试险,你更相信自己做出的令旅途更为安稳的判断。
|
4627
4733
|
### E
|
4628
|
-
|
4734
|
+
Rather than tempting fate, you trust your judgment and choose a safer journey.
|
4629
4735
|
|
4630
4736
|
## 2006617367
|
4631
4737
|
|
4632
4738
|
### C
|
4633
4739
|
比起你留下的,你取走的相对来说太多了一点。你突然觉得,「盗盗宝团宝团」似乎也是不错的生财之道。
|
4634
4740
|
### E
|
4635
|
-
|
4741
|
+
You appear to have taken far more than you've left. Such zealous "liberation" may speak to a more concerning trend. Perhaps robbing Treasure Hoarders for a living will turn out to be a little bit too lucrative for your own good.
|
4636
4742
|
|
4637
4743
|
## 3025458215
|
4638
4744
|
|
4639
4745
|
### C
|
4640
4746
|
没有办法,对方的攻势实在太过猛烈。
|
4641
4747
|
在这种时候如果还抱着保存货物的想法无益于是自取灭亡…冒险中最首要的,还是保留住自己的性命。
|
4642
4748
|
### E
|
4643
|
-
It can't be helped
|
4644
|
-
If you
|
4749
|
+
It can't be helped — the enemy's attacks are simply too overwhelming.
|
4750
|
+
If you have to pick between saving a few boxes of cargo or your own life... Well, boxes alone aren't going to complete your adventure.
|
4645
4751
|
|
4646
4752
|
## 1546703178
|
4647
4753
|
|
4648
4754
|
### C
|
4649
4755
|
没有那么不切实际,但好像,也还挺遥远的。
|
4650
4756
|
### E
|
4651
|
-
It
|
4757
|
+
It's not quite so far from the truth anymore, but at the same time, I've still got some ways to go.
|
4652
4758
|
|
4653
4759
|
## 92394946
|
4654
4760
|
|
4655
4761
|
### C
|
4656
4762
|
没错,我们都相信,即便是面对各种情况都游刃有余的您,也会一丝不苟,专注于应对眼前的威胁。
|
4657
4763
|
### E
|
4658
|
-
|
4764
|
+
Indeed! We have full faith that you will deal with the threat before us meticulously, even should many such circumstances prove no challenge to you.
|
4659
4765
|
|
4660
4766
|
## 142385418
|
4661
4767
|
|
4662
4768
|
### C
|
4663
4769
|
没问题,重炮的身管寿命很不错,请随意开火吧。
|
4664
4770
|
### E
|
4665
|
-
Be my guest! The barrel's extremely durable, so
|
4771
|
+
Be my guest! The barrel's extremely durable, so fire away!
|
4666
4772
|
|
4667
4773
|
## 1949162891, 3797819611, 484683507
|
4668
4774
|
|
4669
4775
|
### C
|
4670
4776
|
法德瓦
|
4671
4777
|
### E
|
4778
|
+
Fadaweh
|
4672
4779
|
|
4673
4780
|
## 1229911731
|
4674
4781
|
|
4675
4782
|
### C
|
4676
|
-
活用各种「效应」,并优先击败岩丘丘萨满,定能显著提升旅行者完成作战的效率。
|
4783
|
+
活用各种「效应」,并<color=#FFCC33>优先击败岩丘丘萨满</color>,定能显著提升旅行者完成作战的效率。
|
4677
4784
|
### E
|
4678
4785
|
Make use of reactions and prioritize defeating Geo Samachurls to gain an edge in combat.
|
4679
4786
|
|
4680
4787
|
## 1650496859, 1780079291
|
4681
4788
|
|
4682
4789
|
### C
|
4683
4790
|
派出冒险伙伴
|
4684
4791
|
### E
|
4685
|
-
|
4792
|
+
Adventure Companion Dispatched
|
4686
4793
|
|
4687
4794
|
## 2306906759, 2813607103, 3218601791, 3671682415, 4110706423
|
4688
4795
|
|
4689
4796
|
### C
|
4690
4797
|
派出随机一阶冒险伙伴进行探索
|
4691
4798
|
### E
|
4692
|
-
Dispatch a random Lv. 1
|
4799
|
+
Dispatch a random Lv. 1 Adventure Companion to explore
|
4693
4800
|
|
4694
4801
|
## 2271441919, 2675447095, 296632007, 3327857879, 3544375023
|
4695
4802
|
|
4696
4803
|
### C
|
4697
4804
|
派出随机二阶冒险伙伴进行探索
|
4698
4805
|
### E
|
4699
|
-
Dispatch a random Lv. 2
|
4806
|
+
Dispatch a random Lv. 2 Adventure Companion to explore
|
4700
4807
|
|
4701
4808
|
## 472018424
|
4702
4809
|
|
4703
4810
|
### C
|
4704
4811
|
派蒙
|
4705
4812
|
### E
|
4813
|
+
Paimon
|
4706
4814
|
|
4707
4815
|
## 2568576458
|
4708
4816
|
|
4709
4817
|
### C
|
4710
4818
|
派蒙不能乱吃东西。
|
4711
4819
|
### E
|
4712
|
-
|
4820
|
+
You shouldn't eat just anything, Paimon.
|
4713
4821
|
|
4714
4822
|
## 291295594
|
4715
4823
|
|
4716
4824
|
### C
|
4717
4825
|
派蒙不能沾酒。
|
4718
4826
|
### E
|
4719
|
-
|
4827
|
+
You can't have alcohol, Paimon.
|
4720
4828
|
|
4721
4829
|
## 3923879207, 860043895
|
4722
4830
|
|
4723
4831
|
### C
|
4724
4832
|
派遣出的冒险伙伴带回了搜索到的物资
|
4725
4833
|
### E
|
4726
|
-
|
4834
|
+
The Adventure Companion you dispatched has brought back supplies found on their mission
|
4727
4835
|
|
4728
4836
|
## 2580812263, 3713948063
|
4729
4837
|
|
4730
4838
|
### C
|
4731
4839
|
派遣出的冒险伙伴返回队伍,并且升阶了
|
4732
4840
|
### E
|
4733
|
-
|
4841
|
+
The Adventure Companion you dispatched has returned from their mission. What's more, they've leveled up
|
4734
4842
|
|
4735
4843
|
## 1043090951, 1102178351, 1139632903, 1183092303, 1553842287, 1577335255, 2235706927, 2257065415, 2315208239, 2542024359, 2696246927, 2729121903, 302711695, 3210220719, 3299018119, 3579648031, 3711962359, 3726829831, 3879881663, 3967273127, 4151226831, 422741583, 490488191, 672270623, 682552503, 902280807
|
4736
4844
|
|
4737
4845
|
### C
|
4738
4846
|
流沙的巡游
|
4739
4847
|
### E
|
4740
|
-
|
4848
|
+
Shifting-Sand Sojourn
|
4741
4849
|
|
4742
4850
|
## 2418214634
|
4743
4851
|
|
4744
4852
|
### C
|
4745
4853
|
消耗1点<color=#FFFFFFFF>夜魂值</color>,然后$[K53]:<color=#FFFFFFFF>$[S13155]</color>。
|
4746
4854
|
### E
|
4747
|
-
Consumes 1 <color=#FFFFFFFF>Nightsoul point</color>, then $[K53]
|
4855
|
+
Consumes 1 <color=#FFFFFFFF>Nightsoul point</color>, then performs "$[K53]" for <color=#FFFFFFFF>$[S13155]</color>.
|
4748
4856
|
|
4749
4857
|
## 171399347, 2119292531, 2253982923, 3838156883, 87446803
|
4750
4858
|
|
4751
4859
|
### C
|
4752
4860
|
消耗<color=#F39000>{0}</color>金币参加,<color=#F39000>中等概率</color>赢得<color=#F39000>{2}</color>金币。
|
4753
4861
|
### E
|
4754
|
-
Spend <color=#F39000>{0}</color>
|
4862
|
+
Spend <color=#F39000>{0}</color> coin(s) to participate with an <color=#F39000>average chance</color> to win back <color=#F39000>{2}</color> coin(s)
|
4755
4863
|
|
4756
4864
|
## 1374380715, 1702930555, 2513445723, 2615851243, 3665512355
|
4757
4865
|
|
4758
4866
|
### C
|
4759
4867
|
消耗<color=#F39000>{0}</color>金币参加,<color=#F39000>大概率</color>赢得<color=#F39000>{2}</color>金币。
|
4760
4868
|
### E
|
4761
|
-
Spend <color=#F39000>{0}</color>
|
4869
|
+
Spend <color=#F39000>{0}</color> coin(s) to participate with a <color=#F39000>high chance</color> to win back <color=#F39000>{2}</color> coin(s)
|
4762
4870
|
|
4763
4871
|
## 1013404531, 1509318203, 1630685195, 2052040795, 3846810211
|
4764
4872
|
|
4765
4873
|
### C
|
4766
4874
|
消耗<color=#F39000>{0}</color>金币参加,<color=#F39000>小概率</color>赢得<color=#F39000>{2}</color>金币。
|
4767
4875
|
### E
|
4768
|
-
Spend <color=#F39000>{0}</color>
|
4876
|
+
Spend <color=#F39000>{0}</color> coin(s) to participate with a <color=#F39000>low chance</color> to win back <color=#F39000>{2}</color> coin(s)
|
4769
4877
|
|
4770
4878
|
## 2854867966
|
4771
4879
|
|
4772
4880
|
### C
|
4773
4881
|
消耗{0}点战意{1}
|
4774
4882
|
### E
|
4883
|
+
Consumed {0} points of Fighting Spirit{1}
|
4775
4884
|
|
4776
4885
|
## 2293449686
|
4777
4886
|
|
4778
4887
|
### C
|
4779
4888
|
清理蕈兽数量:<color=#F39000>{0}</color>
|
4780
4889
|
### E
|
4781
|
-
Fungi Cleared: <color=#
|
4890
|
+
Fungi Cleared: <color=#F39000>{0}</color>
|
4782
4891
|
|
4783
4892
|
## 78742291
|
4784
4893
|
|
4785
4894
|
### C
|
4786
4895
|
渔翁得利
|
4787
4896
|
### E
|
4788
|
-
|
4897
|
+
When the Cat's Away
|
4789
4898
|
|
4790
4899
|
## 97800811
|
4791
4900
|
|
4792
4901
|
### C
|
4793
4902
|
游玩过「呢喃密林的寻迹」后解锁
|
4794
4903
|
### E
|
4795
|
-
|
4904
|
+
Play "Traces in the Whispering Forest" to unlock
|
4796
4905
|
|
4797
4906
|
## 530860017
|
4798
4907
|
|
4799
4908
|
### C
|
4800
4909
|
游逸旅闻·鎏溢之章
|
4801
4910
|
### E
|
4911
|
+
Travelers' Tales: Gilded Chapter
|
4802
4912
|
|
4803
4913
|
## 2213914307, 2557562086, 2859609614
|
4804
4914
|
|
4805
4915
|
### C
|
4806
4916
|
游逸旅闻·鎏溢之章
|
4807
4917
|
### E
|
4808
|
-
Travelers' Tales:
|
4918
|
+
Travelers' Tales: Gilded Chapter
|
4809
4919
|
|
4810
4920
|
## 2009695548
|
4811
4921
|
|
4812
4922
|
### C
|
4813
4923
|
火与战争
|
4814
4924
|
### E
|
4925
|
+
Fire and War
|
4815
4926
|
|
4816
4927
|
## 1254201759
|
4817
4928
|
|
4818
4929
|
### C
|
4819
4930
|
火与战争(test)
|
4820
4931
|
### E
|
4821
|
-
Fire and War
|
4932
|
+
Fire and War (test)
|
4822
4933
|
|
4823
4934
|
## 2038960846
|
4824
4935
|
|
4825
4936
|
### C
|
4826
|
-
|
4937
|
+
水元素角色优势
|
4827
4938
|
### E
|
4828
4939
|
Pyro characters have an advantage
|
4829
4940
|
|
4830
4941
|
## 4279185720
|
4831
4942
|
|
4832
4943
|
### C
|
4833
4944
|
点击发射弹药
|
4834
4945
|
### E
|
4835
|
-
Press to fire
|
4946
|
+
Press to fire shells
|
4836
4947
|
|
4837
4948
|
## 1875454031
|
4838
4949
|
|
4839
4950
|
### C
|
4840
4951
|
点击查看本次遭遇战的详细数据
|
4841
4952
|
### E
|
4842
|
-
Click to view details of the current
|
4953
|
+
Click to view details of the current Skirmish
|
4843
4954
|
|
4844
4955
|
## 1115120012
|
4845
4956
|
|
4846
4957
|
### C
|
4847
4958
|
焚夜以炎·玛薇卡
|
4848
4959
|
### E
|
4960
|
+
"Night-Igniting Flame" Mavuika
|
4849
4961
|
|
4850
4962
|
## 3415090746
|
4851
4963
|
|
4852
4964
|
### C
|
4853
4965
|
然后提供数据给法德瓦来建立模型,不过,唉…她要的数据是不是有点太过详实了一点啊…
|
4854
4966
|
### E
|
4855
|
-
Then I'll hand that data over to Fadaweh so
|
4967
|
+
Then I'll hand that data over to Fadaweh so she can construct her model... *sigh* The only problem is that the data she wants is a little too detailed...
|
4856
4968
|
|
4857
4969
|
## 743643514
|
4858
4970
|
|
4859
4971
|
### C
|
4860
4972
|
然后,将这些机关作为重炮的「打包解决方案」,向买家推销…
|
4861
4973
|
### E
|
4862
|
-
That way you can combine all these machines together and sell them as a "Pre-Packaged Solution"...
|
4974
|
+
That way, you can combine all these machines together and sell them as a "Pre-Packaged Solution"...
|
4863
4975
|
|
4864
4976
|
## 49572819
|
4865
4977
|
|
4866
4978
|
### C
|
4867
4979
|
爆燃弹
|
4868
4980
|
### E
|
4869
|
-
|
4981
|
+
Explosive Shot
|
4870
4982
|
|
4871
4983
|
## 1918079812
|
4872
4984
|
|
4873
4985
|
### C
|
4874
4986
|
王酋之证·诸圣的礼冠
|
4875
4987
|
### E
|
4988
|
+
Testimony of Tribal Kings: Crown of the Saints
|
4876
4989
|
|
4877
4990
|
## 2050614952
|
4878
4991
|
|
4879
4992
|
### C
|
4880
4993
|
玛薇卡将对抗深渊的计划想象成一条漫长的旅途,她就像是一位装满行囊的冒险者,朝着既定的目标行进而去。记忆与爱便是她包中的物资,帮助她克服迷茫与孤独。
|
4881
4994
|
她会在冥想的世界中将这条路具象化,在远方会出现一座高塔,它的顶峰燃起圣火,为玛薇卡照亮道路,指明方向。
|
4882
|
-
谁都不知道该如何前往
|
4995
|
+
谁都不知道该如何前往那里,谁也不知道还有多远,但随着行囊逐渐轻盈,道路一直顺着玛薇卡的足迹向前延伸。
|
4883
4996
|
阿伽娅向她告别,特诺切向她告别,母亲与妹妹向她告别。
|
4884
4997
|
松伽塔向她告别,布基纳向她告别,万杰鲁向她告别。
|
4885
4998
|
通往胜利的道路并非理所当然就存在,它由无数过去与现在的英雄携手铸就,比起「救世主」这样的称谓,玛薇卡更喜欢「代行者」这个词。
|
4886
4999
|
不过这些还不够,旅行并非苦修,需要的不只有意志力,还有决断力与智慧。
|
4887
5000
|
五百年前的她绝无能力预料到旅行者和「队长」这样明显的变量,但在她了解这些信息之后,她只进行了短暂的思索,就决定将他们也纳入计划之内。
|
4888
5001
|
除了基于现实因素的诸多考量以外,还有一个原因在支持玛薇卡的判断——无论是旅行者和「队长」,都表现出了与她相似的气质。
|
4889
5002
|
如果能抛开立场问题,她很希望三人一起坐下来,用烤肉与饮料来搭配各自旅途中的见闻,因为只有同在路上,居无定所之人,才最容易互相理解,产生共鸣。
|
4890
5003
|
可她也深切理解其中的障碍——远行之人通常不愿展示心中的疲惫与脆弱,就连她自己也是同样。
|
4891
5004
|
她能够笑着讲述与战友与家人的往事,却很少提到这些幸福在时间长河里种下的悲伤,也不会拿出早已空空如也的行囊,指着说这和她此刻的内心一样。
|
4892
5005
|
不可以,不愿意,也没必要。
|
4893
5006
|
所以她最后一如既往地保持了分寸,每个人都需要庆功宴的欢呼与美酒,每个人也需要在狂欢后独自安静一下。
|
4894
5007
|
在这个时代,或许只有一个人会在她「安静」的时候不合时宜地敲门,那就是茜特菈莉。
|
4895
5008
|
或许是她很喜欢喝酒吧,也可能是她们很适合成为酒友。
|
4896
5009
|
### E
|
4897
5010
|
Mavuika always imagined her plan to fight against the Abyss as a lengthy journey, and herself as an adventurer carrying a full pack and marching toward her predetermined goal. Memory and love were the supplies she brought, and they would help see her through confusion and solitude.
|
4898
5011
|
Within a world created through meditation, she would manifest this path. A high tower would appear in the distance, the Sacred Flame burning at its summit, lighting her way and showing her the path.
|
4899
5012
|
None knew how to get there, nor how far the journey would take her, but as her luggage grew ever lighter, the road stretched ever farther on with each step she took.
|
4900
5013
|
Farewell, Atea said to her, and Tenoch, and her mother and sister.
|
4901
5014
|
Farewell, Sundjatta told her, and Burkina and Wanjiru also.
|
4902
5015
|
The existence of the path to victory was not something to be taken for granted. Rather, it was forged by countless heroes, past and present. Rather than a "savior," then, Mavuika preferred to be known as an "agent."
|
4903
5016
|
But this alone was not enough. Her journey was no penance that required only willpower, but rather, decisiveness and wisdom also.
|
4904
5017
|
She could never have foreseen such marked variables as the Traveler or The Captain five hundred years prior, but upon learning of them, she only needed a moment's consideration before deciding to incorporate them into the plan.
|
4905
5018
|
In addition to any other considerations she might have had based on the realities of the situation, another factor played into her judgment — that both the Traveler and The Captain exhibited traits that mirrored her own.
|
4906
5019
|
Were it not for their respective positions, she would have liked nothing more than for the three of them to sit and speak of their travels over grilled meat and drinks. After all, those who travel along the same road, never having a fixed residence, can best resonate with and understand one another.
|
4907
5020
|
But she also had a deep understanding of the obstacles therein — having traveled so far, it was only natural to not wish to show the fatigue or weakness in one's heart, and even she was no exception.
|
4908
5021
|
She could easily tell stories about her comrades or family with a smile, but rarely could she speak of the sadness sown in the river of time by those happy moments, nor could she take out her long-emptied haversack, point at it, and speak of how it reflected the current state of her heart.
|
4909
5022
|
She could not, she would not, and she did not need to.
|
4910
5023
|
So, in the end, she kept a suitable distance, just as she always has. Everyone needed the ringing cheers and flowing wine of victory feasts, just as they needed the solitary quiet once the revelry faded.
|
4911
5024
|
In this era, perhaps only one person would ever inappropriately knock on her door in those peaceful moments, and that was Citlali.
|
4912
5025
|
Perhaps it was her fondness for drink? Or maybe they just made suitable drinking buddies.
|
4913
5026
|
|
4914
5027
|
## 719861375
|
4915
5028
|
|
4916
5029
|
### C
|
4917
5030
|
玩家{0}发起「追想练行·豪斗篇」游戏邀请,{1}秒内未确认将自动拒绝。
|
4918
5031
|
### E
|
4919
|
-
Player {0} invites you to join them to play "Reminiscent Regimen:
|
5032
|
+
Player {0} invites you to join them to play "Reminiscent Regimen: Combat" together. You will automatically refuse the invite in {1} second(s).
|
4920
5033
|
|
4921
5034
|
## 157493673
|
4922
5035
|
|
4923
5036
|
### C
|
4924
5037
|
玩法教学
|
4925
5038
|
### E
|
5039
|
+
Gameplay Tutorial
|
4926
5040
|
|
4927
5041
|
## 1713281563
|
4928
5042
|
|
4929
5043
|
### C
|
4930
5044
|
璀璨牌面
|
4931
5045
|
### E
|
5046
|
+
Lustrous Skin
|
4932
5047
|
|
4933
5048
|
## 1484677466
|
4934
5049
|
|
4935
5050
|
### C
|
4936
5051
|
用特制的弹头成片成片击倒魔物,怎么想都很解压吧,还能拿到警备队的奖金呢!
|
4937
5052
|
### E
|
4938
|
-
Blowing monsters to smithereens with these specially made
|
5053
|
+
Blowing monsters to smithereens with these specially made projectiles is the perfect way to unwind — and the Gardes will even reward you for it too!
|
4939
5054
|
|
4940
5055
|
## 131854977
|
4941
5056
|
|
4942
5057
|
### C
|
4943
5058
|
登场时,将产生<color=#F39000>{1}</color>点护盾,此后每<color=#F39000>{0}</color>秒,都将产生<color=#F39000>{1}</color>点护盾
|
4944
5059
|
### E
|
4945
|
-
|
5060
|
+
When entering battle, create <color=#F39000>{1}</color> Shield point(s). Afterward, create <color=#F39000>{1}</color> Shield point(s) every <color=#F39000>{0}</color>s
|
4946
5061
|
|
4947
5062
|
## 2719485881
|
4948
5063
|
|
4949
5064
|
### C
|
4950
5065
|
登场时,将产生基于自身防御力<color=#F39000>{1}%</color>的护盾,此后每<color=#F39000>{0}</color>秒,都将产生基于自身防御力<color=#F39000>{1}%</color>的护盾
|
4951
5066
|
### E
|
4952
|
-
|
5067
|
+
When entering battle, create a Shield based on <color=#F39000>{1}%</color> of own DEF. Afterward, create a Shield based on <color=#F39000>{1}%</color> of own DEF every <color=#F39000>{0}</color>s
|
4953
5068
|
|
4954
5069
|
## 2874462660
|
4955
5070
|
|
4956
5071
|
### C
|
4957
|
-
白星黑曜·茜特
|
5072
|
+
白星黑曜·茜特菈莉
|
4958
5073
|
### E
|
5074
|
+
"Obsidian Opalstar" Citlali
|
4959
5075
|
|
4960
5076
|
## 763435175
|
4961
5077
|
|
4962
5078
|
### C
|
4963
5079
|
盗宝团倾巢出动,你想,与其去救两个商队,不如趁机袭略盗宝团的营地。
|
4964
5080
|
果然,盗宝团的营地里,根本没有多少留下来当守卫的成员。
|
4965
5081
|
你轻而易举地击败他们,得到了盗宝团营地里的所有东西。
|
4966
5082
|
### E
|
4967
|
-
The Treasure Hoarders have their hands full attacking both caravans. Rather than
|
4968
|
-
Sure enough, it's barely guarded,
|
4969
|
-
You defeat the
|
5083
|
+
The Treasure Hoarders have their hands full attacking both caravans. Rather than coming to the merchants' aid, you take the opportunity to attack the bandits' base camp instead.
|
5084
|
+
Sure enough, it's barely guarded, allowing you to sweep in with little resistance.
|
5085
|
+
You defeat the sentries left behind with ease and loot everything in the Treasure Hoarders' camp.
|
4970
5086
|
|
4971
5087
|
## 248332018
|
4972
5088
|
|
4973
5089
|
### C
|
4974
5090
|
相比之下,那边的两位同事,虽然也都很可靠,但总感觉有点,说不上来的别扭?
|
4975
5091
|
### E
|
4976
|
-
On the other hand, those two over there
|
5092
|
+
On the other hand, those two over there are reliable enough, but there's something a little... awkward between them.
|
4977
5093
|
|
4978
5094
|
## 2055166144
|
4979
5095
|
|
4980
5096
|
### C
|
4981
5097
|
看来安妮兹卡还需要一点时间才能让博比克离开这里,你们可以先到下一个地方等我们。
|
4982
5098
|
### E
|
5099
|
+
It seems like Anica will need some time to get Bobik out of here. You can go ahead and wait for us at the next location.
|
4983
5100
|
|
4984
5101
|
## 391207378
|
4985
5102
|
|
4986
5103
|
### C
|
4987
5104
|
看样子还有的忙啊,挺好。别累着自己,乏了的话,就把重炮让给我吧,我来打打杀杀。
|
4988
5105
|
### E
|
4989
|
-
|
5106
|
+
Lots of work left to do, I see. That's great. If you find yourself getting tired, let me know, and I can take care of the cannon blasting for you.
|
4990
5107
|
|
4991
5108
|
## 2085266114
|
4992
5109
|
|
4993
5110
|
### C
|
4994
5111
|
真是很有活力的人呢。
|
4995
5112
|
### E
|
4996
|
-
|
5113
|
+
A lively fellow, if I do say so myself!
|
4997
5114
|
|
4998
5115
|
## 2554642986
|
4999
5116
|
|
5000
5117
|
### C
|
5001
5118
|
真是解了我的燃眉之急啊!
|
5002
5119
|
### E
|
5003
|
-
Otherwise, I'd still be fretting about
|
5120
|
+
Otherwise, I'd still be fretting about them even now!
|
5004
5121
|
|
5005
5122
|
## 2163090338
|
5006
5123
|
|
5007
5124
|
### C
|
5008
5125
|
真是远超预期的作战结果!
|
5009
5126
|
### E
|
5010
|
-
These results are
|
5127
|
+
These results are far, far better than expected!
|
5011
5128
|
|
5012
5129
|
## 2313767562
|
5013
5130
|
|
5014
5131
|
### C
|
5015
5132
|
真是锐不可当的气势…相信您这次依然能斩获惊人的战果!
|
5016
5133
|
### E
|
5017
|
-
|
5134
|
+
An imposing manner indeed... I'm sure you'll do just as well this time!
|
5018
5135
|
|
5019
5136
|
## 3748092415, 4028617151
|
5020
5137
|
|
5021
5138
|
### C
|
5022
5139
|
硬着头皮全部吃下
|
5023
5140
|
### E
|
5024
|
-
Brace yourself and finish it all
|
5141
|
+
Brace yourself and finish it all
|
5025
5142
|
|
5026
5143
|
## 2617880827
|
5027
5144
|
|
5028
5145
|
### C
|
5029
5146
|
硬芯弹
|
5030
5147
|
### E
|
5031
|
-
|
5148
|
+
Solid Shot
|
5032
5149
|
|
5033
5150
|
## 2268009573
|
5034
5151
|
|
5035
5152
|
### C
|
5036
5153
|
社奉行组织的技能培训课与考试得到了许多人的认可,忙前忙后的托马即将迎来悠长假期…
|
5037
5154
|
### E
|
5038
|
-
The Yashiro Commission's training programs and exams have received widespread recognition. After a period of intense activity,
|
5155
|
+
The Yashiro Commission's training programs and exams have received widespread recognition. After a period of intense activity, Thoma is preparing for a long vacation...
|
5039
5156
|
|
5040
5157
|
## 3432793500
|
5041
5158
|
|
5042
5159
|
### C
|
5043
5160
|
神秘少女将出现在棋盘上,作为我方的助力提供援助
|
5044
5161
|
### E
|
5162
|
+
The Mysterious Maid will appear on the board and provide support to your forces
|
5045
5163
|
|
5046
5164
|
## 1718577312
|
5047
5165
|
|
5048
5166
|
### C
|
5049
5167
|
神秘少女的佑助
|
5050
5168
|
### E
|
5169
|
+
Mysterious Maid's Blessing
|
5051
5170
|
|
5052
5171
|
## 1463906135
|
5053
5172
|
|
5054
5173
|
### C
|
5055
5174
|
神秘的少女和她的同伴正在为了追寻一个人,只是暂时独行。
|
5056
5175
|
不过她很好奇地看向了你的身边的伙伴,问出了有些奇怪的问题:
|
5057
5176
|
<color=#F39000>「如果有一日,你发现你的伙伴不由分说地攻击你,甚至背叛了你,怎么办?」</color>
|
5058
5177
|
### E
|
5178
|
+
The mysterious maid and her companion are traveling alone in search of someone.
|
5179
|
+
She gives your companions a curious appraisal before asking a rather peculiar question.
|
5180
|
+
<color=#F39000>"What would you do if your companions were to one day turn on you — or even betray you?"</color>
|
5059
5181
|
|
5060
5182
|
## 703446210
|
5061
5183
|
|
5062
5184
|
### C
|
5063
5185
|
秘宝列表的可选择项+<color=#F39000>{0}</color>
|
5064
5186
|
### E
|
5065
|
-
|
5187
|
+
Adds <color=#F39000>{0}</color> selectable items to the secret treasure list
|
5066
5188
|
|
5067
5189
|
## 865806303
|
5068
5190
|
|
5069
5191
|
### C
|
5070
5192
|
窃取时,你没拿稳财物的手微微一抖,掉落在地上的冒险金币发出声响。
|
5071
5193
|
不好,盗宝团的人注意到了营帐边上鬼鬼祟祟的你!
|
5072
5194
|
### E
|
5073
|
-
While
|
5195
|
+
While "unhoarding" treasures from the Treasure Hoarders, your hand slips, and you drop some Adventure Coins you were carrying. The clinking sound alerts the entire camp, and now they've caught you sneaking around...
|
5074
5196
|
|
5075
5197
|
## 1332557719
|
5076
5198
|
|
5077
5199
|
### C
|
5078
5200
|
窃取时,你的手微微一抖,掉落在地上的冒险金币发出声响。
|
5079
5201
|
不好,盗宝团的人注意到了营帐边上鬼鬼祟祟的你!
|
5080
5202
|
### E
|
5081
|
-
While
|
5203
|
+
While "unhoarding" treasures from the Treasure Hoarders, your hand slips, and you drop some Adventure Coins you were carrying. The clinking sound alerts the entire camp, and now they've caught you sneaking around...
|
5082
5204
|
|
5083
5205
|
## 2841180232
|
5084
5206
|
|
5085
5207
|
### C
|
5086
5208
|
第{0}幕 第{1}节
|
5087
5209
|
### E
|
5088
|
-
Act {0} Scene {
|
5210
|
+
Act {0} Scene {1}
|
5089
5211
|
|
5090
5212
|
## 1760646615, 1982930255, 2189260615, 2831795583, 3680199631, 437724951, 496661159
|
5091
5213
|
|
5092
5214
|
### C
|
5093
5215
|
第一次窃取
|
5094
5216
|
### E
|
5095
|
-
Steal once
|
5217
|
+
Steal once
|
5096
5218
|
|
5097
5219
|
## 1101575663, 1994673655, 2535475575, 267425639, 3067911111, 3791360879, 654499391
|
5098
5220
|
|
5099
5221
|
### C
|
5100
5222
|
第三次窃取
|
5101
5223
|
### E
|
5102
|
-
Steal
|
5224
|
+
Steal a third time
|
5103
5225
|
|
5104
5226
|
## 1475040903, 1693944615, 233716087, 2858337543, 3531196271, 3610132143, 611935847
|
5105
5227
|
|
5106
5228
|
### C
|
5107
5229
|
第二次窃取
|
5108
5230
|
### E
|
5109
|
-
Steal
|
5231
|
+
Steal a second time
|
5110
5232
|
|
5111
5233
|
## 1059968759, 2013462927, 206784703, 2160566631, 2919235543, 3038647959, 653347351
|
5112
5234
|
|
5113
5235
|
### C
|
5114
5236
|
答应邀请
|
5115
5237
|
### E
|
5116
|
-
Accept the invitation
|
5238
|
+
Accept the invitation
|
5117
5239
|
|
5118
5240
|
## 3292970984, 4134508472
|
5119
5241
|
|
5120
5242
|
### C
|
5121
5243
|
累计升阶伙伴棋子{param0}次
|
5122
5244
|
### E
|
5123
|
-
Level up Companion Pieces {param0} time(s)
|
5245
|
+
Level up Companion Pieces a total of {param0} time(s)
|
5124
5246
|
|
5125
5247
|
## 1422487328, 404618496
|
5126
5248
|
|
5127
5249
|
### C
|
5128
5250
|
累计赢得{param0}场危机遭遇战的胜利
|
5129
5251
|
### E
|
5130
|
-
Win a total of {param0}
|
5252
|
+
Win a total of {param0} Deadly Skirmishes
|
5131
5253
|
|
5132
5254
|
## 3192160661
|
5133
5255
|
|
5134
5256
|
### C
|
5135
5257
|
累计遭遇战事件胜场
|
5136
5258
|
### E
|
5137
|
-
Total
|
5259
|
+
Total Skirmish Victories
|
5138
5260
|
|
5139
5261
|
## 2505451688
|
5140
5262
|
|
5141
5263
|
### C
|
5142
5264
|
纳塔
|
5143
5265
|
### E
|
5266
|
+
Natlan
|
5144
5267
|
|
5145
5268
|
## 1464933085, 2092675311
|
5146
5269
|
|
5147
5270
|
### C
|
5148
5271
|
纳塔龙众
|
5149
5272
|
### E
|
5150
|
-
Natlan
|
5273
|
+
Natlan Saurian
|
5151
5274
|
|
5152
5275
|
## 1875056704
|
5153
5276
|
|
5154
5277
|
### C
|
5155
5278
|
纳塔龙众种族羁绊
|
5156
5279
|
### E
|
5157
|
-
|
5280
|
+
Natlan Saurian Race Bond
|
5158
5281
|
|
5159
5282
|
## 1833845819, 1967435291, 2153905395, 3526683475, 717472891
|
5160
5283
|
|
5161
5284
|
### C
|
5162
5285
|
绕过此处
|
5163
5286
|
### E
|
5164
|
-
|
5287
|
+
Avoid the open terrain...
|
5165
5288
|
|
5166
5289
|
## 1081661956
|
5167
5290
|
|
5168
5291
|
### C
|
5169
5292
|
绝境
|
5170
5293
|
### E
|
5171
|
-
Dire
|
5294
|
+
Dire
|
5172
5295
|
|
5173
5296
|
## 2058475895, 2542002231, 2962942847, 2975041583, 3958513639, 712724287
|
5174
5297
|
|
5175
5298
|
### C
|
5176
5299
|
继续探索
|
5177
5300
|
### E
|
5178
|
-
|
5301
|
+
Explore your surroundings
|
5179
5302
|
|
5180
5303
|
## 566297403
|
5181
5304
|
|
5182
5305
|
### C
|
5183
5306
|
继续?
|
5184
5307
|
### E
|
5185
|
-
|
5308
|
+
Keep going?
|
5186
5309
|
|
5187
5310
|
## 135037388
|
5188
5311
|
|
5189
5312
|
### C
|
5190
5313
|
综合型棋子,可以旋转身躯进行近战攻击,或发射射线攻击远程的对手,造成<color=#F39000>物理伤害</color>
|
5191
5314
|
### E
|
5192
|
-
Utility Piece that can spin itself around to perform melee attacks or launch
|
5315
|
+
Utility Piece that can spin itself around to perform melee attacks or launch beams to attack faraway opponents, dealing <color=#F39000>Physical DMG</color>
|
5193
5316
|
|
5194
5317
|
## 10091882
|
5195
5318
|
|
5196
5319
|
### C
|
5197
5320
|
而且如果形式本身得到验证,以后引入更准确的信息和数据,即使是「模拟」出来的情况也能够当实际的战斗环境的参考。
|
5198
5321
|
### E
|
5199
|
-
|
5322
|
+
And as long as we can prove that our format works, it could still serve as a valuable reference for real-world battles, despite being a simulation... once we have more accurate information and data to feed in, of course.
|
5200
5323
|
|
5201
5324
|
## 2535661970
|
5202
5325
|
|
5203
5326
|
### C
|
5204
5327
|
而且,也有前两天,在院内和一位因论派的学弟聊天得到的灵感,我说说不定能够用到和他谈话里的内容…
|
5205
5328
|
### E
|
5206
|
-
Not to mention, I was talking to a scholar from
|
5329
|
+
Not to mention, I was talking to a scholar from Vahumana the other day when inspiration hit. I told him I could make good use of what we were talking about...
|
5207
5330
|
|
5208
5331
|
## 1924110850
|
5209
5332
|
|
5210
5333
|
### C
|
5211
5334
|
而且,料理装置的市场广阔得多,不像重炮,必须做到性能最为突出,战胜强大的对手…
|
5212
5335
|
### E
|
5213
|
-
Moreover, the market for this sort of food preparation device is huge. It's not like trying to sell cannons, where you need to
|
5336
|
+
Moreover, the market for this sort of food preparation device is huge. It's not like trying to sell cannons, where you need to display their exceptional performance against powerful opponents.
|
5214
5337
|
|
5215
5338
|
## 1618351082
|
5216
5339
|
|
5217
5340
|
### C
|
5218
5341
|
职责所在,理当全力以赴!
|
5219
5342
|
### E
|
5220
|
-
But of course
|
5343
|
+
But of course. This is my duty as a proud soldier of the Millelith!
|
5221
5344
|
|
5222
5345
|
## 1097997006, 1656616166, 2145262686, 2157613022, 2687482710
|
5223
5346
|
|
5224
5347
|
### C
|
5225
5348
|
聚集怪物有利
|
5226
5349
|
### E
|
5227
|
-
|
5350
|
+
Crowd control has an advantage
|
5228
5351
|
|
5229
5352
|
## 2069474666
|
5230
5353
|
|
5231
5354
|
### C
|
5232
5355
|
能和您并肩作战实在荣幸,我的斗志正在燃烧!
|
5233
5356
|
### E
|
5234
|
-
It's an honor to fight by your side... Ahh,
|
5357
|
+
It's an honor to fight by your side... Ahh, I'm burning with excitement here!
|
5235
5358
|
|
5236
5359
|
## 1004512113
|
5237
5360
|
|
5238
5361
|
### C
|
5239
|
-
能对小范围区域造成冰元素伤害的弹种。不仅可以用于触发「急冻」、「冰极」等效应,还能减慢被其命中的魔物的行进速度。
|
5362
|
+
能对<color=#F39000>小范围区域造成冰元素伤害</color>的弹种。不仅可以用于触发「急冻」、「冰极」等效应,还能减慢被其命中的魔物的行进速度。
|
5240
5363
|
### E
|
5241
5364
|
A type of ammunition that deals Cryo DMG in a small AoE. It can trigger reactions such as Freeze and Frigid Frost, and is effective at slowing down the movement SPD of hit monsters.
|
5242
5365
|
|
5243
5366
|
## 993096873
|
5244
5367
|
|
5245
5368
|
### C
|
5246
|
-
能对小范围区域造成火元素伤害的弹种。不仅可以用于触发「过载」、「蒸腾」等效应,还可以用于摧毁丘丘人们的木盾。
|
5369
|
+
能对<color=#F39000>小范围区域造成火元素伤害</color>的弹种。不仅可以用于触发「过载」、「蒸腾」等效应,还可以用于<color=#F39000>摧毁丘丘人们的木盾</color>。
|
5247
5370
|
### E
|
5248
5371
|
A type of ammunition that deals Pyro DMG in a small AoE. It can trigger reactions such as Overloaded and Vaporize, and is effective at destroying hilichurls' wooden shields.
|
5249
5372
|
|
5250
5373
|
## 2457703698
|
5251
5374
|
|
5252
5375
|
### C
|
5253
5376
|
自从那次被救过以后,我就一直在好好训练。现在我的射术,应该不输蒂蕾娜之类的杰出代表了。
|
5254
5377
|
### E
|
5255
|
-
I've been training hard ever since the last time I needed rescuing. I bet my shooting skills
|
5378
|
+
I've been training hard ever since the last time I needed rescuing. I bet my shooting skills can even match Turenna's now.
|
5256
5379
|
|
5257
5380
|
## 1641345383
|
5258
5381
|
|
5259
5382
|
### C
|
5260
5383
|
至明、至炽、至烈的再临之火。
|
5261
5384
|
### E
|
5385
|
+
The brightest, most splendid, most resplendent flame reborn.
|
5262
5386
|
|
5263
5387
|
## 2764285748
|
5264
5388
|
|
5265
5389
|
### C
|
5266
5390
|
船工号子·船坞长剑
|
5267
5391
|
### E
|
5392
|
+
Sea Shanty: The Dockhand's Assistant
|
5268
5393
|
|
5269
5394
|
## 1988280235, 253161787, 3920250891, 4145423963
|
5270
5395
|
|
5271
5396
|
### C
|
5272
|
-
花<color=#F39000>{0}</color>
|
5397
|
+
花{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机传奇品质装备
|
5273
5398
|
### E
|
5274
|
-
|
5399
|
+
Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Legendary Equipment
|
5275
5400
|
|
5276
5401
|
## 3502649667
|
5277
5402
|
|
5278
5403
|
### C
|
5279
|
-
花<color=#F39000>{0}</color>
|
5404
|
+
花{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机传奇品质装备
|
5280
5405
|
### E
|
5281
|
-
|
5406
|
+
Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Legendary Equipment
|
5282
5407
|
|
5283
5408
|
## 2335558787, 2822820115, 3100794091, 3436185115
|
5284
5409
|
|
5285
5410
|
### C
|
5286
|
-
花<color=#F39000>{0}</color>
|
5411
|
+
花{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机普通品质装备
|
5287
5412
|
### E
|
5288
|
-
|
5413
|
+
Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Common Equipment
|
5289
5414
|
|
5290
5415
|
## 2389291355
|
5291
5416
|
|
5292
5417
|
### C
|
5293
|
-
花<color=#F39000>{0}</color>
|
5418
|
+
花{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机普通品质装备
|
5294
5419
|
### E
|
5295
|
-
|
5420
|
+
Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Common Equipment
|
5296
5421
|
|
5297
5422
|
## 1355191939, 1902797027, 1927685355, 2504389099
|
5298
5423
|
|
5299
5424
|
### C
|
5300
|
-
花<color=#F39000>{0}</color>
|
5425
|
+
花{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机精英品质装备
|
5301
5426
|
### E
|
5302
|
-
|
5427
|
+
Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Elite Equipment
|
5303
5428
|
|
5304
5429
|
## 571204147
|
5305
5430
|
|
5306
5431
|
### C
|
5307
|
-
花<color=#F39000>{0}</color>
|
5432
|
+
花{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>,获取<color=#F39000>{1}</color>件随机精英品质装备
|
5308
5433
|
### E
|
5309
|
-
|
5434
|
+
Spend <color=#F39000>{0}</color> Adventure Coin(s) to purchase <color=#F39000>{1}</color> random piece(s) of Elite Equipment
|
5310
5435
|
|
5311
5436
|
## 909677615, 977447013
|
5312
5437
|
|
5313
5438
|
### C
|
5314
|
-
花费<color=#F39000>{0}</color>
|
5439
|
+
花费{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>制作宣传册
|
5315
5440
|
### E
|
5316
|
-
Spend <color=#F39000>{0}</color> Adventure Coins to create a brochure
|
5441
|
+
Spend <color=#F39000>{0}</color> Adventure Coins to create a brochure
|
5317
5442
|
|
5318
5443
|
## 1081013615, 2059023015, 294741775, 3066641631, 4144494983, 635248767
|
5319
5444
|
|
5320
5445
|
### C
|
5321
5446
|
花钱消灾
|
5322
5447
|
### E
|
5323
|
-
|
5448
|
+
Buy off your enemies
|
5324
5449
|
|
5325
5450
|
## 2723466256
|
5326
5451
|
|
5327
5452
|
### C
|
5328
5453
|
若已在场上的伙伴棋子<color=#F39000>未触发任何羁绊</color>,则场上伙伴棋子的攻击力、防御力、生命值上限提升<color=#F39000>{0}%</color>
|
5329
5454
|
### E
|
5330
|
-
If a deployed Companion Piece has yet to trigger any Bonds, then its ATK, DEF, and Max HP are increased by <color=#F39000>{0}</color>
|
5455
|
+
If a deployed Companion Piece <color=#F39000>has yet to trigger any Bonds</color>, then its ATK, DEF, and Max HP are increased by <color=#F39000>{0}%</color>
|
5331
5456
|
|
5332
5457
|
## 3752681639
|
5333
5458
|
|
5334
5459
|
### C
|
5335
|
-
|
5460
|
+
成荫葳蕤的馥郁
|
5336
5461
|
### E
|
5337
5462
|
Thorn-Covered Golden Clarity
|
5338
5463
|
|
5339
5464
|
## 1248248975, 1656845559, 1724493471, 3804995023, 3946095359, 4056472007, 796259439
|
5340
5465
|
|
5341
5466
|
### C
|
5342
5467
|
草量级挑战
|
5343
5468
|
### E
|
5344
|
-
|
5469
|
+
Strawweight Challenge
|
5345
5470
|
|
5346
5471
|
## 2479634360, 2705293867, 2859430019, 447313339, 801386363
|
5347
5472
|
|
5348
5473
|
### C
|
5349
|
-
获取<color=#F39000>{0}</color>件随机
|
5474
|
+
获取<color=#F39000>{0}</color>件随机传奇装备,但商店中装备售价将增加<color=#F39000>{1}%</color>,且出现高品质装备的概率将降低
|
5350
5475
|
### E
|
5351
|
-
Obtain <color=#F39000>{0}</color> random piece(s) of
|
5476
|
+
Obtain <color=#F39000>{0}</color> random piece(s) of Rare Equipment, but equipment prices in the shop will increase by <color=#F39000>{1}%</color>, and high-quality equipment will appear less often
|
5352
5477
|
|
5353
5478
|
## 828203083
|
5354
5479
|
|
5355
5480
|
### C
|
5356
5481
|
获取<color=#F39000>{0}</color>次伙伴棋子商店刷新次数
|
5357
5482
|
### E
|
5358
|
-
Obtain <color=#F39000>{0}</color>
|
5483
|
+
Obtain <color=#F39000>{0}</color> refresh(es) for the Companion Piece Shop
|
5359
5484
|
|
5360
5485
|
## 2782062586, 3740591385
|
5361
5486
|
|
5362
5487
|
### C
|
5363
5488
|
获取的「豪斗之星」已达当前阶段的上限,继续游玩将无法获得奖励,是否继续?
|
5364
5489
|
### E
|
5365
|
-
You have reached the maximum number of
|
5490
|
+
You have reached the maximum number of Combat Stars obtainable for this phase. Further play will lead to no further rewards. Continue?
|
5366
5491
|
|
5367
5492
|
## 1758991459, 2812877571
|
5368
5493
|
|
5369
5494
|
### C
|
5370
5495
|
获得<color=#F39000>{0}</color>个低级复刻器
|
5371
5496
|
### E
|
5372
|
-
Obtain <color=#F39000>{0}</color> low-level Replicator(s)
|
5497
|
+
Obtain <color=#F39000>{0}</color> low-level Replicator(s)
|
5373
5498
|
|
5374
5499
|
## 1032707211, 1964760771
|
5375
5500
|
|
5376
5501
|
### C
|
5377
5502
|
获得<color=#F39000>{0}</color>个随机一阶伙伴棋子
|
5378
5503
|
### E
|
5379
|
-
Obtain <color=#F39000>{0}</color> random Level 1
|
5504
|
+
Obtain <color=#F39000>{0}</color> random Level 1 Companion Piece(s)
|
5380
5505
|
|
5381
5506
|
## 2816999915, 862245179
|
5382
5507
|
|
5383
5508
|
### C
|
5384
5509
|
获得<color=#F39000>{0}</color>个随机一阶蕈兽伙伴棋子
|
5385
5510
|
### E
|
5386
|
-
Obtain <color=#F39000>{0}</color> random Level 1 Fungus
|
5511
|
+
Obtain <color=#F39000>{0}</color> random Level 1 Fungus Piece(s).
|
5387
5512
|
|
5388
5513
|
## 1793986779
|
5389
5514
|
|
5390
5515
|
### C
|
5391
5516
|
获得<color=#F39000>{0}</color>件随机普通装备
|
5392
5517
|
### E
|
5393
|
-
Obtain <color=#F39000>{0}</color> random Common Equipment
|
5518
|
+
Obtain <color=#F39000>{0}</color> random pieces of Common Equipment
|
5394
5519
|
|
5395
5520
|
## 3282006043
|
5396
5521
|
|
5397
5522
|
### C
|
5398
|
-
获得<color=#F39000>{0}</color>
|
5523
|
+
获得{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
|
5399
5524
|
### E
|
5400
5525
|
Obtain <color=#F39000>{0}</color> coin(s)
|
5401
5526
|
|
5402
5527
|
## 107232211, 1561700667, 2666881275, 2921311795, 3424639099, 3885331579, 804161843
|
5403
5528
|
|
5404
5529
|
### C
|
5405
|
-
获得<color=#F39000>{0}</color>
|
5530
|
+
获得{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
|
5406
5531
|
### E
|
5407
|
-
Obtain <color=#F39000>{0}</color> Adventure
|
5532
|
+
Obtain <color=#F39000>{0}</color> Adventure Coin(s)
|
5408
5533
|
|
5409
5534
|
## 3369171451
|
5410
5535
|
|
5411
5536
|
### C
|
5412
|
-
获得<color=#F39000>{0}</color>
|
5537
|
+
获得{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
|
5413
5538
|
### E
|
5414
|
-
Obtain <color=#F39000>{0}</color> Adventure
|
5539
|
+
Obtain <color=#F39000>{0}</color> Adventure Coin(s)
|
5415
5540
|
|
5416
5541
|
## 762803459
|
5417
5542
|
|
5418
5543
|
### C
|
5419
5544
|
获得<color=#F39000>{0}</color>枚随机一阶伙伴棋子
|
5420
5545
|
### E
|
5421
|
-
Obtain <color=#F39000>{0}</color> random Level 1 Companion Piece
|
5546
|
+
Obtain <color=#F39000>{0}</color> random Level 1 Companion Piece(s).
|
5422
5547
|
|
5423
5548
|
## 4193072607
|
5424
5549
|
|
5425
5550
|
### C
|
5426
5551
|
获得<color=#F39000>{0}</color>次棋子商店刷新次数
|
5427
5552
|
### E
|
5428
|
-
Obtained <color=#F39000>{0}</color>
|
5553
|
+
Obtained <color=#F39000>{0}</color> refresh(es) for the Companion Piece Shop
|
5429
5554
|
|
5430
5555
|
## 1836286699, 1918900267, 1944003411, 4205516739
|
5431
5556
|
|
5432
5557
|
### C
|
5433
5558
|
获得<color=#F39000>{1}</color>件随机传奇装备
|
5434
5559
|
### E
|
5435
|
-
Obtain <color=#F39000>{1}</color> random piece(s) of Legendary Equipment
|
5560
|
+
Obtain <color=#F39000>{1}</color> random piece(s) of Legendary Equipment
|
5436
5561
|
|
5437
5562
|
## 2365927483, 2723056499, 3789110115, 3988312851
|
5438
5563
|
|
5439
5564
|
### C
|
5440
5565
|
获得<color=#F39000>{1}</color>件随机普通装备
|
5441
5566
|
### E
|
5442
|
-
Obtain <color=#F39000>{1}</color> random piece(s) of Common Equipment
|
5567
|
+
Obtain <color=#F39000>{1}</color> random piece(s) of Common Equipment
|
5443
5568
|
|
5444
5569
|
## 1992325379, 3448651011, 4225995491, 463162843
|
5445
5570
|
|
5446
5571
|
### C
|
5447
5572
|
获得<color=#F39000>{1}</color>件随机稀有装备
|
5448
5573
|
### E
|
5449
|
-
Obtain <color=#F39000>{1}</color> random piece(s) of
|
5574
|
+
Obtain <color=#F39000>{1}</color> random piece(s) of Rare Equipment
|
5450
5575
|
|
5451
5576
|
## 283761985
|
5452
5577
|
|
5453
5578
|
### C
|
5454
5579
|
获得{0}点战意{1}
|
5455
5580
|
### E
|
5581
|
+
Obtained {0} points of Fighting Spirit{1}
|
5456
5582
|
|
5457
5583
|
## 4215314831
|
5458
5584
|
|
5459
5585
|
### C
|
5460
5586
|
获得了<color=#F39000>{0}</color>次免费刷新伙伴棋子商店的机会
|
5461
5587
|
### E
|
5462
|
-
Obtained <color=#F39000>{0}</color> free refresh(es) for the Companion
|
5588
|
+
Obtained <color=#F39000>{0}</color> free refresh(es) for the Companion Piece Shop
|
5463
5589
|
|
5464
5590
|
## 3783553547
|
5465
5591
|
|
5466
5592
|
### C
|
5467
5593
|
获得了村中长老的馈赠
|
5468
5594
|
### E
|
5469
|
-
Obtained the
|
5595
|
+
Obtained the Village Elder's Boon
|
5470
5596
|
|
5471
5597
|
## 4131482539
|
5472
5598
|
|
5473
5599
|
### C
|
5474
5600
|
获得了质如寒霜般的炼金药剂
|
5475
5601
|
### E
|
5476
|
-
|
5602
|
+
Obtained the Frigid-Frost Potion
|
5477
5603
|
|
5478
5604
|
## 3415159075
|
5479
5605
|
|
5480
5606
|
### C
|
5481
5607
|
获得了质如流水般的炼金药剂
|
5482
5608
|
### E
|
5483
|
-
|
5609
|
+
Obtained the Surging-Water Potion
|
5484
5610
|
|
5485
5611
|
## 3927955179
|
5486
5612
|
|
5487
5613
|
### C
|
5488
5614
|
获得了质如流炎般的炼金药剂
|
5489
5615
|
### E
|
5490
|
-
|
5616
|
+
Obtained the Flowing-Flame Potion
|
5491
5617
|
|
5492
5618
|
## 2216481535
|
5493
5619
|
|
5494
5620
|
### C
|
5495
5621
|
获得特殊装备「道具·活化构装体」
|
5496
5622
|
### E
|
5497
|
-
Obtained
|
5623
|
+
Obtained the special equipment: "Item: Activated Construct"
|
5498
5624
|
|
5499
5625
|
## 2444006683
|
5500
5626
|
|
5501
5627
|
### C
|
5502
5628
|
菌菇的馈赠…?
|
5503
5629
|
### E
|
5504
|
-
A Gift
|
5630
|
+
A Gift of Fungi...?
|
5505
5631
|
|
5506
5632
|
## 1216428267
|
5507
5633
|
|
5508
5634
|
### C
|
5509
5635
|
葡萄弹
|
5510
5636
|
### E
|
5511
|
-
|
5637
|
+
Grape Shot
|
5512
5638
|
|
5513
5639
|
## 2541142616
|
5514
5640
|
|
5515
5641
|
### C
|
5516
5642
|
蕈兽种族羁绊
|
5517
5643
|
### E
|
5518
|
-
|
5644
|
+
Fungus Race Bond
|
5519
5645
|
|
5520
5646
|
## 912690329
|
5521
5647
|
|
5522
5648
|
### C
|
5523
|
-
蕈兽类伙伴
|
5524
|
-
非蕈兽类伙伴
|
5649
|
+
蕈兽类伙伴装备效果:攻击力提升<color=#F39000>{0}</color>,防御力提升<color=#F39000>{1}</color>
|
5650
|
+
非蕈兽类伙伴装备效果:攻击力提升<color=#F39000>{2}%</color>,防御力降低<color=#F39000>{3}%</color>
|
5525
5651
|
### E
|
5526
5652
|
Equipment effect for Fungus Companion Pieces: Increases ATK by <color=#F39000>{0}</color> and DEF by <color=#F39000>{1}</color>
|
5527
|
-
Equipment effect for Non-Fungus Companion Pieces: Increases ATK by <color=#F39000>{2}%</color> but decreases DEF by <color=#F39000>{3}%</color>
|
5653
|
+
Equipment effect for Non-Fungus Companion Pieces: Increases ATK by <color=#F39000>{2}%</color>, but decreases DEF by <color=#F39000>{3}%</color>
|
5528
5654
|
|
5529
5655
|
## 488504576
|
5530
5656
|
|
5531
5657
|
### C
|
5532
5658
|
虽然我不是很懂艺术品,但这也太漂亮了吧!让我好好欣赏一下。
|
5533
5659
|
### E
|
5660
|
+
I don't know much about art, but it's really pretty! Let me admire it for a while...
|
5534
5661
|
|
5535
5662
|
## 1942862999, 3123813695
|
5536
5663
|
|
5537
5664
|
### C
|
5538
5665
|
虽然看得出他手法笨拙,但是思路清晰,你的装备得到了非常好的改造…
|
5539
5666
|
学者证明了自己的想法,满心欢喜地扬长而去。
|
5540
5667
|
### E
|
5541
|
-
|
5542
|
-
Having proven his hypothesis, the
|
5668
|
+
His hands may be clumsy, but his mind appears as sharp as can be. Your equipment has been modified well...
|
5669
|
+
Having proven his hypothesis, the scholar happily strides away.
|
5543
5670
|
|
5544
5671
|
## 338911850
|
5545
5672
|
|
5546
5673
|
### C
|
5547
5674
|
虽然课题很好地完结了…但是用来实验的果树,树果,还剩了好多没法处理,因为是学术用途的植株,也没法直接售卖…
|
5548
5675
|
### E
|
5549
|
-
I completed my research without a hitch... but then I was left with more fruit
|
5676
|
+
I completed my research without a hitch... but then I was left with more fruit and fruit trees than I knew what to do with. And since it's for academic purposes, I couldn't simply sell it all...
|
5550
5677
|
|
5551
5678
|
## 1084977966
|
5552
5679
|
|
5553
5680
|
### C
|
5554
|
-
行进速度较慢的冰史莱姆,利用
|
5681
|
+
行进速度较慢的冰史莱姆,利用燃烧弹触发「消融效应」能更高效地将其击败。
|
5555
5682
|
### E
|
5556
|
-
A Cryo Slime that moves slowly. Using
|
5683
|
+
A Cryo Slime that moves slowly. Using an Incendiary Shot on it to trigger Melt will deal significant DMG to it.
|
5557
5684
|
|
5558
5685
|
## 2727524430
|
5559
5686
|
|
5560
5687
|
### C
|
5561
|
-
行进速度较慢的大型冰史莱姆,利用
|
5688
|
+
行进速度较慢的大型冰史莱姆,利用燃烧弹触发「消融效应」能更高效地将其击败。
|
5562
5689
|
### E
|
5563
|
-
A large Cryo Slime that moves slowly. Using
|
5690
|
+
A large Cryo Slime that moves slowly. Using an Incendiary Shot on it to trigger Melt will deal significant DMG to it.
|
5564
5691
|
|
5565
5692
|
## 400621126
|
5566
5693
|
|
5567
5694
|
### C
|
5568
|
-
行进速度较慢的大型水史莱姆,被
|
5695
|
+
行进速度较慢的大型水史莱姆,被燃烧弹或凝冰弹命中时将触发多种威力巨大的「效应」。
|
5569
5696
|
### E
|
5570
|
-
A large Hydro Slime that moves slowly. Using
|
5697
|
+
A large Hydro Slime that moves slowly. Using an Incendiary or Icy shot on it will trigger a variety of effective reactions.
|
5571
5698
|
|
5572
5699
|
## 678339406
|
5573
5700
|
|
5574
5701
|
### C
|
5575
|
-
行进速度较慢的大型火史莱姆,
|
5702
|
+
行进速度较慢的大型火史莱姆,可以利用<color=#F39000>「过载效应」的击飞</color>将其击败,或通过触发其他效应对其造成有效伤害。
|
5576
5703
|
### E
|
5577
|
-
A large Pyro Slime that moves slowly. Using
|
5704
|
+
A large Pyro Slime that moves slowly. Using an Incendiary or Icy shot on it on it will trigger a variety of effective reactions.
|
5578
5705
|
|
5579
5706
|
## 2584242726
|
5580
5707
|
|
5581
5708
|
### C
|
5582
|
-
行进速度较慢的大型雷史莱姆,被
|
5709
|
+
行进速度较慢的大型雷史莱姆,被燃烧弹命中后将触发「过载效应」。
|
5583
5710
|
### E
|
5584
|
-
A large Electro Slime that moves slowly. Using
|
5711
|
+
A large Electro Slime that moves slowly. Using an Incendiary Shot on it will trigger Overloaded.
|
5585
5712
|
|
5586
5713
|
## 4282485038
|
5587
5714
|
|
5588
5715
|
### C
|
5589
|
-
行进速度较慢的水史莱姆,被
|
5716
|
+
行进速度较慢的水史莱姆,被燃烧弹或凝冰弹命中时将触发多种威力巨大的「效应」。
|
5590
5717
|
### E
|
5591
|
-
A Hydro Slime that moves slowly. Using
|
5718
|
+
A Hydro Slime that moves slowly. Using an Incendiary or Icy Shot on it will trigger a variety of effective reactions.
|
5592
5719
|
|
5593
5720
|
## 1772972406
|
5594
5721
|
|
5595
5722
|
### C
|
5596
|
-
行进速度较慢的火史莱姆,
|
5723
|
+
行进速度较慢的火史莱姆,可以利用<color=#F39000>「过载效应」的击飞</color>将其击败,或通过触发其他效应对其造成有效伤害。
|
5597
5724
|
### E
|
5598
|
-
A Pyro Slime that moves slowly. Using
|
5725
|
+
A Pyro Slime that moves slowly. Using an Incendiary or Icy shot on it on it will trigger a variety of effective reactions.
|
5599
5726
|
|
5600
5727
|
## 1818911534
|
5601
5728
|
|
5602
5729
|
### C
|
5603
|
-
行进速度较慢的雷史莱姆,被
|
5730
|
+
行进速度较慢的雷史莱姆,被燃烧弹命中后将触发「过载效应」。
|
5604
5731
|
### E
|
5605
|
-
An Electro Slime that moves slowly. Using
|
5732
|
+
An Electro Slime that moves slowly. Using an Incendiary Shot on it will trigger Overloaded.
|
5606
5733
|
|
5607
5734
|
## 2220215516
|
5608
5735
|
|
5609
5736
|
### C
|
5610
5737
|
补充
|
5611
5738
|
### E
|
5612
|
-
Replenish
|
5739
|
+
Replenish
|
5613
5740
|
|
5614
5741
|
## 3720810393
|
5615
5742
|
|
5616
5743
|
### C
|
5617
|
-
被击发后将产生一道具有高侵彻力的能量束的弹种,可对其能量束路径上的所有魔物造成伤害。
|
5744
|
+
被击发后将产生一道具有高侵彻力的能量束的弹种,可对其能量束<color=#F39000>路径上的所有魔物</color>造成伤害。
|
5618
5745
|
### E
|
5619
5746
|
Upon firing, this ammunition type generates a piercing energy beam that damages all monsters along its path.
|
5620
5747
|
|
5621
5748
|
## 3077235193
|
5622
5749
|
|
5623
5750
|
### C
|
5624
|
-
被发射后可被遥控引爆的弹种。该弹种在爆炸后将在爆炸位置产生小范围负压区,该负压区会在存在期间持续牵引附近的魔物。
|
5751
|
+
被发射后<color=#F39000>可被遥控引爆</color>的弹种。该弹种在爆炸后将在爆炸位置产生<color=#F39000>小范围负压区</color>,该负压区会在存在期间<color=#F39000>持续牵引</color>附近的魔物。
|
5625
5752
|
### E
|
5626
|
-
An ammunition type that can be manually detonated after being fired. Upon detonation, this ammunition type creates a small
|
5753
|
+
An ammunition type that can be manually detonated after being fired. Upon detonation, this ammunition type creates a small Nega-Pressure Zone at the blast site, which continuously draws in nearby monsters for its duration.
|
5627
5754
|
|
5628
5755
|
## 30651455
|
5629
5756
|
|
5630
5757
|
### C
|
5631
5758
|
被盗取来的财物就堆放在了营地的一边,而讨论如何分赃的盗宝团成员似乎有点松懈。
|
5632
5759
|
说不定这是个偷走盗宝团财物的好机会。
|
5633
5760
|
盗宝团,也是时候被盗盗了!
|
5634
5761
|
### E
|
5635
5762
|
The ill-gotten gains in question are piled up on one side of the camp, while the Treasure Hoarders themselves seem to be somewhat distracted.
|
5636
5763
|
Perhaps this is the perfect chance to steal from the stealers?
|
5637
|
-
It's only right that the Treasure Hoarders get a taste of their own medicine
|
5764
|
+
It's only right that the Treasure Hoarders get a taste of their own medicine...
|
5638
5765
|
|
5639
5766
|
## 1567026885
|
5640
5767
|
|
5641
5768
|
### C
|
5642
5769
|
装备已被携带
|
5643
5770
|
### E
|
5771
|
+
Already Equipped
|
5644
5772
|
|
5645
5773
|
## 1080878403, 3694228235
|
5646
5774
|
|
5647
5775
|
### C
|
5648
5776
|
装备改造失败
|
5649
5777
|
### E
|
5650
|
-
|
5778
|
+
Upgrade Failed
|
5651
5779
|
|
5652
5780
|
## 2913910211, 3882850355
|
5653
5781
|
|
5654
5782
|
### C
|
5655
5783
|
装备改造成功
|
5656
5784
|
### E
|
5657
|
-
|
5785
|
+
Upgrade Successful
|
5658
5786
|
|
5659
5787
|
## 1506639289
|
5660
5788
|
|
5661
5789
|
### C
|
5662
5790
|
装备该装备的伙伴棋子阵亡后将永久失去该装备
|
5663
5791
|
### E
|
5664
|
-
If the companion equipped with this falls, you will permanently lose this piece of equipment
|
5792
|
+
If the companion equipped with this falls, you will permanently lose this piece of equipment
|
5665
5793
|
|
5666
5794
|
## 1564027975, 171861119, 1873998839, 2123112359, 2570010663, 2664507871, 316548727, 3583022871, 3678870535, 3760992279, 3914889903, 3976286959, 482184839, 735805703, 946499439
|
5667
5795
|
|
5668
5796
|
### C
|
5669
5797
|
西风之眷持续时间|{param4:F1}秒
|
5670
5798
|
### E
|
5671
|
-
|
5799
|
+
Favonian Favor Duration|{param4:F1}s
|
5672
5800
|
|
5673
5801
|
## 891487250
|
5674
5802
|
|
5675
5803
|
### C
|
5676
5804
|
要主动攻入地脉紊乱点的秘境了吗…祝旗开得胜!
|
5677
5805
|
### E
|
5678
|
-
So you're taking the initiative to attack the Domain at the disturbance... May
|
5806
|
+
So you're taking the initiative to attack the Domain at the disturbance... May your victory be swift!
|
5679
5807
|
|
5680
5808
|
## 79863298
|
5681
5809
|
|
5682
5810
|
### C
|
5683
5811
|
要注意保存自身的力量…
|
5684
5812
|
### E
|
5685
|
-
Conserve your
|
5813
|
+
Conserve your stamina, guys...
|
5686
5814
|
|
5687
5815
|
## 1393615572
|
5688
5816
|
|
5689
5817
|
### C
|
5690
5818
|
要注意装备也有不同种类和强度。
|
5691
5819
|
### E
|
5692
|
-
Take note that equipment also comes in various types and
|
5820
|
+
Take note that equipment also comes in various types and strengths, though.
|
5693
5821
|
|
5694
5822
|
## 1009698043, 1708179115, 3702927683, 711825243
|
5695
5823
|
|
5696
5824
|
### C
|
5697
5825
|
见好就收
|
5698
5826
|
### E
|
5699
|
-
Quit while you're ahead
|
5827
|
+
Quit while you're ahead
|
5700
5828
|
|
5701
5829
|
## 2523903341
|
5702
5830
|
|
5703
5831
|
### C
|
5704
5832
|
角色战意不足
|
5705
5833
|
### E
|
5834
|
+
Character has insufficient Fighting Spirit
|
5706
5835
|
|
5707
5836
|
## 2925000442
|
5708
5837
|
|
5709
5838
|
### C
|
5710
5839
|
说到法德瓦…唉,每次看到她的时候都在和别人争吵数字的细节,不过她不是个脾气坏的人,只是对待数字很认真。
|
5711
5840
|
### E
|
5712
|
-
As for Fadaweh... *sigh* Every time I see her, she's arguing with someone over numbers. It's not that she has a temper
|
5841
|
+
As for Fadaweh... *sigh* Every time I see her, she's arguing with someone over numbers. It's not that she has a temper — she's just incredibly serious about math.
|
5713
5842
|
|
5714
5843
|
## 2998930378
|
5715
5844
|
|
5716
5845
|
### C
|
5717
|
-
|
5846
|
+
下载该任务所需的资源后继续
|
5718
5847
|
### E
|
5719
5848
|
Please download the resources required for this quest first
|
5720
5849
|
|
5721
5850
|
## 2716650882
|
5722
5851
|
|
5723
5852
|
### C
|
5724
5853
|
请放心,目前将士们精力充沛,武备保养得也相当到位,部队韧性极佳,还能以最高战备驻守数十天。
|
5725
5854
|
### E
|
5726
|
-
Please rest assured that our troops are currently well-equipped and
|
5855
|
+
Please rest assured that our troops are currently well-equipped and rested. Our forces are extremely resilient — we could stay here for a couple more weeks and still fight at full strength if it came to that.
|
5727
5856
|
|
5728
5857
|
## 1474818551
|
5729
5858
|
|
5730
5859
|
### C
|
5731
5860
|
谜烟流彩,曜石映心。
|
5732
5861
|
### E
|
5862
|
+
The vivid night-wind flows, obsidian reflects the heart.
|
5733
5863
|
|
5734
5864
|
## 1858997706
|
5735
5865
|
|
5736
5866
|
### C
|
5737
5867
|
谢妮家应该很有钱,弗雷瑞斯就出自普通家庭。谢妮总是给弗雷瑞斯吃这种甜点,少说一天也得花八九千摩拉。
|
5738
5868
|
### E
|
5739
|
-
Chenee must come from a rich family, while Frejus
|
5869
|
+
Chenee must come from a rich family, while Frejus comes from humbler origins. She's always giving him desserts like that — she must spend eight or nine thousand Mora a day on them.
|
5740
5870
|
|
5741
5871
|
## 2945773507
|
5742
5872
|
|
5743
5873
|
### C
|
5744
5874
|
负压弹
|
5745
5875
|
### E
|
5746
|
-
|
5876
|
+
Nega-Pressure Shot
|
5747
5877
|
|
5748
5878
|
## 1021787291
|
5749
5879
|
|
5750
5880
|
### C
|
5751
|
-
负压弹可以制造负压区牵引魔物。通过遥控负压弹的爆炸将魔物聚集在棘刺尖塔周围,或许是一个不错的策略…
|
5881
|
+
<color=#FFCC33>负压弹</color>可以制造<color=#FFCC33>负压区牵引魔物</color>。通过<color=#FFCC33>遥控</color>负压弹的爆炸将魔物聚集在棘刺尖塔周围,或许是一个不错的策略…
|
5752
5882
|
### E
|
5753
|
-
In battle, you can manually detonate your
|
5883
|
+
In battle, you can manually detonate your Nega-Pressure Shots to create Nega-Pressure Zones that pull in monsters. Through clever detonations, you can force monsters to clump up near spike towers, letting them do the work for you...
|
5754
5884
|
|
5755
5885
|
## 1448911567, 1966448367, 2752550591, 3632099831, 565611583
|
5756
5886
|
|
5757
5887
|
### C
|
5758
5888
|
购入摊上的<color=#F39000>传奇品质</color>装备
|
5759
5889
|
### E
|
5760
|
-
|
5890
|
+
Purchase <color=#F39000>Legendary</color> Equipment from the stand
|
5761
5891
|
|
5762
5892
|
## 2298285495, 245431031, 3083118583, 3529259399, 366720783
|
5763
5893
|
|
5764
5894
|
### C
|
5765
5895
|
购入摊上的<color=#F39000>普通品质</color>装备
|
5766
5896
|
### E
|
5767
|
-
|
5897
|
+
Purchase <color=#F39000>Common</color> Equipment from the stand
|
5768
5898
|
|
5769
5899
|
## 1429985935, 1877391287, 2157584239, 3215863319, 703487495
|
5770
5900
|
|
5771
5901
|
### C
|
5772
5902
|
购入摊上的<color=#F39000>精英品质</color>装备
|
5773
5903
|
### E
|
5774
|
-
|
5904
|
+
Purchase <color=#F39000>Elite</color> Equipment from the stand
|
5775
5905
|
|
5776
5906
|
## 1202269235, 1234139531, 1551433219, 2486835659, 2632828827, 2651821331, 30601379, 3814468587, 4016137395, 4040158099, 448343155, 585199835
|
5777
5907
|
|
5778
5908
|
### C
|
5779
|
-
赞助<color=#F39000>{0}</color>
|
5909
|
+
赞助{{SPRITE_PRESET#21001}}<color=#F39000>{0}</color>
|
5780
5910
|
### E
|
5781
|
-
Donate <color=#F39000>{0}</color> Adventure
|
5911
|
+
Donate <color=#F39000>{0}</color> Adventure Coin(s)
|
5782
5912
|
|
5783
5913
|
## 142322903
|
5784
5914
|
|
5785
5915
|
### C
|
5786
5916
|
赢得1场危机遭遇战的胜利
|
5787
5917
|
### E
|
5788
|
-
Achieve victory in 1
|
5918
|
+
Achieve victory in 1 Deadly Skirmish
|
5789
5919
|
|
5790
5920
|
## 670619295
|
5791
5921
|
|
5792
5922
|
### C
|
5793
5923
|
赢得2场危机遭遇战的胜利
|
5794
5924
|
### E
|
5795
|
-
Achieve victory in 2
|
5925
|
+
Achieve victory in 2 Deadly Skirmishes
|
5796
5926
|
|
5797
5927
|
## 3065934511
|
5798
5928
|
|
5799
5929
|
### C
|
5800
5930
|
赢得2场普通遭遇战的胜利
|
5801
5931
|
### E
|
5802
|
-
Achieve victory in 2 Ordinary
|
5932
|
+
Achieve victory in 2 Ordinary Skirmishes
|
5803
5933
|
|
5804
5934
|
## 1858724695
|
5805
5935
|
|
5806
5936
|
### C
|
5807
5937
|
赢得3场危机遭遇战的胜利
|
5808
5938
|
### E
|
5809
|
-
Achieve victory in 3
|
5939
|
+
Achieve victory in 3 Deadly Skirmishes
|
5810
5940
|
|
5811
5941
|
## 1521186383
|
5812
5942
|
|
5813
5943
|
### C
|
5814
5944
|
赢得4场普通遭遇战的胜利
|
5815
5945
|
### E
|
5816
|
-
Achieve victory in 4 Ordinary
|
5946
|
+
Achieve victory in 4 Ordinary Skirmishes
|
5817
5947
|
|
5818
5948
|
## 3099320407
|
5819
5949
|
|
5820
5950
|
### C
|
5821
5951
|
赢得6场普通遭遇战的胜利
|
5822
5952
|
### E
|
5823
|
-
Achieve victory in 6 Ordinary
|
5953
|
+
Achieve victory in 6 Ordinary Skirmishes
|
5824
5954
|
|
5825
5955
|
## 1061273807, 1380718879, 286494551, 2988535839, 703148383
|
5826
5956
|
|
5827
5957
|
### C
|
5828
5958
|
趁机偷袭盗宝团营地
|
5829
5959
|
### E
|
5830
|
-
Seize the opportunity to ambush the Treasure
|
5960
|
+
Seize the opportunity to ambush the Treasure Hoarders' camp
|
5831
5961
|
|
5832
5962
|
## 3549292745
|
5833
5963
|
|
5834
5964
|
### C
|
5835
5965
|
轰隆轰隆缤纷火力
|
5836
5966
|
### E
|
5837
|
-
|
5967
|
+
Fearsome Ferocious Firepower
|
5838
5968
|
|
5839
5969
|
## 4223337073
|
5840
5970
|
|
5841
5971
|
### C
|
5842
5972
|
轰隆轰隆缤纷火力
|
5843
5973
|
### E
|
5844
|
-
|
5974
|
+
Fearsome Ferocious Firepower
|
5845
5975
|
|
5846
5976
|
## 4035042121
|
5847
5977
|
|
5848
5978
|
### C
|
5849
5979
|
轰隆轰隆缤纷火力
|
5850
5980
|
### E
|
5851
|
-
|
5981
|
+
Fearsome Ferocious Firepower
|
5852
5982
|
|
5853
5983
|
## 3295459033
|
5854
5984
|
|
5855
5985
|
### C
|
5856
5986
|
轰隆轰隆缤纷火力
|
5857
5987
|
### E
|
5858
|
-
|
5988
|
+
Fearsome Ferocious Firepower
|
5859
5989
|
|
5860
5990
|
## 4125888041
|
5861
5991
|
|
5862
5992
|
### C
|
5863
5993
|
轰隆轰隆缤纷火力
|
5864
5994
|
### E
|
5865
|
-
|
5995
|
+
Fearsome Ferocious Firepower
|
5866
5996
|
|
5867
5997
|
## 2427323871
|
5868
5998
|
|
5869
5999
|
### C
|
5870
6000
|
轰隆轰隆缤纷火力·其一
|
5871
6001
|
### E
|
5872
|
-
|
6002
|
+
Fearsome Ferocious Firepower: Part I
|
5873
6003
|
|
5874
6004
|
## 411474015
|
5875
6005
|
|
5876
6006
|
### C
|
5877
6007
|
轰隆轰隆缤纷火力·其三
|
5878
6008
|
### E
|
5879
|
-
|
6009
|
+
Fearsome Ferocious Firepower: Part III
|
5880
6010
|
|
5881
6011
|
## 2796364839
|
5882
6012
|
|
5883
6013
|
### C
|
5884
6014
|
轰隆轰隆缤纷火力·其二
|
5885
6015
|
### E
|
5886
|
-
|
6016
|
+
Fearsome Ferocious Firepower: Part II
|
5887
6017
|
|
5888
6018
|
## 1444222047
|
5889
6019
|
|
5890
6020
|
### C
|
5891
6021
|
轰隆轰隆缤纷火力·其五
|
5892
6022
|
### E
|
5893
|
-
|
6023
|
+
Fearsome Ferocious Firepower: Part V
|
5894
6024
|
|
5895
6025
|
## 3836023295
|
5896
6026
|
|
5897
6027
|
### C
|
5898
6028
|
轰隆轰隆缤纷火力·其四
|
5899
6029
|
### E
|
5900
|
-
|
6030
|
+
Fearsome Ferocious Firepower: Part IV
|
5901
6031
|
|
5902
6032
|
## 1809524455, 1879392783, 1898445711, 2033134223, 421935855, 58776967, 67882471
|
5903
6033
|
|
5904
6034
|
### C
|
5905
6035
|
轻量级挑战
|
5906
6036
|
### E
|
5907
|
-
Lightweight Challenge
|
6037
|
+
Lightweight Challenge
|
5908
6038
|
|
5909
6039
|
## 1686217971, 1713215387, 1925341795, 2305224979, 238928171, 2743018963, 2778536811, 302667195, 3252915923, 3344128715, 3361792379, 3393527539, 3499860443, 3603456179, 3767440555, 3775092027, 4163089787, 464588867, 637603131, 66825731, 795768707, 942100451
|
5910
6040
|
|
5911
6041
|
### C
|
5912
6042
|
达尔维什
|
5913
6043
|
### E
|
6044
|
+
Darveh
|
5914
6045
|
|
5915
6046
|
## 1155085995, 2584552363, 2602702059, 3574999051, 3635150363, 3682294315
|
5916
6047
|
|
5917
6048
|
### C
|
5918
6049
|
迎战
|
5919
6050
|
### E
|
5920
|
-
Face your foes
|
6051
|
+
Face your foes in combat
|
5921
6052
|
|
5922
6053
|
## 1451143827, 3271399083, 3639389275, 3719765347, 796941763
|
5923
6054
|
|
5924
6055
|
### C
|
5925
6056
|
迎接极难挑战,创造传说!
|
5926
6057
|
### E
|
5927
|
-
Face this immense challenge — become legend!
|
6058
|
+
Face this immense challenge — become a legend!
|
5928
6059
|
|
5929
6060
|
## 3942408716, 4111231628
|
5930
6061
|
|
5931
6062
|
### C
|
5932
6063
|
近战承伤棋子,可以向前方冲撞造成<color=#e09800>岩元素伤害</color>
|
5933
6064
|
### E
|
5934
|
-
Melee
|
6065
|
+
Melee Tank Piece that can charge forward, dealing <color=#e09800>Geo DMG</color><color=#e09800></color>
|
5935
6066
|
|
5936
6067
|
## 3477101084, 679173084
|
5937
6068
|
|
5938
6069
|
### C
|
5939
|
-
近战棋子,可以施放燃焰之环,对附近的对手
|
6070
|
+
近战棋子,可以施放燃焰之环,对附近的对手造成<color=#ef5534>火元素伤害</color>
|
5940
6071
|
### E
|
5941
|
-
Melee Piece that can unleash a
|
6072
|
+
Melee Piece that can unleash a flaming ring that continuously deals <color=#ef5534>Pyro DMG</color> to nearby opponents
|
5942
6073
|
|
5943
6074
|
## 2958103252, 356838932
|
5944
6075
|
|
5945
6076
|
### C
|
5946
6077
|
近战棋子,可以短促起跳,连续进行2次攻击,对附近的对手造成<color=#2bb7d5>冰元素伤害</color>
|
5947
6078
|
### E
|
5948
|
-
Melee Piece that can quickly jump up and initiate 2 attacks, dealing <color=#2bb7d5>Cryo DMG</color> to nearby opponents
|
6079
|
+
Melee Piece that can quickly jump up and initiate 2 consecutive attacks, dealing <color=#2bb7d5>Cryo DMG</color> to nearby opponents
|
5949
6080
|
|
5950
6081
|
## 1811896186
|
5951
6082
|
|
5952
6083
|
### C
|
5953
6084
|
还好,只是眼睛看得有点花…
|
5954
6085
|
### E
|
5955
|
-
My vision's a little
|
6086
|
+
My vision's a little blurry...
|
5956
6087
|
|
5957
6088
|
## 1820334723, 195228507, 3108536379, 3943920819
|
5958
6089
|
|
5959
6090
|
### C
|
5960
6091
|
还是不要乱碰为妙
|
5961
6092
|
### E
|
5962
|
-
Don't touch
|
6093
|
+
Don't touch a thing
|
5963
6094
|
|
5964
6095
|
## 2443091498
|
5965
6096
|
|
5966
6097
|
### C
|
5967
6098
|
还是被你看穿了…
|
5968
6099
|
### E
|
5969
|
-
You've seen right through me...
|
6100
|
+
Hah. You've seen right through me...
|
5970
6101
|
|
5971
6102
|
## 1564039610
|
5972
6103
|
|
5973
6104
|
### C
|
5974
6105
|
还有在准领队到来前,起了决定性作用的玛因小姐,奖金都给准领队,我这边卖出重炮后的收益就分你一半好了!
|
5975
6106
|
### E
|
5976
|
-
And lest we forget the vital role
|
6107
|
+
And lest we forget the vital role you played, Miss Marine... The reward money has already been earmarked for our Proto-Boss, but once I've sold the cannon, I'll split the proceeds with you — fifty-fifty!
|
5977
6108
|
|
5978
6109
|
## 770619346
|
5979
6110
|
|
5980
6111
|
### C
|
5981
6112
|
还有这种小吃吗?听名字,我都有点想试试看了…
|
5982
6113
|
### E
|
5983
|
-
Paimon hasn't tried fermented Tidalga before, but
|
6114
|
+
Paimon hasn't tried fermented Tidalga before, but it sounds like it's worth a try...
|
5984
6115
|
|
5985
6116
|
## 543795146
|
5986
6117
|
|
5987
6118
|
### C
|
5988
6119
|
这个、这个,成立课题的时间有限,更何况我是妙论派的,谁知道对生物产生的影响应该怎么测量…比如、比如蕈兽!
|
5989
6120
|
### E
|
5990
|
-
Th—Th—That's... I don't have enough time! Not to mention, I'm from
|
6121
|
+
Th—Th—That's... I don't have enough time! Not to mention, I'm from Kshahrewar! How am I supposed to know how to measure the impacts on living organisms? T—T—Take fungi as an example...
|
5991
6122
|
|
5992
6123
|
## 1445375434
|
5993
6124
|
|
5994
6125
|
### C
|
5995
6126
|
这个好说!有论文提到过,可以通过炮口装置抑制闪焰,改善长期射击的视觉疲劳。
|
5996
6127
|
### E
|
5997
|
-
No problem!
|
6128
|
+
No problem! A paper I once read mentioned that you can suppress the flash by installing a device at the end of the barrel. It helps lower visual fatigue when firing for long periods.
|
5998
6129
|
|
5999
6130
|
## 2290499186
|
6000
6131
|
|
6001
6132
|
### C
|
6002
6133
|
这么一算,需要设计的东西太多了,光是画图纸就要大半年吧!
|
6003
6134
|
### E
|
6004
|
-
It looks like we've got our work cut out — the design blueprints alone will take the best part of a year to draw up!
|
6135
|
+
It looks like we've got our work cut out for us — the design blueprints alone will take the best part of a year to draw up!
|
6005
6136
|
|
6006
6137
|
## 1489909626
|
6007
6138
|
|
6008
6139
|
### C
|
6009
6140
|
这么大一个东西,也得考虑防护能力,加了装甲就会很笨重,那动力和行走机构的问题,都要纳入考虑了。
|
6010
6141
|
### E
|
6011
|
-
Obviously, for something this big, I'll need to consider its defensive capabilities — armor plating would make it too heavy. Then, I need to consider propulsion and mobility. There's
|
6142
|
+
Obviously, for something this big, I'll need to consider its defensive capabilities — armor plating would make it too heavy. Then, I need to consider propulsion and mobility. There's much to consider.
|
6012
6143
|
|
6013
6144
|
## 4244686818
|
6014
6145
|
|
6015
6146
|
### C
|
6016
6147
|
这就说来话长了…我是妙论派的,这一期的课题选择的是拿树果或果皮纤维做建筑材料的尝试…
|
6017
6148
|
### E
|
6018
|
-
It's a long story... But basically, I'm from
|
6149
|
+
It's a long story... But basically, I'm from Kshahrewar, and my current research topic is using fruit — or fruit peel fibers — as construction material...
|
6019
6150
|
|
6020
6151
|
## 3263851375
|
6021
6152
|
|
6022
6153
|
### C
|
6023
6154
|
这料理的味道确实不好,你也可以想象,生论派的学者在功用和口感的选择中,必然永远优先考虑前者…不过这料理确实让你恢复了一些精力。
|
6024
6155
|
### E
|
6156
|
+
The dish tastes truly awful, as one might expect from an Amurta scholar — a school whose practitioners are known to prioritize functionality over lesser considerations... such as flavor. Yet somehow, it does seem to have restored a glimmer of energy to your weary limbs.
|
6025
6157
|
|
6026
6158
|
## 497987319
|
6027
6159
|
|
6028
6160
|
### C
|
6029
6161
|
这料理的味道确实不好,你也可以想象,生论派的学者在功用和口感的选择中,必然永远优先考虑前者…但你仍然一口气将它们全部吃了下去,你自己都不知道这一行为的勇气源自何处。
|
6030
6162
|
但是没有让你失望,很快,你感到温暖的力量从身躯的内里被传递至了四肢百骸。
|
6031
6163
|
### E
|
6164
|
+
The dish tastes truly awful, as one might expect from an Amurta scholar — a school whose practitioners are known to prioritize functionality over lesser considerations... such as flavor. Yet somehow, you wolf it down in one go, unable to explain where you found the courage.
|
6165
|
+
Your valiant act does not go unrewarded, as you soon feel a warm tingling deep within your core that spreads outward until your limbs are filled with a renewed strength.
|
6032
6166
|
|
6033
6167
|
## 1605045174, 333839870, 3920567078, 4206958742
|
6034
6168
|
|
6035
6169
|
### C
|
6036
6170
|
这是你的一位冒险伙伴,被其他类型的冒险伙伴所认可的证明。这种认可如此伟大,跨越了种族,物种,语言和生命的形态。于是你的这位冒险伙伴棋子背后,得以插上这样一面小小的旗帜。
|
6037
6171
|
### E
|
6038
|
-
This is a testament to the recognition shown towards your
|
6172
|
+
This is a testament to the recognition shown towards your Adventure Companion by their peers of every kind. Such acknowledgment carries a weight that transcends race, species, language, and form. Which is why this small flag has been proudly affixed to the back of your companion piece.
|
6039
6173
|
|
6040
6174
|
## 2679961122
|
6041
6175
|
|
6042
6176
|
### C
|
6043
6177
|
这种磨砺自己的战局可不多,换成我原本所在的队伍,每个战友都会抢着上前!
|
6044
6178
|
### E
|
6045
|
-
|
6179
|
+
Rarely do we get to test ourselves in battle. If it were my old team, I think we would have been tripping over each other to rush the enemy!
|
6046
6180
|
|
6047
6181
|
## 1229407023, 2067154839, 2220779951, 2953179815, 2963896871, 3765305535, 438699095, 510370055, 573376295
|
6048
6182
|
|
6049
6183
|
### C
|
6050
6184
|
进入死域探寻
|
6051
6185
|
### E
|
6052
|
-
Explore the Withering Zone
|
6186
|
+
Explore the Withering Zone
|
6053
6187
|
|
6054
6188
|
## 4254044913
|
6055
6189
|
|
6056
6190
|
### C
|
6057
6191
|
进攻时,有<color=#F39000>{0}%</color>的几率触发一次额外攻击,造成<color=#F39000>{1}%</color>攻击力的真实伤害。该效果每<color=#F39000>{2}</color>秒至多触发一次
|
6058
6192
|
### E
|
6059
|
-
When attacking, there
|
6193
|
+
When attacking, there is a <color=#F39000>{0}%</color> chance to trigger an additional attack that deals True DMG equal to <color=#F39000>{1}%</color> of ATK (this effect can be triggered up to once every <color=#F39000>{2}</color>s)
|
6060
6194
|
|
6061
6195
|
## 1675405199, 364508983, 987379023
|
6062
6196
|
|
6063
6197
|
### C
|
6064
6198
|
远离死域
|
6065
6199
|
### E
|
6066
|
-
Leave the Withering Zone
|
6200
|
+
Leave the Withering Zone well alone
|
6067
6201
|
|
6068
6202
|
## 265984636, 3094333900
|
6069
6203
|
|
6070
6204
|
### C
|
6071
6205
|
远程棋子,可以向前方斩击并释出一道冰剑气,造成<color=#2bb7d5>冰元素伤害</color>
|
6072
6206
|
### E
|
6073
|
-
Ranged Piece that can slash forward, unleashing a blade of
|
6207
|
+
Ranged Piece that can slash forward, unleashing a blade of icy energy that deals <color=#2bb7d5>Cryo DMG</color>
|
6074
6208
|
|
6075
6209
|
## 190615692
|
6076
6210
|
|
6077
6211
|
### C
|
6078
6212
|
远程棋子,可以喷吐水球,造成<color=#0075de>水元素伤害</color>
|
6079
6213
|
### E
|
6080
|
-
Ranged Piece that can
|
6214
|
+
Ranged Piece that can spew out balls of water that deal <color=#0075de>Hydro DMG</color>
|
6081
6215
|
|
6082
6216
|
## 1137045284
|
6083
6217
|
|
6084
6218
|
### C
|
6085
6219
|
远程棋子,可以喷吐水球,造成<color=#F39000>水元素伤害</color>
|
6086
6220
|
### E
|
6087
|
-
Ranged Piece that can
|
6221
|
+
Ranged Piece that can spew out balls of water that deal <color=#F39000>Hydro DMG</color>
|
6088
6222
|
|
6089
6223
|
## 2645976484, 2832817268
|
6090
6224
|
|
6091
6225
|
### C
|
6092
6226
|
远程棋子,可以喷吐火球,造成<color=#ef5534>火元素伤害</color>
|
6093
6227
|
### E
|
6094
|
-
Ranged Piece that can
|
6228
|
+
Ranged Piece that can spew out fireballs that deal <color=#ef5534>Pyro DMG</color>
|
6095
6229
|
|
6096
6230
|
## 1144095476, 2584309524
|
6097
6231
|
|
6098
6232
|
### C
|
6099
6233
|
远程棋子,可以将长弓刺入地面,连续施放6次迅猛箭击,造成<color=#ef5534>火元素伤害</color>
|
6100
6234
|
### E
|
6101
|
-
Ranged Piece that can
|
6235
|
+
Ranged Piece that can plant its bow into the ground and fire 6 arrows in swift succession. dealing <color=#ef5534>Pyro DMG</color>
|
6102
6236
|
|
6103
6237
|
## 2757994260, 4009685996
|
6104
6238
|
|
6105
6239
|
### C
|
6106
6240
|
远程棋子,可以操纵武器持续射击,向前方倾泻大量水元素弹药,造成多次<color=#0075de>水元素伤害</color>
|
6107
6241
|
### E
|
6108
|
-
Ranged Piece that can fire
|
6242
|
+
Ranged Piece that can fire forward repeatedly, causing a large number of Hydro projectiles to rain down, dealing multiple instances of <color=#0075de>Hydro DMG</color>
|
6109
6243
|
|
6110
6244
|
## 3468396120
|
6111
6245
|
|
6112
6246
|
### C
|
6113
6247
|
连击破!
|
6114
6248
|
### E
|
6115
|
-
|
6249
|
+
Combo Kill!
|
6116
6250
|
|
6117
6251
|
## 746834992
|
6118
6252
|
|
6119
6253
|
### C
|
6120
6254
|
连击破!
|
6121
6255
|
### E
|
6122
|
-
|
6256
|
+
Combo Kill!
|
6123
6257
|
|
6124
6258
|
## 998944344
|
6125
6259
|
|
6126
6260
|
### C
|
6127
6261
|
连击破!
|
6128
6262
|
### E
|
6129
|
-
|
6263
|
+
Combo Kill!
|
6130
6264
|
|
6131
6265
|
## 2677286544
|
6132
6266
|
|
6133
6267
|
### C
|
6134
6268
|
追影弹
|
6135
6269
|
### E
|
6136
|
-
|
6270
|
+
Shadowhunt Shell
|
6137
6271
|
|
6138
6272
|
## 190865780, 842714232
|
6139
6273
|
|
6140
6274
|
### C
|
6141
6275
|
追想练行·豪斗篇
|
6142
6276
|
### E
|
6143
|
-
Reminiscent Regimen:
|
6277
|
+
Reminiscent Regimen: Combat
|
6144
6278
|
|
6145
6279
|
## 137676928
|
6146
6280
|
|
6147
6281
|
### C
|
6148
|
-
选一个我方角色,使其附属「重燃」为1的<color=#FFFFFFFF>$[C303240]</color>。(本回合内该角色被击倒时,消耗等同于「重燃」的元素骰,使角色$[K54],并治疗该角色到2点生命值,然后「重燃」+1)
|
6282
|
+
选一个我方角色,使其附属<color=#FFFFFFFF>「重燃」</color>为1的<color=#FFFFFFFF>$[C303240]</color>。(本回合内该角色被击倒时,消耗等同于<color=#FFFFFFFF>「重燃」</color>的元素骰,使角色$[K54],并治疗该角色到2点生命值,然后<color=#FFFFFFFF>「重燃」</color>+1)
|
6149
6283
|
(牌组包含至少2个「{SPRITE_PRESET#3406}纳塔」角色,才能加入牌组)
|
6150
6284
|
### E
|
6151
|
-
Select one of your characters and attach
|
6152
|
-
(You must have at least 2 {SPRITE_PRESET#3406}
|
6285
|
+
Select one of your characters and attach an <color=#FFFFFFFF>$[C303240]</color> with 1 "Reignite" to them. (When this character is defeated during this Round, consume Elemental Dice equal to the value of "Reignite," grant this character $[K54], heal this character to 2 HP, and "Reignite" +2.)
|
6286
|
+
(You must have at least 2 {SPRITE_PRESET#3406}Natlan characters in your deck to add this card to your deck)
|
6153
6287
|
|
6154
6288
|
## 434960620
|
6155
6289
|
|
6156
6290
|
### C
|
6157
6291
|
选择出售的装备,装备品阶越高,出售时获得的冒险金币也会越多
|
6158
6292
|
### E
|
6159
|
-
The higher the
|
6293
|
+
The higher the quality of equipment, the more Adventure Coins you will get from selling it
|
6160
6294
|
|
6161
6295
|
## 1741755045
|
6162
6296
|
|
6163
6297
|
### C
|
6164
6298
|
通过进行「伙伴冒险大战记」的兵棋推演和树果喂食的长期试验,收集而来的记录。法德瓦会通过这些记录来对「伙伴冒险大作战」中的各种情形和数据进行推演和计算。虽然是先开放给孩子们游玩的游戏,但是数据也一点模糊不得。
|
6165
6299
|
### E
|
6166
|
-
|
6300
|
+
Records collected through careful observations of the Companion Caper Chronicles' tabletop adventure game and fruit-feeding trials. Fadaweh uses these records to calculate and extrapolate various scenarios and data for the Companion Caper Chronicles. Though initially a game made for children, she will not tolerate even the slightest inaccuracy in the data.
|
6167
6301
|
|
6168
6302
|
## 2797430570
|
6169
6303
|
|
6170
6304
|
### C
|
6171
6305
|
造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。
|
6172
6306
|
本角色附属<color=#FFFFFFFF>$[C115112]</color>,进入<color=#FFFFFFFF>$[C115111]</color>,并获得2点<color=#FFFFFFFF>「夜魂值」</color>。(角色进入<color=#FFFFFFFF>$[C115111]</color>后不可使用此技能)(附属<color=#FFFFFFFF>$[C115112]</color>的角色可以使用特技:<color=#FFFFFFFF>$[S1151121]</color>)
|
6173
6307
|
<color=#FFFFFFFF>我方接下来3次执行「切换角色」行动时:</color>抓1张牌。
|
6174
6308
|
### E
|
6175
6309
|
Deal $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].
|
6176
|
-
Attach <color=#FFFFFFFF>$[C115112]</color> to this character, who then enters <color=#FFFFFFFF>$[C115111]</color> and gains 2 <color=#FFFFFFFF>Nightsoul poins</color>. (This skill cannot be used after the character enters <color=#FFFFFFFF>$[
|
6310
|
+
Attach <color=#FFFFFFFF>$[C115112]</color> to this character, who then enters <color=#FFFFFFFF>$[C115111]</color> and gains 2 <color=#FFFFFFFF>Nightsoul poins</color>. (This skill cannot be used after the character enters <color=#FFFFFFFF>$[C115111]</color>) (Only characters with <color=#FFFFFFFF>$[C115112]</color> attached can use the Technique: <color=#FFFFFFFF>$[S1151121]</color>)
|
6177
6311
|
<color=#FFFFFFFF>For the next 3 "Switch Character" actions you perform:</color> Draw 1 card.
|
6178
6312
|
|
6179
6313
|
## 431191146
|
6180
6314
|
|
6181
6315
|
### C
|
6182
6316
|
造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对敌方所有后台角色造成1点穿透伤害,并抓3张牌。
|
6183
6317
|
### E
|
6184
|
-
|
6318
|
+
Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT], deals 1 Piercing DMG to all opposing characters on standby. Draw 3 cards.
|
6185
6319
|
|
6186
6320
|
## 1406316595
|
6187
6321
|
|
6188
6322
|
### C
|
6189
6323
|
遭遇一场战斗
|
6190
6324
|
### E
|
6191
|
-
Encounter a battle
|
6325
|
+
Encounter a battle
|
6192
6326
|
|
6193
6327
|
## 4190365292
|
6194
6328
|
|
6195
6329
|
### C
|
6196
6330
|
遭遇战开始时获得<color=#F39000>{0}</color>次免费刷新次数
|
6197
6331
|
### E
|
6198
|
-
At the start of
|
6332
|
+
At the start of a Skirmish, gain <color=#F39000>{0}</color> free refresh(es)
|
6199
6333
|
|
6200
6334
|
## 3910614491
|
6201
6335
|
|
6202
6336
|
### C
|
6203
6337
|
避开风险的回报
|
6204
6338
|
### E
|
6205
|
-
|
6339
|
+
Rewards of Avoiding Risk
|
6206
6340
|
|
6207
6341
|
## 377215603
|
6208
6342
|
|
6209
6343
|
### C
|
6210
6344
|
邂逅神秘少女…
|
6211
6345
|
### E
|
6346
|
+
Meeting a Mysterious Maid
|
6212
6347
|
|
6213
6348
|
## 3622736658
|
6214
6349
|
|
6215
6350
|
### C
|
6216
6351
|
那座秘境中的敌人绝不能以常理考量,还请保持十二万分的警惕,切勿看漏了它们的任何一招!
|
6217
6352
|
### E
|
6218
|
-
The enemies in that Domain can't be understood like
|
6353
|
+
The enemies in that Domain can't be understood like we would common foes. Stay on your guard, and pay attention to their attacks!
|
6219
6354
|
|
6220
6355
|
## 1264733162
|
6221
6356
|
|
6222
6357
|
### C
|
6223
6358
|
那我不急,不走,我继续待命。
|
6224
6359
|
### E
|
6225
|
-
Alright then, I guess I'll stay here
|
6360
|
+
Alright then, I guess I'll stay here on standby.
|
6226
6361
|
|
6227
6362
|
## 427630458
|
6228
6363
|
|
6229
6364
|
### C
|
6230
6365
|
都是我们在给孩子们讲学的时候,他们问出口的问题。
|
6231
6366
|
### E
|
6232
|
-
These are the sort of questions that children always ask when we
|
6367
|
+
These are the sort of questions that children always ask when we teach them.
|
6233
6368
|
|
6234
6369
|
## 1588128873
|
6235
6370
|
|
6236
6371
|
### C
|
6237
6372
|
重燃
|
6238
6373
|
### E
|
6374
|
+
Reignite
|
6239
6375
|
|
6240
6376
|
## 2094279777
|
6241
6377
|
|
6242
6378
|
### C
|
6243
6379
|
重磅攻势
|
6244
6380
|
### E
|
6381
|
+
Heavyweight Offensive
|
6245
6382
|
|
6246
6383
|
## 1009684839, 153823743, 1830760095, 2968453567, 3290346903, 3436138239, 444426543
|
6247
6384
|
|
6248
6385
|
### C
|
6249
6386
|
重量级挑战
|
6250
6387
|
### E
|
6251
|
-
Heavyweight Challenge
|
6388
|
+
Heavyweight Challenge
|
6252
6389
|
|
6253
6390
|
## 63895631
|
6254
6391
|
|
6255
6392
|
### C
|
6256
6393
|
镇灵的交易向来如此…他要取走你愿意付出的代价,你感到身躯一阵冰冷,发颤,这一瞬间的恐惧甚至让你后悔自己做出的交易,但一切都为时已晚…
|
6257
6394
|
### E
|
6258
|
-
Such is the
|
6395
|
+
Such is the nature of a Jinn... He takes what you willingly offer, and your body floods with icy tremors as fear grips you and you instantly regret your deal. But it's far too late to turn back now...
|
6259
6396
|
|
6260
6397
|
## 2012664851
|
6261
6398
|
|
6262
6399
|
### C
|
6263
|
-
长按施放元素战技<color=#FFD780FF>{LINK#S11122}低温烹饪{/LINK}</color>时,将以「即兴烹饪」模式启动全频谱多重任务厨艺机关。
|
6400
|
+
#长按施放元素战技<color=#FFD780FF>{LINK#S11122}低温烹饪{/LINK}</color>时,将以「即兴烹饪」模式启动全频谱多重任务厨艺机关。
|
6264
6401
|
|
6265
6402
|
<color=#FFD780FF>厨艺机关·即兴烹饪模式</color>
|
6266
6403
|
·在场上放置厨艺机关。厨艺机关可以吸收元素攻击。吸收的元素能量达到临界值时,将使爱可菲事先放入其中的食材转化为美食。
|
6267
|
-
·爱可菲需要时间采购新的食材,每周只能通过这种方式制作一定数量的料理。制作料理的次数每周一凌晨4点重置。
|
6404
|
+
·爱可菲需要时间采购新的食材,每周只能通过这种方式制作一定数量的料理。制作料理的次数每周一凌晨4点重置。{TIMEZONE}
|
6268
6405
|
### E
|
6269
6406
|
When using the Hold form of her Elemental Skill <color=#FFD780FF>{LINK#S11122}Low-Temperature Cooking{/LINK}</color>, Escoffier will activate her All-Spectrum Multi-Use Cooking Mek in its Off-the-Cuff Cookery mode.
|
6270
6407
|
|
6271
6408
|
<color=#FFD780FF>Cooking Mek: Off-the-Cuff Cookery Mode</color>
|
6272
6409
|
· Places the Cooking Mek on the field. The Cooking Mek can absorb elemental attacks. When the absorbed elemental energy hits a certain limit, Escoffier can convert the ingredients placed within it into wonderful food.
|
6273
6410
|
· Escoffier needs time to purchase new ingredients, so she can only make a certain number of dishes like this each week. The number of dishes Escoffier can make resets every Monday at 4:00 AM.
|
6274
6411
|
|
6275
6412
|
## 3685665917
|
6276
6413
|
|
6277
6414
|
### C
|
6278
6415
|
队伍中自己的角色施放<color=#F39000>元素爆发</color>时,队伍中所有角色<color=#F39000>恢复生命值</color>,回复量相当于角色生命值上限的40%。
|
6279
6416
|
### E
|
6280
|
-
When your own character uses an <color=#F39000>Elemental Burst</color>, all party members will <color=#F39000>regain HP</color> equal to
|
6417
|
+
When your own character uses an <color=#F39000>Elemental Burst</color>, all party members will <color=#F39000>regain HP</color> equal to 40% of their Max HP.
|
6281
6418
|
|
6282
6419
|
## 739578869
|
6283
6420
|
|
6284
6421
|
### C
|
6285
6422
|
队伍中自己的角色的<color=#F39000>元素充能效率</color>提升100%,<color=#F39000>技能冷却时间</color>缩短25%。
|
6286
6423
|
### E
|
6287
|
-
Your own party members' <color=#F39000>Energy Recharge</color> increased by 100% and <color=#F39000>Skill CD</color> decreased by 25%.
|
6424
|
+
Your own party members' <color=#F39000>Energy Recharge</color> will be increased by 100% and <color=#F39000>Skill CD</color> will be decreased by 25%.
|
6288
6425
|
|
6289
6426
|
## 47118949
|
6290
6427
|
|
6291
6428
|
### C
|
6292
6429
|
队伍中自己的角色的<color=#F39000>元素战技</color>伤害提高100%。
|
6293
6430
|
### E
|
6294
|
-
Your own party members' <color=#F39000>Elemental Skill</color> DMG increased by 100%.
|
6431
|
+
Your own party members' <color=#F39000>Elemental Skill</color> DMG will be increased by 100%.
|
6295
6432
|
|
6296
6433
|
## 408212253
|
6297
6434
|
|
6298
6435
|
### C
|
6299
6436
|
队伍中自己的角色的<color=#F39000>暴击伤害</color>提升150%。
|
6300
6437
|
### E
|
6301
|
-
Your own party members' <color=#F39000>CRIT DMG</color> increased by 150%.
|
6438
|
+
Your own party members' <color=#F39000>CRIT DMG</color> will be increased by 150%.
|
6302
6439
|
|
6303
6440
|
## 1403977509
|
6304
6441
|
|
6305
6442
|
### C
|
6306
6443
|
队伍中自己的角色的<color=#F39000>防御力</color>提升100%。
|
6307
6444
|
### E
|
6308
|
-
Your own party members' <color=#F39000>DEF</color> increased by 100%.
|
6445
|
+
Your own party members' <color=#F39000>DEF</color> will be increased by 100%.
|
6309
6446
|
|
6310
6447
|
## 635611931
|
6311
6448
|
|
6312
6449
|
### C
|
6313
6450
|
队伍中附近的元素类型为<color=#80C0FFFF>水元素</color>的角色造成<color=#80C0FFFF>水元素伤害</color>时,或是队伍中附近的元素类型为<color=#99FFFFFF>冰元素</color>的其他角色造成<color=#99FFFFFF>冰元素伤害</color>时,丝柯克将获得一层持续20秒的死河渡断效果,该效果至多叠加3层,每层独立计算持续时间。每名角色至多通过这种方式使丝柯克获得1层死河渡断效果。
|
6314
|
-
每层死河渡断效果会使丝柯克在{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式下时进行的普通攻击造成原本110%/120%/170%的伤害,且施放的元素爆发<color=#FFD780FF>极恶技·灭</color>造成原本105%/115%/160的伤害。
|
6451
|
+
每层死河渡断效果会使丝柯克在{LINK#N11130006}<color=#FFD780FF>七相一闪</color>{/LINK}模式下时进行的普通攻击造成原本110%/120%/170%的伤害,且施放的元素爆发<color=#FFD780FF>极恶技·灭</color>造成原本105%/115%/160%的伤害。
|
6315
6452
|
### E
|
6316
6453
|
When nearby <color=#80C0FFFF>Hydro</color> party members deal <color=#80C0FFFF>Hydro DMG</color>, or when nearby <color=#99FFFFFF>Cryo</color> party members apart from Skirk deal <color=#99FFFFFF>Cryo DMG</color>, Skirk will gain the "Death's Crossing" effect for 20s. Max 3 stacks, each stack's duration is counted independently. Each character can grant Skirk at most 1 "Death's Crossing" stack by this means.
|
6317
|
-
Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode
|
6454
|
+
Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in {LINK#N11130006}<color=#FFD780FF>Seven-Phase Flash</color>{/LINK} mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst <color=#FFD780FF>Havoc: Ruin</color> to 105%/115%/160% of its original DMG.
|
6318
6455
|
|
6319
6456
|
## 4189994049
|
6320
6457
|
|
6321
6458
|
### C
|
6322
6459
|
队伍中附近的元素类型为<color=#80C0FFFF>水元素</color>的角色造成<color=#80C0FFFF>水元素伤害</color>时,或是队伍中附近的元素类型为<color=#99FFFFFF>冰元素</color>的其他角色造成<color=#99FFFFFF>冰元素伤害</color>时,丝柯克将获得一层持续20秒的死河渡断效果,该效果至多叠加3层,每层独立计算持续时间。每名角色至多通过这种方式使丝柯克获得1层死河渡断效果。
|
6323
6460
|
每层死河渡断效果会使丝柯克在七相一闪模式下时进行的普通攻击造成原本110%/120%/170%的伤害,且施放的元素爆发<color=#FFD780FF>极恶技·灭</color>造成原本105%/115%/160的伤害。
|
6324
6461
|
### E
|
6325
6462
|
When nearby <color=#80C0FFFF>Hydro</color> party members deal <color=#80C0FFFF>Hydro DMG</color>, or when nearby <color=#99FFFFFF>Cryo</color> party members apart from Skirk deal <color=#99FFFFFF>Cryo DMG</color>, Skirk will gain the "Death's Crossing" effect for 20s. Max 3 stacks, each stack's duration is counted independently. Each character can grant Skirk at most 1 "Death's Crossing" stack by this means.
|
6326
|
-
Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode
|
6463
|
+
Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst <color=#FFD780FF>Havoc: Ruin</color> to 105%/115%/160% of its original DMG.
|
6327
6464
|
|
6328
6465
|
## 2986383828, 3306973731, 3444617083, 3834637083, 401682379, 45027315, 78990187
|
6329
6466
|
|
6330
6467
|
### C
|
6331
6468
|
队伍全员造成的冰元素伤害增加<color=#F39000>{0}%</color>,造成的其他元素伤害降低<color=#F39000>{1}%</color>
|
6332
6469
|
### E
|
6333
|
-
All party members deal <color=#F39000>{0}</color>
|
6470
|
+
All party members deal <color=#F39000>{0}%</color> increased Cryo DMG, but <color=#F39000>{1}%</color> decreased DMG of all other Elements
|
6334
6471
|
|
6335
6472
|
## 1152513756, 1370097635, 1888305643, 2428559763, 2665492147, 3975349979, 780249659
|
6336
6473
|
|
6337
6474
|
### C
|
6338
6475
|
队伍全员造成的水元素伤害增加<color=#F39000>{0}%</color>,造成的其他元素伤害降低<color=#F39000>{1}%</color>
|
6339
6476
|
### E
|
6340
|
-
All party members deal <color=#F39000>{0}</color>
|
6477
|
+
All party members deal <color=#F39000>{0}%</color> increased Hydro DMG, but <color=#F39000>{1}%</color> decreased DMG of all other Elements
|
6341
6478
|
|
6342
6479
|
## 1869099171, 2005244515, 2013598964, 2611992139, 2650621659, 324678531, 3457372595
|
6343
6480
|
|
6344
6481
|
### C
|
6345
6482
|
队伍全员造成的火元素伤害增加<color=#F39000>{0}%</color>,造成的其他元素伤害降低<color=#F39000>{1}%</color>
|
6346
6483
|
### E
|
6347
|
-
All party members deal <color=#F39000>{0}</color>
|
6484
|
+
All party members deal <color=#F39000>{0}%</color> increased Pyro DMG, but <color=#F39000>{1}%</color> decreased DMG of all other Elements
|
6348
6485
|
|
6349
6486
|
## 1509990707, 1734811891, 1869569611, 2491471731, 2592211683, 429850275
|
6350
6487
|
|
6351
6488
|
### C
|
6352
6489
|
阿塔希耶
|
6353
6490
|
### E
|
6491
|
+
Atashye
|
6354
6492
|
|
6355
6493
|
## 3029326236
|
6356
6494
|
|
6357
6495
|
### C
|
6358
6496
|
除了升阶,也可以给伙伴们穿装备!
|
6359
6497
|
### E
|
6360
|
-
Other than leveling up, you can also
|
6498
|
+
Other than leveling up, you can also give equipment to your companions!
|
6361
6499
|
|
6362
6500
|
## 1029186103, 3474743727, 882634999
|
6363
6501
|
|
6364
6502
|
### C
|
6365
6503
|
随便给一些普通材料
|
6366
6504
|
### E
|
6367
|
-
Give him
|
6505
|
+
Give him something random and unremarkable
|
6368
6506
|
|
6369
6507
|
## 2908433944
|
6370
6508
|
|
6371
6509
|
### C
|
6372
6510
|
随机$[K56]至多2张原本元素骰费用最高的手牌,随后抓牌直至手牌中有4张牌。
|
6373
6511
|
<color=#FFFFFFFF>此牌在手牌被$[K56]后:</color>抓1张牌。
|
6374
6512
|
### E
|
6375
|
-
|
6513
|
+
Randomly $[K56] up to 2 random cards from your hand with the highest original Elemental Dice Cost, then draw cards until there are 4 cards in your Hand.
|
6376
6514
|
<color=#FFFFFFFF>After this card has been $[K56]: </color>Draw 1 card.
|
6377
6515
|
|
6378
6516
|
## 180527623, 3173054215, 3756096703, 426068479, 519135471
|
6379
6517
|
|
6380
6518
|
### C
|
6381
6519
|
预赛
|
6382
6520
|
### E
|
6383
|
-
Join the qualifiers
|
6521
|
+
Join the qualifiers
|
6384
6522
|
|
6385
6523
|
## 336801399
|
6386
6524
|
|
6387
6525
|
### C
|
6388
6526
|
颗粒果为主的菜肴。将碎肉馅炒熟,放在烤盘上,添上肉块与蛋,最后铺上搅碎的颗粒果糊糊,送入烤箱,直至颜色变得诱人。这道用料丰厚的菜肴,通常会在庆祝大丰收之时被端上「沃陆之邦」的餐桌。
|
6389
6527
|
### E
|
6528
|
+
A rich and comforting meal held together by the humble Grainfruit. Minced meat is stir-fried and placed in a baking pan with larger chunks of meat and eggs. The whole thing is then covered with a layer of mashed Grainfruit and baked until a tantalizing golden brown. This hearty dish can often be found on the tables of the Collective of Plenty during harvest festivals.
|
6390
6529
|
|
6391
6530
|
## 4116964471
|
6392
6531
|
|
6393
6532
|
### C
|
6394
6533
|
风花铿锵,飞羽凌空。
|
6395
6534
|
### E
|
6535
|
+
Grace and power resound, feathered wings skybound.
|
6396
6536
|
|
6397
6537
|
## 1538933668
|
6398
6538
|
|
6399
6539
|
### C
|
6400
6540
|
飞行队出击!
|
6401
6541
|
### E
|
6542
|
+
Flying Squad, Attack!
|
6402
6543
|
|
6403
6544
|
## 2458609804, 331944812, 3999707628
|
6404
6545
|
|
6405
6546
|
### C
|
6406
6547
|
飞行队出击!
|
6407
6548
|
### E
|
6408
|
-
|
6549
|
+
Flying Squad, Attack!
|
6409
6550
|
|
6410
6551
|
## 1574441489
|
6411
6552
|
|
6412
6553
|
### C
|
6413
6554
|
饱和火力
|
6414
6555
|
### E
|
6556
|
+
Saturation Fire
|
6415
6557
|
|
6416
6558
|
## 3057820917
|
6417
6559
|
|
6418
6560
|
### C
|
6419
|
-
馅料丰富的甜点。蜜糖本身入口即化,里面的坚果仿佛是被天鹅绒布包裹着的宝石一般,带来多层次的惊喜。浅尝一口,便已甜入心坎,整个人宛若泡在蜂蜜罐中畅游一般…下次,再
|
6561
|
+
馅料丰富的甜点。蜜糖本身入口即化,里面的坚果仿佛是被天鹅绒布包裹着的宝石一般,带来多层次的惊喜。浅尝一口,便已甜入心坎,整个人宛若泡在蜂蜜罐中畅游一般…下次,再多做几块吧!
|
6420
6562
|
### E
|
6421
6563
|
A rich dessert. The syrup itself melts upon contact with your mouth, revealing the nut like a gem swathed in velvet, layer leading on to layer of joy. One small bite, and it is as if you are soaked in a tub of silken sweetness. Why, you really, really must make a few pieces more next time!
|
6422
6564
|
|
6423
6565
|
## 908004376
|
6424
6566
|
|
6425
6567
|
### C
|
6426
6568
|
马科拉
|
6427
6569
|
### E
|
6570
|
+
Macola
|
6428
6571
|
|
6429
6572
|
## 2271860389
|
6430
6573
|
|
6431
6574
|
### C
|
6432
6575
|
驱逐获得三色树果冻
|
6433
6576
|
### E
|
6577
|
+
Chase the weasels away to obtain Tri-Color Fruit Jelly
|
6434
6578
|
|
6435
6579
|
## 3061291584
|
6436
6580
|
|
6437
6581
|
### C
|
6438
6582
|
龙武士种族羁绊
|
6439
6583
|
### E
|
6440
|
-
|
6584
|
+
Saurian Warrior Race Bond
|
6441
6585
|
|
6442
6586
|
## 3204644279
|
6443
6587
|
|
6444
6588
|
### C
|
6445
6589
|
龙牙的造型确实值得借鉴,主厨由此为出发点,写下了新的料理想法…
|
6446
6590
|
全体纳塔龙众伙伴最大生命值降低<color=#F39000>{0}%</color>,全体龙武士伙伴攻击力提升<color=#F39000>{1}%</color>
|
6447
6591
|
### E
|
6448
|
-
|
6449
|
-
All Natlan
|
6592
|
+
The form of the fangs proves more inspirational than you might have imagined — prompting the head chef to create an entirely new culinary concept...
|
6593
|
+
All Natlan Saurian Companions have their Max HP decreased by <color=#F39000>{0}%</color>, but all Saurian Warrior Companions have their ATK increased by <color=#F39000>{1}%</color>
|
6450
6594
|
|
6451
6595
|
## 3518205728
|
6452
6596
|
|
6453
6597
|
### C
|
6454
6598
|
,战意{0}→{1}
|
6455
6599
|
### E
|
6600
|
+
Fighting Spirit increased from {0} to {1}
|
6456
6601
|
|
6457
6602
|
## 590278596, 918356708
|
6458
6603
|
|
6459
6604
|
### C
|
6460
6605
|
???
|
6461
6606
|
### E
|
6607
|
+
???
|
6462
6608
|
|
6463
6609
|
## 1568563533
|
6464
6610
|
|
6465
6611
|
### C
|
6466
6612
|
???
|
6467
6613
|
### E
|
6468
|
-
|
6614
|
+
???
|
6469
6615
|
|
6470
6616
|
## 2908404420
|
6471
6617
|
|
6472
6618
|
### C
|
6473
6619
|
???
|
6474
6620
|
### E
|
6475
|
-
|
6621
|
+
???
|
6476
6622
|
|
6477
6623
|
## 2797545892, 3028751031, 4044896653
|
6478
6624
|
|
6479
6625
|
### C
|
6480
6626
|
???
|
6481
6627
|
### E
|
6482
|
-
|
6628
|
+
???
|
6483
6629
|
|